Change-type: patch
Changelog-entry: Reject drives with null size (fixes pretty-bytes error)
Signed-off-by: Lorenzo Alberto Maria Ambrosi <lorenzoa@balena.io>
Move available-drives, flash-state and selection-state tests to gui
tests. These files only test gui code and make `make test-cli` fail.
Change-type: patch
Signed-off-by: Alexis Svinartchouk <alexis@resin.io>
- Replace onClick arrow functions in all components that use them for
efficiency reasons: 300-500% speed-up
- Sort by folders and ignore case for better UX
- Remove use of `rendition.Button` in files, leading to a 10-20%
performance increase when browsing files
- Proper sidebar width and spacing
- Recents and favorites are now filtered by existence async for a tiny
performance improvement
- Make Breadcrumbs and Icon pure components to stop frequent re-rendering
- Initial support for array constraints
- Use first constraint as initial path instead of homedir if a
constraint is set
- Use correct design height on modal, `calc(100vh - 20px)`
- Reset scroll position when browsing a new folder
- Fuse Bluebird `.map()` and `.reduce()` in
`files.getAllFilesMetadataAsync`.
- Use `localeCompare`'s own case-insensitive option instead of calling
`.toLowerCase()` twice on `n-2` files compared.
- Use 16px font sizes in sidebar and files to match design.
- Disable `$locationProvider.html5Mode.rewriteLinks`, which seemed to
take 50ms of the directory changing time.
- Leave file extension as-is in `files.getFileMetadataSync` and the
async counterpart for a very minor performance improvement.
Change-Type: patch
* feat(GUI): add convenience localstorage class
We add a class `Storage` and accompanying helper methods that makes
localStorage usage easier.
Change-Type: patch
Changelog-Entry: Add a convenience Storage class on top of localStorage.
* feat(GUI): add app to gui folder structure
We add a `lib/gui/app/` folder to help transition to Webpack usage.
Change-Type: patch
Changelog-Entry: Add `lib/gui/app` folder to ease into Webpack usage.
- Extend the `standard` ESLint configuration
- Remove ESLint rules that are defined in the `standard` configuration
- Get rid of semi-colons
See: https://github.com/resin-io/etcher/pull/1657
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This commit changes the whole codebase to adhere to all StandardJS
guidelines rules except semicolons, since the removal of semicolons
affect pretty much all lines, and the final diff is very hard to follow
(and to assess other more involved changes).
In a nutshell:
- When using `function`, we now require a space before the opening
parenthesis
- If a line with operators is broken into multiple lines, the operator
should now go after the line break
- Unnecessary padding lines are now forbidden
There were also some minor things that the `standard` CLI caught that I
updated here.
See: https://standardjs.com
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This is part of the process of implementing support for a configuration
file. We previously decoupled the Redux store from localStorage by
moving the logic that actually persists the data to localStorage to a
local-settings.js file, however the localStorage API is synchronous, so
it follows that at the moment, all functions that interact with are also
synchronous.
Moving to storing the settings to a file means turning all these
functions to promises, which we do in this commit, in order to not mix
the addition of the configuration file feature with the huge amount of
refactoring it requires.
See: https://github.com/resin-io/etcher/issues/1356
Change-Type: patch
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
Now that the Redux store is no longer front-end dependent, we can move
most of the models to lib/shared. Currently, lib/shared is a mess, and
contains all sorts of functionality, however moving things out of the
GUI is the first step. Once we have everything decoupled, we can
organise all the code we have there.
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
After https://github.com/resin-io/etcher/pull/1569, the redux store can
run outside of a browser context. This commit moves it to `lib/shared`,
where we will likely move all the other models as well. As an extra, I
renamed `Store` to `store`, since there was no reason for that variable
to be capitalized.
Change-Type: patch
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
We're currently persisting the user settings in localSettings by using a
redux plugin called redux-localstorage. As a way to decouple the redux
store from a technology that is browser specific, this commit makes the
following changes:
- Create local-settings.js, which is concerned with managing settings in
a persisting location
- Decouple the redux store from the persisting storage method
- Extend the settings model to persist settings, cache reads, etc
Change-Type: patch
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
This commit is the first on a series of commit to incrementally
implement support for configuration files (so we avoid a huge PR like we
have at the moment).
Once of the first things we can do is replace the `SET_SETTING` redux
action with an atomic `SET_SETTINGS` action that sets all the settings
for the application at once.
The purpose of this change is that later the `SET_SETTINGS` action can
be modified to stringify all the settings and store them in a
configuration file, without having to deal with merges, conflicts, etc
(since the client application if forced to resolve those problems before
calling the `SET_SETTINGS` action.)
The behaviour of the code remains almost the same, with the exception
that the user can now set settings that we don't know about, so the user
can switch between Etcher versions without getting weird errors if one
of the configuration keys he has doesn't exist in the other version.
See: https://github.com/resin-io/etcher/pull/1382
Change-Type: patch
Signed-off-by: Juan Cruz Viotti <jv@jviotti.com>
We limit the Store state flashing percentage to be within 0-100,
throwing errors otherwise. Comes with tests.
Changelog-Type: Bound flash progress percentage within 0-100 range.
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
We remove the usage of Angular from 'FlashStateModel' and its usage
throughout the project comes under the new 'flashState' moniker.
Depends: https://github.com/resin-io/etcher/pull/1261
`image-stream` returns image objects that look like this:
```js
{
stream: <readable stream>,
transform: <transform stream>,
size: {
original: <number>,
final: {
value: <number>,
estimation: <boolean>
}
},
...
}
```
While the GUI handles image objects that look like this:
```sh
{
path: <string>,
size: <number>,
...
}
```
It looks like we should share a common structure between both, so we can
use `image-stream` images in `drive-constraints`, for example.
Turns out that we actually transform `image-stream` image objects to GUI
image objects when the user selects an image using the image selector
dialog, which is another indicator that we should normalise this
situation.
As a solution, this commit does the following:
- Add `path` to `image-stream` image object
- Reuse `image-stream` image objects in the GUI, given they are a
superset of GUI image objects
See: https://github.com/resin-io/etcher/pull/1223#discussion_r108165110
Fixes: https://github.com/resin-io/etcher/issues/1232
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
* chore: get the CI tests working again
* an updated eslint-plugin-lodash was creating extra linter errors where we
were using built-in String methods instead of the lodash equivalents
* an updated codespell package now installs with a different executable-name
(no .py extension), and now supports multiple dictionaries
* while I was at it I replaced the messy double-quoting-string logic with the
command-join module
Changelog-type: patch
* chore: downgrade codespell to 1.9.2 because the latest version has issues running on Windows
(we'll hopefully be able to revert this commit when codespell works again properly!)
There are a lot of new rules since the last time I revised the ESLint
rules documentation.
I've updated the main `.eslintrc.yml` to include some newer additions,
plus I added another ESLint configuration file inside `tests`, so we can
add some stricted rules to the production code while relaxing them for
the test suite (due to the fact that Mocha is not very ES6 friendly and
Angular tests require a bit of dark magic to setup).
This is a summary of the most important changes:
- Disallow "magic numbers"
These should now be extracted to constants, which forces us to think of
a good name for them, and thus make the code more self-documenting (I
had to Google up the meaning of some existing magic numbers, so I guess
this will be great for readability purposes).
- Require consistent `return` statements
Some functions relied on JavaScript relaxed casting mechanism to work,
which now have explicit return values. This flag also helped me detect
some promises that were not being returned, and therefore risked not
being caught by the exception handlers in case of errors.
- Disallow redefining function arguments
Immutability makes functions easier to reason about.
- Enforce JavaScript string templates instead of string concatenation
We were heavily mixing boths across the codebase.
There are some extra rules that I tweaked, however most of codebase
changes in this commit are related to the rules mentioned above.
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
Currently Etcher will auto-select a system drive if its the only
available one when the "unsafe mode" is enabled, which doesn't feel
right.
Change-Type: patch
Changelog-Entry: Don't auto select system drives in unsafe mode.
See: https://github.com/resin-io/etcher/pull/1061
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>
Currently Etcher will allow you to flash an image to the same drive that
contains the image. As a way to protect against that case we introduce
the concept of a "source drive", which means a drive that contains the
source image.
This commit adds the following logic around this new concept:
- Don't auto-select a source drive
- De-select an already selected drive if an image inside it is selected
- Disable the drive in the drive selector modal
- Add a "Source Drive" badge to the drive in the drive selector modal
Fixes: https://github.com/resin-io/etcher/issues/830
Change-Type: minor
Changelog-Entry: Prevent flashing the drive where the source image is located.
Signed-off-by: Juan Cruz Viotti <jviotti@openmailbox.org>