22 KiB
Berry Mapping to C Functions
A sophisticated library providing seamless integration between Berry scripts and native C functions with minimal effort and optimal code size.
Originally designed for LVGL mapping to Berry (handling hundreds of C functions), this library has evolved into a generalized C-Berry integration mechanism suitable for embedded systems.
Table of Contents
- Quick Start
- Architecture Overview
- Type System
- Function Mapping
- Callbacks
- Pre-compiled CType Functions
- Configuration
- Best Practices
- Troubleshooting
- Examples
Quick Start
Prerequisites
⚠️ Platform Requirement: This library requires that int
and void*
pointers have the same size (all 32-bit or all 64-bit). This is standard on ESP32 and most embedded 32-bit systems.
Basic Example
Let's create a simple module with three functions:
Step 1: Define your C functions
/* Sum two integers */
int addint(int a, int b) {
return a + b;
}
/* Convert Fahrenheit to Celsius */
float f2c(float f) {
return (f - 32.0f) / 1.8f;
}
/* Convert integer to yes/no string */
const char* yesno(int v) {
return v ? "yes" : "no";
}
Step 2: Create Berry wrapper functions
#include "be_mapping.h"
int f_addint(bvm *vm) {
return be_call_c_func(vm, (void*) &addint, "i", "ii");
}
int f_f2c(bvm *vm) {
return be_call_c_func(vm, (void*) &f2c, "f", "f");
}
int f_yesno(bvm *vm) {
return be_call_c_func(vm, (void*) &yesno, "s", "i");
}
Step 3: Register the module
#include "be_constobj.h"
/* @const_object_info_begin
module math_utils (scope: global) {
addint, func(f_addint)
f2c, func(f_f2c)
yesno, func(f_yesno)
}
@const_object_info_end */
#include "../generate/be_fixed_math_utils.h"
Step 4: Use in Berry
import math_utils
print(math_utils.addint(5, 3)) # Output: 8
print(math_utils.f2c(100.0)) # Output: 37.777779
print(math_utils.yesno(1)) # Output: "yes"
Architecture Overview
The Berry Mapping library operates through several key components:
Berry Script ──→ Type Conversion ──→ C Function ──→ Result Conversion ──→ Berry Return
↑ ↓
Callback System ←──────────────── Parameter Validation ←─────────────────────┘
Core Components
- Type Conversion Engine: Automatic conversion between Berry and C types
- Function Call Orchestration: Parameter validation and C function invocation
- Callback Management: Dynamic C callback generation from Berry functions
- Memory Management: Efficient resource handling for embedded systems
Type System
Berry to C Type Conversion
Berry Type | C Type | Conversion Method | Notes |
---|---|---|---|
int |
intptr_t |
Direct value copy | Auto-converts to real if needed |
real |
breal (float/double) |
Union reinterpretation | Size must match intptr_t |
bool |
intptr_t |
0 (false) or 1 (true) | Direct boolean conversion |
string |
const char* |
Pointer reference | Read-only, null-terminated |
nil |
NULL |
Null pointer | Safe null representation |
comptr |
void* |
Direct pointer | Native pointer pass-through |
instance |
void* |
Via _p or .p member |
Recursive extraction |
bytes |
uint8_t* + size |
Buffer + length | Includes size information |
Type Validation Syntax
The type system uses a compact string notation for validation:
Basic Types
i
- Integer (int
)f
- Real/Float (real
)b
- Boolean (bool
)s
- String (string
)c
- Common pointer (comptr
).
- Any type (no validation)
Special Types
-
- Skip argument (ignore, useful forself
)@
- Berry VM pointer (virtual parameter)~
- Length of previousbytes()
buffer[...]
- Optional parameters (in brackets)(class)
- Instance of specific class^type^
- Callback with type specification
Examples
"ii" // Two integers
"ifs" // Integer, float, string
"-ib" // Skip first arg, then int and bool
"ii[s]" // Two ints, optional string
"(lv_obj)i" // lv_obj instance and integer
"^button_cb^" // Button callback function
Function Mapping
Core Function: be_call_c_func()
int be_call_c_func(bvm *vm, const void *func, const char *return_type, const char *arg_type);
Parameters:
vm
- Berry virtual machine instancefunc
- Pointer to C functionreturn_type
- How to convert C return value to Berryarg_type
- Parameter validation and conversion specification
Return Type Specifications
Return Type | Berry Result | Description |
---|---|---|
"" (empty) |
nil |
No return value (void) |
i |
int |
Integer return |
f |
real |
Float/real return |
b |
bool |
Boolean (non-zero = true) |
s |
string |
String (copied) |
$ |
string |
String (freed after copy) |
c |
comptr |
Pointer return |
& |
bytes() |
Buffer with size |
class_name |
instance |
New instance with pointer |
+var |
Constructor | Store in instance variable (non-null) |
=var |
Constructor | Store in instance variable (null OK) |
Advanced Parameter Handling
Virtual Parameters
// Function signature: int process_buffer(void *data, size_t len)
// Berry mapping: "i", "~" (buffer length automatically added)
be_call_c_func(vm, &process_buffer, "i", "~");
Class Instance Parameters
// Expects lv_obj instance, extracts _p member
be_call_c_func(vm, &lv_obj_set_width, "", "(lv_obj)i");
Callback Parameters
// Converts Berry function to C callback
be_call_c_func(vm, &set_event_handler, "", "^event_cb^");
Callbacks
The callback system enables C code to call Berry functions through generated C function pointers.
Basic Callback Usage
import cb
def my_callback(arg1, arg2, arg3, arg4, arg5)
print("Callback called with:", arg1, arg2, arg3, arg4, arg5)
return 42
end
var c_callback = cb.gen_cb(my_callback)
print("C callback address:", c_callback)
Callback Limitations
- Maximum 20 simultaneous callbacks (configurable via
BE_MAX_CB
) - 5 parameters maximum per callback
- All parameters passed as integers (use
introspect.toptr()
for pointers) - Integer return value only
Advanced Callback Handling
Custom Callback Handlers
import cb
def my_handler(func, type_name, self_obj)
# Custom callback processing
if type_name == "button_event"
return cb.gen_cb(func) # Use default for this type
end
return nil # Let other handlers try
end
cb.add_handler(my_handler)
Working with Pointer Data
def buffer_callback(ptr_as_int, size)
import introspect
var ptr = introspect.toptr(ptr_as_int)
var buffer = bytes(ptr, size)
print("Buffer contents:", buffer)
end
Pre-compiled CType Functions
For better performance and smaller code size, you can pre-compile function definitions:
CType Function Declaration
// C function
int calculate_area(int width, int height) {
return width * height;
}
// Pre-compiled declaration
BE_FUNC_CTYPE_DECLARE(calculate_area, "i", "ii")
// Module definition
/* @const_object_info_begin
module geometry (scope: global) {
area, ctype_func(calculate_area, "i", "ii")
}
@const_object_info_end */
#include "be_fixed_geometry.h"
CType Handler Registration
#include "berry.h"
#include "be_mapping.h"
void initialize_berry_vm(void) {
bvm *vm = be_vm_new();
be_set_ctype_func_handler(vm, be_call_ctype_func);
// ... rest of initialization
}
Configuration
Compile-time Configuration
// Maximum number of simultaneous callbacks
#define BE_MAX_CB 20
// Enable input validation (recommended)
#define BE_MAPPING_ENABLE_INPUT_VALIDATION 1
// String length limits
#define BE_MAPPING_MAX_NAME_LENGTH 256
#define BE_MAPPING_MAX_MODULE_NAME_LENGTH 64
#define BE_MAPPING_MAX_MEMBER_NAME_LENGTH 192
// Function parameter limits
#define BE_MAPPING_MAX_FUNCTION_ARGS 8
Runtime Configuration
// Disable validation for performance (not recommended)
#undef BE_MAPPING_ENABLE_INPUT_VALIDATION
#define BE_MAPPING_ENABLE_INPUT_VALIDATION 0
Best Practices
Memory Management
- Use stack allocation where possible to minimize heap usage
- Limit string lengths to prevent memory exhaustion
- Clean up callbacks when VM is destroyed
- Avoid deep recursion in type conversion
Performance Optimization
- Use CType functions for frequently called functions
- Minimize parameter count (max 8 parameters)
- Prefer simple types over complex conversions
- Cache callback addresses when possible
Error Handling
- Always validate inputs in production code
- Use appropriate return types for error signaling
- Handle null pointers gracefully
- Provide meaningful error messages
Embedded Systems
- Monitor stack usage with large parameter lists
- Limit callback count based on available memory
- Use fixed-size buffers instead of dynamic allocation
- Profile memory usage in your specific application
Troubleshooting
Common Issues
"Too few arguments to function 'be_isfunction'"
// WRONG: Direct bvalue usage
if (!be_isfunction(&callback_value)) { ... }
// CORRECT: Check type field directly
if ((callback_value.type & 0x1F) != BE_FUNCTION) { ... }
"Stack buffer overflow"
// WRONG: Variable length array
char buffer[strlen(input)+1];
// CORRECT: Fixed size buffer with validation
char buffer[MAX_NAME_LENGTH];
if (strlen(input) >= MAX_NAME_LENGTH) {
be_raise(vm, "value_error", "Input too long");
}
"Callback not working"
- Check that callback is registered before use
- Verify callback hasn't been garbage collected
- Ensure VM is still valid when callback is invoked
- Check parameter count and types
"Type conversion errors"
- Verify parameter type string syntax
- Check that C function signature matches type specification
- Ensure pointer sizes are consistent (32-bit vs 64-bit)
- Validate instance objects have
_p
or.p
members
Debugging Tips
- Enable input validation during development
- Use simple test cases to isolate issues
- Check Berry stack state before and after calls
- Verify C function signatures match type specifications
- Test with minimal examples before complex integration
Examples
Example 1: GPIO Control
// C functions
void gpio_set_pin(int pin, int value) {
// Hardware-specific GPIO implementation
}
int gpio_get_pin(int pin) {
// Hardware-specific GPIO implementation
return 0; // placeholder
}
// Berry wrappers
int f_gpio_set(bvm *vm) {
return be_call_c_func(vm, &gpio_set_pin, "", "ii");
}
int f_gpio_get(bvm *vm) {
return be_call_c_func(vm, &gpio_get_pin, "i", "i");
}
// Module registration
/* @const_object_info_begin
module gpio (scope: global) {
set_pin, func(f_gpio_set)
get_pin, func(f_gpio_get)
}
@const_object_info_end */
Example 2: String Processing
// C function with string manipulation
char* process_string(const char* input, int mode) {
// Process string and return allocated result
char* result = malloc(strlen(input) + 10);
sprintf(result, "processed_%d_%s", mode, input);
return result;
}
// Berry wrapper (note '$' return type for malloc'd string)
int f_process_string(bvm *vm) {
return be_call_c_func(vm, &process_string, "$", "si");
}
Example 3: Callback Integration
// C function that accepts callback
typedef void (*event_callback_t)(int event_type, void* data);
void register_event_handler(event_callback_t callback) {
// Register callback with system
}
// Berry wrapper
int f_register_handler(bvm *vm) {
return be_call_c_func(vm, ®ister_event_handler, "", "^event_cb^");
}
Example 4: Buffer Operations
// C function working with buffers
int process_buffer(uint8_t* data, size_t length) {
int sum = 0;
for (size_t i = 0; i < length; i++) {
sum += data[i];
}
return sum;
}
// Berry wrapper (note '~' for automatic length parameter)
int f_process_buffer(bvm *vm) {
return be_call_c_func(vm, &process_buffer, "i", "~");
}
# Usage in Berry
var data = bytes("Hello World")
var result = process_buffer(data) # Length automatically passed
print("Buffer sum:", result)
License
MIT License - see LICENSE file for details.
Contributing
Contributions are welcome! Please ensure:
- Code follows existing style conventions
- New features include documentation and examples
- Changes maintain backward compatibility where possible
- Embedded system constraints are considered
Let's create a simple module skeleton with 3 functions:
addint
: simple function that adds two intsftoc
: converts Fahrenheit real to Celsius realyesno
that transforms an int into a constant string
Below we have the three pure C
functions that we want to map:
/* sum two ints */
int addint(int a, int b)
{
return a + b;
}
/* returns 'yes' or 'no' depending on v being true */
const char* yesno(int v)
{
return v ? "yes" : "no";
}
/* fahrenheit to celsius, forcing to float to avoid using double libs */
const float f2c(float f)
{
return (f - 32.0f) / 1.8f;
}
The following mapping is done with this lib:
#include "be_mapping.c"
int f_addint(bvm *vm) {
return be_call_c_func(vm, (void*) &addint, "i", "ii");
}
int f_ftoc(bvm *vm) {
return be_call_c_func(vm, (void*) &ftoc, "f", "f");
}
int f_yesno(bvm *vm) {
return be_call_c_func(vm, (void*) &yesno, "s", "i");
}
Now we add a typical module stub declaring the three functions in a module named demo
.
#include "be_constobj.h"
/* @const_object_info_begin
module test (scope: global) {
addint, func(f_addint)
ftoc, func(f_ftoc)
yesno, func(f_yesno)
}
@const_object_info_end */
#include "../generate/be_fixed_demo.h"
Argument types
The core function is be_call_c_func()
and does the conversion from Berry argument to C argument, with optional type checking.
When calling a C
function, here are the steps applied:
- Automatically convert Berry typed argument to implicit
C
types (see below) - (optional) Apply type checking and abort the call if arguments are invalid
- Call the
C
function - Apply conversion from
C
result to Berry type
Conversion from Berry types to C types
be_call_c_func()
does introspection on Berry types for each argument and applies automatic conversion
Berry type | converted to C type |
---|---|
int |
intptr_t (i.e. int large enough to hold a pointer.If a type r (real) is expected, the value is silently converted to breal |
real |
breal (either float or double ) |
bool |
intptr_t with value 1 if true or 0 if false |
string |
const char* C string NULL terminated (cannot be modified) |
nil |
void* with value NULL |
comptr |
void* native pointer |
instance of bytes |
In case of an instance of type bytes or any subclass, the argument is converted to the pointer to the internal buffer _buffer . This is equivalent to a C struct |
instance of any other class |
In case of an instance, the engine search for an instance variable _p or .p , and applies the conversion recursively.This is handy when an instance contains a pointer to a native C structure as comptr . |
Argument type checking
This phase is optional and checks that there is the right number of arguments and the right types, according to the type definition described as a string.
Note: callbacks need an explicit type definition to be handled correctly
Argument type | Berry type expected |
---|---|
i |
int |
f |
real (if arg is int it is silently converted to real ) |
b |
bool (no implicit conversion, use bool() to force bool type) |
s |
string |
c |
comptr (native pointer) |
. |
any - no type checking for this argument |
- |
skip - skip this argument (handy to discard the self implicit argument for methods) |
@ |
Berry VM (virtual attribute) - adds a pointer to the Berry VM - works only as first argument |
~ |
send the length of the previous bytes() buffer (or raise an exception if no length known) |
(<class>) |
instance deriving from <class> (i.e. of this class or any subclass |
^<callback_type>^ |
function which is converted to a C callback by calling cb.make_cb() . The optional callback_type string is passed as second argument to cb.make_cb() and Berrt arg #1 (typically self ) is passed as 3rd argumentSee below for callbacks |
[<...>] |
arguments in brackets are optional (note: the closing bracket is not strictly necessary but makes it more readable) |
Example:
-ib(lv_obj)
means: 1/ skip arg1, 2/ arg2 must be int
, 3/ arg3 must be bool
, 4/ arg4 must be an instance of lv_obj
or subclass and its attribute _p
or .p
is passed. The final C
function is passed 3 arguments.
ii[.]
means: the first two arguments must be int
and there can be an optional third argument of any type.
Return type
The return type defines how the C
result (intptr_t) is converted to any other Berry type.
Return type definition | Berry return type |
---|---|
'' (empty string) |
nil - no return value, equivalent to C void |
i |
int |
f |
(float) real (warning intptr_t and breal must be of same size) |
s |
string - const char* is converted to C string, a copy of the string is made so the original string can be modified |
b |
bool - any non-zero value is converted to true |
c |
comptr - native pointer |
<class> or <module.class> |
Instanciate a new instance for this class, pass the return value as comptr (native pointer), and pass a second argument as comptr(-1) as a marker for an instance cretion (to distinguish from an simple encapsulation of a pointer) |
+<varable> of =<variable> |
Used in class constructor init() functions, the return value is passed as comptr and stored in the instance variable with name <variable> . The variables are typically _p or .p . = prefix indicates that a NULL value is accepted, while the + prefix raises an exception if the function returns NULL . This is typically used when encapsulating a pointer to a C++ object that is not supposed to be NULL . |
& |
bytes() object, pointer to buffer returned, and size passed with an additional (size_t*) argument after arguments |
Pre-compiled ctype functions
It is possible to pre-compile Berry modules or classes that reference directly a ctype function definition.
Example:
/* return type is "i", arg type is "ifs" for int-float-string
int my_ext_func(int x, float s, const char* s) {
/* do whatever */
return 0;
}
/* @const_object_info_begin
module my_module (scope: global) {
my_func, ctype_func(my_ext_func, "i", "ifs")
}
@const_object_info_end */
#include "be_fixed_my_module.h"
With this scheme, the definition is passed automatically to the ctype handler. It relies on an extensibility scheme of Berry.
You need to register the ctype function handler at the launch of the Berry VM:
#include "berry.h"
#include "be_mapping.h"
void berry_launch(boid)
{
bvm *vm = be_vm_new(); /* Construct a VM */
be_set_ctype_func_handler(berry.vm, be_call_ctype_func); /* register the ctype function handler */
}
Callbacks
The library introduces a new module cb
used to create C
callbacks that are mapped to Berry functions (native functions, native closures, Berry functions or closures).
Due to the nature of C
callbacks, each callback must point to a different C
address. For this reason, the library pre-defines 20
callback addresses of stubs. This should be enough for most use-case; increasing this limit requires to define additional stubs and increases slightly the code size.
The low-level cb.gen_cb()
takes a Berry callable and returns a C
callback address. The callback supports up to 5 C
parameters. For each call, there are 5 Berry arguments passed as int
converted from intptr_t
. Each argument can be converted to a comptr
with introspect.toptr()
or converted to a bytes()
structure.
> def inc(x) return x+1 end
> import cb
> print(cb.gen_cb(f))
<ptr: 0x40148c18>
It is easy to convert an argument to a bytes()
or cbytes()
object. In such case, you need to create a bytes()
object with 2 arguments: first a comptr
pointer, second the buffer size (note: the buffer will have a fixed size). The bytes()
buffer is mapped to the C
structure in memory and can be read or written as long as the address is valid.
> # let's assume the callback receives as first argument a pointer to a buffer of 8 bytes
> def get_buf(a)
import introspect
var b = bytes(introspect.toptr(a), 8)
print(b)
end
> var c = cb.gen_cb(get_buf)
> # let's try manually the conversion with a dummy address
> import introspect
> get_buf(introspect.toptr(0x3ffb2340))
bytes('BD9613807023FB3F')
However some callbacks need more information to reuse the same callback in different locations. The C
mapper will actually call cb.make_cb(closure, name, self)
and let modules the opportunity to register specific callback handlers.
You can register a hanlder with cb.add_handler(handler)
where handler
receives the 3 following arguments handler(cb:function, name:string, obj:instance)
. The handler must return a comptr
if it has sucessfully allocated a callback, or return nil
if it ignores this callback (based on its name for example). gen_cb()
is called eventually if no handler handled it.