Prepare v8-dev

This commit is contained in:
fvanroie 2020-12-02 03:34:46 +01:00
parent ee89dd3b33
commit f003ea74e6
10 changed files with 1610 additions and 684 deletions

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include/lv_comp_conf.h Normal file
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/**
* @file lv_comp_conf.h
*
*/
/*
* COPY THIS FILE AS `lv_comp_conf.h` NEXT TO the `lvgl` FOLDER
*/
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_COMP_CONF_H
#define LV_COMP_CONF_H
#define LV_USE_CALENDAR 1
#define LV_USE_CALENDAR_HEADER_ARROW 1
#define LV_USE_COLORWHEEL 1
#define LV_USE_KEYBOARD 1
#define LV_USE_LED 1
#define LV_USE_LIST 1
#define LV_USE_MSGBOX 1
#define LV_USE_SPINBOX 1
#define LV_USE_SPINNER 1
#define LV_USE_TABVIEW 1
#define LV_USE_TILEVIEW 1
#define LV_USE_WIN 1
#endif /*LV_COMP_CONF_H*/
#endif /*End of "Content enable"*/

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/**
* @file lv_conf.h
*
*/
//#include "lv_conf_v7.h"
#include "lv_conf_v8.h"
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_STUB_H
#define LV_CONF_STUB_H
#ifndef LV_CONF_H
#define LV_CONF_H
/* clang-format off */
#ifdef LV_THEME_DEFAULT_FLAG
#include <stdint.h>
#define lv_task_handler lv_timer_handler
#if defined(ARDUINO_ARCH_ESP8266)
#define LV_HIGH_RESOURCE_MCU 0
#endif
#define lv_obj_set_click(obj, en) \
((en) ? lv_obj_add_flag(obj, LV_OBJ_FLAG_CLICKABLE) : lv_obj_clear_flag(obj, LV_OBJ_FLAG_CLICKABLE))
#define lv_obj_get_click(obj) (lv_obj_has_flag(obj, LV_OBJ_FLAG_CLICKABLE))
#ifndef LV_HIGH_RESOURCE_MCU
#define LV_HIGH_RESOURCE_MCU 1
#endif
#define lv_obj_set_hidden(obj, en) \
((en) ? lv_obj_add_flag(obj, LV_OBJ_FLAG_HIDDEN) : lv_obj_clear_flag(obj, LV_OBJ_FLAG_HIDDEN))
#define lv_obj_get_hidden(obj) (lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN))
/*====================
Graphical settings
*====================*/
#define lv_btn_set_checkable(obj, en) \
((en) ? lv_obj_add_flag(obj, LV_OBJ_FLAG_CHECKABLE) : lv_obj_clear_flag(obj, LV_OBJ_FLAG_CHECKABLE))
#define lv_btn_get_checkable(obj) (lv_obj_has_flag(obj, LV_OBJ_FLAG_CHECKABLE))
/* Maximal horizontal and vertical resolution to support by the library.*/
#define LV_HOR_RES_MAX (TFT_WIDTH)
#define LV_VER_RES_MAX (TFT_HEIGHT)
#define lv_checkbox_set_checked(obj, en) \
((en) ? lv_obj_add_state(obj, LV_STATE_CHECKED) : lv_obj_clear_state(obj, LV_STATE_CHECKED))
#define lv_checkbox_is_checked(obj) ((lv_obj_get_state(obj) & LV_STATE_CHECKED)?true:false)
/* Color depth:
* - 1: 1 byte per pixel
* - 8: RGB233
* - 16: RGB565
* - 32: ARGB8888
*/
#define LV_COLOR_DEPTH 16
#define lv_chart_set_range(chart, ymin, ymax) lv_chart_set_y_range(chart, LV_CHART_AXIS_PRIMARY_Y, ymin, ymax)
#define lv_obj_set_style_local_pad_inner lv_obj_set_style_local_pad_top
#define lv_dropdown_set_draw_arrow(obj, en) lv_dropdown_set_symbol(obj, en ? LV_SYMBOL_DOWN : NULL)
/* Swap the 2 bytes of RGB565 color.
* Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP 0
#define lv_cont_set_fit(obj, fit)
#define lv_cont_set_layout(obj, fit)
#define lv_roller_set_auto_fit(obj, fit)
#define lv_obj_set_top(obj, fit)
/* 1: Enable screen transparency.
* Useful for OSD or other overlapping GUIs.
* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
#define LV_COLOR_SCREEN_TRANSP 0
#define LV_BTN_STATE_PRESSED LV_STATE_PRESSED
#define LV_BTN_STATE_DISABLED LV_STATE_DISABLED
#define LV_BTN_STATE_CHECKED_RELEASED LV_STATE_CHECKED
#define LV_BTN_STATE_CHECKED_PRESSED LV_STATE_CHECKED + LV_STATE_PRESSED
#define LV_BTN_STATE_CHECKED_DISABLED LV_STATE_CHECKED + LV_STATE_DISABLED
#define LV_BTN_STATE_RELEASED LV_STATE_DEFAULT
/*Images pixels with this color will not be drawn (with chroma keying)*/
#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
#define lv_btn_set_state lv_obj_set_state
#define lv_btn_get_state lv_obj_get_state
#define lv_btn_state_t lv_state_t
/* Enable chroma keying for indexed images. */
#define LV_INDEXED_CHROMA 1
#define LV_CPICKER_PART_MAIN LV_COLORWHEEL_PART_MAIN
#define LV_CPICKER_PART_KNOB LV_COLORWHEEL_PART_KNOB
#define LV_CPICKER_TYPE_RECT 0
#define LV_CPICKER_TYPE_DISC 0
#define lv_cpicker_get_color lv_colorwheel_get_rgb
#define lv_cpicker_set_color lv_colorwheel_set_rgb
#define lv_cpicker_create lv_colorwheel_create
#define lv_cont_create lv_obj_create
#define lv_page_create lv_obj_create
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 1
#define LV_BAR_PART_BG LV_BAR_PART_MAIN
#define LV_CHECKBOX_PART_BG LV_CHECKBOX_PART_MAIN
#define LV_PAGE_PART_SCROLLBAR
/* Default display refresh period.
* Can be changed in the display driver (`lv_disp_drv_t`).*/
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
#define LV_TEXTAREA_PART_BG LV_TEXTAREA_PART_MAIN
#define LV_BTNMATRIX_PART_BG LV_BTNMATRIX_PART_MAIN
#define LV_KEYBOARD_PART_BG LV_BTNMATRIX_PART_MAIN
#define LV_KEYBOARD_PART_BTN LV_BTNMATRIX_PART_BTN
#define LV_SPINBOX_PART_BG LV_ARC_PART_MAIN
#define LV_SWITCH_PART_BG LV_SWITCH_PART_MAIN
#define LV_SLIDER_PART_BG LV_SLIDER_PART_MAIN
#define LV_DROPDOWN_PART_SCROLLBAR LV_DROPDOWN_PART_LIST // ??
#define LV_TEXTAREA_PART_SCROLLBAR LV_TEXTAREA_PART_PLACEHOLDER // ??
/* Dot Per Inch: used to initialize default sizes.
* E.g. a button with width = LV_DPI / 2 -> half inch wide
* (Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI 100 /*[px]*/
#define LV_THEME_DEFAULT_FLAGS LV_THEME_DEFAULT_FLAG
/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
typedef int16_t lv_coord_t;
#define lv_img_get_file_name(img) \
(((lv_img_ext_t *)lv_obj_get_ext_attr(img))->src_type == LV_IMG_SRC_FILE) \
? (const char *)((lv_img_ext_t *)lv_obj_get_ext_attr(img))->src \
: ""
/*=========================
Memory manager settings
*=========================*/
// For hasp_theme.c
#define lv_obj_refresh_style _lv_obj_refresh_style
#define lv_obj_get_style_list _lv_obj_get_style_list
#define lv_obj_add_style_list _lv_obj_add_style_list
#define lv_obj_report_style_mod lv_obj_report_style_change
/* LittelvGL's internal memory manager's settings.
* The graphical objects and other related data are stored here. */
/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
#ifndef LV_MEM_SIZE
#if defined(ARDUINO_ARCH_ESP8266)
# define LV_MEM_SIZE (10 * 1024U) // Minimum 10 Kb
#else
# define LV_MEM_SIZE (20 * 1024U) // 20Kb is much better
#endif
#endif
/* Complier prefix for a big array declaration */
# define LV_MEM_ATTR
/* Set an address for the memory pool instead of allocating it as an array.
* Can be in external SRAM too. */
# define LV_MEM_ADR 0
# define LV_MEM_ADD_JUNK 0
/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
# define LV_MEM_AUTO_DEFRAG 1
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
#endif /*LV_MEM_CUSTOM*/
/* Garbage Collector settings
* Used if lvgl is binded to higher level language and the memory is managed by that language */
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
#endif /* LV_ENABLE_GC */
/*=======================
Input device settings
*=======================*/
/* Input device default settings.
* Can be changed in the Input device driver (`lv_indev_drv_t`)*/
/* Input device read period in milliseconds */
#define LV_INDEV_DEF_READ_PERIOD 30
/* Drag threshold in pixels */
#define LV_INDEV_DEF_DRAG_LIMIT 10
/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
#define LV_INDEV_DEF_DRAG_THROW 20
/* Long press time in milliseconds.
* Time to send `LV_EVENT_LONG_PRESSSED`) */
#define LV_INDEV_DEF_LONG_PRESS_TIME 400
/* Repeated trigger period in long press [ms]
* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
/* Gesture threshold in pixels */
#define LV_INDEV_DEF_GESTURE_LIMIT 50
/* Gesture min velocity at release before swipe (pixels)*/
#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3
/*==================
* Feature usage
*==================*/
/*1: Enable the Animations */
#define LV_USE_ANIMATION (LV_HIGH_RESOURCE_MCU)
#if LV_USE_ANIMATION
/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_anim_user_data_t;
#endif
/* 1: Enable shadow drawing*/
#define LV_USE_SHADOW (LV_HIGH_RESOURCE_MCU)
/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
#define LV_USE_BLEND_MODES 0
/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
#define LV_USE_OPA_SCALE 1
/* 1: Enable object groups (for keyboard/encoder navigation) */
#define LV_USE_GROUP 0
#if LV_USE_GROUP
typedef void* lv_group_user_data_t;
#endif /*LV_USE_GROUP*/
/* 1: Enable GPU interface*/
#define LV_USE_GPU 0
/* 1: Enable file system (might be required for images */
#define LV_USE_FILESYSTEM 1
#if LV_USE_FILESYSTEM
/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_fs_drv_user_data_t;
/*File system interface*/
#define LV_USE_FS_IF 1
#if LV_USE_FS_IF
# define LV_FS_IF_FATFS '\0'
# define LV_FS_IF_PC '\0'
#if defined(ARDUINO_ARCH_ESP32) || defined(ARDUINO_ARCH_ESP8266)
# define LV_FS_IF_SPIFFS 'E' // internal esp Flash
#else
# define LV_FS_IF_SPIFFS '\0' // no internal esp Flash
#endif
#endif /*LV_USE_FS_IF*/
#endif
/*1: Add a `user_data` to drivers and objects*/
#define LV_USE_USER_DATA 1
/*========================
* Image decoder and cache
*========================*/
/* 1: Enable indexed (palette) images */
#define LV_IMG_CF_INDEXED 1
/* 1: Enable alpha indexed images */
#define LV_IMG_CF_ALPHA 1
/* Default image cache size. Image caching keeps the images opened.
* If only the built-in image formats are used there is no real advantage of caching.
* (I.e. no new image decoder is added)
* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
* However the opened images might consume additional RAM.
* LV_IMG_CACHE_DEF_SIZE must be >= 1 */
#define LV_IMG_CACHE_DEF_SIZE 1
/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_img_decoder_user_data_t;
/*=====================
* Compiler settings
*====================*/
/* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TICK_INC
/* Define a custom attribute to `lv_task_handler` function */
#define LV_ATTRIBUTE_TASK_HANDLER
/* With size optimization (-Os) the compiler might not align data to
* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
* E.g. __attribute__((aligned(4))) */
#define LV_ATTRIBUTE_MEM_ALIGN
/* Attribute to mark large constant arrays for example
* font's bitmaps */
#define LV_ATTRIBUTE_LARGE_CONST
/* Export integer constant to binding.
* This macro is used with constants in the form of LV_<CONST> that
* should also appear on lvgl binding API such as Micropython
*
* The default value just prevents a GCC warning.
*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
/*===================
* HAL settings
*==================*/
/* 1: use a custom tick source.
* It removes the need to manually update the tick with `lv_tick_inc`) */
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
typedef void* lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
typedef void* lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
/*================
* Log settings
*===============*/
#define LV_USE_PERF_MONITOR 0
/*1: Enable the log module*/
#define LV_USE_LOG 1 // set back to 0 before release !!
#if LV_USE_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
* LV_LOG_LEVEL_NONE Do not log anything
*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/* 1: Print the log with 'printf';
* 0: user need to register a callback with `lv_log_register_print_cb`*/
# define LV_LOG_PRINTF 0
#endif /*LV_USE_LOG*/
/*=================
* Debug settings
*================*/
/* If Debug is enabled LittelvGL validates the parameters of the functions.
* If an invalid parameter is found an error log message is printed and
* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
* If you are debugging the MCU you can pause
* the debugger to see exactly where the issue is.
*
* The behavior of asserts can be overwritten by redefining them here.
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
*/
#define LV_USE_DEBUG 1
#if LV_USE_DEBUG
/*Check if the parameter is NULL. (Quite fast) */
#define LV_USE_ASSERT_NULL 1
/*Checks is the memory is successfully allocated or no. (Quite fast)*/
#define LV_USE_ASSERT_MEM 1
/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#ifndef LV_USE_ASSERT_MEM_INTEGRITY
#define LV_USE_ASSERT_MEM_INTEGRITY 0
#endif
/* Check the strings.
* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_STR 0
/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_OBJ 0
/*Check if the styles are properly initialized. (Fast)*/
#define LV_USE_ASSERT_STYLE 1
#endif /*LV_USE_DEBUG*/
/*==================
* FONT USAGE
*===================*/
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
* The symbols are available via `LV_SYMBOL_...` defines
* More info about fonts: https://docs.littlevgl.com/#Fonts
* To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
*/
/* Robot fonts with bpp = 4
* https://fonts.google.com/specimen/Roboto */
#define LV_FONT_MONTSERRAT_12 LV_HIGH_RESOURCE_MCU
#define LV_FONT_MONTSERRAT_16 LV_HIGH_RESOURCE_MCU
#define LV_FONT_MONTSERRAT_22 LV_HIGH_RESOURCE_MCU
#define LV_FONT_MONTSERRAT_28 0 // LV_HIGH_RESOURCE_MCU
/* Demonstrate special features */
#define LV_FONT_MONTSERRAT_12_SUBPX 0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 // LV_HIGH_RESOURCE_MCU /*bpp = 3*/
/*Pixel perfect monospace font
* http://pelulamu.net/unscii/ */
#define LV_FONT_UNSCII_8 0
/*Custom font*/
#define UNSCII_8_ICON 1
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2)
*/
//#define LV_FONT_CUSTOM_DECLARE
/* Enable it if you have fonts with a lot of characters.
* The limit depends on the font size, font face and bpp
* but with > 10,000 characters if you see issues probably you need to enable it.*/
#define LV_FONT_FMT_TXT_LARGE 1
/* Set the pixel order of the display.
* Important only if "subpx fonts" are used.
* With "normal" font it doesn't matter.
*/
#define LV_FONT_SUBPX_BGR 0
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_font_user_data_t;
/*Always set a default font from the built-in fonts*/
#if LV_HIGH_RESOURCE_MCU>0
#define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(lv_font_montserrat_16);
#define LV_FONT_DEFAULT &lv_font_montserrat_16
#else
#define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(unscii_8_icon);
#define LV_FONT_DEFAULT &unscii_8_icon //&lv_font_unscii_8
//#define LV_FONT_DEFAULT my_font
#endif
/*================
* THEME USAGE
*================*/
/*Always enable at least on theme*/
#define LV_USE_THEME_MATERIAL 1 /*A fast and impressive theme*/
#define LV_THEME_DEFAULT_INIT lv_theme_hasp_init // We init the theme ourselves
#define LV_THEME_DEFAULT_COLOR_PRIMARY LV_COLOR_RED
#define LV_THEME_DEFAULT_COLOR_SECONDARY LV_COLOR_BLUE
#define LV_THEME_DEFAULT_FLAGS 0 //LV_THEME_MATERIAL_FLAG_NONE
#if LV_HIGH_RESOURCE_MCU
#define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_12
#define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_16
#define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_22
#define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_22 //&lv_font_montserrat_28_compressed
#else
#define LV_THEME_DEFAULT_FONT_SMALL LV_FONT_DEFAULT // &lv_font_montserrat_12
#define LV_THEME_DEFAULT_FONT_NORMAL LV_FONT_DEFAULT // &lv_font_montserrat_16
#define LV_THEME_DEFAULT_FONT_SUBTITLE LV_FONT_DEFAULT // &lv_font_montserrat_22
#define LV_THEME_DEFAULT_FONT_TITLE LV_FONT_DEFAULT // &lv_font_montserrat_28_compressed
#endif
#define LV_USE_THEME_EMPTY 0
#define LV_USE_THEME_TEMPLATE 0
#define LV_USE_THEME_HASP 1
/*=================
* Text settings
*=================*/
/* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
* */
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/* If a word is at least this long, will break wherever "prettiest"
* To disable, set to a value <= 0 */
#define LV_TXT_LINE_BREAK_LONG_LEN 0
/* Minimum number of characters in a long word to put on a line before a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/* Minimum number of characters in a long word to put on a line after a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/* The control character to use for signalling text recoloring. */
#define LV_TXT_COLOR_CMD "#"
/* Support bidirectional texts.
* Allows mixing Left-to-Right and Right-to-Left texts.
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/* Set the default direction. Supported values:
* `LV_BIDI_DIR_LTR` Left-to-Right
* `LV_BIDI_DIR_RTL` Right-to-Left
* `LV_BIDI_DIR_AUTO` detect texts base direction */
#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
#endif
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
# define LV_SPRINTF_INCLUDE <stdio.h>
# define lv_snprintf snprintf
# define lv_vsnprintf vsnprintf
#endif /*LV_SPRINTF_CUSTOM*/
/*===================
* LV_OBJ SETTINGS
*==================*/
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
typedef uint8_t lv_obj_user_data_t;
/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
#define LV_USE_OBJ_REALIGN 1
/* Enable to make the object clickable on a larger area.
* LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
*/
#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY
/*==================
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
*/
/*Arc (dependencies: -)*/
#define LV_USE_ARC 1
/*Bar (dependencies: -)*/
#define LV_USE_BAR 1
/*Button (dependencies: lv_cont*/
#define LV_USE_BTN 1
#if LV_USE_BTN != 0
/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
# define LV_BTN_INK_EFFECT 0
#endif
/*Button matrix (dependencies: -)*/
#define LV_USE_BTNMATRIX 1
/*Calendar (dependencies: -)*/
#define LV_USE_CALENDAR (LV_HIGH_RESOURCE_MCU)
/*Canvas (dependencies: lv_img)*/
#define LV_USE_CANVAS 1
/*Check box (dependencies: lv_btn, lv_label)*/
#define LV_USE_CHECKBOX 1
/*Chart (dependencies: -)*/
#define LV_USE_CHART 1
#if LV_USE_CHART
# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20
#endif
/*Container (dependencies: -*/
#define LV_USE_CONT 1
/*Color picker (dependencies: -*/
#define LV_USE_CPICKER 1
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
#define LV_USE_DROPDOWN 1
#if LV_USE_DROPDOWN != 0
/*Open and close default animation time [ms] (0: no animation)*/
# define LV_DROPDOWN_DEF_ANIM_TIME 200
#endif
/*Gauge (dependencies:lv_bar, lv_linemeter)*/
#define LV_USE_GAUGE 1
/*Image (dependencies: lv_label*/
#define LV_USE_IMG 1
/*Image Button (dependencies: lv_btn*/
#define LV_USE_IMGBTN 1
#if LV_USE_IMGBTN
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
# define LV_IMGBTN_TILED 0
#endif
/*Keyboard (dependencies: lv_btnm)*/
#define LV_USE_KEYBOARD 1
/*Label (dependencies: -*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL != 0
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
# define LV_LABEL_DEF_SCROLL_SPEED 25
/* Waiting period at beginning/end of animation cycle */
# define LV_LABEL_WAIT_CHAR_COUNT 3
/*Enable selecting text of the label */
# define LV_LABEL_TEXT_SEL 0
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
# define LV_LABEL_LONG_TXT_HINT 0
#endif
/*LED (dependencies: -)*/
#define LV_USE_LED 1
/*Line (dependencies: -*/
#define LV_USE_LINE 1
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
#define LV_USE_LIST 1
#if LV_USE_LIST != 0
/*Default animation time of focusing to a list element [ms] (0: no animation) */
# define LV_LIST_DEF_ANIM_TIME 100
#endif
/*Line meter (dependencies: *;)*/
#define LV_USE_LMETER 1
/*Mask (dependencies: -)*/
#define LV_USE_OBJMASK 1
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#define LV_USE_MSGBOX 1
/*Page (dependencies: lv_cont)*/
#define LV_USE_PAGE 1
#if LV_USE_PAGE != 0
/*Focus default animation time [ms] (0: no animation)*/
# define LV_PAGE_DEF_ANIM_TIME 400
#endif
/*Preload (dependencies: lv_arc, lv_anim)*/
#define LV_USE_SPINNER 0
#if LV_USE_SPINNER != 0
# define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/
# define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/
# define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC
#endif
/*Roller (dependencies: lv_ddlist)*/
#define LV_USE_ROLLER 1
#if LV_USE_ROLLER != 0
/*Focus animation time [ms] (0: no animation)*/
# define LV_ROLLER_DEF_ANIM_TIME 200
/*Number of extra "pages" when the roller is infinite*/
# define LV_ROLLER_INF_PAGES 7
#endif
/*Slider (dependencies: lv_bar)*/
#define LV_USE_SLIDER 1
/*Spinbox (dependencies: lv_ta)*/
#define LV_USE_SPINBOX 1
/*Switch (dependencies: lv_slider)*/
#define LV_USE_SWITCH 1
/*Text area (dependencies: lv_label, lv_page)*/
#define LV_USE_TEXTAREA 1
#if LV_USE_TEXTAREA != 0
# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
/*Table (dependencies: lv_label)*/
#define LV_USE_TABLE 1 //(LV_HIGH_RESOURCE_MCU)
#if LV_USE_TABLE
# define LV_TABLE_COL_MAX 12
#endif
/*Tab (dependencies: lv_page, lv_btnm)*/
#define LV_USE_TABVIEW 1
# if LV_USE_TABVIEW != 0
/*Time of slide animation [ms] (0: no animation)*/
# define LV_TABVIEW_DEF_ANIM_TIME 300
#endif
/*Tileview (dependencies: lv_page) */
#define LV_USE_TILEVIEW 1
#if LV_USE_TILEVIEW
/*Time of slide animation [ms] (0: no animation)*/
# define LV_TILEVIEW_DEF_ANIM_TIME 300
#endif
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
#define LV_USE_WIN 1
/*==================
* Non-user section
*==================*/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
# define _CRT_SECURE_NO_WARNINGS
#endif
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/
/*Be sure every define has a default value*/
#include "src/lv_conf_internal.h"
#endif /*End of "Content enable"*/

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/**
* @file lv_conf.h
*
*/
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
/* clang-format off */
#include <stdint.h>
#if defined(ARDUINO_ARCH_ESP8266)
#define LV_HIGH_RESOURCE_MCU 0
#endif
#ifndef LV_HIGH_RESOURCE_MCU
#define LV_HIGH_RESOURCE_MCU 1
#endif
/*====================
Graphical settings
*====================*/
/* Maximal horizontal and vertical resolution to support by the library.*/
#define LV_HOR_RES_MAX (TFT_WIDTH)
#define LV_VER_RES_MAX (TFT_HEIGHT)
/* Color depth:
* - 1: 1 byte per pixel
* - 8: RGB233
* - 16: RGB565
* - 32: ARGB8888
*/
#define LV_COLOR_DEPTH 16
/* Swap the 2 bytes of RGB565 color.
* Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP 0
/* 1: Enable screen transparency.
* Useful for OSD or other overlapping GUIs.
* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
#define LV_COLOR_SCREEN_TRANSP 0
/*Images pixels with this color will not be drawn (with chroma keying)*/
#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
/* Enable chroma keying for indexed images. */
#define LV_INDEXED_CHROMA 1
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 1
/* Default display refresh period.
* Can be changed in the display driver (`lv_disp_drv_t`).*/
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
/* Dot Per Inch: used to initialize default sizes.
* E.g. a button with width = LV_DPI / 2 -> half inch wide
* (Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI 100 /*[px]*/
/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
typedef int16_t lv_coord_t;
/*=========================
Memory manager settings
*=========================*/
/* LittelvGL's internal memory manager's settings.
* The graphical objects and other related data are stored here. */
/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
#ifndef LV_MEM_SIZE
#if defined(ARDUINO_ARCH_ESP8266)
# define LV_MEM_SIZE (10 * 1024U) // Minimum 10 Kb
#else
# define LV_MEM_SIZE (20 * 1024U) // 20Kb is much better
#endif
#endif
/* Complier prefix for a big array declaration */
# define LV_MEM_ATTR
/* Set an address for the memory pool instead of allocating it as an array.
* Can be in external SRAM too. */
# define LV_MEM_ADR 0
# define LV_MEM_ADD_JUNK 0
/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
# define LV_MEM_AUTO_DEFRAG 1
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
#endif /*LV_MEM_CUSTOM*/
/* Garbage Collector settings
* Used if lvgl is binded to higher level language and the memory is managed by that language */
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
#endif /* LV_ENABLE_GC */
/*=======================
Input device settings
*=======================*/
/* Input device default settings.
* Can be changed in the Input device driver (`lv_indev_drv_t`)*/
/* Input device read period in milliseconds */
#define LV_INDEV_DEF_READ_PERIOD 30
/* Drag threshold in pixels */
#define LV_INDEV_DEF_DRAG_LIMIT 10
/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
#define LV_INDEV_DEF_DRAG_THROW 20
/* Long press time in milliseconds.
* Time to send `LV_EVENT_LONG_PRESSSED`) */
#define LV_INDEV_DEF_LONG_PRESS_TIME 400
/* Repeated trigger period in long press [ms]
* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
/* Gesture threshold in pixels */
#define LV_INDEV_DEF_GESTURE_LIMIT 50
/* Gesture min velocity at release before swipe (pixels)*/
#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3
/*==================
* Feature usage
*==================*/
/*1: Enable the Animations */
#define LV_USE_ANIMATION (LV_HIGH_RESOURCE_MCU)
#if LV_USE_ANIMATION
/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_anim_user_data_t;
#endif
/* 1: Enable shadow drawing*/
#define LV_USE_SHADOW (LV_HIGH_RESOURCE_MCU)
/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
#define LV_USE_BLEND_MODES 0
/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
#define LV_USE_OPA_SCALE 1
/* 1: Enable object groups (for keyboard/encoder navigation) */
#define LV_USE_GROUP 0
#if LV_USE_GROUP
typedef void* lv_group_user_data_t;
#endif /*LV_USE_GROUP*/
/* 1: Enable GPU interface*/
#define LV_USE_GPU 0
/* 1: Enable file system (might be required for images */
#define LV_USE_FILESYSTEM 1
#if LV_USE_FILESYSTEM
/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_fs_drv_user_data_t;
/*File system interface*/
#define LV_USE_FS_IF 1
#if LV_USE_FS_IF
# define LV_FS_IF_FATFS '\0'
# define LV_FS_IF_PC '\0'
#if defined(ARDUINO_ARCH_ESP32) || defined(ARDUINO_ARCH_ESP8266)
# define LV_FS_IF_SPIFFS 'E' // internal esp Flash
#else
# define LV_FS_IF_SPIFFS '\0' // no internal esp Flash
#endif
#endif /*LV_USE_FS_IF*/
#endif
/*1: Add a `user_data` to drivers and objects*/
#define LV_USE_USER_DATA 1
/*========================
* Image decoder and cache
*========================*/
/* 1: Enable indexed (palette) images */
#define LV_IMG_CF_INDEXED 1
/* 1: Enable alpha indexed images */
#define LV_IMG_CF_ALPHA 1
/* Default image cache size. Image caching keeps the images opened.
* If only the built-in image formats are used there is no real advantage of caching.
* (I.e. no new image decoder is added)
* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
* However the opened images might consume additional RAM.
* LV_IMG_CACHE_DEF_SIZE must be >= 1 */
#define LV_IMG_CACHE_DEF_SIZE 1
/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_img_decoder_user_data_t;
/*=====================
* Compiler settings
*====================*/
/* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TICK_INC
/* Define a custom attribute to `lv_task_handler` function */
#define LV_ATTRIBUTE_TASK_HANDLER
/* With size optimization (-Os) the compiler might not align data to
* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
* E.g. __attribute__((aligned(4))) */
#define LV_ATTRIBUTE_MEM_ALIGN
/* Attribute to mark large constant arrays for example
* font's bitmaps */
#define LV_ATTRIBUTE_LARGE_CONST
/* Export integer constant to binding.
* This macro is used with constants in the form of LV_<CONST> that
* should also appear on lvgl binding API such as Micropython
*
* The default value just prevents a GCC warning.
*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
/*===================
* HAL settings
*==================*/
/* 1: use a custom tick source.
* It removes the need to manually update the tick with `lv_tick_inc`) */
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
typedef void* lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
typedef void* lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
/*================
* Log settings
*===============*/
#define LV_USE_PERF_MONITOR 0
/*1: Enable the log module*/
#define LV_USE_LOG 1 // set back to 0 before release !!
#if LV_USE_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
* LV_LOG_LEVEL_NONE Do not log anything
*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/* 1: Print the log with 'printf';
* 0: user need to register a callback with `lv_log_register_print_cb`*/
# define LV_LOG_PRINTF 0
#endif /*LV_USE_LOG*/
/*=================
* Debug settings
*================*/
/* If Debug is enabled LittelvGL validates the parameters of the functions.
* If an invalid parameter is found an error log message is printed and
* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
* If you are debugging the MCU you can pause
* the debugger to see exactly where the issue is.
*
* The behavior of asserts can be overwritten by redefining them here.
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
*/
#define LV_USE_DEBUG 1
#if LV_USE_DEBUG
/*Check if the parameter is NULL. (Quite fast) */
#define LV_USE_ASSERT_NULL 1
/*Checks is the memory is successfully allocated or no. (Quite fast)*/
#define LV_USE_ASSERT_MEM 1
/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#ifndef LV_USE_ASSERT_MEM_INTEGRITY
#define LV_USE_ASSERT_MEM_INTEGRITY 0
#endif
/* Check the strings.
* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_STR 0
/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_OBJ 0
/*Check if the styles are properly initialized. (Fast)*/
#define LV_USE_ASSERT_STYLE 1
#endif /*LV_USE_DEBUG*/
/*==================
* FONT USAGE
*===================*/
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
* The symbols are available via `LV_SYMBOL_...` defines
* More info about fonts: https://docs.littlevgl.com/#Fonts
* To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
*/
/* Robot fonts with bpp = 4
* https://fonts.google.com/specimen/Roboto */
#define LV_FONT_MONTSERRAT_12 LV_HIGH_RESOURCE_MCU
#define LV_FONT_MONTSERRAT_16 LV_HIGH_RESOURCE_MCU
#define LV_FONT_MONTSERRAT_22 LV_HIGH_RESOURCE_MCU
#define LV_FONT_MONTSERRAT_28 0 // LV_HIGH_RESOURCE_MCU
/* Demonstrate special features */
#define LV_FONT_MONTSERRAT_12_SUBPX 0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 // LV_HIGH_RESOURCE_MCU /*bpp = 3*/
/*Pixel perfect monospace font
* http://pelulamu.net/unscii/ */
#define LV_FONT_UNSCII_8 0
/*Custom font*/
#define UNSCII_8_ICON 1
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2)
*/
//#define LV_FONT_CUSTOM_DECLARE
/* Enable it if you have fonts with a lot of characters.
* The limit depends on the font size, font face and bpp
* but with > 10,000 characters if you see issues probably you need to enable it.*/
#define LV_FONT_FMT_TXT_LARGE 1
/* Set the pixel order of the display.
* Important only if "subpx fonts" are used.
* With "normal" font it doesn't matter.
*/
#define LV_FONT_SUBPX_BGR 0
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
typedef void* lv_font_user_data_t;
/*Always set a default font from the built-in fonts*/
#if LV_HIGH_RESOURCE_MCU>0
#define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(lv_font_montserrat_16);
#define LV_FONT_DEFAULT &lv_font_montserrat_16
#else
#define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(unscii_8_icon);
#define LV_FONT_DEFAULT &unscii_8_icon //&lv_font_unscii_8
//#define LV_FONT_DEFAULT my_font
#endif
/*================
* THEME USAGE
*================*/
/*Always enable at least on theme*/
#define LV_USE_THEME_MATERIAL 1 /*A fast and impressive theme*/
#define LV_THEME_DEFAULT_INIT lv_theme_hasp_init // We init the theme ourselves
#define LV_THEME_DEFAULT_COLOR_PRIMARY LV_COLOR_RED
#define LV_THEME_DEFAULT_COLOR_SECONDARY LV_COLOR_BLUE
#define LV_THEME_DEFAULT_FLAG 0 //LV_THEME_MATERIAL_FLAG_NONE
#if LV_HIGH_RESOURCE_MCU
#define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_12
#define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_16
#define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_22
#define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_22 //&lv_font_montserrat_28_compressed
#else
#define LV_THEME_DEFAULT_FONT_SMALL LV_FONT_DEFAULT // &lv_font_montserrat_12
#define LV_THEME_DEFAULT_FONT_NORMAL LV_FONT_DEFAULT // &lv_font_montserrat_16
#define LV_THEME_DEFAULT_FONT_SUBTITLE LV_FONT_DEFAULT // &lv_font_montserrat_22
#define LV_THEME_DEFAULT_FONT_TITLE LV_FONT_DEFAULT // &lv_font_montserrat_28_compressed
#endif
#define LV_USE_THEME_EMPTY 0
#define LV_USE_THEME_TEMPLATE 0
#define LV_USE_THEME_HASP 1
/*=================
* Text settings
*=================*/
/* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
* */
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/* If a word is at least this long, will break wherever "prettiest"
* To disable, set to a value <= 0 */
#define LV_TXT_LINE_BREAK_LONG_LEN 0
/* Minimum number of characters in a long word to put on a line before a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/* Minimum number of characters in a long word to put on a line after a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/* The control character to use for signalling text recoloring. */
#define LV_TXT_COLOR_CMD "#"
/* Support bidirectional texts.
* Allows mixing Left-to-Right and Right-to-Left texts.
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/* Set the default direction. Supported values:
* `LV_BIDI_DIR_LTR` Left-to-Right
* `LV_BIDI_DIR_RTL` Right-to-Left
* `LV_BIDI_DIR_AUTO` detect texts base direction */
#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
#endif
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
# define LV_SPRINTF_INCLUDE <stdio.h>
# define lv_snprintf snprintf
# define lv_vsnprintf vsnprintf
#endif /*LV_SPRINTF_CUSTOM*/
/*===================
* LV_OBJ SETTINGS
*==================*/
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
typedef uint8_t lv_obj_user_data_t;
/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
#define LV_USE_OBJ_REALIGN 1
/* Enable to make the object clickable on a larger area.
* LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
*/
#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY
/*==================
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
*/
/*Arc (dependencies: -)*/
#define LV_USE_ARC 1
/*Bar (dependencies: -)*/
#define LV_USE_BAR 1
/*Button (dependencies: lv_cont*/
#define LV_USE_BTN 1
#if LV_USE_BTN != 0
/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
# define LV_BTN_INK_EFFECT 0
#endif
/*Button matrix (dependencies: -)*/
#define LV_USE_BTNMATRIX 1
/*Calendar (dependencies: -)*/
#define LV_USE_CALENDAR (LV_HIGH_RESOURCE_MCU)
/*Canvas (dependencies: lv_img)*/
#define LV_USE_CANVAS 1
/*Check box (dependencies: lv_btn, lv_label)*/
#define LV_USE_CHECKBOX 1
/*Chart (dependencies: -)*/
#define LV_USE_CHART 1
#if LV_USE_CHART
# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20
#endif
/*Container (dependencies: -*/
#define LV_USE_CONT 1
/*Color picker (dependencies: -*/
#define LV_USE_CPICKER 1
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
#define LV_USE_DROPDOWN 1
#if LV_USE_DROPDOWN != 0
/*Open and close default animation time [ms] (0: no animation)*/
# define LV_DROPDOWN_DEF_ANIM_TIME 200
#endif
/*Gauge (dependencies:lv_bar, lv_linemeter)*/
#define LV_USE_GAUGE 1
/*Image (dependencies: lv_label*/
#define LV_USE_IMG 1
/*Image Button (dependencies: lv_btn*/
#define LV_USE_IMGBTN 1
#if LV_USE_IMGBTN
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
# define LV_IMGBTN_TILED 0
#endif
/*Keyboard (dependencies: lv_btnm)*/
#define LV_USE_KEYBOARD 1
/*Label (dependencies: -*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL != 0
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
# define LV_LABEL_DEF_SCROLL_SPEED 25
/* Waiting period at beginning/end of animation cycle */
# define LV_LABEL_WAIT_CHAR_COUNT 3
/*Enable selecting text of the label */
# define LV_LABEL_TEXT_SEL 0
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
# define LV_LABEL_LONG_TXT_HINT 0
#endif
/*LED (dependencies: -)*/
#define LV_USE_LED 1
/*Line (dependencies: -*/
#define LV_USE_LINE 1
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
#define LV_USE_LIST 1
#if LV_USE_LIST != 0
/*Default animation time of focusing to a list element [ms] (0: no animation) */
# define LV_LIST_DEF_ANIM_TIME 100
#endif
/*Line meter (dependencies: *;)*/
#define LV_USE_LMETER 1
/*Mask (dependencies: -)*/
#define LV_USE_OBJMASK 1
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#define LV_USE_MSGBOX 1
/*Page (dependencies: lv_cont)*/
#define LV_USE_PAGE 1
#if LV_USE_PAGE != 0
/*Focus default animation time [ms] (0: no animation)*/
# define LV_PAGE_DEF_ANIM_TIME 400
#endif
/*Preload (dependencies: lv_arc, lv_anim)*/
#define LV_USE_SPINNER 0
#if LV_USE_SPINNER != 0
# define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/
# define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/
# define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC
#endif
/*Roller (dependencies: lv_ddlist)*/
#define LV_USE_ROLLER 1
#if LV_USE_ROLLER != 0
/*Focus animation time [ms] (0: no animation)*/
# define LV_ROLLER_DEF_ANIM_TIME 200
/*Number of extra "pages" when the roller is infinite*/
# define LV_ROLLER_INF_PAGES 7
#endif
/*Slider (dependencies: lv_bar)*/
#define LV_USE_SLIDER 1
/*Spinbox (dependencies: lv_ta)*/
#define LV_USE_SPINBOX 1
/*Switch (dependencies: lv_slider)*/
#define LV_USE_SWITCH 1
/*Text area (dependencies: lv_label, lv_page)*/
#define LV_USE_TEXTAREA 1
#if LV_USE_TEXTAREA != 0
# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
/*Table (dependencies: lv_label)*/
#define LV_USE_TABLE 1 //(LV_HIGH_RESOURCE_MCU)
#if LV_USE_TABLE
# define LV_TABLE_COL_MAX 12
#endif
/*Tab (dependencies: lv_page, lv_btnm)*/
#define LV_USE_TABVIEW 1
# if LV_USE_TABVIEW != 0
/*Time of slide animation [ms] (0: no animation)*/
# define LV_TABVIEW_DEF_ANIM_TIME 300
#endif
/*Tileview (dependencies: lv_page) */
#define LV_USE_TILEVIEW 1
#if LV_USE_TILEVIEW
/*Time of slide animation [ms] (0: no animation)*/
# define LV_TILEVIEW_DEF_ANIM_TIME 300
#endif
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
#define LV_USE_WIN 1
/*==================
* Non-user section
*==================*/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
# define _CRT_SECURE_NO_WARNINGS
#endif
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/
/*Be sure every define has a default value*/
#include "src/lv_conf_internal.h"
#endif /*End of "Content enable"*/

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/**
* @file lv_conf.h
* Configuration file for v8.0.0-dev
*/
/*
* COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
*/
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
/* clang-format off */
#include <stdint.h>
/*====================
Graphical settings
*====================*/
/* Maximal horizontal and vertical resolution to support by the library.*/
#define LV_HOR_RES_DEF (480)
#define LV_VER_RES_DEF (320)
#define LV_HOR_RES_MAX (TFT_WIDTH)
#define LV_VER_RES_MAX (TFT_HEIGHT)
/* Color depth:
* - 1: 1 byte per pixel
* - 8: RGB332
* - 16: RGB565
* - 32: ARGB8888
*/
#define LV_COLOR_DEPTH 16
/* Swap the 2 bytes of RGB565 color.
* Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP 0
/* 1: Enable screen transparency.
* Useful for OSD or other overlapping GUIs.
* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
#define LV_COLOR_SCREEN_TRANSP 0
/*Images pixels with this color will not be drawn (with chroma keying)*/
#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 1
/* Default display refresh period.
* Can be changed in the display driver (`lv_disp_drv_t`).*/
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
/* Dot Per Inch: used to initialize default sizes.
* E.g. a button with width = LV_DPI / 2 -> half inch wide
* (Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI 130 /*[px]*/
/* The the real width of the display changes some default values:
* default object sizes, layout of examples, etc.
* According to the width of the display (hor. res. / dpi)
* the displays fall in 4 categories.
* The 4th is extra large which has no upper limit so not listed here
* The upper limit of the categories are set below in 0.1 inch unit.
*/
#define LV_DISP_SMALL_LIMIT 30
#define LV_DISP_MEDIUM_LIMIT 50
#define LV_DISP_LARGE_LIMIT 70
/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
typedef int16_t lv_coord_t;
/*=========================
Memory manager settings
*=========================*/
/* LittelvGL's internal memory manager's settings.
* The graphical objects and other related data are stored here. */
/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
//# define LV_MEM_SIZE (32U * 1024U)
/* Complier prefix for a big array declaration */
# define LV_MEM_ATTR
/* Set an address for the memory pool instead of allocating it as an array.
* Can be in external SRAM too. */
# define LV_MEM_ADR 0
/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
# define LV_MEM_AUTO_DEFRAG 1
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
#endif /*LV_MEM_CUSTOM*/
/* Use the standard memcpy and memset instead of LVGL's own functions.
* The standard functions might or might not be faster depending on their implementation. */
#define LV_MEMCPY_MEMSET_STD 0
/* Garbage Collector settings
* Used if lvgl is binded to higher level language and the memory is managed by that language */
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
#endif /* LV_ENABLE_GC */
/*=======================
Input device settings
*=======================*/
/* Input device default settings.
* Can be changed in the Input device driver (`lv_indev_drv_t`)*/
/* Input device read period in milliseconds */
#define LV_INDEV_DEF_READ_PERIOD 30
/* Drag threshold in pixels */
#define LV_INDEV_DEF_DRAG_LIMIT 10
/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
#define LV_INDEV_DEF_DRAG_THROW 10
/* Long press time in milliseconds.
* Time to send `LV_EVENT_LONG_PRESSSED`) */
#define LV_INDEV_DEF_LONG_PRESS_TIME 400
/* Repeated trigger period in long press [ms]
* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
/* Gesture threshold in pixels */
#define LV_INDEV_DEF_GESTURE_LIMIT 50
/* Gesture min velocity at release before swipe (pixels)*/
#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3
/*==================
* Feature usage
*==================*/
/*1: Enable the Animations */
#define LV_USE_ANIMATION 1
#if LV_USE_ANIMATION
/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_anim_user_data_t;
#endif
/* 1: Enable shadow drawing on rectangles*/
#define LV_USE_SHADOW 1
#if LV_USE_SHADOW
/* Allow buffering some shadow calculation
* LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
* where shadow size is `shadow_width + radius`
* Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_SHADOW_CACHE_SIZE 0
#endif
/*1: enable outline drawing on rectangles*/
#define LV_USE_OUTLINE 1
/*1: enable pattern drawing on rectangles*/
#define LV_USE_PATTERN 1
/*1: enable value string drawing on rectangles*/
#define LV_USE_VALUE_STR 1
/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
#define LV_USE_BLEND_MODES 1
/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
#define LV_USE_OPA_SCALE 1
/* 1: Use image zoom and rotation*/
#define LV_USE_IMG_TRANSFORM 1
/* 1: Enable object groups (for keyboard/encoder navigation) */
#define LV_USE_GROUP 1
#if LV_USE_GROUP
typedef void * lv_group_user_data_t;
#endif /*LV_USE_GROUP*/
/* 1: Enable GPU interface*/
#define LV_USE_GPU 1 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */
#define LV_USE_GPU_STM32_DMA2D 0
/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h" */
#define LV_GPU_DMA2D_CMSIS_INCLUDE
/*1: Use PXP for CPU off-load on NXP RTxxx platforms */
#define LV_USE_GPU_NXP_PXP 0
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
* */
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */
#define LV_USE_GPU_NXP_VG_LITE 0
/* 1: Enable file system (might be required for images */
#define LV_USE_FILESYSTEM 1
#if LV_USE_FILESYSTEM
/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_fs_drv_user_data_t;
#endif
/*1: Add a `user_data` to drivers and objects*/
#define LV_USE_USER_DATA 1
/*1: Show CPU usage and FPS count in the right bottom corner*/
#define LV_USE_PERF_MONITOR 0
/*1: Use the functions and types from the older API if possible */
#define LV_USE_API_EXTENSION_V6 0
#define LV_USE_API_EXTENSION_V7 0
/*========================
* Image decoder and cache
*========================*/
/* 1: Enable indexed (palette) images */
#define LV_IMG_CF_INDEXED 1
/* 1: Enable alpha indexed images */
#define LV_IMG_CF_ALPHA 1
/* Default image cache size. Image caching keeps the images opened.
* If only the built-in image formats are used there is no real advantage of caching.
* (I.e. no new image decoder is added)
* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
* However the opened images might consume additional RAM.
* LV_IMG_CACHE_DEF_SIZE must be >= 1 */
#define LV_IMG_CACHE_DEF_SIZE 1
/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_img_decoder_user_data_t;
/*=====================
* Compiler settings
*====================*/
/* For big endian systems set to 1 */
#define LV_BIG_ENDIAN_SYSTEM 0
/* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TICK_INC
/* Define a custom attribute to `lv_task_handler` function */
#define LV_ATTRIBUTE_TIMER_HANDLER
/* Define a custom attribute to `lv_disp_flush_ready` function */
#define LV_ATTRIBUTE_FLUSH_READY
/* Required alignment size for buffers */
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
/* With size optimization (-Os) the compiler might not align data to
* 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
* This alignment will be explicitly applied where needed.
* LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
* E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
#define LV_ATTRIBUTE_MEM_ALIGN
/* Attribute to mark large constant arrays for example
* font's bitmaps */
#define LV_ATTRIBUTE_LARGE_CONST
/* Prefix performance critical functions to place them into a faster memory (e.g RAM)
* Uses 15-20 kB extra memory */
#define LV_ATTRIBUTE_FAST_MEM
/* Export integer constant to binding.
* This macro is used with constants in the form of LV_<CONST> that
* should also appear on lvgl binding API such as Micropython
*
* The default value just prevents a GCC warning.
*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
/* Prefix variables that are used in GPU accelerated operations, often these need to be
* placed in RAM sections that are DMA accessible */
#define LV_ATTRIBUTE_DMA
/*===================
* HAL settings
*==================*/
/* 1: use a custom tick source.
* It removes the need to manually update the tick with `lv_tick_inc`) */
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
#endif /*LV_TICK_CUSTOM*/
typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
/*================
* Log settings
*===============*/
/*1: Enable the log module*/
#define LV_USE_LOG 0
#if LV_USE_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
* LV_LOG_LEVEL_NONE Do not log anything
*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/* 1: Print the log with 'printf';
* 0: user need to register a callback with `lv_log_register_print_cb`*/
# define LV_LOG_PRINTF 0
#endif /*LV_USE_LOG*/
/*=================
* Debug settings
*================*/
/* If Debug is enabled LittelvGL validates the parameters of the functions.
* If an invalid parameter is found an error log message is printed and
* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
* If you are debugging the MCU you can pause
* the debugger to see exactly where the issue is.
*
* The behavior of asserts can be overwritten by redefining them here.
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
*/
#define LV_USE_DEBUG 1
#if LV_USE_DEBUG
/*Check if the parameter is NULL. (Quite fast) */
#define LV_USE_ASSERT_NULL 1
/*Checks is the memory is successfully allocated or no. (Quite fast)*/
#define LV_USE_ASSERT_MEM 1
/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_MEM_INTEGRITY 0
/* Check the strings.
* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_STR 0
/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_OBJ 0
/*Check if the styles are properly initialized. (Fast)*/
#define LV_USE_ASSERT_STYLE 0
#endif /*LV_USE_DEBUG*/
/*==================
* FONT USAGE
*===================*/
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
* The symbols are available via `LV_SYMBOL_...` defines
* More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html
* To create a new font go to: https://lvgl.com/ttf-font-to-c-array
*/
/* Montserrat fonts with bpp = 4
* https://fonts.google.com/specimen/Montserrat */
#define LV_FONT_MONTSERRAT_8 0
#define LV_FONT_MONTSERRAT_10 0
#define LV_FONT_MONTSERRAT_12 1
#define LV_FONT_MONTSERRAT_14 0
#define LV_FONT_MONTSERRAT_16 1
#define LV_FONT_MONTSERRAT_18 0
#define LV_FONT_MONTSERRAT_20 0
#define LV_FONT_MONTSERRAT_22 1
#define LV_FONT_MONTSERRAT_24 0
#define LV_FONT_MONTSERRAT_26 0
#define LV_FONT_MONTSERRAT_28 0
#define LV_FONT_MONTSERRAT_30 0
#define LV_FONT_MONTSERRAT_32 0
#define LV_FONT_MONTSERRAT_34 0
#define LV_FONT_MONTSERRAT_36 0
#define LV_FONT_MONTSERRAT_38 0
#define LV_FONT_MONTSERRAT_40 0
#define LV_FONT_MONTSERRAT_42 0
#define LV_FONT_MONTSERRAT_44 0
#define LV_FONT_MONTSERRAT_46 0
#define LV_FONT_MONTSERRAT_48 0
/* Demonstrate special features */
#define LV_FONT_MONTSERRAT_12_SUBPX 0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
/*Pixel perfect monospace font
* http://pelulamu.net/unscii/ */
#define LV_FONT_UNSCII_8 0
#define LV_FONT_UNSCII_16 0
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2)
*/
/*Always set a default font from the built-in fonts*/
#if LV_HIGH_RESOURCE_MCU>0
#define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(lv_font_montserrat_16);
#define LV_FONT_DEFAULT &lv_font_montserrat_16
#else
#define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(unscii_8_icon);
#define LV_FONT_DEFAULT &unscii_8_icon //&lv_font_unscii_8
//#define LV_FONT_DEFAULT my_font
#endif
/* Enable it if you have fonts with a lot of characters.
* The limit depends on the font size, font face and bpp
* but with > 10,000 characters if you see issues probably you need to enable it.*/
#define LV_FONT_FMT_TXT_LARGE 0
/* Enables/disables support for compressed fonts. If it's disabled, compressed
* glyphs cannot be processed by the library and won't be rendered.
*/
#define LV_USE_FONT_COMPRESSED 1
/* Enable subpixel rendering */
#define LV_USE_FONT_SUBPX 1
#if LV_USE_FONT_SUBPX
/* Set the pixel order of the display.
* Important only if "subpx fonts" are used.
* With "normal" font it doesn't matter.
*/
#define LV_FONT_SUBPX_BGR 0
#endif
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_font_user_data_t;
/*================
* THEME USAGE
*================*/
/*Always enable at least on theme*/
/* No theme, you can apply your styles as you need
* No flags. Set LV_THEME_DEFAULT_FLAG 0 */
#define LV_USE_THEME_EMPTY 0
/* A fast and impressive theme.
* Flags:
* LV_THEME_MATERIAL_FLAG_LIGHT: light theme
* LV_THEME_MATERIAL_FLAG_DARK: dark theme
* LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations)
* LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state)
* */
#define LV_USE_THEME_MATERIAL 1
/* Mono-color theme for monochrome displays.
* If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
* texts and borders will be black and the background will be
* white. Else the colors are inverted.
* No flags. Set LV_THEME_DEFAULT_FLAG 0 */
#define LV_USE_THEME_MONO 1
#define LV_USE_THEME_HASP 1
#define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a header for the init. function*/
#define LV_THEME_DEFAULT_INIT lv_theme_hasp_init
#define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1)
#define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6)
#define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT
#define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_12
#define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_16
#define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_22
#define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_22 //&lv_font_montserrat_28_compressed
/*=================
* Text settings
*=================*/
/* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
* */
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/* If a word is at least this long, will break wherever "prettiest"
* To disable, set to a value <= 0 */
#define LV_TXT_LINE_BREAK_LONG_LEN 0
/* Minimum number of characters in a long word to put on a line before a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/* Minimum number of characters in a long word to put on a line after a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/* The control character to use for signalling text recoloring. */
#define LV_TXT_COLOR_CMD "#"
/* Support bidirectional texts.
* Allows mixing Left-to-Right and Right-to-Left texts.
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/* Set the default direction. Supported values:
* `LV_BIDI_DIR_LTR` Left-to-Right
* `LV_BIDI_DIR_RTL` Right-to-Left
* `LV_BIDI_DIR_AUTO` detect texts base direction */
#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
#endif
/* Enable Arabic/Persian processing
* In these languages characters should be replaced with
* an other form based on their position in the text */
#define LV_USE_ARABIC_PERSIAN_CHARS 0
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
# define LV_SPRINTF_INCLUDE <stdio.h>
# define lv_snprintf snprintf
# define lv_vsnprintf vsnprintf
#else /*!LV_SPRINTF_CUSTOM*/
# define LV_SPRINTF_DISABLE_FLOAT 1
#endif /*LV_SPRINTF_CUSTOM*/
/*=================
* STYLE SETTINGS
*================*/
/* Enable/Disable caching some information about the most common style properties.
* Results in faster drawing but has some memory cost per object per part.
* LEVEL 0: no caching
* LEVEL 1: mark if a property is different from its default value (uses 4 extra byte)
* LEVEL 2: LEVEL 1 + cache the value of some common properties (uses 8 extra bytes)
*/
#define LV_STYLE_CACHE_LEVEL 0 /*Cache level*/
/*===================
* LV_OBJ SETTINGS
*==================*/
#if LV_USE_USER_DATA
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
typedef uint8_t lv_obj_user_data_t;
/*Provide a function to free user data*/
#define LV_USE_USER_DATA_FREE 0
#if LV_USE_USER_DATA_FREE
# define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/
/* Function prototype : void user_data_free(lv_obj_t * obj); */
# define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/
#endif
#endif
/* Enable to make the object clickable on a larger area.
* LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
*/
#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY
/*==================
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://docs.lvgl.com/#Object-types
*/
/*Arc (dependencies: -)*/
#define LV_USE_ARC 1
/*Bar (dependencies: -)*/
#define LV_USE_BAR 1
/*Button (dependencies: lv_cont*/
#define LV_USE_BTN 1
/*Button matrix (dependencies: -)*/
#define LV_USE_BTNMATRIX 1
/*Canvas (dependencies: lv_img)*/
#define LV_USE_CANVAS 1
/*Check box (dependencies: lv_btn, lv_label)*/
#define LV_USE_CHECKBOX 1
/*Chart (dependencies: -)*/
#define LV_USE_CHART 1
#if LV_USE_CHART
# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256
#endif
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
#define LV_USE_DROPDOWN 1
#if LV_USE_DROPDOWN != 0
/*Open and close default animation time [ms] (0: no animation)*/
# define LV_DROPDOWN_DEF_ANIM_TIME 200
#endif
/*Gauge (dependencies:lv_bar, lv_linemeter)*/
#define LV_USE_GAUGE 1
/*Image (dependencies: lv_label*/
#define LV_USE_IMG 1
/*Image Button (dependencies: lv_btn*/
#define LV_USE_IMGBTN 1
#if LV_USE_IMGBTN
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
# define LV_IMGBTN_TILED 0
#endif
/*Label (dependencies: -*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL != 0
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
# define LV_LABEL_DEF_SCROLL_SPEED 25
/* Waiting period at beginning/end of animation cycle */
# define LV_LABEL_WAIT_CHAR_COUNT 3
/*Enable selecting text of the label */
# define LV_LABEL_TEXT_SEL 0
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
# define LV_LABEL_LONG_TXT_HINT 0
#endif
/*Line (dependencies: -*/
#define LV_USE_LINE 1
/*Linemeter (dependencies: -*/
#define LV_USE_LINEMETER 1
#if LV_USE_LINEMETER
/* Set how precisely should the lines of the line meter be calculated.
* Higher precision means slower rendering.
* 0: normal
* 1: extra precision in the inner ring
* 2. extra precision on the outer ring too
*/
# define LV_LINEMETER_PRECISE 1
#endif
/*Mask (dependencies: -)*/
#define LV_USE_OBJMASK 1
/*Roller (dependencies: lv_ddlist)*/
#define LV_USE_ROLLER 1
#if LV_USE_ROLLER != 0
/*Focus animation time [ms] (0: no animation)*/
# define LV_ROLLER_DEF_ANIM_TIME 200
/*Number of extra "pages" when the roller is infinite*/
# define LV_ROLLER_INF_PAGES 7
#endif
/*Slider (dependencies: lv_bar)*/
#define LV_USE_SLIDER 1
/*Switch (dependencies: lv_slider)*/
#define LV_USE_SWITCH 1
/*Text area (dependencies: lv_label, lv_page)*/
#define LV_USE_TEXTAREA 1
#if LV_USE_TEXTAREA != 0
# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
/*Table (dependencies: lv_label)*/
#define LV_USE_TABLE 1
#if LV_USE_TABLE
# define LV_TABLE_COL_MAX 12
# define LV_TABLE_CELL_STYLE_CNT 4
#endif
/*==================
* Non-user section
*==================*/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
# define _CRT_SECURE_NO_WARNINGS
#endif
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/

View File

@ -47,6 +47,7 @@ build_flags =
; -- littlevgl build options ------------------------------
-D LV_CONF_INCLUDE_SIMPLE ; for lvgl
-D LV_LVGL_H_INCLUDE_SIMPLE ; for lv_drivers
-D LV_COMP_CONF_INCLUDE_SIMPLE ; for components
; -- littlevgl build options ------------------------------
-D SPIFFS_TEMPORAL_FD_CACHE ; speedup opening recent files
; -- ArduinoJson build options ----------------------------
@ -62,6 +63,9 @@ build_flags =
; -- Shared library dependencies in all environments
lib_deps =
;https://github.com/fvanroie/lvgl.git#dev ; lvgl 8.0.0 dev
;https://github.com/fvanroie/lv_components ;lvgl widgets 8.0.0
lvgl/lvgl @ ^7.7.2 ; from PIO library
;bodmer/TFT_eSPI @ ^2.3.4 ; Tft SPI drivers
bxparks/AceButton @ ^1.7.1 ; GPIO button library

View File

@ -4,8 +4,12 @@
#include "ArduinoJson.h"
#include "ArduinoLog.h"
#if LVGL_VERSION_MAJOR != 7
#include "../lv_components/lv_components.h"
#endif
#include "lvgl.h"
#include "lv_conf.h"
#include "hasp_conf.h"
#include "hasp.h"
#include "hasp_object.h"
@ -426,10 +430,9 @@ static void hasp_local_style_attr(lv_obj_t * obj, const char * attr_p, uint16_t
return attribute_bg_grad_dir(obj, part, state, update, attr_p, (lv_grad_dir_t)var);
case ATTR_BG_COLOR: {
lv_color_t color = haspPayloadToColor(payload);
if(part != 64)
return lv_obj_set_style_local_bg_color(obj, part, state, color);
else
return lv_obj_set_style_local_bg_color(obj, LV_PAGE_PART_SCROLLBAR, LV_STATE_CHECKED, color);
if(part != 64) return lv_obj_set_style_local_bg_color(obj, part, state, color);
// else
// return lv_obj_set_style_local_bg_color(obj, LV_PAGE_PART_SCROLLBAR, LV_STATE_CHECKED, color);
}
case ATTR_BG_GRAD_COLOR:
return lv_obj_set_style_local_bg_grad_color(obj, part, state, haspPayloadToColor(payload));
@ -445,8 +448,10 @@ static void hasp_local_style_attr(lv_obj_t * obj, const char * attr_p, uint16_t
return attribute_pad_left(obj, part, state, update, attr_p, (lv_style_int_t)var);
case ATTR_PAD_RIGHT:
return attribute_pad_right(obj, part, state, update, attr_p, (lv_style_int_t)var);
#if LVGL_VERSION_MAJOR == 7
case ATTR_PAD_INNER:
return attribute_pad_inner(obj, part, state, update, attr_p, (lv_style_int_t)var);
#endif
/* Text attributes */
case ATTR_TEXT_LETTER_SPACE:
@ -945,8 +950,10 @@ void hasp_process_obj_attribute(lv_obj_t * obj, const char * attr_p, const char
if(update) {
lv_obj_set_width(obj, val);
if(check_obj_type(obj, LV_HASP_CPICKER)) {
#if LVGL_VERSION_MAJOR == 7
lv_cpicker_set_type(obj, lv_obj_get_width(obj) == lv_obj_get_height(obj) ? LV_CPICKER_TYPE_DISC
: LV_CPICKER_TYPE_RECT);
#endif
}
} else {
hasp_out_int(obj, attr, lv_obj_get_width(obj));
@ -958,8 +965,10 @@ void hasp_process_obj_attribute(lv_obj_t * obj, const char * attr_p, const char
if(update) {
lv_obj_set_height(obj, val);
if(check_obj_type(obj, LV_HASP_CPICKER)) {
#if LVGL_VERSION_MAJOR == 7
lv_cpicker_set_type(obj, lv_obj_get_width(obj) == lv_obj_get_height(obj) ? LV_CPICKER_TYPE_DISC
: LV_CPICKER_TYPE_RECT);
#endif
}
} else {
hasp_out_int(obj, attr, lv_obj_get_height(obj));

View File

@ -4,9 +4,12 @@
#ifndef HASP_ATTR_SET_H
#define HASP_ATTR_SET_H
#include "lv_conf.h"
#include "lvgl.h"
//#include "../lv_components/lv_components.h"
#include "hasp_conf.h"
#include "hasp.h"
#include "lv_core/lv_obj_style_dec.h"
#ifdef __cplusplus
extern "C" {
@ -44,7 +47,7 @@ _HASP_ATTRIBUTE(PAD_TOP, pad_top, lv_style_int_t)
_HASP_ATTRIBUTE(PAD_BOTTOM, pad_bottom, lv_style_int_t)
_HASP_ATTRIBUTE(PAD_LEFT, pad_left, lv_style_int_t)
_HASP_ATTRIBUTE(PAD_RIGHT, pad_right, lv_style_int_t)
_HASP_ATTRIBUTE(PAD_INNER, pad_inner, lv_style_int_t)
//_HASP_ATTRIBUTE(PAD_INNER, pad_inner, lv_style_int_t)
#if LV_USE_BLEND_MODES
_HASP_ATTRIBUTE(BG_BLEND_MODE, bg_blend_mode, lv_blend_mode_t)
_HASP_ATTRIBUTE(BORDER_BLEND_MODE, border_blend_mode, lv_blend_mode_t)

View File

@ -15,6 +15,11 @@
#include "ArduinoLog.h"
#include "lvgl.h"
#if LVGL_VERSION_MAJOR != 7
#include "../lv_components/lv_components.h"
#endif
#include "hasp.h"
#include "hasp_gui.h"
#include "hasp_object.h"
@ -39,6 +44,7 @@ lv_obj_t * hasp_find_obj_from_id(lv_obj_t * parent, uint8_t objid)
/* check tabs */
if(check_obj_type(child, LV_HASP_TABVIEW)) {
#if LVGL_VERSION_MAJOR == 7
uint16_t tabcount = lv_tabview_get_tab_count(child);
for(uint16_t i = 0; i < tabcount; i++) {
lv_obj_t * tab = lv_tabview_get_tab(child, i);
@ -49,6 +55,7 @@ lv_obj_t * hasp_find_obj_from_id(lv_obj_t * parent, uint8_t objid)
grandchild = hasp_find_obj_from_id(tab, objid);
if(grandchild) return grandchild; /* grandchild found, return it */
}
#endif
}
/* try next sibling */
@ -181,12 +188,14 @@ void hasp_object_tree(lv_obj_t * parent, uint8_t pageid, uint16_t level)
/* check tabs */
if(check_obj_type(parent, LV_HASP_TABVIEW)) {
#if LVGL_VERSION_MAJOR == 7
uint16_t tabcount = lv_tabview_get_tab_count(parent);
for(uint16_t i = 0; i < tabcount; i++) {
lv_obj_t * tab = lv_tabview_get_tab(child, i);
Log.verbose(TAG_HASP, "Found tab %i", i);
if(tab->user_data) hasp_object_tree(tab, pageid, level + 1);
}
#endif
}
}
@ -349,11 +358,11 @@ static void table_event_handler(lv_obj_t * obj, lv_event_t event)
void IRAM_ATTR toggle_event_handler(lv_obj_t * obj, lv_event_t event)
{
if(event == LV_EVENT_VALUE_CHANGED) {
bool toggled = lv_btn_get_state(obj) == LV_BTN_STATE_CHECKED_PRESSED ||
lv_btn_get_state(obj) == LV_BTN_STATE_CHECKED_RELEASED;
// bool toggled = lv_btn_get_state(obj) == LV_BTN_STATE_CHECKED_PRESSED ||
// lv_btn_get_state(obj) == LV_BTN_STATE_CHECKED_RELEASED;
guiCheckSleep();
hasp_send_obj_attribute_val(obj, toggled);
hasp_send_obj_attribute_val(obj, lv_checkbox_is_checked(obj));
}
}
@ -552,13 +561,49 @@ void hasp_new_object(const JsonObject & config, uint8_t & saved_page_id)
// No event handler for pages
break;
}
#if LV_USE_WIN
#if LV_USE_WIN && LVGL_VERSION_MAJOR == 7
case LV_HASP_WINDOW: {
obj = lv_win_create(parent_obj, NULL);
// No event handler for pages
break;
}
#endif
#if LVGL_VERSION_MAJOR == 8
case LV_HASP_LED: {
obj = lv_led_create(parent_obj);
if(obj) lv_obj_set_event_cb(obj, btn_event_handler);
break;
}
case LV_HASP_TILEVIEW: {
obj = lv_tileview_create(parent_obj);
// No event handler for tileviews
break;
}
case LV_HASP_TABVIEW: {
obj = lv_tabview_create(parent_obj, LV_DIR_TOP, 100);
// No event handler for tabs
if(obj) {
lv_obj_t * tab;
tab = lv_tabview_add_tab(obj, "tab 1");
lv_obj_set_user_data(tab, id + 1);
tab = lv_tabview_add_tab(obj, "tab 2");
lv_obj_set_user_data(tab, id + 2);
tab = lv_tabview_add_tab(obj, "tab 3");
lv_obj_set_user_data(tab, id + 3);
}
break;
}
#else
case LV_HASP_LED: {
obj = lv_led_create(parent_obj, NULL);
if(obj) lv_obj_set_event_cb(obj, btn_event_handler);
break;
}
case LV_HASP_TILEVIEW: {
obj = lv_tileview_create(parent_obj, NULL);
// No event handler for tileviews
break;
}
case LV_HASP_TABVIEW: {
obj = lv_tabview_create(parent_obj, NULL);
// No event handler for tabs
@ -573,11 +618,7 @@ void hasp_new_object(const JsonObject & config, uint8_t & saved_page_id)
}
break;
}
case LV_HASP_TILEVIEW: {
obj = lv_tileview_create(parent_obj, NULL);
// No event handler for tileviews
break;
}
#endif
/* ----- Color Objects ------ */
case LV_HASP_CPICKER: {
obj = lv_cpicker_create(parent_obj, NULL);
@ -593,7 +634,7 @@ void hasp_new_object(const JsonObject & config, uint8_t & saved_page_id)
#endif
/* ----- Range Objects ------ */
case LV_HASP_SLIDER: {
obj = lv_slider_create(parent_obj, NULL);
// obj = lv_slider_create(parent_obj, NULL);
if(obj) {
lv_slider_set_range(obj, 0, 100);
lv_obj_set_event_cb(obj, slider_event_handler);
@ -651,11 +692,6 @@ void hasp_new_object(const JsonObject & config, uint8_t & saved_page_id)
if(obj) lv_obj_set_event_cb(obj, switch_event_handler);
break;
}
case LV_HASP_LED: {
obj = lv_led_create(parent_obj, NULL);
if(obj) lv_obj_set_event_cb(obj, btn_event_handler);
break;
}
/* ----- List Object ------- */
case LV_HASP_DDLIST: {
obj = lv_dropdown_create(parent_obj, NULL);

View File

@ -7,6 +7,9 @@
#include "ArduinoLog.h"
#include "lvgl.h"
#if LVGL_VERSION_MAJOR != 7
#include "../lv_components/lv_components.h"
#endif
#include "hasp_object.h"
#include "hasp_gui.h"
@ -255,7 +258,11 @@ static void oobeSetupSsid(void)
lv_obj_align(oneline_label, oneline_ta, labelpos, 0, 0);
/* Create a keyboard and make it fill the width of the above text areas */
oobekb = lv_keyboard_create(oobepage[1], NULL);
#if LVGL_VERSION_MAJOR == 8
oobekb = lv_keyboard_create(oobepage[1]);
#else
oobekb = lv_keyboard_create(oobepage[1], NULL);
#endif
lv_obj_set_style_local_pad_inner(oobekb, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 0);
lv_obj_set_style_local_border_width(oobekb, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 0);

View File

@ -9,6 +9,9 @@
#include "lvgl.h" /*To see all the widgets*/
#include "lv_conf.h" /*To see all the widgets*/
#include "lv_theme_hasp.h" /*To see all the widgets*/
#if LVGL_VERSION_MAJOR != 7
#include "../lv_components/lv_components.h"
#endif
//#if LV_USE_THEME_HASP
@ -157,8 +160,8 @@ typedef struct
lv_style_t mbox_bg;
#endif
#if LV_USE_PAGE
lv_style_t sb;
#if LV_USE_PAGE
#if LV_USE_ANIMATION
lv_style_t edge_flash;
#endif
@ -366,7 +369,9 @@ static void basic_init(void)
lv_style_set_pad_right(&styles->btn, LV_STATE_DEFAULT, LV_DPX(40));
lv_style_set_pad_top(&styles->btn, LV_STATE_DEFAULT, LV_DPX(15));
lv_style_set_pad_bottom(&styles->btn, LV_STATE_DEFAULT, LV_DPX(15));
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->btn, LV_STATE_DEFAULT, LV_DPX(20));
#endif
lv_style_set_outline_width(&styles->btn, LV_STATE_DEFAULT, OUTLINE_WIDTH);
if(!NO_FOCUS) {
@ -384,13 +389,17 @@ static void basic_init(void)
lv_style_set_transition_delay(&styles->btn, LV_STATE_PRESSED, 0);
style_init_reset(&styles->pad_inner);
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->pad_inner, LV_STATE_DEFAULT,
lv_disp_get_size_category(NULL) <= LV_DISP_MEDIUM_LIMIT ? LV_DPX(20) : LV_DPX(40));
#endif
style_init_reset(&styles->pad_small);
lv_style_int_t pad_small_value = lv_disp_get_size_category(NULL) <= LV_DISP_MEDIUM_LIMIT ? LV_DPX(10) : LV_DPX(20);
lv_style_set_pad_all(&styles->pad_small, LV_STATE_DEFAULT, pad_small_value);
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->pad_small, LV_STATE_DEFAULT, pad_small_value);
#endif
#if LV_USE_DROPDOWN || LV_USE_ROLLER
style_init_reset(&styles->line_space);
@ -530,7 +539,9 @@ static void linemeter_init(void)
lv_style_set_pad_left(&styles->lmeter, LV_STATE_DEFAULT, LV_DPX(20));
lv_style_set_pad_right(&styles->lmeter, LV_STATE_DEFAULT, LV_DPX(20));
lv_style_set_pad_top(&styles->lmeter, LV_STATE_DEFAULT, LV_DPX(20));
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->lmeter, LV_STATE_DEFAULT, LV_DPX(30));
#endif
lv_style_set_scale_width(&styles->lmeter, LV_STATE_DEFAULT, LV_DPX(25));
lv_style_set_line_color(&styles->lmeter, LV_STATE_DEFAULT, theme.color_primary);
@ -552,10 +563,12 @@ static void gauge_init(void)
lv_style_set_scale_end_line_width(&styles->gauge_main, LV_STATE_DEFAULT,
LV_DPX(2)); // strong scale minor tick width
lv_style_set_scale_end_border_width(&styles->gauge_main, LV_STATE_DEFAULT, LV_DPX(3));
lv_style_set_pad_left(&styles->gauge_main, LV_STATE_DEFAULT, LV_DPX(20)); // left margin
lv_style_set_pad_right(&styles->gauge_main, LV_STATE_DEFAULT, LV_DPX(20)); // right margin
lv_style_set_pad_top(&styles->gauge_main, LV_STATE_DEFAULT, LV_DPX(20)); // top margin
lv_style_set_pad_inner(&styles->gauge_main, LV_STATE_DEFAULT, LV_DPX(15)); // position of the labels
lv_style_set_pad_left(&styles->gauge_main, LV_STATE_DEFAULT, LV_DPX(20)); // left margin
lv_style_set_pad_right(&styles->gauge_main, LV_STATE_DEFAULT, LV_DPX(20)); // right margin
lv_style_set_pad_top(&styles->gauge_main, LV_STATE_DEFAULT, LV_DPX(20)); // top margin
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->gauge_main, LV_STATE_DEFAULT, LV_DPX(15)); // position of the labels
#endif
lv_style_set_scale_width(&styles->gauge_main, LV_STATE_DEFAULT, LV_DPX(10)); // minor thick length
lv_style_set_radius(&styles->gauge_main, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE);
@ -575,8 +588,11 @@ static void gauge_init(void)
lv_style_set_bg_color(&styles->gauge_needle, LV_STATE_DEFAULT, IS_LIGHT ? lv_color_hex(0x464b5b) : LV_COLOR_WHITE);
lv_style_set_radius(&styles->gauge_needle, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE);
lv_style_set_size(&styles->gauge_needle, LV_STATE_DEFAULT, LV_DPX(30));
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->gauge_needle, LV_STATE_DEFAULT, LV_DPX(10));
#endif
#endif
}
static void arc_init(void)
@ -631,7 +647,9 @@ static void chart_init(void)
style_init_reset(&styles->chart_series);
lv_style_set_line_width(&styles->chart_series, LV_STATE_DEFAULT, LV_DPX(3));
lv_style_set_size(&styles->chart_series, LV_STATE_DEFAULT, LV_DPX(4));
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->chart_series, LV_STATE_DEFAULT, LV_DPX(2)); /*Space between columns*/
#endif
lv_style_set_radius(&styles->chart_series, LV_STATE_DEFAULT, LV_DPX(1));
#endif
@ -674,7 +692,9 @@ static void calendar_init(void)
lv_style_set_border_width(&styles->calendar_date_nums, LV_STATE_CHECKED, 2);
lv_style_set_border_side(&styles->calendar_date_nums, LV_STATE_CHECKED, LV_BORDER_SIDE_LEFT);
lv_style_set_border_color(&styles->calendar_date_nums, LV_STATE_CHECKED, theme.color_primary);
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->calendar_date_nums, LV_STATE_DEFAULT, LV_DPX(3));
#endif
lv_style_set_pad_left(&styles->calendar_date_nums, LV_STATE_DEFAULT, PAD_DEF);
lv_style_set_pad_right(&styles->calendar_date_nums, LV_STATE_DEFAULT, PAD_DEF);
lv_style_set_pad_bottom(&styles->calendar_date_nums, LV_STATE_DEFAULT, PAD_DEF);
@ -688,7 +708,9 @@ static void cpicker_init(void)
lv_style_set_scale_width(&styles->cpicker_bg, LV_STATE_DEFAULT, LV_DPX(30));
lv_style_set_bg_opa(&styles->cpicker_bg, LV_STATE_DEFAULT, LV_OPA_COVER);
lv_style_set_bg_color(&styles->cpicker_bg, LV_STATE_DEFAULT, COLOR_SCR);
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->cpicker_bg, LV_STATE_DEFAULT, LV_DPX(20));
#endif
lv_style_set_radius(&styles->cpicker_bg, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE);
style_init_reset(&styles->cpicker_indic);
@ -752,8 +774,11 @@ static void keyboard_init(void)
lv_style_set_pad_right(&styles->kb_bg, LV_STATE_DEFAULT, LV_DPX(5));
lv_style_set_pad_top(&styles->kb_bg, LV_STATE_DEFAULT, LV_DPX(5));
lv_style_set_pad_bottom(&styles->kb_bg, LV_STATE_DEFAULT, LV_DPX(5));
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->kb_bg, LV_STATE_DEFAULT, LV_DPX(3));
#endif
#endif
}
static void msgbox_init(void)
@ -855,7 +880,9 @@ static void list_init(void)
lv_style_set_pad_right(&styles->list_btn, LV_STATE_DEFAULT, PAD_DEF);
lv_style_set_pad_top(&styles->list_btn, LV_STATE_DEFAULT, PAD_DEF);
lv_style_set_pad_bottom(&styles->list_btn, LV_STATE_DEFAULT, PAD_DEF);
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->list_btn, LV_STATE_DEFAULT, PAD_DEF);
#endif
lv_style_set_transform_width(&styles->list_btn, LV_STATE_DEFAULT, -PAD_DEF);
lv_style_set_transform_width(&styles->list_btn, LV_STATE_PRESSED, -BORDER_WIDTH);
@ -968,8 +995,11 @@ static void tabview_win_shared_init(void)
lv_style_set_pad_bottom(&styles->tabview_page_scrl, LV_STATE_DEFAULT, PAD_DEF);
lv_style_set_pad_left(&styles->tabview_page_scrl, LV_STATE_DEFAULT, PAD_DEF);
lv_style_set_pad_right(&styles->tabview_page_scrl, LV_STATE_DEFAULT, PAD_DEF);
#if LVGL_VERSION_MAJOR == 7
lv_style_set_pad_inner(&styles->tabview_page_scrl, LV_STATE_DEFAULT, PAD_DEF);
#endif
#endif
}
/**********************
@ -1071,7 +1101,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
_lv_style_list_add_style(list, &styles->pretty);
break;
#if LV_USE_CONT
#if LV_USE_CONT && LVGL_VERSION_MAJOR == 7
case LV_THEME_CONT:
list = lv_obj_get_style_list(obj, LV_CONT_PART_MAIN);
_lv_style_list_add_style(list, &styles->transparent);
@ -1099,7 +1129,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
break;
#endif
#if LV_USE_KEYBOARD
#if LV_USE_KEYBOARD && LVGL_VERSION_MAJOR == 7
case LV_THEME_KEYBOARD:
list = lv_obj_get_style_list(obj, LV_KEYBOARD_PART_BG);
_lv_style_list_add_style(list, &styles->pretty);
@ -1179,7 +1209,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
break;
#endif
#if LV_USE_SPINNER
#if LV_USE_SPINNER && LVGL_VERSION_MAJOR == 7
case LV_THEME_SPINNER:
list = lv_obj_get_style_list(obj, LV_SPINNER_PART_BG);
_lv_style_list_add_style(list, &styles->pretty);
@ -1215,7 +1245,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
break;
#endif
#if LV_USE_MSGBOX
#if LV_USE_MSGBOX && LVGL_VERSION_MAJOR == 7
case LV_THEME_MSGBOX:
list = lv_obj_get_style_list(obj, LV_MSGBOX_PART_BG);
_lv_style_list_add_style(list, &styles->pretty);
@ -1232,7 +1262,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
break;
#endif
#if LV_USE_LED
#if LV_USE_LED && LVGL_VERSION_MAJOR == 7
case LV_THEME_LED:
list = lv_obj_get_style_list(obj, LV_LED_PART_MAIN);
_lv_style_list_add_style(list, &styles->led);
@ -1255,7 +1285,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
#endif
break;
#endif
#if LV_USE_TABVIEW
#if LV_USE_TABVIEW && LVGL_VERSION_MAJOR == 7
case LV_THEME_TABVIEW:
list = lv_obj_get_style_list(obj, LV_TABVIEW_PART_BG);
_lv_style_list_add_style(list, &styles->pretty);
@ -1277,7 +1307,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
break;
#endif
#if LV_USE_TILEVIEW
#if LV_USE_TILEVIEW && LVGL_VERSION_MAJOR == 7
case LV_THEME_TILEVIEW:
list = lv_obj_get_style_list(obj, LV_TILEVIEW_PART_BG);
_lv_style_list_add_style(list, &styles->pretty);
@ -1311,7 +1341,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
break;
#endif
#if LV_USE_LIST
#if LV_USE_LIST && LVGL_VERSION_MAJOR == 7
case LV_THEME_LIST:
list = lv_obj_get_style_list(obj, LV_LIST_PART_BG);
_lv_style_list_add_style(list, &styles->pretty);
@ -1384,7 +1414,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
}
#endif
#if LV_USE_WIN
#if LV_USE_WIN && LVGL_VERSION_MAJOR == 7
case LV_THEME_WIN:
list = lv_obj_get_style_list(obj, LV_WIN_PART_BG);
_lv_style_list_add_style(list, &styles->pretty);
@ -1423,7 +1453,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
#endif
#if LV_USE_SPINBOX
#if LV_USE_SPINBOX && LVGL_VERSION_MAJOR == 7
case LV_THEME_SPINBOX:
list = lv_obj_get_style_list(obj, LV_SPINBOX_PART_BG);
_lv_style_list_add_style(list, &styles->pretty);
@ -1440,7 +1470,7 @@ static void theme_apply(lv_theme_t * th, lv_obj_t * obj, lv_theme_style_t name)
break;
#endif
#if LV_USE_CALENDAR
#if LV_USE_CALENDAR && LVGL_VERSION_MAJOR == 7
case LV_THEME_CALENDAR:
list = lv_obj_get_style_list(obj, LV_CALENDAR_PART_BG);
_lv_style_list_add_style(list, &styles->pretty);