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* Update fan entity docs - Limit allowed speed values to one of the constants SPEED_OFF, SPEED_LOW, SPEED_MEDIUM, SPEED_HIGH. - Add methods. - Clean up. * Update speed typing in turn on
3.3 KiB
3.3 KiB
title, sidebar_label
title | sidebar_label |
---|---|
Fan Entity | Fan |
A fan entity is a device that controls the different vectors of your fan such as speed, direction and oscillation. Derive entity platforms from 'homeassistant.components.fan.FanDevice'.
Properties
Properties should always only return information from memory and not do I/O (like network requests). Implement
update()
orasync_update()
to fetch data.
Name | Type | Default | Description |
---|---|---|---|
current_direction | str | None | Return the current direction of the fan |
is_on | boolean | None | Return true if the entity is on |
speed | str | None | Return the current speed. One of the values in speed_list. |
speed_list | list | None | Get the list of available speeds. The allowed values are "off", "low", "medium" and "high". Use the corresponding constants SPEED_OFF, SPEED_LOW, SPEED_MEDIUM, SPEED_HIGH. |
supported_features | int | 0 | Flag supported features |
Supported Features
Constant | Description |
---|---|
'SUPPORT_DIRECTION' | The fan supports changing the direction. |
'SUPPORT_SET_SPEED' | The fan supports setting the speed. |
'SUPPORT_OSCILLATE' | The fan supports oscillation. |
Methods
Set direction
Only implement this method if the flag SUPPORT_DIRECTION
is set.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def set_direction(self, direction: str) -> None:
"""Set the direction of the fan."""
async def async_set_direction(self, direction: str) -> None:
"""Set the direction of the fan."""
Set speed
Only implement this method if the flag SUPPORT_SET_SPEED
is set.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def set_speed(self, speed: str) -> None:
"""Set the speed of the fan."""
async def async_set_speed(self, speed: str) -> None:
"""Set the speed of the fan."""
Turn on
class FanEntity(ToggleEntity):
# Implement one of these methods.
def turn_on(self, speed: Optional[str] = None, **kwargs: Any) -> None:
"""Turn on the fan."""
async def async_turn_on(self, speed: Optional[str] = None, **kwargs: Any) -> None:
"""Turn on the fan."""
Turn off
class FanEntity(ToggleEntity):
# Implement one of these methods.
def turn_off(self, **kwargs: Any) -> None:
"""Turn the fan off."""
async def async_turn_off(self, **kwargs: Any) -> None:
"""Turn the fan off."""
Toggle
Optional. If not implemented will default to checking what method to call using the is_on property.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def toggle(self, **kwargs: Any) -> None:
"""Toggle the fan."""
async def async_toggle(self, **kwargs: Any) -> None:
"""Toggle the fan."""
Oscillate
Only implement this method if the flag SUPPORT_OSCILLATE
is set.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def oscillate(self, oscillating: bool) -> None:
"""Oscillate the fan."""
async def async_oscillate(self, oscillating: bool) -> None:
"""Oscillate the fan."""