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Check fontpath
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@ -87,9 +87,9 @@ static uint8_t * charBitmap_p;
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* GLOBAL FUNCTIONS
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**********************/
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static void printBuffer(uint8_t * charBitmap_p, uint8_t w, uint8_t h);
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static void colorsAdd(uint8_t * charBitmap_p, uint8_t color1, uint16_t pos);
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static uint16_t unicode2codepoint(uint32_t unicode, uint8_t codepage);
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// static uint16_t unicode2codepoint(uint32_t unicode, uint8_t codepage);
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// static void printBuffer(uint8_t * charBitmap_p, uint8_t w, uint8_t h);
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int lv_zifont_init(void)
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{
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@ -99,6 +99,8 @@ int lv_zifont_init(void)
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static inline bool openFont(File & file, const char * filename)
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{
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if(*filename != '/') return false;
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file = SPIFFS.open(filename, "r");
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if(!file) {
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// Log.error(F("FONT: %sOpening font: %s"), filename);
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@ -354,7 +356,7 @@ const uint8_t * IRAM_ATTR lv_font_get_bitmap_fmt_zifont(const lv_font_t * font,
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// while((fileindex < charInfo->length) && len > 0) { //} && !feof(file)) {
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while(arrindex < size && len > 0) { // read untill the bitmap is full, no need for datalength
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if(sizeof(data) < charInfo->length - fileindex) {
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if((int32_t)sizeof(data) < charInfo->length - fileindex) {
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len = file.readBytes(data, sizeof(data));
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} else {
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len = file.readBytes(data, charInfo->length - fileindex);
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