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https://github.com/HASwitchPlate/openHASP.git
synced 2025-07-24 11:46:34 +00:00
Use bigger VDB buffer and reduce flickering
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@ -66,52 +66,13 @@ static inline void gui_init_lvgl()
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#endif
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/* Create the Virtual Device Buffers */
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// #if defined(ARDUINO_ARCH_ESP32)
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//
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// #ifdef USE_DMA_TO_TFT
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// // DMA: len must be less than 32767
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// const size_t guiVDBsize = 15 * 1024u; // 30 KBytes
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// guiVdbBuffer1 = (lv_color_t*)heap_caps_calloc(guiVDBsize, sizeof(lv_color_t), MALLOC_CAP_DMA);
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// // guiVdbBuffer2 = (lv_color_t *)heap_caps_malloc(sizeof(lv_color_t) * guiVDBsize, MALLOC_CAP_DMA);
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// // lv_disp_buf_init(&disp_buf, guiVdbBuffer1, guiVdbBuffer2, guiVDBsize);
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// #else
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// const size_t guiVDBsize = 8 * 1024u; // 32 KBytes
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// if(0 && psramFound()) {
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// guiVdbBuffer1 = (lv_color_t*)ps_calloc(guiVDBsize, sizeof(lv_color_t)); // too slow for VDB
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// } else {
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// guiVdbBuffer1 = (lv_color_t*)calloc(guiVDBsize, sizeof(lv_color_t));
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// }
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// #endif
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// // static lv_color_t * guiVdbBuffer2 = (lv_color_t *)malloc(sizeof(lv_color_t) * guiVDBsize);
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// // lv_disp_buf_init(&disp_buf, guiVdbBuffer1, guiVdbBuffer2, guiVDBsize);
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// #elif defined(ARDUINO_ARCH_ESP8266)
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// /* allocate on heap */
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// // static lv_color_t guiVdbBuffer1[2 * 512u]; // 4 KBytes
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// // size_t guiVDBsize = sizeof(guiVdbBuffer1) / sizeof(guiVdbBuffer1[0]);
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// // lv_disp_buf_init(&disp_buf, guiVdbBuffer1, NULL, guiVDBsize);
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// const size_t guiVDBsize = 2 * 512u; // 4 KBytes * 2
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// guiVdbBuffer1 = (lv_color_t*)malloc(sizeof(lv_color_t) * guiVDBsize);
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// #elif defined(WINDOWS) || defined(POSIX)
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// const size_t guiVDBsize = LV_HOR_RES_MAX * 10;
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// // static lv_color_t guiVdbBuffer1[guiVDBsize]; /*Declare a buffer for 10 lines*/
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// guiVdbBuffer1 = (lv_color_t*)calloc(guiVDBsize, sizeof(lv_color_t));
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// #else
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// static lv_color_t guiVdbBuffer1[16 * 512u]; // 16 KBytes
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// // static lv_color_t guiVdbBuffer2[16 * 512u]; // 16 KBytes
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// size_t guiVDBsize = sizeof(guiVdbBuffer1) / sizeof(guiVdbBuffer1[0]);
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// // lv_disp_buf_init(&disp_buf, guiVdbBuffer1, guiVdbBuffer2, guiVDBsize);
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// #endif
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/* Dynamic VDB allocation */
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const size_t guiVDBsize = LV_VDB_SIZE / sizeof(lv_color_t);
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#ifdef ESP32
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static lv_color_t* guiVdbBuffer1 =
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(lv_color_t*)heap_caps_malloc(sizeof(lv_color_t) * guiVDBsize, MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT);
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#else
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static lv_color_t* guiVdbBuffer1 = (lv_color_t*)malloc(sizeof(lv_color_t) * guiVDBsize);
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#endif
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/* Static VDB allocation */
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// static lv_color_t guiVdbBuffer1[LV_VDB_SIZE * 512u];
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@ -130,6 +130,7 @@ extends = sunton-esp32-s3-tft, esp32s3_16mb_v2
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build_flags =
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${sunton-esp32-s3-tft.build_flags}
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-D HASP_MODEL="Sunton ESP32-8048S043C"
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-D LV_VDB_SIZE=76800 ; 10% of full framebuffer
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-D TFT_WIDTH=800
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-D TFT_HEIGHT=480
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; Bus Setttings
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@ -166,6 +167,7 @@ extends = sunton-esp32-s3-tft, esp32s3_16mb_v2
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build_flags =
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${sunton-esp32-s3-tft.build_flags}
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-D HASP_MODEL="Sunton ESP32-8048S050C"
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-D LV_VDB_SIZE=76800 ; 10% of full framebuffer
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-D TFT_WIDTH=800
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-D TFT_HEIGHT=480
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; Bus Setttings
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@ -202,6 +204,7 @@ extends = sunton-esp32-s3-tft, esp32s3_16mb_v2
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build_flags =
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${sunton-esp32-s3-tft.build_flags}
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-D HASP_MODEL="Sunton ESP32-8048S070C"
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-D LV_VDB_SIZE=76800 ; 10% of full framebuffer
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-D TFT_WIDTH=800
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-D TFT_HEIGHT=480
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; Bus Settings
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