// Images can be converted to XBM format by using the online converter here: // https://www.online-utility.org/image/convert/to/XBM // The output must be pasted in a header file, renamed and adjusted to appear // as as a const unsigned char array in PROGMEM (FLASH program memory). // The xbm format adds padding to pixel rows so they are a whole number of bytes // In this example 50 pixel width means 56 bits = 7 bytes // the 50 height then means array uses 50 x 7 = 350 bytes of FLASH // The library ignores the padding bits when drawing the image on the display. // The openHASP logo uses the MaterialDesign icons font, released under the OFL license #ifdef ARDUINO #include // PROGMEM support header #endif #ifndef PROGMEM #define PROGMEM #endif // Image is stored in th array below, adjust the width and height accordingly #define logoWidth 93 #define logoHeight 16 PROGMEM const unsigned char bootscreen[] = { 0x7C, 0xF0, 0x07, 0xFF, 0x71, 0x1C, 0xC7, 0xC1, 0x07, 0xFC, 0xF1, 0x07, 0xFE, 0xF0, 0x0F, 0xFF, 0xF1, 0x1C, 0xC7, 0xE1, 0x0F, 0xFE, 0xF1, 0x0F, 0xFF, 0xF1, 0x1F, 0xFF, 0xF1, 0x1C, 0xC7, 0xF1, 0x1F, 0xFF, 0xF1, 0x1F, 0xC7, 0x71, 0x1C, 0x07, 0xF0, 0x1C, 0xC7, 0x71, 0x1C, 0x07, 0x70, 0x1C, 0xC7, 0x71, 0x1C, 0x07, 0xF0, 0x1D, 0xC7, 0x71, 0x1C, 0x07, 0x70, 0x1C, 0xC7, 0x71, 0x1C, 0x07, 0xF0, 0x1D, 0xC7, 0x71, 0x1C, 0x07, 0x70, 0x1C, 0xC7, 0x71, 0x1C, 0x07, 0xF0, 0x1F, 0xC7, 0x71, 0x1C, 0x07, 0x70, 0x1C, 0xC7, 0xF1, 0x1F, 0xFF, 0xF1, 0x1F, 0xFF, 0xF1, 0x1F, 0xFF, 0xF0, 0x1F, 0xC7, 0xF1, 0x0F, 0xFF, 0xF1, 0x1F, 0xFF, 0xF1, 0x1F, 0xFE, 0xF1, 0x0F, 0xC7, 0xF1, 0x07, 0xFF, 0xF1, 0x1F, 0xFF, 0xF1, 0x1F, 0xFC, 0xF1, 0x07, 0xC7, 0x71, 0x00, 0x07, 0x70, 0x1F, 0xC7, 0x71, 0x1C, 0xC0, 0x71, 0x00, 0xC7, 0x71, 0x00, 0x07, 0x70, 0x1F, 0xC7, 0x71, 0x1C, 0xC0, 0x71, 0x00, 0xC7, 0x71, 0x00, 0x07, 0x70, 0x1E, 0xC7, 0x71, 0x1C, 0xC0, 0x71, 0x00, 0xFF, 0x71, 0x00, 0xFF, 0x71, 0x1E, 0xC7, 0x71, 0x1C, 0xFF, 0x71, 0x00, 0xFE, 0x70, 0x00, 0xFF, 0x71, 0x1E, 0xC7, 0x71, 0x1C, 0xFF, 0x71, 0x00, 0x7C, 0x70, 0x00, 0xFF, 0x71, 0x1C, 0xC7, 0x71, 0x1C, 0xFF, 0x70, 0x00, };