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layout | title | description | date | sidebar | comments | sharing | footer | logo | ha_category | ha_release |
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page | FFmpeg Binary Sensor | Instructions how to integrate a varius ffmpeg based binary sensor | 2016-08-25 08:00 | true | false | true | true | ffmpeg.png | Binary Sensor | 0.27 |
The ffmpeg
platform allows you to use every video or audio feed with FFmpeg as varius sensors in Home Assistant. Avilable are: noise, motion. If ffmpeg process is brocken, sensor going to unavilable. It exists a service to restart a instance with binary_sensor.ffmpeg_restart.
You need a ffmpeg binary in your system path. On debain 8 you can install it from backports. If you want HW support on raspberry you need self build from source. Windows binary are avilable on ffmpeg homepage.
{% linkable_title Noise %}
To enable your FFmpeg with noise detection in your installation, add the following to your configuration.yaml
file:
# Example configuration.yaml entry
camera:
- platform: ffmpeg
tool: noise
input: FFMPEG_SUPPORTED_INPUT
name: FFmpeg Noise
ffmpeg_bin: /usr/bin/ffmpeg
peak: -30
duration: 1
reset: 20
Configuration variables:
- input (Required): A ffmpeg compatible input file, stream or feed.
- tool (Required): is fix set to 'noise'.
- name (Optional): This parameter allows you to override the name of your camera.
- ffmpeg_bin (Optional): Default 'ffmpeg'.
- peak (Optional): Default -30. A peak of dB to detect it as noise. 0 is very loud and -100 is low.
- duration (Optional): Default 1 seconds. How long need the noise over the peak to trigger the state.
- reset (Optional): Default 20 seconds. The time to reset the state after none new noise is over the peak.
- extra_arguments (Optional): Extra option they will pass to ffmpeg. i.e. audio frequence filtering.
- output (Optional): Allow you to send the audio output of this sensor to a icecast server or other ffmpeg supported output. i.e. to stream with sonos after state is trigger.
For playing with values:
ffmpeg -i YOUR_INPUT -vn -filter:a silencedetect=n=-30dB:d=1 -f null -
{% linkable_title Motion %}
FFmpeg don't have a motion detection filter so it use a scene filter to detect a new scene/motion. In fact you can set how big a object or size of image they need change to detect a motion. The option 'changes' is the percent value of change between frames. You can add a denoice filter to video if you want a realy small value for 'changes'.
To enable your FFmpeg with motion detection in your installation, add the following to your configuration.yaml
file:
# Example configuration.yaml entry
camera:
- platform: ffmpeg
tool: motion
input: FFMPEG_SUPPORTED_INPUT
name: FFmpeg Motion
ffmpeg_bin: /usr/bin/ffmpeg
changes: 10
reset: 20
# group feature / default not in use
repeat: 0
repeat_time: 0
Configuration variables:
- input (Required): A ffmpeg compatible input file, stream or feed.
- tool (Required): is fix set to 'motion'.
- name (Optional): This parameter allows you to override the name of your camera.
- ffmpeg_bin (Optional): Default 'ffmpeg'.
- changes (Optional): Default 10 percent. A lower value is more sensitive. I use 4 / 3.5 on my cameras. It describe how mutch of two frames need to change to detect it as motion. See on descripton.
- reset (Optional): Default 20 seconds. The time to reset the state after none new motion is detect.
- repeat (Optional): Default 0 repeats (deactivate). How many motion need to detect in repeat_time to trigger a motion.
- repeat_time (Optional): Default 0 seconds (deactivate). The time to repeats befor it trigger a motion.
- extra_arguments (Optional): Extra option they will pass to ffmpeg. i.e. video denoise filtering.
For playing with values (changes/100 is the scene value on ffmpeg):
ffmpeg -i YOUR_INPUT -an -filter:v select=gt(scene\,0.1) -f framemd5 -