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2 Commits
copilot/fi
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f1f067e93a | ||
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8a2a7054ab |
@@ -20,17 +20,19 @@ float UsermodTemperature::readDallas() {
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}
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#endif
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switch(sensorFound) {
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case 0x10: // DS18S20 has 9-bit precision
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case 0x10: // DS18S20 has 9-bit precision - 1-bit fraction part
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result = (data[1] << 8) | data[0];
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retVal = float(result) * 0.5f;
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break;
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case 0x22: // DS18B20
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case 0x28: // DS1822
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case 0x22: // DS1822
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case 0x28: // DS18B20
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case 0x3B: // DS1825
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case 0x42: // DS28EA00
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result = (data[1]<<4) | (data[0]>>4); // we only need whole part, we will add fraction when returning
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if (data[1] & 0x80) result |= 0xF000; // fix negative value
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retVal = float(result) + ((data[0] & 0x08) ? 0.5f : 0.0f);
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// 12-bit precision - 4-bit fraction part
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result = (data[1] << 8) | data[0];
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// Clear LSBs to match desired precision (9/10/11-bit) rounding towards negative infinity
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result &= 0xFFFF << (3 - (resolution & 3));
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retVal = float(result) * 0.0625f; // 2^(-4)
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break;
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}
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}
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@@ -69,8 +71,8 @@ bool UsermodTemperature::findSensor() {
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if (oneWire->crc8(deviceAddress, 7) == deviceAddress[7]) {
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switch (deviceAddress[0]) {
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case 0x10: // DS18S20
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case 0x22: // DS18B20
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case 0x28: // DS1822
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case 0x22: // DS1822
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case 0x28: // DS18B20
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case 0x3B: // DS1825
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case 0x42: // DS28EA00
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DEBUG_PRINTLN(F("Sensor found."));
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@@ -277,6 +279,7 @@ void UsermodTemperature::addToConfig(JsonObject &root) {
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top[FPSTR(_parasite)] = parasite;
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top[FPSTR(_parasitePin)] = parasitePin;
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top[FPSTR(_domoticzIDX)] = idx;
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top[FPSTR(_resolution)] = resolution;
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DEBUG_PRINTLN(F("Temperature config saved."));
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}
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@@ -304,6 +307,7 @@ bool UsermodTemperature::readFromConfig(JsonObject &root) {
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parasite = top[FPSTR(_parasite)] | parasite;
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parasitePin = top[FPSTR(_parasitePin)] | parasitePin;
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idx = top[FPSTR(_domoticzIDX)] | idx;
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resolution = top[FPSTR(_resolution)] | resolution;
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if (!initDone) {
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// first run: reading from cfg.json
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@@ -324,7 +328,7 @@ bool UsermodTemperature::readFromConfig(JsonObject &root) {
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}
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}
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// use "return !top["newestParameter"].isNull();" when updating Usermod with new features
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return !top[FPSTR(_domoticzIDX)].isNull();
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return !top[FPSTR(_resolution)].isNull();
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}
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void UsermodTemperature::appendConfigData() {
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@@ -332,6 +336,14 @@ void UsermodTemperature::appendConfigData() {
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oappend(F("',1,'<i>(if no Vcc connected)</i>');")); // 0 is field type, 1 is actual field
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oappend(F("addInfo('")); oappend(String(FPSTR(_name)).c_str()); oappend(F(":")); oappend(String(FPSTR(_parasitePin)).c_str());
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oappend(F("',1,'<i>(for external MOSFET)</i>');")); // 0 is field type, 1 is actual field
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oappend(F("dd=addDD('")); oappend(String(FPSTR(_name)).c_str());
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oappend(F("','")); oappend(String(FPSTR(_resolution)).c_str()); oappend(F("');"));
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oappend(F("addO(dd,'0.5 °C (9-bit)',0);"));
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oappend(F("addO(dd,'0.25°C (10-bit)',1);"));
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oappend(F("addO(dd,'0.125°C (11-bit)',2);"));
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oappend(F("addO(dd,'0.0625°C (12-bit)',3);"));
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oappend(F("addInfo('")); oappend(String(FPSTR(_name)).c_str()); oappend(F(":")); oappend(String(FPSTR(_resolution)).c_str());
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oappend(F("',1,'<i>(ignored on DS18S20)</i>');")); // 0 is field type, 1 is actual field
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}
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float UsermodTemperature::getTemperature() {
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@@ -351,6 +363,7 @@ const char UsermodTemperature::_readInterval[] PROGMEM = "read-interval-s";
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const char UsermodTemperature::_parasite[] PROGMEM = "parasite-pwr";
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const char UsermodTemperature::_parasitePin[] PROGMEM = "parasite-pwr-pin";
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const char UsermodTemperature::_domoticzIDX[] PROGMEM = "domoticz-idx";
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const char UsermodTemperature::_resolution[] PROGMEM = "resolution";
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const char UsermodTemperature::_sensor[] PROGMEM = "sensor";
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const char UsermodTemperature::_temperature[] PROGMEM = "temperature";
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const char UsermodTemperature::_Temperature[] PROGMEM = "/temperature";
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@@ -48,6 +48,7 @@ class UsermodTemperature : public Usermod {
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bool HApublished = false;
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int16_t idx = -1; // Domoticz virtual sensor idx
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uint8_t resolution = 0; // 9bits=0, 10bits=1, 11bits=2, 12bits=3
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// strings to reduce flash memory usage (used more than twice)
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static const char _name[];
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@@ -56,6 +57,7 @@ class UsermodTemperature : public Usermod {
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static const char _parasite[];
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static const char _parasitePin[];
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static const char _domoticzIDX[];
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static const char _resolution[];
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static const char _sensor[];
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static const char _temperature[];
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static const char _Temperature[];
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@@ -156,7 +156,7 @@ void ParticleSystem2D::setParticleSize(uint8_t size) {
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particleHardRadius = PS_P_MINHARDRADIUS + ((particlesize * 52) >> 6); // use 1 pixel + 80% of size for hard radius (slight overlap with boarders so they do not "float" and nicer stacking)
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}
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else if (particlesize == 0)
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particleHardRadius = particleHardRadius >> 1; // single pixel particles have half the radius (i.e. 1/2 pixel)
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particleHardRadius = PS_P_MINHARDRADIUS >> 1; // single pixel particles have half the radius (i.e. 1/2 pixel)
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}
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// enable/disable gravity, optionally, set the force (force=8 is default) can be -127 to +127, 0 is disable
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@@ -595,7 +595,7 @@ void ParticleSystem2D::render() {
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if (fireIntesity) { // fire mode
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brightness = (uint32_t)particles[i].ttl * (3 + (fireIntesity >> 5)) + 5;
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brightness = min(brightness, (uint32_t)255);
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baseRGB = ColorFromPaletteWLED(SEGPALETTE, brightness, 255, LINEARBLEND_NOWRAP);
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baseRGB = ColorFromPaletteWLED(SEGPALETTE, brightness, 255, LINEARBLEND_NOWRAP); // map hue to brightness for fire effect
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}
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else {
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brightness = min((particles[i].ttl << 1), (int)255);
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@@ -842,7 +842,7 @@ void ParticleSystem2D::handleCollisions() {
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for (uint32_t bin = 0; bin < numBins; bin++) {
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binParticleCount = 0; // reset for this bin
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int32_t binStart = bin * binWidth - overlap; // note: first bin will extend to negative, but that is ok as out of bounds particles are ignored
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int32_t binEnd = binStart + binWidth + overlap; // note: last bin can be out of bounds, see above;
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int32_t binEnd = binStart + binWidth + (overlap << 1); // add twice the overlap as start is start-overlap, note: last bin can be out of bounds, see above;
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// fill the binIndices array for this bin
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for (uint32_t i = 0; i < usedParticles; i++) {
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@@ -879,7 +879,7 @@ void ParticleSystem2D::handleCollisions() {
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massratio1 = (mass2 << 8) / totalmass; // massratio 1 depends on mass of particle 2, i.e. if 2 is heavier -> higher velocity impact on 1
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massratio2 = (mass1 << 8) / totalmass;
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}
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// note: using the same logic as in 1D is much slower though it would be more accurate but it is not really needed in 2D
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// note: using the same logic as in 1D is much slower though it would be more accurate but it is not really needed in 2D: particles slipping through each other is much less visible
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int32_t dx = (particles[idx_j].x + particles[idx_j].vx) - (particles[idx_i].x + particles[idx_i].vx); // distance with lookahead
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if (dx * dx < collDistSq) { // check x direction, if close, check y direction (squaring is faster than abs() or dual compare)
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int32_t dy = (particles[idx_j].y + particles[idx_j].vy) - (particles[idx_i].y + particles[idx_i].vy); // distance with lookahead
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@@ -1247,7 +1247,7 @@ void ParticleSystem1D::setParticleSize(const uint8_t size) {
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particleHardRadius = PS_P_MINHARDRADIUS_1D + ((particlesize * 52) >> 6); // use 1 pixel + 80% of size for hard radius (slight overlap with boarders so they do not "float" and nicer stacking)
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}
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else if (particlesize == 0)
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particleHardRadius = particleHardRadius >> 1; // single pixel particles have half the radius (i.e. 1/2 pixel)
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particleHardRadius = PS_P_MINHARDRADIUS_1D >> 1; // single pixel particles have half the radius (i.e. 1/2 pixel)
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}
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// enable/disable gravity, optionally, set the force (force=8 is default) can be -127 to +127, 0 is disable
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@@ -1632,7 +1632,7 @@ void ParticleSystem1D::handleCollisions() {
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for (uint32_t bin = 0; bin < numBins; bin++) {
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binParticleCount = 0; // reset for this bin
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int32_t binStart = bin * binWidth - overlap; // note: first bin will extend to negative, but that is ok as out of bounds particles are ignored
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int32_t binEnd = binStart + binWidth + overlap; // note: last bin can be out of bounds, see above
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int32_t binEnd = binStart + binWidth + (overlap << 1); // add twice the overlap as start is start-overlap, note: last bin can be out of bounds, see above
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// fill the binIndices array for this bin
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for (uint32_t i = 0; i < usedParticles; i++) {
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@@ -615,10 +615,6 @@ void handleSettingsSet(AsyncWebServerRequest *request, byte subPage)
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aOtaEnabled = request->hasArg(F("AO"));
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#endif
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otaSameSubnet = request->hasArg(F("SU"));
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} else if (otaLock) {
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// If OTA is locked and password is incorrect, return error immediately
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serveMessage(request, 401, F("Error"), F("Password incorrect"), 254);
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return;
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}
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}
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