This new version stops sending a `passedValidation` boolean property
upon completion and still throws an `EVALIDATION` error when validation
fails.
Such small chance allows us to get rid of lot of complexity related to
handling the `passedValidation` value in the application state.
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
`ImageWriterService` currently has two responsibilities. It contains
logic to start and manage a flash process, and provides an API to
interact with the current flash state.
To honour the single responsibility principle, we extract
`FlashStateModel` from `ImageWriterService`.
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
Currently, we subscribe to the store change events and manually update a
`.state` property in `ImageWriterService`. A much more elegant approach
is to provide a `.getFlashState()` function that fetches the flash state
directly from the store when needed.
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
We try our best to check that the images the user select are too big for
the selected drive as early as possible, but this probes to be
problematic with certain compressed formats, like bzip2, which doesn't
store any information about the uncompressed size, requiring a ~50s
intensive computation as a minimum to find it out.
For these kinds of formats, we don't perform an early check, but instead
gracefully handle the case where the drive doesn't have any more space.
This PR handles an `ENOSPC` error by displaying the alert orange ribbon,
and prompting the user to retry with a larger drive. This is a huge
improvement over the cryptic `EIO` error what was thrown before, and
over having Etcher freeze at a certain percentage point.
Change-Type: minor
Changelog-Entry: Display a nice alert ribbon if drive runs out of space.
See: https://github.com/resin-io/etcher/issues/571
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
There is a small flaw in the current state validation rules where a
speed that equals zero will be considered as if the speed was missing
giving that `!0 == true`.
Changelog-Entry: Fix state validation error when speed equals zero.
Change-Type: patch
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
This is a rather big PR that moves the flash results information to the
Redux store, which simplifies and improves a lot of things as throughly
described in the commits that introduced Redux.
Here's a summary of the changes:
- Add a `flashResults` property to the store.
- Validate the contents of `flashResults`, handling certain edge cases
that make the modal incoherent.
- Split `ImageWriterService.setFlashing()` to
`ImageWriterService.setFlashingFlag()` and
`ImageWriterService.unsetFlashingFlag()`.
- Require the flash results to be passed to
`ImageWriterService.unsetFlashingFlag()`.
- Stop resolving the flash results from `ImageWriterService.flash()`.
- Implement `ImageWriterService.getFlashResults()`.
- Make the `RESET_FLASH_STATE` action reset the flash results.
- Access the source checksum from the store in the "finish" page,
instead of requiring the controller to pass it as a state parameter.
- Implement `.wasLastFlashSuccessful()` function in the main controller
to replace the `.success` property.
- Completely remove the `.success` property in the main controller.
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
The commit 0f8136f, which enforced validation for the state object,
introduced a subtle bug where `Missing state eta` would be thrown if
`eta === 0`, since `!0` evaluates to `true`.
This would cause the flashing to stop right at the end (when eta is
zero).
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
So the property is consistent from what we get from `etcher-image-write`
and we don't have to unnecessarily rename ourselves to pass it to the
model.
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
Currently, we allow updating the flashing state independently on the
value of the `flashing` property.
In order to maintain the application state coherent, we deny updating
the flashing state if we're not currently flashing, which lets us safely
assume that the state will be in a reset state if we're not flashing.
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
Currently, we were taking care of resetting the flashing state manually
across several controllers. Now that data mutations live in a single
place, we trigger a flash state reset whenever the flashing flag is set
to false, which reliably handles every case and allows us to forget
about it.
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
Currently, Etcher's application state is stored among various models,
making it a bit hard to mentually visualise the application state at a
certain point of execution. This also means that some quirky bugs
appear, and we have to take non-elegant measures to mitigate them, for
example:
- The current drive selection might be invalid if the current available
drive list doesn't contain it anymore.
- The progress state might be modified while there is no flashing in
process.
- We have to rely on event emission to propagate the current state to
the application progress bar.
- The validity of a selected drive might depend on the currently
selected image.
While all these issues can be addressed with common programming
techniques, Redux introduces a new way of thinking about the application
state that make the above problems non-existent, or trivial to fix.
This PR creates a Redux store containing the logic used to mutate state
from:
- `SelectionStateModel`.
- `DrivesMode`.
- `ImageWriterService`.
We are also making extra effort to preserve the public APIs from the
models, which we will be simplifying in later commits.
There is still much to be done, but we're happy to be taking the first
steo towards a much cleaner architecture.
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
The concept of a drive scanner lends itself very well to the concept of
"reactive programming", since the "available drives" make perfect sense
as an "Observable".
For this reason, the module was re-implemented using RxJS, which greatly
simplifies things and erradicates certain edge cases we were protecting
ourselves from automatically.
Other changes made in this PR:
- `DriveScannerService` no longer requires `DrivesModel`. The
`DriveScannerService` is the one in charge of populating the model.
- `DriveScannerService.scan()` no longer returns an `EventEmitter`. The
service itself is now an `EventEmitter`.
- `DriveScannerService` now emits a `drives`, not a `scan` event.
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
Currently, `DriveScannerService` is in charge of both scanning the
available drives and maintaining the state of the currently detected
drives.
To honour the single responsibility principle, we split this service
into a `DrivesModel`, which is incharge of maintaining the state without
caring how they are detected, and `DriveScannerService`, which only
scans the available drives and modified `DrivesModel` accordingly.
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>
This refactoring will be useful on future changes, where there will be
a single application entry point that will execute the CLI or the GUI
version depending on the environment.
Signed-off-by: Juan Cruz Viotti <jviottidc@gmail.com>