22 KiB

Berry Mapping to C Functions

A sophisticated library providing seamless integration between Berry scripts and native C functions with minimal effort and optimal code size.

Originally designed for LVGL mapping to Berry (handling hundreds of C functions), this library has evolved into a generalized C-Berry integration mechanism suitable for embedded systems.

Table of Contents

Quick Start

Prerequisites

⚠️ Platform Requirement: This library requires that int and void* pointers have the same size (all 32-bit or all 64-bit). This is standard on ESP32 and most embedded 32-bit systems.

Basic Example

Let's create a simple module with three functions:

Step 1: Define your C functions

/* Sum two integers */
int addint(int a, int b) {
    return a + b;
}

/* Convert Fahrenheit to Celsius */
float f2c(float f) {
    return (f - 32.0f) / 1.8f;
}

/* Convert integer to yes/no string */
const char* yesno(int v) {
    return v ? "yes" : "no";
}

Step 2: Create Berry wrapper functions

#include "be_mapping.h"

int f_addint(bvm *vm) {
    return be_call_c_func(vm, (void*) &addint, "i", "ii");
}

int f_f2c(bvm *vm) {
    return be_call_c_func(vm, (void*) &f2c, "f", "f");
}

int f_yesno(bvm *vm) {
    return be_call_c_func(vm, (void*) &yesno, "s", "i");
}

Step 3: Register the module

#include "be_constobj.h"

/* @const_object_info_begin
module math_utils (scope: global) {
    addint, func(f_addint)
    f2c, func(f_f2c)
    yesno, func(f_yesno)
}
@const_object_info_end */
#include "../generate/be_fixed_math_utils.h"

Step 4: Use in Berry

import math_utils

print(math_utils.addint(5, 3))        # Output: 8
print(math_utils.f2c(100.0))          # Output: 37.777779
print(math_utils.yesno(1))            # Output: "yes"

Architecture Overview

The Berry Mapping library operates through several key components:

Berry Script ──→ Type Conversion ──→ C Function ──→ Result Conversion ──→ Berry Return
     ↑                                                                         ↓
Callback System ←──────────────── Parameter Validation ←─────────────────────┘

Core Components

  • Type Conversion Engine: Automatic conversion between Berry and C types
  • Function Call Orchestration: Parameter validation and C function invocation
  • Callback Management: Dynamic C callback generation from Berry functions
  • Memory Management: Efficient resource handling for embedded systems

Type System

Berry to C Type Conversion

Berry Type C Type Conversion Method Notes
int intptr_t Direct value copy Auto-converts to real if needed
real breal (float/double) Union reinterpretation Size must match intptr_t
bool intptr_t 0 (false) or 1 (true) Direct boolean conversion
string const char* Pointer reference Read-only, null-terminated
nil NULL Null pointer Safe null representation
comptr void* Direct pointer Native pointer pass-through
instance void* Via _p or .p member Recursive extraction
bytes uint8_t* + size Buffer + length Includes size information

Type Validation Syntax

The type system uses a compact string notation for validation:

Basic Types

  • i - Integer (int)
  • f - Real/Float (real)
  • b - Boolean (bool)
  • s - String (string)
  • c - Common pointer (comptr)
  • . - Any type (no validation)

Special Types

  • - - Skip argument (ignore, useful for self)
  • @ - Berry VM pointer (virtual parameter)
  • ~ - Length of previous bytes() buffer
  • [...] - Optional parameters (in brackets)
  • (class) - Instance of specific class
  • ^type^ - Callback with type specification

Examples

"ii"           // Two integers
"ifs"          // Integer, float, string
"-ib"          // Skip first arg, then int and bool
"ii[s]"        // Two ints, optional string
"(lv_obj)i"    // lv_obj instance and integer
"^button_cb^"  // Button callback function

Function Mapping

Core Function: be_call_c_func()

int be_call_c_func(bvm *vm, const void *func, const char *return_type, const char *arg_type);

Parameters:

  • vm - Berry virtual machine instance
  • func - Pointer to C function
  • return_type - How to convert C return value to Berry
  • arg_type - Parameter validation and conversion specification

Return Type Specifications

Return Type Berry Result Description
"" (empty) nil No return value (void)
i int Integer return
f real Float/real return
b bool Boolean (non-zero = true)
s string String (copied)
$ string String (freed after copy)
c comptr Pointer return
& bytes() Buffer with size
class_name instance New instance with pointer
+var Constructor Store in instance variable (non-null)
=var Constructor Store in instance variable (null OK)

Advanced Parameter Handling

Virtual Parameters

// Function signature: int process_buffer(void *data, size_t len)
// Berry mapping: "i", "~"  (buffer length automatically added)
be_call_c_func(vm, &process_buffer, "i", "~");

Class Instance Parameters

// Expects lv_obj instance, extracts _p member
be_call_c_func(vm, &lv_obj_set_width, "", "(lv_obj)i");

Callback Parameters

// Converts Berry function to C callback
be_call_c_func(vm, &set_event_handler, "", "^event_cb^");

Callbacks

The callback system enables C code to call Berry functions through generated C function pointers.

Basic Callback Usage

import cb

def my_callback(arg1, arg2, arg3, arg4, arg5)
    print("Callback called with:", arg1, arg2, arg3, arg4, arg5)
    return 42
end

var c_callback = cb.gen_cb(my_callback)
print("C callback address:", c_callback)

Callback Limitations

  • Maximum 20 simultaneous callbacks (configurable via BE_MAX_CB)
  • 5 parameters maximum per callback
  • All parameters passed as integers (use introspect.toptr() for pointers)
  • Integer return value only

Advanced Callback Handling

Custom Callback Handlers

import cb

def my_handler(func, type_name, self_obj)
    # Custom callback processing
    if type_name == "button_event"
        return cb.gen_cb(func)  # Use default for this type
    end
    return nil  # Let other handlers try
end

cb.add_handler(my_handler)

Working with Pointer Data

def buffer_callback(ptr_as_int, size)
    import introspect
    var ptr = introspect.toptr(ptr_as_int)
    var buffer = bytes(ptr, size)
    print("Buffer contents:", buffer)
end

Pre-compiled CType Functions

For better performance and smaller code size, you can pre-compile function definitions:

CType Function Declaration

// C function
int calculate_area(int width, int height) {
    return width * height;
}

// Pre-compiled declaration
BE_FUNC_CTYPE_DECLARE(calculate_area, "i", "ii")

// Module definition
/* @const_object_info_begin
module geometry (scope: global) {
    area, ctype_func(calculate_area, "i", "ii")
}
@const_object_info_end */
#include "be_fixed_geometry.h"

CType Handler Registration

#include "berry.h"
#include "be_mapping.h"

void initialize_berry_vm(void) {
    bvm *vm = be_vm_new();
    be_set_ctype_func_handler(vm, be_call_ctype_func);
    // ... rest of initialization
}

Configuration

Compile-time Configuration

// Maximum number of simultaneous callbacks
#define BE_MAX_CB 20

// Enable input validation (recommended)
#define BE_MAPPING_ENABLE_INPUT_VALIDATION 1

// String length limits
#define BE_MAPPING_MAX_NAME_LENGTH 256
#define BE_MAPPING_MAX_MODULE_NAME_LENGTH 64
#define BE_MAPPING_MAX_MEMBER_NAME_LENGTH 192

// Function parameter limits
#define BE_MAPPING_MAX_FUNCTION_ARGS 8

Runtime Configuration

// Disable validation for performance (not recommended)
#undef BE_MAPPING_ENABLE_INPUT_VALIDATION
#define BE_MAPPING_ENABLE_INPUT_VALIDATION 0

Best Practices

Memory Management

  • Use stack allocation where possible to minimize heap usage
  • Limit string lengths to prevent memory exhaustion
  • Clean up callbacks when VM is destroyed
  • Avoid deep recursion in type conversion

Performance Optimization

  • Use CType functions for frequently called functions
  • Minimize parameter count (max 8 parameters)
  • Prefer simple types over complex conversions
  • Cache callback addresses when possible

Error Handling

  • Always validate inputs in production code
  • Use appropriate return types for error signaling
  • Handle null pointers gracefully
  • Provide meaningful error messages

Embedded Systems

  • Monitor stack usage with large parameter lists
  • Limit callback count based on available memory
  • Use fixed-size buffers instead of dynamic allocation
  • Profile memory usage in your specific application

Troubleshooting

Common Issues

"Too few arguments to function 'be_isfunction'"

// WRONG: Direct bvalue usage
if (!be_isfunction(&callback_value)) { ... }

// CORRECT: Check type field directly
if ((callback_value.type & 0x1F) != BE_FUNCTION) { ... }

"Stack buffer overflow"

// WRONG: Variable length array
char buffer[strlen(input)+1];

// CORRECT: Fixed size buffer with validation
char buffer[MAX_NAME_LENGTH];
if (strlen(input) >= MAX_NAME_LENGTH) {
    be_raise(vm, "value_error", "Input too long");
}

"Callback not working"

  • Check that callback is registered before use
  • Verify callback hasn't been garbage collected
  • Ensure VM is still valid when callback is invoked
  • Check parameter count and types

"Type conversion errors"

  • Verify parameter type string syntax
  • Check that C function signature matches type specification
  • Ensure pointer sizes are consistent (32-bit vs 64-bit)
  • Validate instance objects have _p or .p members

Debugging Tips

  1. Enable input validation during development
  2. Use simple test cases to isolate issues
  3. Check Berry stack state before and after calls
  4. Verify C function signatures match type specifications
  5. Test with minimal examples before complex integration

Examples

Example 1: GPIO Control

// C functions
void gpio_set_pin(int pin, int value) {
    // Hardware-specific GPIO implementation
}

int gpio_get_pin(int pin) {
    // Hardware-specific GPIO implementation
    return 0; // placeholder
}

// Berry wrappers
int f_gpio_set(bvm *vm) {
    return be_call_c_func(vm, &gpio_set_pin, "", "ii");
}

int f_gpio_get(bvm *vm) {
    return be_call_c_func(vm, &gpio_get_pin, "i", "i");
}

// Module registration
/* @const_object_info_begin
module gpio (scope: global) {
    set_pin, func(f_gpio_set)
    get_pin, func(f_gpio_get)
}
@const_object_info_end */

Example 2: String Processing

// C function with string manipulation
char* process_string(const char* input, int mode) {
    // Process string and return allocated result
    char* result = malloc(strlen(input) + 10);
    sprintf(result, "processed_%d_%s", mode, input);
    return result;
}

// Berry wrapper (note '$' return type for malloc'd string)
int f_process_string(bvm *vm) {
    return be_call_c_func(vm, &process_string, "$", "si");
}

Example 3: Callback Integration

// C function that accepts callback
typedef void (*event_callback_t)(int event_type, void* data);
void register_event_handler(event_callback_t callback) {
    // Register callback with system
}

// Berry wrapper
int f_register_handler(bvm *vm) {
    return be_call_c_func(vm, &register_event_handler, "", "^event_cb^");
}

Example 4: Buffer Operations

// C function working with buffers
int process_buffer(uint8_t* data, size_t length) {
    int sum = 0;
    for (size_t i = 0; i < length; i++) {
        sum += data[i];
    }
    return sum;
}

// Berry wrapper (note '~' for automatic length parameter)
int f_process_buffer(bvm *vm) {
    return be_call_c_func(vm, &process_buffer, "i", "~");
}
# Usage in Berry
var data = bytes("Hello World")
var result = process_buffer(data)  # Length automatically passed
print("Buffer sum:", result)

License

MIT License - see LICENSE file for details.

Contributing

Contributions are welcome! Please ensure:

  • Code follows existing style conventions
  • New features include documentation and examples
  • Changes maintain backward compatibility where possible
  • Embedded system constraints are considered

Let's create a simple module skeleton with 3 functions:

  • addint: simple function that adds two ints
  • ftoc: converts Fahrenheit real to Celsius real
  • yesno that transforms an int into a constant string

Below we have the three pure C functions that we want to map:

/* sum two ints */
int addint(int a, int b)
{
    return a + b;
}

/* returns 'yes' or 'no' depending on v being true */
const char* yesno(int v)
{
    return v ? "yes" : "no";
}

/* fahrenheit to celsius, forcing to float to avoid using double libs */
const float f2c(float f)
{
    return (f - 32.0f) / 1.8f;
}

The following mapping is done with this lib:

#include "be_mapping.c"

int f_addint(bvm *vm) {
    return be_call_c_func(vm, (void*) &addint, "i", "ii");
}

int f_ftoc(bvm *vm) {
    return be_call_c_func(vm, (void*) &ftoc, "f", "f");
}

int f_yesno(bvm *vm) {
    return be_call_c_func(vm, (void*) &yesno, "s", "i");
}

Now we add a typical module stub declaring the three functions in a module named demo.

#include "be_constobj.h"

/* @const_object_info_begin
module test (scope: global) {
    addint, func(f_addint)
    ftoc, func(f_ftoc)
    yesno, func(f_yesno)
}
@const_object_info_end */
#include "../generate/be_fixed_demo.h"

Argument types

The core function is be_call_c_func() and does the conversion from Berry argument to C argument, with optional type checking.

When calling a C function, here are the steps applied:

  1. Automatically convert Berry typed argument to implicit C types (see below)
  2. (optional) Apply type checking and abort the call if arguments are invalid
  3. Call the C function
  4. Apply conversion from C result to Berry type

Conversion from Berry types to C types

be_call_c_func() does introspection on Berry types for each argument and applies automatic conversion

Berry type converted to C type
int intptr_t (i.e. int large enough to hold a pointer.

If a type r (real) is expected, the value is silently converted to breal
real breal (either float or double)
bool intptr_t with value 1 if true or 0 if false
string const char* C string NULL terminated (cannot be modified)
nil void* with value NULL
comptr void* native pointer
instance of bytes In case of an instance of type bytes or any subclass, the argument is converted to the pointer to the internal buffer _buffer. This is equivalent to a C struct
instance of any other class In case of an instance, the engine search for an instance variable _p or .p, and applies the conversion recursively.
This is handy when an instance contains a pointer to a native C structure as comptr.

Argument type checking

This phase is optional and checks that there is the right number of arguments and the right types, according to the type definition described as a string.

Note: callbacks need an explicit type definition to be handled correctly

Argument type Berry type expected
i int
f real (if arg is int it is silently converted to real)
b bool (no implicit conversion, use bool() to force bool type)
s string
c comptr (native pointer)
. any - no type checking for this argument
- skip - skip this argument (handy to discard the self implicit argument for methods)
@ Berry VM (virtual attribute) - adds a pointer to the Berry VM - works only as first argument
~ send the length of the previous bytes() buffer (or raise an exception if no length known)
(<class>) instance deriving from <class> (i.e. of this class or any subclass
^<callback_type>^ function which is converted to a C callback by calling cb.make_cb(). The optional callback_type string is passed as second argument to cb.make_cb() and Berrt arg #1 (typically self) is passed as 3rd argument
See below for callbacks
[<...>] arguments in brackets are optional (note: the closing bracket is not strictly necessary but makes it more readable)

Example:

-ib(lv_obj) means: 1/ skip arg1, 2/ arg2 must be int, 3/ arg3 must be bool, 4/ arg4 must be an instance of lv_obj or subclass and its attribute _p or .p is passed. The final C function is passed 3 arguments. ii[.] means: the first two arguments must be int and there can be an optional third argument of any type.

Return type

The return type defines how the C result (intptr_t) is converted to any other Berry type.

Return type definition Berry return type
'' (empty string) nil - no return value, equivalent to C void
i int
f (float) real (warning intptr_t and breal must be of same size)
s string - const char* is converted to C string, a copy of the string is made so the original string can be modified
b bool - any non-zero value is converted to true
c comptr - native pointer
<class> or <module.class> Instanciate a new instance for this class, pass the return value as comptr (native pointer), and pass a second argument as comptr(-1) as a marker for an instance cretion (to distinguish from an simple encapsulation of a pointer)
+<varable> of =<variable> Used in class constructor init() functions, the return value is passed as comptr and stored in the instance variable with name <variable>. The variables are typically _p or .p. = prefix indicates that a NULL value is accepted, while the + prefix raises an exception if the function returns NULL. This is typically used when encapsulating a pointer to a C++ object that is not supposed to be NULL.
& bytes() object, pointer to buffer returned, and size passed with an additional (size_t*) argument after arguments

Pre-compiled ctype functions

It is possible to pre-compile Berry modules or classes that reference directly a ctype function definition.

Example:

/* return type is "i", arg type is "ifs" for int-float-string
int my_ext_func(int x, float s, const char* s) {
    /* do whatever */
    return 0;
}

/* @const_object_info_begin
module my_module (scope: global) {
    my_func, ctype_func(my_ext_func, "i", "ifs")
}
@const_object_info_end */
#include "be_fixed_my_module.h"

With this scheme, the definition is passed automatically to the ctype handler. It relies on an extensibility scheme of Berry.

You need to register the ctype function handler at the launch of the Berry VM:

#include "berry.h"
#include "be_mapping.h"

void berry_launch(boid)
{
    bvm *vm = be_vm_new();      /* Construct a VM */
    be_set_ctype_func_handler(berry.vm, be_call_ctype_func);  /* register the ctype function handler */
}

Callbacks

The library introduces a new module cb used to create C callbacks that are mapped to Berry functions (native functions, native closures, Berry functions or closures).

Due to the nature of C callbacks, each callback must point to a different C address. For this reason, the library pre-defines 20 callback addresses of stubs. This should be enough for most use-case; increasing this limit requires to define additional stubs and increases slightly the code size.

The low-level cb.gen_cb() takes a Berry callable and returns a C callback address. The callback supports up to 5 C parameters. For each call, there are 5 Berry arguments passed as int converted from intptr_t. Each argument can be converted to a comptr with introspect.toptr() or converted to a bytes() structure.

> def inc(x) return x+1 end
> import cb
> print(cb.gen_cb(f))
<ptr: 0x40148c18>

It is easy to convert an argument to a bytes() or cbytes() object. In such case, you need to create a bytes() object with 2 arguments: first a comptr pointer, second the buffer size (note: the buffer will have a fixed size). The bytes() buffer is mapped to the C structure in memory and can be read or written as long as the address is valid.

> # let's assume the callback receives as first argument a pointer to a buffer of 8 bytes
> def get_buf(a)
    import introspect
    var b = bytes(introspect.toptr(a), 8)
    print(b)
  end
> var c = cb.gen_cb(get_buf)

> # let's try manually the conversion with a dummy address
> import introspect
> get_buf(introspect.toptr(0x3ffb2340))
bytes('BD9613807023FB3F')

However some callbacks need more information to reuse the same callback in different locations. The C mapper will actually call cb.make_cb(closure, name, self) and let modules the opportunity to register specific callback handlers.

You can register a hanlder with cb.add_handler(handler) where handler receives the 3 following arguments handler(cb:function, name:string, obj:instance). The handler must return a comptr if it has sucessfully allocated a callback, or return nil if it ignores this callback (based on its name for example). gen_cb() is called eventually if no handler handled it.