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Tidy up code
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@ -24,6 +24,10 @@
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#include "hasplib.h"
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#define HASP_NUM_PAGE_PREV (HASP_NUM_PAGES + 1)
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#define HASP_NUM_PAGE_BACK (HASP_NUM_PAGES + 2)
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#define HASP_NUM_PAGE_NEXT (HASP_NUM_PAGES + 3)
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const char** btnmatrix_default_map; // memory pointer to lvgl default btnmatrix map
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// static unsigned long last_change_event = 0;
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static bool last_press_was_short = false; // Avoid SHORT + UP double events
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@ -370,14 +374,18 @@ void generic_event_handler(lv_obj_t* obj, lv_event_t event)
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if(obj->user_data.actionid) {
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if(eventid == HASP_EVENT_UP || eventid == HASP_EVENT_SHORT) {
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lv_scr_load_anim_t transitionid = (lv_scr_load_anim_t)obj->user_data.transitionid;
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if(obj->user_data.actionid == HASP_NUM_PAGES + 1) {
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haspPages.prev(transitionid);
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} else if(obj->user_data.actionid == HASP_NUM_PAGES + 2) {
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haspPages.back(transitionid);
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} else if(obj->user_data.actionid == HASP_NUM_PAGES + 3) {
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haspPages.next(transitionid);
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} else {
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haspPages.set(obj->user_data.actionid, transitionid);
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switch(obj->user_data.actionid) {
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case HASP_NUM_PAGE_PREV:
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haspPages.prev(transitionid);
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break;
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case HASP_NUM_PAGE_BACK:
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haspPages.back(transitionid);
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break;
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case HASP_NUM_PAGE_NEXT:
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haspPages.next(transitionid);
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break;
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default:
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haspPages.set(obj->user_data.actionid, transitionid);
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}
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dispatch_output_current_page();
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}
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