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3542 lines
121 KiB
Markdown
3542 lines
121 KiB
Markdown
---
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title: Template
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description: Instructions on how to integrate Template Sensors into Home Assistant.
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ha_category:
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- Alarm Control Panel
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- Binary sensor
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- Button
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- Cover
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- Fan
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- Helper
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- Image
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- Light
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- Lock
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- Number
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- Select
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- Sensor
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- Switch
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- Vacuum
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- Weather
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ha_release: 0.12
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ha_iot_class: Local Push
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ha_quality_scale: internal
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ha_codeowners:
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- '@Petro31'
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- '@home-assistant/core'
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ha_domain: template
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ha_platforms:
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- alarm_control_panel
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- binary_sensor
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- button
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- cover
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- fan
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- image
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- light
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- lock
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- number
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- select
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- sensor
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- switch
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- vacuum
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- weather
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ha_integration_type: helper
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ha_config_flow: true
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related:
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- docs: /docs/configuration/
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title: Configuration file
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- docs: /docs/blueprint/
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title: About blueprints
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---
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The `template` integration allows creating entities which derive their values from other data. This is done by specifying [templates](/docs/configuration/templating/) for properties of an entity, like the name or the state.
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There is currently support for the following device types within Home Assistant:
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- [Alarm control panel](#alarm-control-panel)
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- [Binary sensor](#binary-sensor)
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- [Button](#button)
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- [Cover](#cover)
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- [Fan](#fan)
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- [Image](#image)
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- [Light](#light)
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- [Lock](#lock)
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- [Number](#number)
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- [Select](#select)
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- [Sensor](#sensor)
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- [Switch](#switch)
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- [Vacuum](#vacuum)
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- [Weather](#weather)
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{% include integrations/config_flow.md %}
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{% important %}
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To be able to add **{% my helpers title="Helpers" %}** via the user interface, you should have `default_config:` in your {% term "`configuration.yaml`" %}. It should already be there by default unless you removed it.
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{% endimportant %}
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{% note %}
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Configuration using our user interface provides a more limited subset of options, making this integration more accessible while covering most use cases.
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If you need more specific features for your use case, the manual [YAML-configuration section](#yaml-configuration) of this integration might provide them.
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{% endnote %}
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## YAML configuration
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Entities are defined in your YAML configuration files under the `template:` key. You can define multiple configuration blocks as a list. Each block defines sensor/binary sensor/number/select entities and can contain optional update triggers.
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### State-based template entities
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Template entities will by default update as soon as any of the referenced data in the template updates.
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For example, you can have a template that takes the averages of two sensors. Home Assistant will update your template sensor as soon as either source sensor updates.
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{% raw %}
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```yaml
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template:
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- sensor:
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- name: "Average temperature"
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unit_of_measurement: "°C"
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state: >
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{% set bedroom = states('sensor.bedroom_temperature') | float %}
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{% set kitchen = states('sensor.kitchen_temperature') | float %}
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{{ ((bedroom + kitchen) / 2) | round(1, default=0) }}
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```
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{% endraw %}
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### Trigger-based template binary sensors, images, lights, numbers, selects, sensors, switches, and weathers
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If you want more control over when an entity updates, you can define triggers. Triggers follow the same format and work exactly the same as [triggers in automations][trigger-doc]. This feature is a great way to create entities based on webhook data ([example](#trigger-based-sensor-and-binary-sensor-storing-webhook-information)), or update entities based on a schedule.
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Whenever a trigger fires, all related entities will re-render and it will have access to [the trigger data](/docs/automation/templating/) in the templates.
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Trigger-based entities do not automatically update when states referenced in the templates change. This functionality can be added back by defining a [state trigger](/docs/automation/trigger/#state-trigger) for each entity that you want to trigger updates.
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The state, including attributes, of trigger-based sensors and binary sensors is restored when Home Assistant is restarted. The state of other trigger-based template entities is not restored.
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{% note %}
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Buttons do not support using `trigger` or `action` options.
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{% endnote %}
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{% raw %}
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```yaml
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# Example configuration entry
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template:
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- triggers:
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- trigger: time_pattern
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# This will update every night
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hours: 0
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minutes: 0
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sensor:
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# Keep track how many days have past since a date
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- name: "Not smoking"
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state: '{{ ( ( as_timestamp(now()) - as_timestamp(strptime("06.07.2018", "%d.%m.%Y")) ) / 86400 ) | round(default=0) }}'
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unit_of_measurement: "Days"
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```
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{% endraw %}
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### Configuration reference
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{% configuration %}
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actions:
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description: Define actions to be executed when the trigger fires (for trigger-based entities only). Optional. Variables set by the action script are available when evaluating entity templates. This can be used to interact with anything using actions, in particular actions with [response data](/docs/scripts/perform-actions#use-templates-to-handle-response-data). [See action documentation](/docs/automation/action).
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required: false
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type: list
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conditions:
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description: Define conditions that have to be met after a trigger fires and before any actions are executed or sensor updates are performed (for trigger-based entities only). Optional. [See condition documentation](/docs/automation/condition).
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required: false
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type: list
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triggers:
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description: Define one or multiple automation triggers to update the entities. Optional. If omitted will update based on referenced entities. [See trigger documentation](/docs/automation/trigger).
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required: false
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type: list
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unique_id:
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description: The unique ID for this config block. This will be prefixed to all unique IDs of all entities in this block.
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required: false
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type: string
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variables:
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description: Key-value pairs of variable definitions which can be referenced and used in the templates below (for trigger-based entities only). Mostly used by blueprints. With State-based template entities, variables are only resolved when the configuration is loaded or reloaded. Trigger based template entities resolve variables between triggers and actions.
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required: false
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type: map
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keys:
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"variable_name: value":
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description: The variable name and corresponding value.
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required: true
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type: string
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{% endconfiguration %}
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## Common Device Configuration Options
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Each entity platform has its own set of configuration options, but there are some common options that can be used across all entity platforms.
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{% raw %}
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```yaml
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# Example configuration.yaml entry
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template:
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binary_sensor:
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# Common configuration options
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- unique_id: my_unique_sensor_id
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availability: "{{ 'sensor.watts' | has_value }}"
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icon: "{{ 'mdi:flash-alert' if states('sensor.watts') | float > 100 else 'mdi:flash' }}"
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name: "{{ states('sensor.watts') }} Alert"
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# Entity specific configuration options
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state: "{{ states('sensor.watts') | float > 100}}"
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device_class: problem
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```
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{% endraw %}
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{% configuration %}
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availability:
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description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison is not case sensitive; `"TrUe"` and `"yEs"` are allowed.
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required: false
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type: template
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default: true
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icon:
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description: Defines a template for the icon of the entity.
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required: false
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type: template
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picture:
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description: Defines a template for the entity picture of the sensor.
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required: false
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type: template
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name:
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description: Defines a template to get the name of the entity.
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required: false
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type: template
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unique_id:
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description: An ID that uniquely identifies this entity. Will be combined with the unique ID of the configuration block if available. This allows changing the `name`, `icon` and `entity_id` from the web interface.
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required: false
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type: string
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{% endconfiguration %}
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## Alarm Control Panel
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The template alarm control panel platform allows you to create a alarm control panels with templates to define the state and scripts to define each actions.
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Alarm control panel entities can be created from the frontend in the Helpers section or via YAML. Alarm control panel entities do not support trigger-based configurations.
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{% raw %}
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```yaml
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# Example state-based configuration.yaml entry
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template:
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- alarm_control_panel:
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- name: "Alarm Control Panel 1"
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state: "{{ states('input_select.panel_1_state') }}"
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arm_away:
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action: script.arm_panel_away
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arm_home:
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action: script.arm_panel_home
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disarm:
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action: script.disarm_panel
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```
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```yaml
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# Example trigger-based configuration.yaml entry
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template:
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- triggers:
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- trigger: state
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entity_id: input_select.panel_1_state
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alarm_control_panel:
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- name: "Alarm Control Panel 1"
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state: "{{ states('input_select.panel_1_state') }}"
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arm_away:
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action: script.arm_panel_away
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arm_home:
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action: script.arm_panel_home
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disarm:
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action: script.disarm_panel
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```
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{% endraw %}
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{% configuration %}
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alarm_control_panel:
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description: List of alarm control panels
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required: true
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type: map
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keys:
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arm_away:
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description: Defines an action to run when the alarm is armed to away mode.
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required: false
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type: action
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arm_custom_bypass:
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description: Defines an action to run when the alarm is armed to custom bypass mode.
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required: false
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type: action
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arm_home:
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description: Defines an action to run when the alarm is armed to home mode.
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required: false
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type: action
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arm_night:
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description: Defines an action to run when the alarm is armed to night mode.
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required: false
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type: action
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arm_vacation:
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description: Defines an action to run when the alarm is armed to vacation mode.
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required: false
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type: action
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code_arm_required:
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description: If true, the code is required to arm the alarm.
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required: false
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type: boolean
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default: true
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code_format:
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description: One of `number`, `text` or `no_code`. Format for the code used to arm/disarm the alarm.
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required: false
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type: string
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default: number
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disarm:
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description: Defines an action to run when the alarm is disarmed.
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required: false
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type: action
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state:
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description: "Defines a template to set the state of the alarm panel. Only the states `armed_away`, `armed_home`, `armed_night`, `armed_vacation`, `arming`, `disarmed`, `pending`, `triggered` and `unavailable` are used."
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required: false
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type: template
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trigger:
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description: Defines an action to run when the alarm is triggered.
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required: false
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type: action
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{% endconfiguration %}
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## Binary Sensor
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The template binary sensor platform allows you to create binary sensors with templates to define the state and attributes.
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Binary sensor entities can be created from the frontend in the Helpers section or via YAML.
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{% raw %}
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```yaml
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# Example state-based configuration.yaml entry
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template:
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- binary_sensor:
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- name: Sun Up
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state: >
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{{ is_state("sun.sun", "above_horizon") }}
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```
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```yaml
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# Example trigger-based configuration.yaml entry
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template:
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- triggers:
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- trigger: state
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entity_id: sun.sun
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binary_sensor:
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- name: Sun Up
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state: >
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{{ is_state("sun.sun", "above_horizon") }}
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```
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{% endraw %}
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{% configuration %}
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binary_sensor:
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description: List of binary sensors
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required: true
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type: list
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keys:
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attributes:
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description: Defines templates for attributes of the entity.
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required: false
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type: map
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keys:
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"attribute: template":
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description: The attribute and corresponding template.
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required: true
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type: template
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auto_off:
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description: "**Requires a trigger.** After how much time the entity should turn off after it rendered 'on'."
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required: false
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type: time
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delay_off:
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description: The amount of time the template state must be ***not met*** before this sensor will switch to `off`. This can also be a template.
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required: false
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type: time
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delay_on:
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description: The amount of time (e.g. `0:00:05`) the template state must be ***met*** before this sensor will switch to `on`. This can also be a template.
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required: false
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type: time
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device_class:
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description: Sets the class of the device, changing the device state and icon that is displayed on the UI (see below). It does not set the `unit_of_measurement`.
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required: false
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type: device_class
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default: None
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state:
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description: The sensor is `on` if the template evaluates as `True`, `yes`, `on`, `enable` or a positive number. Any other value will render it as `off`. The actual appearance in the frontend (`Open`/`Closed`, `Detected`/`Clear` etc) depends on the sensor's device_class value
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required: true
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type: template
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{% endconfiguration %}
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### State based binary sensor - Washing Machine Running
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This example creates a washing machine "load running" sensor by monitoring an
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energy meter connected to the washer. During the washer's operation, the energy meter will fluctuate wildly, hitting zero frequently even before the load is finished. By utilizing `delay_off`, we can have this sensor only turn off if there has been no washer activity for 5 minutes.
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{% raw %}
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```yaml
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# Example configuration.yaml entry
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# Determine when the washing machine has a load running.
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template:
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- binary_sensor:
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- name: "Washing Machine"
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delay_off:
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minutes: 5
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state: >
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{{ states('sensor.washing_machine_power')|float > 0 }}
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```
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{% endraw %}
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### State based binary sensor - Is Anyone Home
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This example is determining if anyone is home based on the combination of device tracking and motion sensors. It's extremely useful if you have kids/baby sitter/grand parents who might still be in your house that aren't represented by a trackable device in Home Assistant. This is providing a composite of Wi-Fi based device tracking and Z-Wave multisensor presence sensors.
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{% raw %}
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```yaml
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# Example configuration.yaml entry
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template:
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- binary_sensor:
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- name: People home
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state: >
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{{ is_state('device_tracker.sean', 'home')
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or is_state('device_tracker.susan', 'home')
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or is_state('binary_sensor.office_124', 'on')
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or is_state('binary_sensor.hallway_134', 'on')
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or is_state('binary_sensor.living_room_139', 'on')
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or is_state('binary_sensor.porch_ms6_1_129', 'on')
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or is_state('binary_sensor.family_room_144', 'on') }}
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```
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{% endraw %}
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### State based binary sensor - device tracker sensor with latitude and longitude attributes
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This example shows how to combine a non-GPS (e.g., NMAP) and GPS device tracker while still including latitude and longitude attributes
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{% raw %}
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```yaml
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# Example configuration.yaml entry
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template:
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- binary_sensor:
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- name: My Device
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state: >
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{{ is_state('device_tracker.my_device_nmap', 'home') or is_state('device_tracker.my_device_gps', 'home') }}
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device_class: "presence"
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attributes:
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latitude: >
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{% if is_state('device_tracker.my_device_nmap', 'home') %}
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{{ state_attr('zone.home', 'latitude') }}
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{% else %}
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{{ state_attr('device_tracker.my_device_gps', 'latitude') }}
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{% endif %}
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longitude: >
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{% if is_state('device_tracker.my_device_nmap', 'home') %}
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{{ state_attr('zone.home', 'longitude') }}
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{% else %}
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{{ state_attr('device_tracker.my_device_gps', 'longitude') }}
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{% endif %}
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```
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{% endraw %}
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### State based binary sensor - Change the icon when a state changes
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This example demonstrates how to use template to change the icon as its state changes. This icon is referencing its own state.
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{% raw %}
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```yaml
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# Example configuration.yaml entry
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template:
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- binary_sensor:
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- name: Sun Up
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state: >
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{{ is_state("sun.sun", "above_horizon") }}
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icon: >
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{% if is_state("binary_sensor.sun_up", "on") %}
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mdi:weather-sunset-up
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{% else %}
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mdi:weather-sunset-down
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{% endif %}
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```
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{% endraw %}
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### Trigger based binary sensor - Change state and icon when a custom event is received
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A more advanced use case could be to set the icon based on the sensor's own state like above, but when triggered by an event. This example demonstrates a binary sensor that turns on momentarily, such as when a doorbell button is pressed.
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The binary sensor turns on and sets the matching icon when the appropriate event is received. After 5 seconds, the binary sensor turns off automatically. To ensure the icon gets updated, there must be a trigger for when the state changes to off.
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{% raw %}
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```yaml
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# Example configuration.yaml entry
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template:
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- triggers:
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- trigger: event
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event_type: YOUR_EVENT
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- trigger: state
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entity_id: binary_sensor.doorbell_rang
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to: "off"
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binary_sensor:
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name: doorbell_rang
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icon: "{{ (trigger.platform == 'event') | iif('mdi:bell-ring-outline', 'mdi:bell-outline') }}"
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state: "{{ trigger.platform == 'event' }}"
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auto_off:
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seconds: 5
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```
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{% endraw %}
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## Button
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|
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The template button platform allows you to create button entities with scripts to define each action.
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|
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Button entities can be created from the frontend in the Helpers section or via YAML.
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{% raw %}
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```yaml
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# Example configuration.yaml entry
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template:
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- button:
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- name: Fast Forward
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press:
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action: remote.send_command
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target:
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entity_id: remote.living_room
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data:
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command: fast_forward
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```
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|
|
{% endraw %}
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{% configuration %}
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button:
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description: List of buttons
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required: true
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type: map
|
|
keys:
|
|
press:
|
|
description: Defines actions to run to press the button.
|
|
required: true
|
|
type: action
|
|
{% endconfiguration %}
|
|
|
|
## Cover
|
|
|
|
The template cover platform allows you to create covers with templates to define the state and scripts to define each action.
|
|
|
|
Cover entities can only be created from YAML.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
template:
|
|
- cover:
|
|
- name: Garage Door
|
|
state: "{{ states('sensor.garage_door')|float > 0 }}"
|
|
device_class: garage
|
|
open_cover:
|
|
action: script.open_garage_door
|
|
close_cover:
|
|
action: script.close_garage_door
|
|
stop_cover:
|
|
action: script.stop_garage_door
|
|
```
|
|
|
|
```yaml
|
|
# Example trigger-based configuration.yaml entry
|
|
template:
|
|
- triggers:
|
|
- trigger: state
|
|
entity_id: sensor.garage_door
|
|
cover:
|
|
- name: Garage Door
|
|
state: "{{ trigger.to_state.state|float(0) > 0 }}"
|
|
device_class: garage
|
|
open_cover:
|
|
action: script.open_garage_door
|
|
close_cover:
|
|
action: script.close_garage_door
|
|
stop_cover:
|
|
action: script.stop_garage_door
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
cover:
|
|
description: Characteristics of a cover
|
|
type: map
|
|
keys:
|
|
close_cover:
|
|
description: Defines an action to close the cover.
|
|
required: inclusive
|
|
type: action
|
|
device_class:
|
|
description: Sets the [class of the device](/integrations/cover/), changing the device state and icon that is displayed on the frontend.
|
|
required: false
|
|
type: string
|
|
open_cover:
|
|
description: Defines an action to open the cover. If `open_cover` is specified, `close_cover` must also be specified. At least one of `open_cover` and `set_cover_position` must be specified.
|
|
required: inclusive
|
|
type: action
|
|
optimistic:
|
|
description: Force cover position to use [optimistic mode](#cover-optimistic-mode).
|
|
required: false
|
|
type: boolean
|
|
default: false
|
|
position:
|
|
description: Defines a template to get the position of the cover. Legal values are numbers between `0` (closed) and `100` (open). If the template produces a `None` value the current position will be set to `unknown`.
|
|
required: false
|
|
type: template
|
|
set_cover_position:
|
|
description: Defines an action to set to a cover position (between `0` and `100`). The variable `position` will contain the entity's set position.
|
|
required: false
|
|
type: action
|
|
set_cover_tilt_position:
|
|
description: Defines an action to set the tilt of a cover (between `0` and `100`). The variable `tilt` will contain the entity's set tilt position.
|
|
required: false
|
|
type: action
|
|
state:
|
|
description: Defines a template to get the state of the cover. Valid output values from the template are `open`, `opening`, `closing` and `closed` which are directly mapped to the corresponding states. In addition, `true` is valid as a synonym to `open` and `false` as a synonym to `closed`. If [both a `state` and a `position` template](#combining-state-and-position-templates) are specified, only `opening` and `closing` are set from the `state` template. If the template produces a `None` value the state will be set to `unknown`.
|
|
required: false
|
|
type: template
|
|
stop_cover:
|
|
description: Defines an action to stop the cover.
|
|
required: false
|
|
type: action
|
|
tilt:
|
|
description: Defines a template to get the tilt state of the cover. Legal values are numbers between `0` (closed) and `100` (open). If the template produces a `None` value, the current tilt state will be set to `unknown`.
|
|
required: false
|
|
type: template
|
|
tilt_optimistic:
|
|
description: Force cover tilt position to use [optimistic mode](#cover-optimistic-mode).
|
|
required: false
|
|
type: boolean
|
|
default: false
|
|
|
|
{% endconfiguration %}
|
|
|
|
### Cover Optimistic Mode
|
|
|
|
In optimistic mode, the cover position state is maintained internally. This mode is automatically enabled if neither `state` or `position` are specified. Note that this is unlikely to be very reliable without some feedback mechanism, since there is otherwise no way to know if the cover is moving properly. The cover can be forced into optimistic mode by using the `optimistic` attribute. There is an equivalent mode for `tilt_position` that is enabled when `tilt` is not specified or when the `tilt_optimistic` attribute is used.
|
|
|
|
### Combining `state` and `position` templates
|
|
|
|
If both a `state` and a `position` are specified only `opening` and `closing` states are set directly from the `state`, the `open` and `closed` states will instead be derived from the cover position.
|
|
|
|
| value_template output | result |
|
|
| --------------------- | ------------------------------------ |
|
|
| open | state defined by `position_template` |
|
|
| closed | state defined by `position_template` |
|
|
| true | state defined by `position_template` |
|
|
| false | state defined by `position_template` |
|
|
| opening | state set to `opening` |
|
|
| closing | state set to `closing` |
|
|
| <any other output> | No change of state or position |
|
|
|
|
### State based cover - Garage Door
|
|
|
|
This example converts a garage door with a controllable switch and position sensor into a cover. The condition check is optional, but suggested if you use the same switch to open and close the garage.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- cover:
|
|
- name: Garage Door
|
|
device_class: garage
|
|
position: "{{ states('sensor.garage_door') }}"
|
|
open_cover:
|
|
- condition: state
|
|
entity_id: sensor.garage_door
|
|
state: "off"
|
|
- action: switch.turn_on
|
|
target:
|
|
entity_id: switch.garage_door
|
|
close_cover:
|
|
- condition: state
|
|
entity_id: sensor.garage_door
|
|
state: "on"
|
|
- action: switch.turn_off
|
|
target:
|
|
entity_id: switch.garage_door
|
|
stop_cover:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.garage_door
|
|
icon: >-
|
|
{% if states('sensor.garage_door')|float > 0 %}
|
|
mdi:garage-open
|
|
{% else %}
|
|
mdi:garage
|
|
{% endif %}
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based cover - Optimistic Garage Door with Momentary Switch
|
|
|
|
This example converts a garage door with a momentary switch.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- cover:
|
|
- name: Garage Door
|
|
device_class: garage
|
|
open_cover:
|
|
- action: switch.turn_on
|
|
target:
|
|
entity_id: switch.garage_door
|
|
close_cover:
|
|
- action: switch.turn_on
|
|
target:
|
|
entity_id: switch.garage_door
|
|
stop_cover:
|
|
- action: switch.turn_on
|
|
target:
|
|
entity_id: switch.garage_door
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Fan
|
|
|
|
The template fan platform allows you to create fans with templates to define the state and scripts to define each action.
|
|
|
|
Fan entities can only be created from YAML. Fan entities do not support trigger-based configurations.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
template:
|
|
- fan:
|
|
- name: "Bedroom fan"
|
|
state: "{{ states('input_boolean.state') }}"
|
|
percentage: "{{ states('input_number.percentage') }}"
|
|
preset_mode: "{{ states('input_select.preset_mode') }}"
|
|
oscillating: "{{ states('input_select.osc') }}"
|
|
direction: "{{ states('input_select.direction') }}"
|
|
turn_on:
|
|
action: script.fan_on
|
|
turn_off:
|
|
action: script.fan_off
|
|
set_percentage:
|
|
action: script.fans_set_speed
|
|
data:
|
|
percentage: "{{ percentage }}"
|
|
set_preset_mode:
|
|
action: script.fans_set_preset_mode
|
|
data:
|
|
preset_mode: "{{ preset_mode }}"
|
|
set_oscillating:
|
|
action: script.fan_oscillating
|
|
data:
|
|
oscillating: "{{ oscillating }}"
|
|
set_direction:
|
|
action: script.fan_direction
|
|
data:
|
|
direction: "{{ direction }}"
|
|
speed_count: 6
|
|
preset_modes:
|
|
- 'auto'
|
|
- 'smart'
|
|
- 'whoosh'
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
fan:
|
|
description: List of fans
|
|
required: true
|
|
type: map
|
|
keys:
|
|
oscillating:
|
|
description: "Defines a template to get the osc state of the fan. Valid values: `true`, `false`."
|
|
required: false
|
|
type: template
|
|
direction:
|
|
description: "Defines a template to get the direction of the fan. Valid values: `forward`, `reverse`."
|
|
required: false
|
|
type: template
|
|
percentage:
|
|
description: Defines a template to get the speed percentage of the fan.
|
|
required: false
|
|
type: template
|
|
preset_mode:
|
|
description: Defines a template to get the preset mode of the fan.
|
|
required: false
|
|
type: template
|
|
preset_modes:
|
|
description: List of preset modes the fan is capable of. This is an arbitrary list of strings and must not contain any speeds.
|
|
required: false
|
|
type: [string, list]
|
|
default: []
|
|
set_percentage:
|
|
description: Defines an action to run when the fan is given a speed percentage command.
|
|
required: false
|
|
type: action
|
|
set_preset_mode:
|
|
description: Defines an action to run when the fan is given a preset command.
|
|
required: false
|
|
type: action
|
|
set_oscillating:
|
|
description: Defines an action to run when the fan is given an oscillation state command.
|
|
required: false
|
|
type: action
|
|
set_direction:
|
|
description: Defines an action to run when the fan is given a direction command.
|
|
required: false
|
|
type: action
|
|
speed_count:
|
|
description: The number of speeds the fan supports. Used to calculate the percentage step for the `fan.increase_speed` and `fan.decrease_speed` actions.
|
|
required: false
|
|
type: integer
|
|
default: 100
|
|
state:
|
|
description: "Defines a template to get the state of the fan. Valid values: `on`, `off`."
|
|
required: true
|
|
type: template
|
|
turn_on:
|
|
description: Defines an action to run when the fan is turned on.
|
|
required: true
|
|
type: action
|
|
turn_off:
|
|
description: Defines an action to run when the fan is turned off.
|
|
required: true
|
|
type: action
|
|
|
|
{% endconfiguration %}
|
|
|
|
### Converting from speeds to percentage
|
|
|
|
When converting a fan with 3 speeds from the old fan entity model, the following percentages can be used:
|
|
|
|
0 - `off`
|
|
33 - `low`
|
|
66 - `medium`
|
|
100 - `high`
|
|
|
|
### State based fan - Helper fan
|
|
|
|
This example uses an input_boolean and an input_number to mimic a fan, and the example shows multiple actions for `set_percentage`.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- fan:
|
|
- name: "Helper Fan"
|
|
state: "{{ states('input_boolean.state') }}"
|
|
turn_on:
|
|
- action: input_boolean.turn_on
|
|
target:
|
|
entity_id: input_boolean.state
|
|
turn_off:
|
|
- action: input_boolean.turn_off
|
|
target:
|
|
entity_id: input_boolean.state
|
|
speed_count: 6
|
|
percentage: >
|
|
{{ states('input_number.percentage') if is_state('input_boolean.state', 'on') else 0 }}
|
|
set_percentage:
|
|
- action: input_boolean.turn_{{ 'on' if percentage > 0 else 'off' }}
|
|
target:
|
|
entity_id: input_boolean.state
|
|
- action: input_number.set_value
|
|
target:
|
|
entity_id: input_number.percentage
|
|
data:
|
|
value: "{{ percentage }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based fan - Fan with preset modes
|
|
|
|
This example uses an existing fan with only a percentage. It extends the percentage value into useable preset modes without a helper entity.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- fan:
|
|
- name: "Preset Mode Fan Example"
|
|
state: "{{ states('fan.percentage_fan') }}"
|
|
turn_on:
|
|
- action: fan.turn_on
|
|
target:
|
|
entity_id: fan.percentage_fan
|
|
turn_off:
|
|
- action: fan.turn_off
|
|
target:
|
|
entity_id: fan.percentage_fan
|
|
percentage: >
|
|
{{ state_attr('fan.percentage_fan', 'percentage') }}
|
|
speed_count: 3
|
|
set_percentage:
|
|
- action: fan.set_percentage
|
|
target:
|
|
entity_id: fan.percentage_fan
|
|
data:
|
|
percentage: "{{ percentage }}"
|
|
preset_modes:
|
|
- "off"
|
|
- "low"
|
|
- "medium"
|
|
- "high"
|
|
preset_mode: >
|
|
{% if is_state('fan.percentage_fan', 'on') %}
|
|
{% if state_attr('fan.percentage_fan', 'percentage') == 100 %}
|
|
high
|
|
{% elif state_attr('fan.percentage_fan', 'percentage') == 66 %}
|
|
medium
|
|
{% else %}
|
|
low
|
|
{% endif %}
|
|
{% else %}
|
|
off
|
|
{% endif %}
|
|
set_preset_mode:
|
|
- action: fan.set_percentage
|
|
target:
|
|
entity_id: fan.percentage_fan
|
|
data:
|
|
percentage: >-
|
|
{% if preset_mode == 'high' %}
|
|
100
|
|
{% elif preset_mode == 'medium' %}
|
|
66
|
|
{% elif preset_mode == 'low' %}
|
|
33
|
|
{% else %}
|
|
0
|
|
{% endif %}
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Image
|
|
|
|
The template image platform allows you to create image entities with templates to define the image URL.
|
|
|
|
Image entities can be created from the frontend in the Helpers section or via YAML.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
template:
|
|
- image:
|
|
- name: "My Image"
|
|
url: "http://example.com/image.jpg"
|
|
```
|
|
|
|
```yaml
|
|
# Example trigger-based configuration.yaml entry
|
|
template:
|
|
- triggers:
|
|
- trigger: state
|
|
entity_id:
|
|
- input_boolean.state
|
|
image:
|
|
- name: "My Image"
|
|
url: >
|
|
{% if is_state('input_boolean.state', 'on') %}
|
|
http://example.com/image_on.jpg
|
|
{% else %}
|
|
http://example.com/image_off.jpg
|
|
{% endif %}
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
image:
|
|
description: List of images
|
|
required: true
|
|
type: map
|
|
keys:
|
|
url:
|
|
description: The URL on which the image is served.
|
|
required: true
|
|
type: template
|
|
verify_ssl:
|
|
description: Enable or disable SSL certificate verification. Set to false to use an http-only URL, or you have a self-signed SSL certificate and haven't installed the CA certificate to enable verification.
|
|
required: false
|
|
type: boolean
|
|
default: true
|
|
{% endconfiguration %}
|
|
|
|
## Light
|
|
|
|
The template light platform allows you to create lights with templates to define the state and scripts to define each action.
|
|
|
|
Light entities can only be created from YAML.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
light:
|
|
- light:
|
|
- name: "Theater Lights"
|
|
level: "{{ state_attr('sensor.theater_brightness', 'lux')|int }}"
|
|
state: "{{ state_attr('sensor.theater_brightness', 'lux')|int > 0 }}"
|
|
temperature: "{{states('input_number.temperature_input') | int}}"
|
|
hs_template: "({{states('input_number.h_input') | int}}, {{states('input_number.s_input') | int}})"
|
|
effect_list: "{{ state_attr('light.led_strip', 'effect_list') }}"
|
|
turn_on:
|
|
action: script.theater_lights_on
|
|
turn_off:
|
|
action: script.theater_lights_off
|
|
set_level:
|
|
action: script.theater_lights_level
|
|
data:
|
|
brightness: "{{ brightness }}"
|
|
set_temperature:
|
|
action: input_number.set_value
|
|
data:
|
|
value: "{{ color_temp }}"
|
|
entity_id: input_number.temperature_input
|
|
set_hs:
|
|
- action: input_number.set_value
|
|
data:
|
|
value: "{{ h }}"
|
|
entity_id: input_number.h_input
|
|
- action: input_number.set_value
|
|
data:
|
|
value: "{{ s }}"
|
|
entity_id: input_number.s_input
|
|
- action: light.turn_on
|
|
data:
|
|
entity_id:
|
|
- light.led_strip
|
|
transition: "{{ transition | float }}"
|
|
hs_color:
|
|
- "{{ hs[0] }}"
|
|
- "{{ hs[1] }}"
|
|
set_effect:
|
|
- action: light.turn_on
|
|
data:
|
|
entity_id:
|
|
- light.led_strip
|
|
effect: "{{ effect }}"
|
|
supports_transition: "{{ true }}"
|
|
```
|
|
|
|
```yaml
|
|
# Example trigger-based configuration.yaml entry
|
|
template:
|
|
- triggers:
|
|
- trigger: state
|
|
entity_id:
|
|
- sensor.theater_brightness
|
|
- input_number.temperature_input
|
|
- input_number.h_input
|
|
- input_number.s_input
|
|
- light.led_strip
|
|
light:
|
|
- name: "Theater Lights"
|
|
level: "{{ state_attr('sensor.theater_brightness', 'lux')|int }}"
|
|
state: "{{ state_attr('sensor.theater_brightness', 'lux')|int > 0 }}"
|
|
temperature: "{{states('input_number.temperature_input') | int}}"
|
|
hs_template: "({{states('input_number.h_input') | int}}, {{states('input_number.s_input') | int}})"
|
|
effect_list: "{{ state_attr('light.led_strip', 'effect_list') }}"
|
|
turn_on:
|
|
action: script.theater_lights_on
|
|
turn_off:
|
|
action: script.theater_lights_off
|
|
set_level:
|
|
action: script.theater_lights_level
|
|
data:
|
|
brightness: "{{ brightness }}"
|
|
set_temperature:
|
|
action: input_number.set_value
|
|
data:
|
|
value: "{{ color_temp }}"
|
|
entity_id: input_number.temperature_input
|
|
set_hs:
|
|
- action: input_number.set_value
|
|
data:
|
|
value: "{{ h }}"
|
|
entity_id: input_number.h_input
|
|
- action: input_number.set_value
|
|
data:
|
|
value: "{{ s }}"
|
|
entity_id: input_number.s_input
|
|
- action: light.turn_on
|
|
data:
|
|
entity_id:
|
|
- light.led_strip
|
|
transition: "{{ transition | float }}"
|
|
hs_color:
|
|
- "{{ hs[0] }}"
|
|
- "{{ hs[1] }}"
|
|
set_effect:
|
|
- action: light.turn_on
|
|
data:
|
|
entity_id:
|
|
- light.led_strip
|
|
effect: "{{ effect }}"
|
|
supports_transition: "{{ true }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
light:
|
|
description: List of your lights.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
effect:
|
|
description: Defines a template to get the effect of the light.
|
|
required: inclusive
|
|
type: template
|
|
default: optimistic
|
|
effect_list:
|
|
description: Defines a template to get the list of supported effects. Must render a list.
|
|
required: inclusive
|
|
type: template
|
|
default: optimistic
|
|
hs:
|
|
description: Defines a template to get the HS color of the light. Must render a tuple (hue, saturation).
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
level:
|
|
description: Defines a template to get the brightness of the light.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
min_mireds:
|
|
description: Defines a template to get the minimum mired value of the light.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
max_mireds:
|
|
description: Defines a template to get the maximum mired value of the light.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
rgb:
|
|
description: Defines a template to get the RGB color of the light. Must render a tuple or a list (red, green, blue).
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
rgbw:
|
|
description: Defines a template to get the RGBW color of the light. Must render a tuple or a list (red, green, blue, white).
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
rgbww:
|
|
description: Defines a template to get the RGBWW color of the light. Must render a tuple or a list (red, green, blue, cold white, warm white).
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
set_effect:
|
|
description: Defines an action to run when the light is given an effect command. Receives the variable `effect`. May also receive the variables `brightness`, and/or `transition`.
|
|
required: inclusive
|
|
type: action
|
|
set_level:
|
|
description: Defines an action to run when the light is given a brightness command. The script will only be called if the `turn_on` call only ha brightness, and optionally transition. Receives variables `brightness` and, optionally, `transition`.
|
|
required: false
|
|
type: action
|
|
set_temperature:
|
|
description: Defines an action to run when the light is given a color temperature command. Receives variable `color_temp`. May also receive variables `brightness` and/or `transition`.
|
|
required: false
|
|
type: action
|
|
set_hs:
|
|
description: "Defines an action to run when the light is given a hs color command. Available variables: `hs` as a tuple, `h` and `s`"
|
|
required: false
|
|
type: action
|
|
set_rgb:
|
|
description: "Defines an action to run when the light is given an RGB color command. Available variables: `rgb` as a tuple, `r`, `g` and `b`."
|
|
required: false
|
|
type: action
|
|
set_rgbw:
|
|
description: "Defines an action to run when the light is given an RGBW color command. Available variables: `rgbw` as a tuple, `rgb` as a tuple, `r`, `g`, `b` and `w`."
|
|
required: false
|
|
type: action
|
|
set_rgbww:
|
|
description: "Defines an action to run when the light is given an RGBWW color command. Available variables: `rgbww` as a tuple, `rgb` as a tuple, `r`, `g` `b`, `cw` and `ww`."
|
|
required: false
|
|
type: action
|
|
state:
|
|
description: Defines a template to set the state of the light. If not defined, the switch will optimistically assume all commands are successful.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
supports_transition:
|
|
description: Defines a template to get if the light supports transition. Should return a boolean value (True/False). If this value is `True`, the transition parameter in a `turn on` or `turn off` call will be passed as a named parameter `transition` in either of the scripts.
|
|
required: false
|
|
type: template
|
|
default: false
|
|
temperature:
|
|
description: Defines a template to get the color temperature of the light.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
turn_on:
|
|
description: Defines an action to run when the light is turned on. May receive the variables `brightness` and/or `transition`.
|
|
required: true
|
|
type: action
|
|
turn_off:
|
|
description: Defines an action to run when the light is turned off. May receive the variable `transition`.
|
|
required: true
|
|
type: action
|
|
|
|
{% endconfiguration %}
|
|
|
|
### Light Considerations
|
|
|
|
Transition doesn't have its own script, it will instead be passed as a named parameter `transition` to the `turn_on`, `turn_off`, `brightness`, `color_temp`, `effect`, `hs_color`, `rgb_color`, `rgbw_color` or `rgbww_color` scripts. Brightness will be passed as a named parameter `brightness` to either of `turn_on`, `color_temp`, `effect`, `hs_color`, `rgb_color`, `rgbw_color` or `rgbww_color` scripts if the corresponding parameter is also in the call. In this case, the brightness script (`set_level`) will not be called. If only brightness is passed to `light.turn_on` action, then `set_level` script is called.
|
|
|
|
### State based light - Theater Volume Control
|
|
|
|
This example shows a light that is actually a home theater's volume. This
|
|
integration gives you the flexibility to provide whatever you'd like to send as
|
|
the payload to the consumer including any scale conversions you may need to
|
|
make; the [media player integration](/integrations/media_player/) needs a floating
|
|
point percentage value from `0.0` to `1.0`.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
template:
|
|
- light:
|
|
- name: Receiver Volume
|
|
state: >-
|
|
{% if is_state('media_player.receiver', 'on') %}
|
|
{% if state_attr('media_player.receiver', 'is_volume_muted') %}
|
|
off
|
|
{% else %}
|
|
on
|
|
{% endif %}
|
|
{% else %}
|
|
off
|
|
{% endif %}
|
|
turn_on:
|
|
action: media_player.volume_mute
|
|
target:
|
|
entity_id: media_player.receiver
|
|
data:
|
|
is_volume_muted: false
|
|
turn_off:
|
|
action: media_player.volume_mute
|
|
target:
|
|
entity_id: media_player.receiver
|
|
data:
|
|
is_volume_muted: true
|
|
set_level:
|
|
action: media_player.volume_set
|
|
target:
|
|
entity_id: media_player.receiver
|
|
data:
|
|
volume_level: "{{ (brightness / 255 * 100)|int / 100 }}"
|
|
level: >-
|
|
{% if is_state('media_player.receiver', 'on') %}
|
|
{{ (state_attr('media_player.receiver', 'volume_level')|float * 255)|int }}
|
|
{% else %}
|
|
0
|
|
{% endif %}
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based light - Make a global light entity for a multi-segment WLED light
|
|
|
|
This example shows how to group together 2 RGBW segments from the same WLED controller into a single usable light.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- light:
|
|
unique_id: 28208f257b54c44e50deb2d618d44710
|
|
name: Multi-segment Wled control
|
|
state: "{{ states('light.wled_master') }}"
|
|
level: "{{ state_attr('light.wled_master', 'brightness')|d(0,true)|int }}"
|
|
rgbw: (
|
|
{{ (state_attr('light.wled_segment_0', 'rgbw_color')[0]|d(0) + state_attr('light.wled_segment_1', 'rgbw_color')[0]|d(0))/2 }},
|
|
{{ (state_attr('light.wled_segment_0', 'rgbw_color')[1]|d(0) + state_attr('light.wled_segment_1', 'rgbw_color')[1]|d(0))/2 }},
|
|
{{ (state_attr('light.wled_segment_0', 'rgbw_color')[2]|d(0) + state_attr('light.wled_segment_1', 'rgbw_color')[2]|d(0))/2 }},
|
|
{{ (state_attr('light.wled_segment_0', 'rgbw_color')[3]|d(0) + state_attr('light.wled_segment_1', 'rgbw_color')[3]|d(0))/2 }}
|
|
)
|
|
effect_list: "{{ state_attr('light.wled_segment_0', 'effect_list') }}"
|
|
effect: "{{ state_attr('light.wled_segment_0', 'effect') if state_attr('light.wled_segment_0', 'effect') == state_attr('light.wled_segment_1', 'effect') else none }}"
|
|
availability: "{{ not is_state('light.wled_master', 'unknown') }}"
|
|
|
|
turn_on:
|
|
action: light.turn_on
|
|
entity_id: light.wled_segment_0, light.wled_segment_1, light.wled_master
|
|
turn_off:
|
|
action: light.turn_off
|
|
entity_id: light.wled_master
|
|
set_level:
|
|
action: light.turn_on
|
|
entity_id: light.wled_master
|
|
data:
|
|
brightness: "{{ brightness }}"
|
|
set_rgbw:
|
|
action: light.turn_on
|
|
entity_id: light.wled_segment_0, light.wled_segment_1
|
|
data:
|
|
rgbw_color:
|
|
- "{{ r }}"
|
|
- "{{ g }}"
|
|
- "{{ b }}"
|
|
- "{{ w }}"
|
|
effect: "Solid"
|
|
set_effect:
|
|
action: light.turn_on
|
|
entity_id: light.wled_segment_0, light.wled_segment_1
|
|
data:
|
|
effect: "{{ effect }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Lock
|
|
|
|
The template lock platform allows you to create locks with templates to define the state and scripts to define each action.
|
|
|
|
Lock entities can only be created from YAML. Lock entities do not support trigger-based configurations.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
template:
|
|
- lock:
|
|
- name: Garage door
|
|
state: "{{ is_state('sensor.door', 'on') }}"
|
|
lock:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.door
|
|
unlock:
|
|
action: switch.turn_off
|
|
target:
|
|
entity_id: switch.door
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
lock:
|
|
description: List of locks
|
|
required: true
|
|
type: map
|
|
keys:
|
|
code_format:
|
|
description: Defines a template to get the `code_format` attribute of the entity. This template must evaluate to a valid [Python regular expression](https://docs.python.org/3/library/re.html#regular-expression-syntax) or `None`. If it evaluates to a not-`None` value, you are prompted to enter a code when interacting with the lock. The code will be matched against the regular expression, and the lock/unlock actions will be executed only if they match. The actual _validity_ of the entered code must be verified within these actions. If there's a syntax error in the template, the entity will be unavailable. If the template fails to render for other reasons or if the regular expression is invalid, no code will be accepted, and the lock/unlock actions will never be invoked.
|
|
required: false
|
|
type: template
|
|
default: None
|
|
lock:
|
|
description: Defines an action to run when the lock is locked.
|
|
required: true
|
|
type: action
|
|
open:
|
|
description: Defines an action to run when the lock is opened.
|
|
required: false
|
|
type: action
|
|
optimistic:
|
|
description: Flag that defines if the lock works in optimistic mode.
|
|
required: false
|
|
type: boolean
|
|
default: false
|
|
state:
|
|
description: Defines a template to set the state of the lock.
|
|
required: true
|
|
type: template
|
|
unlock:
|
|
description: Defines an action to run when the lock is unlocked.
|
|
required: true
|
|
type: action
|
|
{% endconfiguration %}
|
|
|
|
### State based lock - Lock from a switch
|
|
|
|
This example shows a lock that copies data from a switch.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- lock:
|
|
- name: Garage Door
|
|
state: "{{ is_state('switch.source', 'on') }}"
|
|
lock:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.source
|
|
unlock:
|
|
action: switch.turn_off
|
|
target:
|
|
entity_id: switch.source
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based lock - Optimistic mode
|
|
|
|
This example shows a lock in optimistic mode. This lock will immediately change state after command and will not wait for state update from the sensor.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- lock:
|
|
- name: Garage Door
|
|
state: "{{ is_state('sensor.skylight.state', 'on') }}"
|
|
optimistic: true
|
|
lock:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.source
|
|
unlock:
|
|
action: switch.turn_off
|
|
target:
|
|
entity_id: switch.source
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based lock - Sensor and Two Switches
|
|
|
|
This example shows a lock that takes its state from a sensor, and uses two momentary switches to control a device.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- lock:
|
|
- name: Garage Door
|
|
state: "{{ is_state('sensor.skylight.state', 'on') }}"
|
|
lock:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.skylight_open
|
|
unlock:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.skylight_close
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based lock - Secret code
|
|
|
|
This example shows a lock that copies data from a switch. It needs a PIN code defined as a [secret](/docs/configuration/secrets) to unlock and no code to lock. Note that the actual validity check of the code is part of the `unlock` action and should always happen there or in scripts called from these actions. In this way, you can not only perform code checks against static values, but also dynamic ones (for instance, TOTPs).
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- lock:
|
|
- name: Garage Door
|
|
state: "{{ is_state('switch.source', 'on') }}"
|
|
code_format: "{{ '\\d{4}' if is_state('switch.source', 'on') else None }}"
|
|
lock:
|
|
- action: switch.turn_on
|
|
target:
|
|
entity_id: switch.source
|
|
unlock:
|
|
- variables:
|
|
pin: !secret garage_door_pin
|
|
- condition: "{{ code == pin }}"
|
|
- action: switch.turn_off
|
|
target:
|
|
entity_id: switch.source
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
In `secrets.yaml`:
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
garage_door_pin: "1234"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Number
|
|
|
|
The template number platform allows you to create number entities with templates to define the state and scripts to define each action.
|
|
|
|
Number entities can be created from the frontend in the Helpers section or via YAML.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
template:
|
|
- number:
|
|
- name: Desk Height
|
|
unit_of_measurement: "in"
|
|
state: "{{ states('sensor.desk_height') }}"
|
|
set_value:
|
|
- action: script.set_desk_height
|
|
data:
|
|
value: "{{ value }}"
|
|
step: 0.5
|
|
min: 1
|
|
max: 24
|
|
icon: mdi:ruler
|
|
```
|
|
|
|
```yaml
|
|
# Example trigger-based configuration.yaml entry
|
|
template:
|
|
- triggers:
|
|
- trigger: state
|
|
entity_id: sensor.desk_height
|
|
- number:
|
|
- name: Desk Height
|
|
unit_of_measurement: "in"
|
|
state: "{{ states('sensor.desk_height') }}"
|
|
set_value:
|
|
- action: script.set_desk_height
|
|
data:
|
|
value: "{{ value }}"
|
|
step: 0.5
|
|
min: 1
|
|
max: 24
|
|
icon: mdi:ruler
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
number:
|
|
description: List of numbers
|
|
required: true
|
|
type: map
|
|
keys:
|
|
max:
|
|
description: Template for the number's maximum value.
|
|
required: false
|
|
type: template
|
|
default: 100.0
|
|
min:
|
|
description: Template for the number's minimum value.
|
|
required: false
|
|
type: template
|
|
default: 0.0
|
|
optimistic:
|
|
description: Flag that defines if number works in optimistic mode. When enabled, the number's state will update immediately when changed through the UI or service calls, without waiting for the template defined in `state` to update. When disabled (default), the number will only update when the `state` template returns a new value.
|
|
required: false
|
|
type: boolean
|
|
default: false
|
|
set_value:
|
|
description: Defines actions to run when the number value changes. The variable `value` will contain the number entered.
|
|
required: true
|
|
type: action
|
|
state:
|
|
description: Template for the number's current value.
|
|
required: true
|
|
type: template
|
|
unit_of_measurement:
|
|
description: Defines the units of measurement of the number, if any.
|
|
required: false
|
|
type: string
|
|
default: None
|
|
step:
|
|
description: Template for the number's increment/decrement step.
|
|
required: true
|
|
type: template
|
|
|
|
{% endconfiguration %}
|
|
|
|
### State based number - Changing the unit of measurement of another number
|
|
|
|
This example demonstrates the usage of a template number with a unit of measurement set to change a unit-less value of another number entity.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- number:
|
|
- name: "Cutting Height"
|
|
unit_of_measurement: "cm"
|
|
unique_id: automower_cutting_height
|
|
state: "{{ states('number.automower_cutting_height_raw')|int(0) * 0.5 + 1.5 }}"
|
|
set_value:
|
|
- service: number.set_value
|
|
target:
|
|
entity_id: number.automower_cutting_height_raw
|
|
data:
|
|
value: "{{ (value - 1.5) * 2 }}"
|
|
step: 0.5
|
|
min: 2
|
|
max: 6
|
|
icon: mdi:ruler
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Select
|
|
|
|
The template select platform allows you to create select entities with templates to define the state and scripts to define each action.
|
|
|
|
Select entities can be created from the frontend in the Helpers section or via YAML.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
template:
|
|
- select:
|
|
- name: Camera Day-Night Mode
|
|
state: "{{ state_attr('camera.porch', 'day_night_mode') }}"
|
|
options: "{{ ['off', 'on', 'auto'] }}"
|
|
select_option:
|
|
- action: script.porch_camera_day_night_mode
|
|
data:
|
|
day_night_mode: "{{ option }}"
|
|
```
|
|
|
|
```yaml
|
|
# Example trigger-based configuration.yaml entry
|
|
template:
|
|
- triggers:
|
|
- trigger: state
|
|
entity_id: camera.porch
|
|
attribute: day_night_mode
|
|
select:
|
|
- name: Camera Day-Night Mode
|
|
state: "{{ state_attr('camera.porch', 'day_night_mode') }}"
|
|
options: "{{ ['off', 'on', 'auto'] }}"
|
|
select_option:
|
|
- action: script.porch_camera_day_night_mode
|
|
data:
|
|
day_night_mode: "{{ option }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
select:
|
|
description: List of selects
|
|
required: true
|
|
type: map
|
|
keys:
|
|
optimistic:
|
|
description: Flag that defines if select works in optimistic mode. When enabled, the select's state will update immediately when a new option is chosen through the UI or service calls, without waiting for the template defined in `state` to update. When disabled (default), the select will only update when the `state` template returns a new value.
|
|
required: false
|
|
type: boolean
|
|
default: false
|
|
options:
|
|
description: Template for the select's available options.
|
|
required: true
|
|
type: template
|
|
select_option:
|
|
description: Defines actions to run to select an option from the `options` list. The variable `option` will contain the option selected.
|
|
required: true
|
|
type: action
|
|
state:
|
|
description: Template for the select's current value.
|
|
required: true
|
|
type: template
|
|
{% endconfiguration %}
|
|
|
|
### State based select - Control Day/Night mode of a camera
|
|
|
|
This show how a state based template select can be used to perform an action.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
select:
|
|
- name: "Porch Camera Day-Night Mode"
|
|
unique_id: porch_camera_day_night_mode
|
|
state: "{{ state_attr('camera.porch_camera_sd', 'day_night_mode') }}"
|
|
options: "{{ ['off', 'on', 'auto'] }}"
|
|
select_option:
|
|
- action: tapo_control.set_day_night_mode
|
|
data:
|
|
day_night_mode: "{{ option }}"
|
|
target:
|
|
entity_id: camera.porch_camera_sd
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Sensor
|
|
|
|
The template sensor platform allows you to create sensors with templates to define the state and attributes.
|
|
|
|
Sensor entities can be created from the frontend in the Helpers section or via YAML.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
template:
|
|
- sensor:
|
|
- name: "Kettle"
|
|
state: >
|
|
{% if is_state('switch.kettle', 'off') %}
|
|
off
|
|
{% elif state_attr('switch.kettle', 'W')|float < 1000 %}
|
|
standby
|
|
{% elif is_state('switch.kettle', 'on') %}
|
|
on
|
|
{% else %}
|
|
failed
|
|
{% endif %}
|
|
```
|
|
|
|
```yaml
|
|
# Example trigger-based configuration.yaml entry
|
|
template:
|
|
- triggers:
|
|
- trigger: state
|
|
entity_id: sensor.outside_temperature
|
|
not_to:
|
|
- unknown
|
|
- unavailable
|
|
sensor:
|
|
- name: Outside Temperature
|
|
device_class: temperature
|
|
unit_of_measurement: °C
|
|
state: "{{ (states('sensor.outside_temperature') | float - 32) * 5/9 }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
sensor:
|
|
description: List of sensors
|
|
required: true
|
|
type: list
|
|
keys:
|
|
attributes:
|
|
description: Defines templates for attributes of the entity.
|
|
required: false
|
|
type: map
|
|
keys:
|
|
"attribute: template":
|
|
description: The attribute and corresponding template.
|
|
required: true
|
|
type: template
|
|
last_reset:
|
|
description: "Defines a template that describes when the state of the sensor was last reset. Must render to a valid `datetime`. Only available when `state_class` is set to `total`"
|
|
required: false
|
|
type: template
|
|
default: None
|
|
state:
|
|
description: "Defines a template to get the state of the sensor. If the sensor is numeric, i.e. it has a `state_class` or a `unit_of_measurement`, the state template must render to a number or to `none`. The state template must not render to a string, including `unknown` or `unavailable`. An `availability` template may be defined to suppress rendering of the state template."
|
|
required: true
|
|
type: template
|
|
state_class:
|
|
description: "The [state_class](https://developers.home-assistant.io/docs/core/entity/sensor#available-state-classes) of the sensor. This will also display the value based on the user profile Number Format setting and influence the graphical presentation in the history visualization as a continuous value. If you desire to include the sensor in long-term statistics, include this key and assign it the appropriate value"
|
|
required: false
|
|
type: string
|
|
default: None
|
|
unit_of_measurement:
|
|
description: "Defines the units of measurement of the sensor, if any. This will also display the value based on the user profile Number Format setting and influence the graphical presentation in the history visualization as a continuous value."
|
|
required: false
|
|
type: string
|
|
default: None
|
|
|
|
{% endconfiguration %}
|
|
|
|
### State based sensor - Exposing sun angle
|
|
|
|
This example shows the sun angle in the frontend.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- sensor:
|
|
- name: Sun Angle
|
|
unit_of_measurement: "°"
|
|
state: "{{ '%+.1f'|format(state_attr('sun.sun', 'elevation')) }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based sensor - Modifying another sensor's output
|
|
|
|
If you don't like the wording of a sensor output, then the Template Sensor can help too. Let's rename the output of the [Sun integration](/integrations/sun/) as a simple example:
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- sensor:
|
|
- name: "Sun State"
|
|
state: >
|
|
{% if is_state('sun.sun', 'above_horizon') %}
|
|
up
|
|
{% else %}
|
|
down
|
|
{% endif %}
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based sensor - Changing the unit of measurement of another sensor
|
|
|
|
With a Template Sensor, it's easy to convert given values into others if the unit of measurement doesn't fit your needs.
|
|
Because the sensors do math on the source sensor's state and need to render to a numeric value, an availability template is used
|
|
to suppress rendering of the state template if the source sensor does not have a valid numeric state.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- sensor:
|
|
- name: "Transmission Down Speed"
|
|
unit_of_measurement: "kB/s"
|
|
state: "{{ states('sensor.transmission_down_speed')|float * 1024 }}"
|
|
availability: "{{ is_number(states('sensor.transmission_down_speed')) }}"
|
|
|
|
- name: "Transmission Up Speed"
|
|
unit_of_measurement: "kB/s"
|
|
state: "{{ states('sensor.transmission_up_speed')|float * 1024 }}"
|
|
availability: "{{ is_number(states('sensor.transmission_up_speed')) }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### Trigger based sensor - Using conditions to control updates
|
|
|
|
This example shows how to store the last valid value of a temperature sensor. It will update as long as the source sensor has a valid (numeric) state. Otherwise, the template sensor's state will remain unchanged.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- triggers:
|
|
trigger: state
|
|
entity_id: sensor.outside_temperature
|
|
conditions:
|
|
- condition: template
|
|
value_template: "{{ is_number(states('sensor.outside_temperature')) }}"
|
|
sensor:
|
|
- name: Outside Temperature last known value
|
|
state: "{{ states('sensor.outside_temperature') }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Switch
|
|
|
|
The template switch platform allows you to create switches with templates to define the state and scripts to define each action.
|
|
|
|
Switch entities can be created from the frontend in the Helpers section or via YAML.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
template:
|
|
- switch:
|
|
- name: Skylight
|
|
state: "{{ is_state('binary_sensor.skylight', 'on') }}"
|
|
turn_on:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.skylight_open
|
|
turn_off:
|
|
action: switch.turn_off
|
|
target:
|
|
entity_id: switch.skylight_close
|
|
```
|
|
|
|
```yaml
|
|
# Example trigger-based configuration.yaml entry
|
|
template:
|
|
- triggers:
|
|
- trigger: state
|
|
entity_id: binary_sensor.skylight
|
|
switch:
|
|
- name: Skylight
|
|
state: "{{ is_state('binary_sensor.skylight', 'on') }}"
|
|
turn_on:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.skylight_open
|
|
turn_off:
|
|
action: switch.turn_off
|
|
target:
|
|
entity_id: switch.skylight_close
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
switch:
|
|
description: List of switches
|
|
required: true
|
|
type: map
|
|
keys:
|
|
state:
|
|
description: Defines a template to set the state of the switch. If not defined, the switch will optimistically assume all commands are successful.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
turn_off:
|
|
description: Defines an action or list of actions to run when the switch is turned off.
|
|
required: true
|
|
type: action
|
|
turn_on:
|
|
description: Defines an action or list of actions to run when the switch is turned on.
|
|
required: true
|
|
type: action
|
|
|
|
{% endconfiguration %}
|
|
|
|
### State based switch - Invert a Switch
|
|
|
|
This example shows a switch that is the inverse of another switch.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- switch:
|
|
- state: "{{ not is_state('switch.target', 'on') }}"
|
|
availability: "{{ has_value('switch.target') }}"
|
|
turn_on:
|
|
action: switch.turn_off
|
|
target:
|
|
entity_id: switch.target
|
|
turn_off:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.target
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based switch - Toggle Switch
|
|
|
|
This example shows a switch that takes its state from a sensor and toggles a switch.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- switch:
|
|
- name: "Blind"
|
|
state: "{{ is_state_attr('switch.blind_toggle', 'sensor_state', 'on') }}"
|
|
turn_on:
|
|
action: switch.toggle
|
|
target:
|
|
entity_id: switch.blind_toggle
|
|
turn_off:
|
|
action: switch.toggle
|
|
target:
|
|
entity_id: switch.blind_toggle
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based switch - Sensor and Two Switches
|
|
|
|
This example shows a switch that takes its state from a sensor, and uses two
|
|
momentary switches to control a device.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- switch:
|
|
- name: "Skylight"
|
|
value_template: "{{ is_state('sensor.skylight', 'on') }}"
|
|
turn_on:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.skylight_open
|
|
turn_off:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.skylight_close
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
### State based switch - Optimistic Switch
|
|
|
|
This example switch with an assumed state based on the actions performed. This switch will immediately change state after a `turn_on`/`turn_off` command.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- switch:
|
|
- name: "Blind"
|
|
turn_on:
|
|
action: switch.toggle
|
|
target:
|
|
entity_id: switch.blind_toggle
|
|
turn_off:
|
|
action: switch.toggle
|
|
target:
|
|
entity_id: switch.blind_toggle
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Vacuum
|
|
|
|
The template vacuum platform allows you to create vacuum entities with templates to define the state and scripts to define each action.
|
|
|
|
Vacuum entities can only be created via YAML. Vacuum entities do not support trigger-based configurations.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
template:
|
|
- vacuum:
|
|
- name: Living Room Vacuum
|
|
start:
|
|
action: script.vacuum_start
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
vacuum:
|
|
description: List of vacuum entities
|
|
required: true
|
|
type: map
|
|
keys:
|
|
attributes:
|
|
description: Defines templates for attributes of the entity.
|
|
required: false
|
|
type: map
|
|
keys:
|
|
"attribute: template":
|
|
description: The attribute and corresponding template.
|
|
required: true
|
|
type: template
|
|
battery_level:
|
|
description: "Defines a template to get the battery level of the vacuum. Legal values are numbers between `0` and `100`."
|
|
required: false
|
|
type: template
|
|
clean_spot:
|
|
description: Defines an action to run when the vacuum is given a clean spot command.
|
|
required: false
|
|
type: action
|
|
fan_speed:
|
|
description: Defines a template to get the fan speed of the vacuum.
|
|
required: false
|
|
type: template
|
|
fan_speeds:
|
|
description: List of fan speeds supported by the vacuum.
|
|
required: false
|
|
type: [string, list]
|
|
locate:
|
|
description: Defines an action to run when the vacuum is given a locate command.
|
|
required: false
|
|
type: action
|
|
pause:
|
|
description: Defines an action to run when the vacuum is paused.
|
|
required: false
|
|
type: action
|
|
return_to_base:
|
|
description: Defines an action to run when the vacuum is given a return to base command.
|
|
required: false
|
|
type: action
|
|
set_fan_speed:
|
|
description: Defines an action to run when the vacuum is given a command to set the fan speed.
|
|
required: false
|
|
type: action
|
|
start:
|
|
description: Defines an action to run when the vacuum is started.
|
|
required: true
|
|
type: action
|
|
state:
|
|
description: "Defines a template to get the state of the vacuum. Valid value: `docked`/`cleaning`/`idle`/`paused`/`returning`/`error`"
|
|
required: false
|
|
type: template
|
|
stop:
|
|
description: Defines an action to run when the vacuum is stopped.
|
|
required: false
|
|
type: action
|
|
{% endconfiguration %}
|
|
|
|
### State based vacuum - Control vacuum with Harmony Hub
|
|
|
|
This example shows how you can use a Template Vacuum to control an IR vacuum cleaner using the [Harmony Hub Remote integration](/integrations/harmony).
|
|
|
|
```yaml
|
|
vacuum:
|
|
- platform: template
|
|
vacuums:
|
|
living_room_vacuum:
|
|
start:
|
|
- action: remote.send_command
|
|
target:
|
|
entity_id: remote.harmony_hub
|
|
data:
|
|
command: Clean
|
|
device: 52840686
|
|
return_to_base:
|
|
- action: remote.send_command
|
|
target:
|
|
entity_id: remote.harmony_hub
|
|
data:
|
|
command: Home
|
|
device: 52840686
|
|
clean_spot:
|
|
- action: remote.send_command
|
|
target:
|
|
entity_id: remote.harmony_hub
|
|
data:
|
|
command: SpotCleaning
|
|
device: 52840686
|
|
```
|
|
|
|
### State based vacuum - Custom attributes
|
|
|
|
This example shows how to add custom attributes.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
vacuum:
|
|
- platform: template
|
|
vacuums:
|
|
living_room_vacuum:
|
|
value_template: "{{ states('sensor.vacuum_state') }}"
|
|
battery_level_template: "{{ states('sensor.vacuum_battery_level')|int }}"
|
|
fan_speed_template: "{{ states('sensor.vacuum_fan_speed') }}"
|
|
attribute_templates:
|
|
status: >-
|
|
{% if (states('sensor.robot_vacuum_robot_cleaner_movement') == "after" and states('sensor.robot_vacuum_robot_cleaner_cleaning_mode') == "stop") %}
|
|
Charging to Resume
|
|
{% elif states('sensor.robot_vacuum_robot_cleaner_cleaning_mode') == "auto" %}
|
|
Cleaning
|
|
{% else %}
|
|
Charging
|
|
{% endif %}
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Weather
|
|
|
|
The template weather platform allows you to create weather entities with templates to define the state and attributes.
|
|
|
|
Weather entities can only be created via YAML.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example state-based configuration.yaml entry
|
|
template:
|
|
- weather:
|
|
- name: "My Weather Station"
|
|
condition_template: "{{ states('weather.my_region') }}"
|
|
temperature_template: "{{ states('sensor.temperature') | float }}"
|
|
temperature_unit: "°C"
|
|
humidity_template: "{{ states('sensor.humidity') | float }}"
|
|
forecast_daily_template: "{{ state_attr('weather.my_region', 'forecast_data') }}"
|
|
```
|
|
|
|
```yaml
|
|
# Example trigger-based configuration.yaml entry
|
|
template:
|
|
- triggers:
|
|
- trigger: state
|
|
entity_id:
|
|
- weather.my_region
|
|
- sensor.temperature
|
|
- sensor.humidity
|
|
weather:
|
|
- name: "My Weather Station"
|
|
condition_template: "{{ states('weather.my_region') }}"
|
|
temperature_template: "{{ states('sensor.temperature') | float }}"
|
|
temperature_unit: "°C"
|
|
humidity_template: "{{ states('sensor.humidity') | float }}"
|
|
forecast_daily_template: "{{ state_attr('weather.my_region', 'forecast_data') }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
weather:
|
|
description: List of weather entities
|
|
required: true
|
|
type: map
|
|
keys:
|
|
apparent_temperature_template:
|
|
description: The current apparent (feels-like) temperature.
|
|
required: false
|
|
type: template
|
|
cloud_coverage_template:
|
|
description: The current cloud coverage.
|
|
required: false
|
|
type: template
|
|
condition_template:
|
|
description: The current weather condition.
|
|
required: true
|
|
type: template
|
|
dew_point_template:
|
|
description: The current dew point.
|
|
required: false
|
|
type: template
|
|
forecast_daily_template:
|
|
description: Daily forecast data.
|
|
required: false
|
|
type: template
|
|
forecast_hourly_template:
|
|
description: Hourly forecast data.
|
|
required: false
|
|
type: template
|
|
forecast_twice_daily_template:
|
|
description: Twice daily forecast data.
|
|
required: false
|
|
type: template
|
|
humidity_template:
|
|
description: The current humidity.
|
|
required: true
|
|
type: template
|
|
ozone_template:
|
|
description: The current ozone level.
|
|
required: false
|
|
type: template
|
|
precipitation_unit:
|
|
description: Unit for precipitation output. Valid options are km, mi, ft, m, cm, mm, in, yd.
|
|
required: false
|
|
type: string
|
|
pressure_template:
|
|
description: The current air pressure.
|
|
required: false
|
|
type: template
|
|
pressure_unit:
|
|
description: Unit for pressure_template output. Valid options are Pa, hPa, kPa, bar, cbar, mbar, mmHg, inHg, psi.
|
|
required: false
|
|
type: string
|
|
temperature_template:
|
|
description: The current temperature.
|
|
required: true
|
|
type: template
|
|
temperature_unit:
|
|
description: Unit for temperature_template output. Valid options are °C, °F, and K.
|
|
required: false
|
|
type: string
|
|
visibility_template:
|
|
description: The current visibility.
|
|
required: false
|
|
type: template
|
|
visibility_unit:
|
|
description: Unit for visibility_template output. Valid options are km, mi, ft, m, cm, mm, in, yd.
|
|
required: false
|
|
type: string
|
|
wind_gust_speed_template:
|
|
description: The current wind gust speed.
|
|
required: false
|
|
type: template
|
|
wind_speed_template:
|
|
description: The current wind speed.
|
|
required: false
|
|
type: template
|
|
wind_speed_unit:
|
|
description: Unit for wind_speed_template output. Valid options are m/s, km/h, mph, mm/d, in/d, and in/h.
|
|
required: false
|
|
type: string
|
|
wind_bearing_template:
|
|
description: The current wind bearing.
|
|
required: false
|
|
type: template
|
|
|
|
{% endconfiguration %}
|
|
|
|
### Trigger based weather - Weather Forecast from response data
|
|
|
|
This example demonstrates how to use an `action` to call a [action with response data](/docs/scripts/perform-actions/#use-templates-to-handle-response-data)
|
|
and use the response in a template.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- triggers:
|
|
- trigger: time_pattern
|
|
hours: /1
|
|
actions:
|
|
- action: weather.get_forecasts
|
|
data:
|
|
type: hourly
|
|
target:
|
|
entity_id: weather.home
|
|
response_variable: hourly
|
|
sensor:
|
|
- name: Weather Forecast Hourly
|
|
unique_id: weather_forecast_hourly
|
|
state: "{{ now().isoformat() }}"
|
|
attributes:
|
|
forecast: "{{ hourly['weather.home'].forecast }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
#### Video tutorial
|
|
|
|
This video tutorial explains how to set up a trigger based template that makes use of an action to retrieve the weather forecast (precipitation).
|
|
|
|
<lite-youtube videoid="zrWqDjaRBf0" videotitle="How to create Action Template Sensors in Home Assistant" posterquality="maxresdefault"></lite-youtube>
|
|
|
|
## Combining multiple template entities
|
|
|
|
The template integration allows defining multiple sections.
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry with two sections
|
|
template:
|
|
# Define state-based template entities
|
|
- sensor:
|
|
...
|
|
- binary_sensor:
|
|
...
|
|
|
|
# Define trigger-based template entities
|
|
- triggers:
|
|
...
|
|
sensor:
|
|
...
|
|
binary_sensor:
|
|
...
|
|
```
|
|
|
|
[trigger-doc]: /docs/automation/trigger
|
|
|
|
### Trigger based sensor and binary sensor storing webhook information
|
|
|
|
Template entities can be triggered using any automation trigger, including webhook triggers. Use a trigger-based template entity to store this information in template entities.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- triggers:
|
|
- trigger: webhook
|
|
webhook_id: my-super-secret-webhook-id
|
|
sensor:
|
|
- name: "Webhook Temperature"
|
|
state: "{{ trigger.json.temperature }}"
|
|
unit_of_measurement: °C
|
|
|
|
- name: "Webhook Humidity"
|
|
state: "{{ trigger.json.humidity }}"
|
|
unit_of_measurement: %
|
|
|
|
binary_sensor:
|
|
- name: "Motion"
|
|
state: "{{ trigger.json.motion }}"
|
|
device_class: motion
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
You can test this trigger entity with the following CURL command:
|
|
|
|
```bash
|
|
curl --header "Content-Type: application/json" \
|
|
--request POST \
|
|
--data '{"temperature": 5, "humidity": 34, "motion": true}' \
|
|
http://homeassistant.local:8123/api/webhook/my-super-secret-webhook-id
|
|
```
|
|
|
|
## Template and action variables
|
|
|
|
State-based and trigger-based template entities have the special template variable `this` available in their templates and actions. The `this` variable is the current [state object](/docs/configuration/state_object) of the entity and aids [self-referencing](#self-referencing) of an entity's state and attributes in templates and actions. Trigger-based entities also provide [the trigger data](/docs/automation/templating/).
|
|
|
|
{% note %}
|
|
Self-referencing using `this` provides the state and attributes for the entity before rendering the templates to calculate a new state. In other words, it contains the previous state.
|
|
{% endnote %}
|
|
|
|
### Self referencing
|
|
|
|
This example demonstrates how the `this` variable can be used in templates for self-referencing.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- sensor:
|
|
- name: test
|
|
state: "{{ this.attributes.test | default('Value when missing') }}"
|
|
# not: "{{ state_attr('sensor.test', 'test') }}"
|
|
attributes:
|
|
test: "{{ now() }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Optimistic mode
|
|
|
|
For template entities that support interactivity (like `number` and `select`), you can enable optimistic mode by setting the `optimistic` parameter to `true`. This affects how the entity's state updates when you interact with it:
|
|
|
|
- **With optimistic mode disabled (default)**: When you interact with the entity (for example, selecting a new option in a dropdown or setting a new number value), the entity's state in Home Assistant will only update after the underlying template defined in the `state` parameter returns the new value.
|
|
|
|
- **With optimistic mode enabled**: When you interact with the entity, the entity's state in Home Assistant immediately updates to reflect your change, without waiting for the `state` template to update. This provides a more responsive UI experience but may not reflect the actual state if the underlying action fails or takes time to complete.
|
|
|
|
Optimistic mode is particularly useful when:
|
|
|
|
- The underlying system doesn't provide immediate feedback
|
|
- You want a more responsive UI experience
|
|
- You're confident the action will succeed
|
|
|
|
When optimistic mode is disabled (default), you get more accuracy but potentially a less responsive UI, as the entity only updates after confirmation from the underlying system.
|
|
|
|
## Rate limiting updates
|
|
|
|
When there are entities present in the template and no triggers are defined, the template will be re-rendered when one of the entities changes states. To avoid this taking up too many resources in Home Assistant, rate limiting will be automatically applied if too many states are observed.
|
|
|
|
{% tip %}
|
|
<a href='#trigger-based-template-sensors'>Define a trigger</a> to avoid a rate limit and get more control over entity updates.
|
|
{% endtip %}
|
|
|
|
When `states` is used in a template by itself to iterate all states on the system, the template is re-rendered each
|
|
time any state changed event happens if any part of the state is accessed. When merely counting states, the template
|
|
is only re-rendered when a state is added or removed from the system. On busy systems with many entities or hundreds of
|
|
thousands state changed events per day, templates may re-render more than desirable.
|
|
|
|
In the below example, re-renders are limited to once per minute because we iterate over all available entities:
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- binary_sensor:
|
|
- name: "Has Unavailable States"
|
|
state: "{{ states | selectattr('state', 'in', ['unavailable', 'unknown', 'none']) | list | count }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
In the below example, re-renders are limited to once per second because we iterate over all entities in a single domain (sensor):
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
template:
|
|
- binary_sensor:
|
|
- name: "Has Unavailable States"
|
|
state: "{{ states.sensor | selectattr('state', 'in', ['unavailable', 'unknown', 'none']) | list | count }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
If the template accesses every state on the system, a rate limit of one update per minute is applied. If the template accesses all states under a specific domain, a rate limit of one update per second is applied. If the template only accesses specific states, receives update events for specifically referenced entities, or the `homeassistant.update_entity` action is used, no rate limit is applied.
|
|
|
|
## Considerations
|
|
|
|
### Startup
|
|
|
|
If you are using the state of a platform that might not be available during startup, the Template Sensor may get an `unknown` state. To avoid this, use the `states()` function in your template. For example, you should replace {% raw %}`{{ states.sensor.moon.state }}`{% endraw %} with this equivalent that returns the state and never results in `unknown`: {% raw %}`{{ states('sensor.moon') }}` {% endraw %}.
|
|
|
|
The same would apply to the `is_state()` function. You should replace {% raw %}`{{ states.switch.source.state == 'on' }}`{% endraw %} with this equivalent that returns `true`/`false` and never gives an `unknown` result:
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
{{ is_state('switch.source', 'on') }}
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
## Using blueprints
|
|
|
|
If you're just starting out and are not really familiar with templates, we recommend that you start with {% term blueprint %} template entities. These are template entities which are ready-made by the community and that you only need to configure.
|
|
|
|
Each blueprint contains the "recipe" for creating a single template entity, but you can create multiple template entities based on the same blueprint.
|
|
|
|
To create your first template entity based on a blueprint, open up your `configuration.yaml` file and add:
|
|
|
|
```yaml
|
|
# Example configuration.yaml template entity based on a blueprint located in config/blueprints/homeassistant/inverted_binary_sensor.yaml
|
|
template:
|
|
- use_blueprint:
|
|
path: homeassistant/inverted_binary_sensor.yaml # relative to config/blueprints/template/
|
|
input:
|
|
reference_entity: binary_sensor.foo
|
|
name: Inverted foo
|
|
unique_id: inverted_foo
|
|
```
|
|
|
|
If you look at the blueprint definition, you will notice it has one input defined (`reference_entity`), which expects a `binary_sensor` entity ID. When you create a template entity based on that blueprint, you will have to tell it which of your `binary_sensor` entities it should use to fill that spot.
|
|
|
|
### Importing blueprints
|
|
|
|
Home Assistant can import blueprints from the Home Assistant forums, GitHub, and GitHub gists.
|
|
|
|
1. To import a blueprint, first [find a blueprint you want to import][blueprint-forums].
|
|
- If you just want to practice importing, you can use this URL:
|
|
|
|
```text
|
|
https://github.com/home-assistant/core/blob/dev/homeassistant/components/template/blueprints/inverted_binary_sensor.yaml
|
|
```
|
|
|
|
2. Download the file and place it under `config/blueprints/template/<source or author>/<blueprint name>.yaml`
|
|
3. Use a config similar to the one above to create a new template entity based on the blueprint you just imported.
|
|
4. Make sure to fill in all required inputs.
|
|
|
|
The blueprint can now be used for creating template entities.
|
|
|
|
[blueprint-forums]: /get-blueprints
|
|
|
|
## Event `event_template_reloaded`
|
|
|
|
Event `event_template_reloaded` is fired when Template entities have been reloaded and entities thus might have changed.
|
|
|
|
This event has no additional data.
|
|
|
|
## Legacy Alarm Control Panel configuration format
|
|
|
|
_These formats still work but are no longer recommended. [Use modern configuration](#alarm-control-panel)._
|
|
|
|
This format is configured as a platform for the `alarm_control_panel` integration and not directly under the `template` integration.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
alarm_control_panel:
|
|
- platform: template
|
|
panels:
|
|
safe_alarm_panel:
|
|
value_template: "{{ states('alarm_control_panel.real_alarm') }}"
|
|
arm_away:
|
|
action: alarm_control_panel.alarm_arm_away
|
|
target:
|
|
entity_id: alarm_control_panel.real_alarm
|
|
data:
|
|
code: !secret alarm_code
|
|
arm_home:
|
|
action: alarm_control_panel.alarm_arm_home
|
|
target:
|
|
entity_id: alarm_control_panel.real_alarm
|
|
data:
|
|
code: !secret alarm_code
|
|
disarm:
|
|
- condition: state
|
|
entity_id: device_tracker.paulus
|
|
state: "home"
|
|
- action: alarm_control_panel.alarm_disarm
|
|
target:
|
|
entity_id: alarm_control_panel.real_alarm
|
|
data:
|
|
code: !secret alarm_code
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
panels:
|
|
description: List of your panels.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
alarm_control_panel_name:
|
|
description: The slug of the panel.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
name:
|
|
description: Name to use in the frontend.
|
|
required: false
|
|
type: string
|
|
default: Template Alarm Control Panel
|
|
unique_id:
|
|
description: An ID that uniquely identifies this alarm control panel. Set this to a unique value to allow customization through the UI.
|
|
required: false
|
|
type: string
|
|
value_template:
|
|
description: "Defines a template to set the state of the alarm panel. Only the states `armed_away`, `armed_home`, `armed_night`, `armed_vacation`, `arming`, `disarmed`, `pending`, `triggered` and `unavailable` are used."
|
|
required: false
|
|
type: template
|
|
disarm:
|
|
description: Defines an action to run when the alarm is disarmed.
|
|
required: false
|
|
type: action
|
|
arm_away:
|
|
description: Defines an action to run when the alarm is armed to away mode.
|
|
required: false
|
|
type: action
|
|
arm_home:
|
|
description: Defines an action to run when the alarm is armed to home mode.
|
|
required: false
|
|
type: action
|
|
arm_night:
|
|
description: Defines an action to run when the alarm is armed to night mode.
|
|
required: false
|
|
type: action
|
|
arm_vacation:
|
|
description: Defines an action to run when the alarm is armed to vacation mode.
|
|
required: false
|
|
type: action
|
|
arm_custom_bypass:
|
|
description: Defines an action to run when the alarm is armed to custom bypass mode.
|
|
required: false
|
|
type: action
|
|
trigger:
|
|
description: Defines an action to run when the alarm is triggered.
|
|
required: false
|
|
type: action
|
|
code_arm_required:
|
|
description: If true, the code is required to arm the alarm.
|
|
required: false
|
|
type: boolean
|
|
default: true
|
|
code_format:
|
|
description: One of `number`, `text` or `no_code`. Format for the code used to arm/disarm the alarm.
|
|
required: false
|
|
type: string
|
|
default: number
|
|
{% endconfiguration %}
|
|
|
|
## Legacy Binary Sensor configuration format
|
|
|
|
_These formats still work but are no longer recommended. [Use modern configuration](#binary-sensor)._
|
|
|
|
This format is configured as a platform for the `binary_sensor` integration and not directly under the `template` integration.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
binary_sensor:
|
|
- platform: template
|
|
sensors:
|
|
sun_up:
|
|
friendly_name: "Sun is up"
|
|
value_template: "{{ state_attr('sun.sun', 'elevation') > 0 }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
sensors:
|
|
description: List of your sensors.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
sensor_name:
|
|
description: The slug of the sensor.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
friendly_name:
|
|
description: Name to use in the frontend.
|
|
required: false
|
|
type: string
|
|
unique_id:
|
|
description: An ID that uniquely identifies this binary sensor. Set this to a unique value to allow customization through the UI.
|
|
required: false
|
|
type: string
|
|
device_class:
|
|
description: Sets the [class of the device](/integrations/binary_sensor/), changing the device state and icon that is displayed on the frontend.
|
|
required: false
|
|
type: device_class
|
|
default: None
|
|
value_template:
|
|
description: The sensor is `on` if the template evaluates as `True` and `off` otherwise. The actual appearance in the frontend (`Open`/`Closed`, `Detected`/`Clear` etc) depends on the sensor's device_class value
|
|
required: true
|
|
type: template
|
|
availability_template:
|
|
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
|
|
required: false
|
|
type: template
|
|
default: true
|
|
icon_template:
|
|
description: Defines a template for the icon of the sensor.
|
|
required: false
|
|
type: template
|
|
entity_picture_template:
|
|
description: Defines a template for the entity picture of the sensor.
|
|
required: false
|
|
type: template
|
|
attribute_templates:
|
|
description: Defines templates for attributes of the sensor.
|
|
required: false
|
|
type: map
|
|
keys:
|
|
"attribute: template":
|
|
description: The attribute and corresponding template.
|
|
required: true
|
|
type: template
|
|
delay_on:
|
|
description: The amount of time the template state must be ***met*** before this sensor will switch to `on`. This can also be a template.
|
|
required: false
|
|
type: time
|
|
delay_off:
|
|
description: The amount of time the template state must be ***not met*** before this sensor will switch to `off`. This can also be a template.
|
|
required: false
|
|
type: time
|
|
{% endconfiguration %}
|
|
|
|
## Legacy Cover configuration format
|
|
|
|
_This format still works but is no longer recommended. [Use modern configuration](#cover)._
|
|
|
|
This format is configured as a platform for the `cover` integration and not directly under the `template` integration.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
cover:
|
|
- platform: template
|
|
covers:
|
|
garage_door:
|
|
device_class: garage
|
|
friendly_name: "Garage Door"
|
|
value_template: "{{ states('sensor.garage_door')|float > 0 }}"
|
|
open_cover:
|
|
action: script.open_garage_door
|
|
close_cover:
|
|
action: script.close_garage_door
|
|
stop_cover:
|
|
action: script.stop_garage_door
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
covers:
|
|
description: List of your covers.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
friendly_name:
|
|
description: Name to use in the frontend.
|
|
required: false
|
|
type: string
|
|
unique_id:
|
|
description: An ID that uniquely identifies this cover. Set this to a unique value to allow customization through the UI.
|
|
required: false
|
|
type: string
|
|
value_template:
|
|
description: Defines a template to get the state of the cover. Valid output values from the template are `open`, `opening`, `closing` and `closed` which are directly mapped to the corresponding states. In addition, `true` is valid as a synonym to `open` and `false` as a synonym to `closed`. If [both a `value_template` and a `position_template`](#combining-state-and-position-templates) are specified, only `opening` and `closing` are set from the `value_template`. If the template produces a `None` value the state will be set to `unknown`.
|
|
required: false
|
|
type: template
|
|
position_template:
|
|
description: Defines a template to get the position of the cover. Legal values are numbers between `0` (closed) and `100` (open). If the template produces a `None` value the current position will be set to `unknown`.
|
|
required: false
|
|
type: template
|
|
icon_template:
|
|
description: Defines a template to specify which icon to use.
|
|
required: false
|
|
type: template
|
|
entity_picture_template:
|
|
description: Defines a template for the entity picture of the cover.
|
|
required: false
|
|
type: template
|
|
availability_template:
|
|
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison is not case sensitive; `"TrUe"` and `"yEs"` are allowed.
|
|
required: false
|
|
type: template
|
|
default: true
|
|
device_class:
|
|
description: Sets the [class of the device](/integrations/cover/), changing the device state and icon that is displayed on the frontend.
|
|
required: false
|
|
type: string
|
|
open_cover:
|
|
description: Defines an action to open the cover. If `open_cover` is specified, `close_cover` must also be specified. At least one of `open_cover` and `set_cover_position` must be specified.
|
|
required: inclusive
|
|
type: action
|
|
close_cover:
|
|
description: Defines an action to close the cover.
|
|
required: inclusive
|
|
type: action
|
|
stop_cover:
|
|
description: Defines an action to stop the cover.
|
|
required: false
|
|
type: action
|
|
set_cover_position:
|
|
description: Defines an action to set to a cover position (between `0` and `100`). The variable `position` will contain the entity's set position.
|
|
required: false
|
|
type: action
|
|
set_cover_tilt_position:
|
|
description: Defines an action to set the tilt of a cover (between `0` and `100`). The variable `tilt` will contain the entity's set tilt position.
|
|
required: false
|
|
type: action
|
|
optimistic:
|
|
description: Force cover position to use [optimistic mode](#cover-optimistic-mode).
|
|
required: false
|
|
type: boolean
|
|
default: false
|
|
tilt_optimistic:
|
|
description: Force cover tilt position to use [optimistic mode](#cover-optimistic-mode).
|
|
required: false
|
|
type: boolean
|
|
default: false
|
|
tilt_template:
|
|
description: Defines a template to get the tilt state of the cover. Legal values are numbers between `0` (closed) and `100` (open). If the template produces a `None` value the current tilt state will be set to `unknown`.
|
|
required: false
|
|
type: template
|
|
{% endconfiguration %}
|
|
|
|
## Legacy Fan configuration format
|
|
|
|
_This format still works but is no longer recommended. [Use modern configuration](#fan)._
|
|
|
|
This format is configured as a platform for the `fan` integration and not directly under the `template` integration.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
fan:
|
|
- platform: template
|
|
fans:
|
|
bedroom_fan:
|
|
friendly_name: "Bedroom fan"
|
|
value_template: "{{ states('input_boolean.state') }}"
|
|
percentage_template: "{{ states('input_number.percentage') }}"
|
|
preset_mode_template: "{{ states('input_select.preset_mode') }}"
|
|
oscillating_template: "{{ states('input_select.osc') }}"
|
|
direction_template: "{{ states('input_select.direction') }}"
|
|
turn_on:
|
|
action: script.fan_on
|
|
turn_off:
|
|
action: script.fan_off
|
|
set_percentage:
|
|
action: script.fans_set_speed
|
|
data:
|
|
percentage: "{{ percentage }}"
|
|
set_preset_mode:
|
|
action: script.fans_set_preset_mode
|
|
data:
|
|
preset_mode: "{{ preset_mode }}"
|
|
set_oscillating:
|
|
action: script.fan_oscillating
|
|
data:
|
|
oscillating: "{{ oscillating }}"
|
|
set_direction:
|
|
action: script.fan_direction
|
|
data:
|
|
direction: "{{ direction }}"
|
|
speed_count: 6
|
|
preset_modes:
|
|
- 'auto'
|
|
- 'smart'
|
|
- 'whoosh'
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
fans:
|
|
description: List of your fans.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
friendly_name:
|
|
description: Name to use in the frontend.
|
|
required: false
|
|
type: string
|
|
unique_id:
|
|
description: An ID that uniquely identifies this fan. Set this to a unique value to allow customization through the UI.
|
|
required: false
|
|
type: string
|
|
value_template:
|
|
description: "Defines a template to get the state of the fan. Valid values: `on`, `off`"
|
|
required: true
|
|
type: template
|
|
percentage_template:
|
|
description: Defines a template to get the speed percentage of the fan.
|
|
required: false
|
|
type: template
|
|
preset_mode_template:
|
|
description: Defines a template to get the preset mode of the fan.
|
|
required: false
|
|
type: template
|
|
oscillating_template:
|
|
description: "Defines a template to get the osc state of the fan. Valid values: `true`, `false`"
|
|
required: false
|
|
type: template
|
|
direction_template:
|
|
description: "Defines a template to get the direction of the fan. Valid values: `forward`, `reverse`"
|
|
required: false
|
|
type: template
|
|
availability_template:
|
|
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
|
|
required: false
|
|
type: template
|
|
default: true
|
|
turn_on:
|
|
description: Defines an action to run when the fan is turned on.
|
|
required: true
|
|
type: action
|
|
turn_off:
|
|
description: Defines an action to run when the fan is turned off.
|
|
required: true
|
|
type: action
|
|
set_percentage:
|
|
description: Defines an action to run when the fan is given a speed percentage command.
|
|
required: false
|
|
type: action
|
|
set_preset_mode:
|
|
description: Defines an action to run when the fan is given a preset command.
|
|
required: false
|
|
type: action
|
|
set_oscillating:
|
|
description: Defines an action to run when the fan is given an osc state command.
|
|
required: false
|
|
type: action
|
|
set_direction:
|
|
description: Defines an action to run when the fan is given a direction command.
|
|
required: false
|
|
type: action
|
|
preset_modes:
|
|
description: List of preset modes the fan is capable of. This is an arbitrary list of strings and must not contain any speeds.
|
|
required: false
|
|
type: [string, list]
|
|
default: []
|
|
speed_count:
|
|
description: The number of speeds the fan supports. Used to calculate the percentage step for the `fan.increase_speed` and `fan.decrease_speed` actions.
|
|
required: false
|
|
type: integer
|
|
default: 100
|
|
{% endconfiguration %}
|
|
|
|
## Legacy Light configuration format
|
|
|
|
_This format still works but is no longer recommended. [Use modern configuration](#light)._
|
|
|
|
This format is configured as a platform for the `light` integration and not directly under the `template` integration.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
light:
|
|
- platform: template
|
|
lights:
|
|
theater_lights:
|
|
friendly_name: "Theater Lights"
|
|
level_template: "{{ state_attr('sensor.theater_brightness', 'lux')|int }}"
|
|
value_template: "{{ state_attr('sensor.theater_brightness', 'lux')|int > 0 }}"
|
|
temperature_template: "{{states('input_number.temperature_input') | int}}"
|
|
hs_template: "({{states('input_number.h_input') | int}}, {{states('input_number.s_input') | int}})"
|
|
effect_list_template: "{{ state_attr('light.led_strip', 'effect_list') }}"
|
|
turn_on:
|
|
action: script.theater_lights_on
|
|
turn_off:
|
|
action: script.theater_lights_off
|
|
set_level:
|
|
action: script.theater_lights_level
|
|
data:
|
|
brightness: "{{ brightness }}"
|
|
set_temperature:
|
|
action: input_number.set_value
|
|
data:
|
|
value: "{{ color_temp }}"
|
|
entity_id: input_number.temperature_input
|
|
set_hs:
|
|
- action: input_number.set_value
|
|
data:
|
|
value: "{{ h }}"
|
|
entity_id: input_number.h_input
|
|
- action: input_number.set_value
|
|
data:
|
|
value: "{{ s }}"
|
|
entity_id: input_number.s_input
|
|
- action: light.turn_on
|
|
data:
|
|
entity_id:
|
|
- light.led_strip
|
|
transition: "{{ transition | float }}"
|
|
hs_color:
|
|
- "{{ hs[0] }}"
|
|
- "{{ hs[1] }}"
|
|
set_effect:
|
|
- action: light.turn_on
|
|
data:
|
|
entity_id:
|
|
- light.led_strip
|
|
effect: "{{ effect }}"
|
|
supports_transition_template: "{{ true }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
lights:
|
|
description: List of your lights.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
friendly_name:
|
|
description: Name to use in the frontend.
|
|
required: false
|
|
type: string
|
|
unique_id:
|
|
description: An ID that uniquely identifies this light. Set this to a unique value to allow customization through the UI.
|
|
required: false
|
|
type: string
|
|
value_template:
|
|
description: Defines a template to get the state of the light.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
level_template:
|
|
description: Defines a template to get the brightness of the light.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
temperature_template:
|
|
description: Defines a template to get the color temperature of the light.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
hs_template:
|
|
description: Defines a template to get the HS color of the light. Must render a tuple (hue, saturation).
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
rgb_template:
|
|
description: Defines a template to get the RGB color of the light. Must render a tuple or a list (red, green, blue).
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
rgbw_template:
|
|
description: Defines a template to get the RGBW color of the light. Must render a tuple or a list (red, green, blue, white).
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
rgbww_template:
|
|
description: Defines a template to get the RGBWW color of the light. Must render a tuple or a list (red, green, blue, cold white, warm white).
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
supports_transition_template:
|
|
description: Defines a template to get if light supports transition. Should return boolean value (True/False). If this value is `True` transition parameter in a turn on or turn off call will be passed as a named parameter `transition` to either of the scripts.
|
|
required: false
|
|
type: template
|
|
default: false
|
|
effect_list_template:
|
|
description: Defines a template to get the list of supported effects. Must render a list
|
|
required: inclusive
|
|
type: template
|
|
default: optimistic
|
|
effect_template:
|
|
description: Defines a template to get the effect of the light.
|
|
required: inclusive
|
|
type: template
|
|
default: optimistic
|
|
min_mireds_template:
|
|
description: Defines a template to get the min mireds value of the light.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
max_mireds_template:
|
|
description: Defines a template to get the max mireds value of the light.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
icon_template:
|
|
description: Defines a template for an icon or picture, e.g., showing a different icon for different states.
|
|
required: false
|
|
type: template
|
|
availability_template:
|
|
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
|
|
required: false
|
|
type: template
|
|
default: true
|
|
turn_on:
|
|
description: Defines an action to run when the light is turned on. May receive variables `brightness` and/or `transition`.
|
|
required: true
|
|
type: action
|
|
turn_off:
|
|
description: Defines an action to run when the light is turned off. May receive variable `transition`.
|
|
required: true
|
|
type: action
|
|
set_level:
|
|
description: Defines an action to run when the light is given a brightness command. The script will only be called if the `turn_on` call only has brightness, and optionally transition. Receives variables `brightness` and optionally `transition`.
|
|
required: false
|
|
type: action
|
|
set_temperature:
|
|
description: Defines an action to run when the light is given a color temperature command. Receives variable `color_temp`. May also receive variables `brightness` and/or `transition`.
|
|
required: false
|
|
type: action
|
|
set_hs:
|
|
description: "Defines an action to run when the light is given a hs color command. Available variables: `hs` as a tuple, `h` and `s`"
|
|
required: false
|
|
type: action
|
|
set_rgb:
|
|
description: "Defines an action to run when the light is given an RGB color command. Available variables: `rgb` as a tuple, `r`, `g` and `b`."
|
|
required: false
|
|
type: action
|
|
set_rgbw:
|
|
description: "Defines an action to run when the light is given an RGBW color command. Available variables: `rgbw` as a tuple, `rgb` as a tuple, `r`, `g`, `b` and `w`."
|
|
required: false
|
|
type: action
|
|
set_rgbww:
|
|
description: "Defines an action to run when the light is given an RGBWW color command. Available variables: `rgbww` as a tuple, `rgb` as a tuple, `r`, `g`, `b`, `cw` and `ww`."
|
|
required: false
|
|
type: action
|
|
set_effect:
|
|
description: Defines an action to run when the light is given an effect command. Receives variable `effect`. May also receive variables `brightness` and/or `transition`.
|
|
required: inclusive
|
|
type: action
|
|
{% endconfiguration %}
|
|
|
|
## Legacy Lock configuration format
|
|
|
|
_This format still works but is no longer recommended. [Use modern configuration](#lock)._
|
|
|
|
This format is configured as a platform for the `lock` integration and not directly under the `template` integration.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
lock:
|
|
- platform: template
|
|
name: Garage door
|
|
value_template: "{{ is_state('sensor.door', 'on') }}"
|
|
lock:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.door
|
|
unlock:
|
|
action: switch.turn_off
|
|
target:
|
|
entity_id: switch.door
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
name:
|
|
description: Name to use in the frontend.
|
|
required: false
|
|
type: string
|
|
default: Template Lock
|
|
unique_id:
|
|
description: An ID that uniquely identifies this lock. Set this to a unique value to allow customization through the UI.
|
|
required: false
|
|
type: string
|
|
value_template:
|
|
description: Defines a template to set the state of the lock.
|
|
required: true
|
|
type: template
|
|
availability_template:
|
|
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
|
|
required: false
|
|
type: template
|
|
default: true
|
|
code_format_template:
|
|
description: Defines a template to get the `code_format` attribute of the entity. This template must evaluate to a valid [Python regular expression](https://docs.python.org/3/library/re.html#regular-expression-syntax) or `None`. If it evaluates to a not-`None` value, the user is prompted to enter a code when interacting with the lock. The code will be matched against the regular expression, and only if it matches, the lock/unlock actions will be executed. The actual _validity_ of the entered code must be verified within these actions. If there's a syntax error in the template, the entity will be unavailable. If the template fails to render for other reasons or if the regular expression is invalid, no code will be accepted and the lock/unlock actions will never be invoked.
|
|
required: false
|
|
type: template
|
|
default: None
|
|
lock:
|
|
description: Defines an action to run when the lock is locked.
|
|
required: true
|
|
type: action
|
|
unlock:
|
|
description: Defines an action to run when the lock is unlocked.
|
|
required: true
|
|
type: action
|
|
open:
|
|
description: Defines an action to run when the lock is opened.
|
|
required: false
|
|
type: action
|
|
optimistic:
|
|
description: Flag that defines if lock works in optimistic mode.
|
|
required: false
|
|
type: boolean
|
|
default: false
|
|
{% endconfiguration %}
|
|
|
|
## Legacy Sensor configuration format
|
|
|
|
_This format still works but is no longer recommended. [Use modern configuration](#sensor)._
|
|
|
|
This format is configured as a platform for the `sensor` integration and not directly under the `template` integration.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
sensor:
|
|
- platform: template
|
|
sensors:
|
|
solar_angle:
|
|
friendly_name: "Sun angle"
|
|
unit_of_measurement: "degrees"
|
|
value_template: "{{ state_attr('sun.sun', 'elevation') }}"
|
|
|
|
sunrise:
|
|
value_template: "{{ state_attr('sun.sun', 'next_rising') }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
sensors:
|
|
description: Map of your sensors.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
friendly_name:
|
|
description: Name to use in the frontend.
|
|
required: false
|
|
type: string
|
|
friendly_name_template:
|
|
description: Defines a template for the name to be used in the frontend (this overrides friendly_name).
|
|
required: false
|
|
type: template
|
|
unique_id:
|
|
description: An ID that uniquely identifies this sensor. Set this to a unique value to allow customization through the UI.
|
|
required: false
|
|
type: string
|
|
unit_of_measurement:
|
|
description: "Defines the units of measurement of the sensor, if any. This will also display the value based on the user profile Number Format setting and influence the graphical presentation in the history visualization as a continuous value."
|
|
required: false
|
|
type: string
|
|
default: None
|
|
value_template:
|
|
description: Defines a template to get the state of the sensor.
|
|
required: true
|
|
type: template
|
|
icon_template:
|
|
description: Defines a template for the icon of the sensor.
|
|
required: false
|
|
type: template
|
|
entity_picture_template:
|
|
description: Defines a template for the entity picture of the sensor.
|
|
required: false
|
|
type: template
|
|
attribute_templates:
|
|
description: Defines templates for attributes of the sensor.
|
|
required: false
|
|
type: map
|
|
keys:
|
|
"attribute: template":
|
|
description: The attribute and corresponding template.
|
|
required: true
|
|
type: template
|
|
availability_template:
|
|
description: Defines a template to get the `available` state of the integration. If the template returns `true`, the device is `available`. If the template returns any other value, the device will be `unavailable`. If `availability_template` is not configured, the integration will always be `available`.
|
|
required: false
|
|
type: template
|
|
default: true
|
|
device_class:
|
|
description: Sets the class of the device, changing the device state and icon that is displayed on the UI (see below). It does not set the `unit_of_measurement`.
|
|
required: false
|
|
type: device_class
|
|
default: None
|
|
{% endconfiguration %}
|
|
|
|
## Legacy Switch configuration format
|
|
|
|
_This format still works but is no longer recommended. [Use modern configuration](#switch)._
|
|
|
|
This format is configured as a platform for the `switch` integration and not directly under the `template` integration.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
switch:
|
|
- platform: template
|
|
switches:
|
|
skylight:
|
|
value_template: "{{ is_state('sensor.skylight', 'on') }}"
|
|
turn_on:
|
|
action: switch.turn_on
|
|
target:
|
|
entity_id: switch.skylight_open
|
|
turn_off:
|
|
action: switch.turn_off
|
|
target:
|
|
entity_id: switch.skylight_close
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
switches:
|
|
description: List of your switches.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
friendly_name:
|
|
description: Name to use in the frontend.
|
|
required: false
|
|
type: string
|
|
unique_id:
|
|
description: An ID that uniquely identifies this switch. Set this to a unique value to allow customization through the UI.
|
|
required: false
|
|
type: string
|
|
value_template:
|
|
description: Defines a template to set the state of the switch. If not defined, the switch will optimistically assume all commands are successful.
|
|
required: false
|
|
type: template
|
|
default: optimistic
|
|
availability_template:
|
|
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
|
|
required: false
|
|
type: template
|
|
default: true
|
|
turn_on:
|
|
description: Defines an action or list of actions to run when the switch is turned on.
|
|
required: true
|
|
type: action
|
|
turn_off:
|
|
description: Defines an action or list of actions to run when the switch is turned off.
|
|
required: true
|
|
type: action
|
|
icon_template:
|
|
description: Defines a template for the icon of the switch.
|
|
required: false
|
|
type: template
|
|
entity_picture_template:
|
|
description: Defines a template for the picture of the switch.
|
|
required: false
|
|
type: template
|
|
{% endconfiguration %}
|
|
|
|
## Legacy Vacuum configuration format
|
|
|
|
_This format still works but is no longer recommended. [Use modern configuration](#vacuum)._
|
|
|
|
This format is configured as a platform for the `vacuum` integration and not directly under the `template` integration.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
vacuum:
|
|
- platform: template
|
|
vacuums:
|
|
living_room_vacuum:
|
|
start:
|
|
action: script.vacuum_start
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
vacuums:
|
|
description: List of your vacuums.
|
|
required: true
|
|
type: map
|
|
keys:
|
|
friendly_name:
|
|
description: Name to use in the frontend.
|
|
required: false
|
|
type: string
|
|
unique_id:
|
|
description: An ID that uniquely identifies this vacuum. Set this to a unique value to allow customization through the UI.
|
|
required: false
|
|
type: string
|
|
value_template:
|
|
description: "Defines a template to get the state of the vacuum. Valid value: `docked`/`cleaning`/`idle`/`paused`/`returning`/`error`"
|
|
required: false
|
|
type: template
|
|
battery_level_template:
|
|
description: "Defines a template to get the battery level of the vacuum. Legal values are numbers between `0` and `100`."
|
|
required: false
|
|
type: template
|
|
fan_speed_template:
|
|
description: Defines a template to get the fan speed of the vacuum.
|
|
required: false
|
|
type: template
|
|
attribute_templates:
|
|
description: Defines templates for attributes of the sensor.
|
|
required: false
|
|
type: map
|
|
keys:
|
|
"attribute: template":
|
|
description: The attribute and corresponding template.
|
|
required: true
|
|
type: template
|
|
availability_template:
|
|
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
|
|
required: false
|
|
type: template
|
|
default: true
|
|
start:
|
|
description: Defines an action to run when the vacuum is started.
|
|
required: true
|
|
type: action
|
|
pause:
|
|
description: Defines an action to run when the vacuum is paused.
|
|
required: false
|
|
type: action
|
|
stop:
|
|
description: Defines an action to run when the vacuum is stopped.
|
|
required: false
|
|
type: action
|
|
return_to_base:
|
|
description: Defines an action to run when the vacuum is given a return to base command.
|
|
required: false
|
|
type: action
|
|
clean_spot:
|
|
description: Defines an action to run when the vacuum is given a clean spot command.
|
|
required: false
|
|
type: action
|
|
locate:
|
|
description: Defines an action to run when the vacuum is given a locate command.
|
|
required: false
|
|
type: action
|
|
set_fan_speed:
|
|
description: Defines an action to run when the vacuum is given a command to set the fan speed.
|
|
required: false
|
|
type: action
|
|
fan_speeds:
|
|
description: List of fan speeds supported by the vacuum.
|
|
required: false
|
|
type: [string, list]
|
|
{% endconfiguration %}
|
|
|
|
## Legacy Weather configuration format
|
|
|
|
_This format still works but is no longer recommended. [Use modern configuration](#weather)._
|
|
|
|
This format is configured as a platform for the `weather` integration and not directly under the `template` integration.
|
|
|
|
{% raw %}
|
|
|
|
```yaml
|
|
# Example configuration.yaml entry
|
|
weather:
|
|
- platform: template
|
|
name: "My Weather Station"
|
|
condition_template: "{{ states('weather.my_region') }}"
|
|
temperature_template: "{{ states('sensor.temperature') | float }}"
|
|
temperature_unit: "°C"
|
|
humidity_template: "{{ states('sensor.humidity') | float }}"
|
|
forecast_daily_template: "{{ state_attr('weather.my_region', 'forecast_data') }}"
|
|
```
|
|
|
|
{% endraw %}
|
|
|
|
{% configuration %}
|
|
name:
|
|
description: Name to use in the frontend.
|
|
required: true
|
|
type: template
|
|
unique_id:
|
|
description: An ID that uniquely identifies this weather entity. Set this to a unique value to allow customization through the UI.
|
|
required: false
|
|
type: string
|
|
condition_template:
|
|
description: The current weather condition.
|
|
required: true
|
|
type: template
|
|
temperature_template:
|
|
description: The current temperature.
|
|
required: true
|
|
type: template
|
|
dew_point_template:
|
|
description: The current dew point.
|
|
required: false
|
|
type: template
|
|
apparent_temperature_template:
|
|
description: The current apparent (feels-like) temperature.
|
|
required: false
|
|
type: template
|
|
temperature_unit:
|
|
description: Unit for temperature_template output. Valid options are °C, °F, and K.
|
|
required: false
|
|
type: string
|
|
humidity_template:
|
|
description: The current humidity.
|
|
required: true
|
|
type: template
|
|
attribution_template:
|
|
description: The attribution to be shown in the frontend.
|
|
required: false
|
|
type: string
|
|
pressure_template:
|
|
description: The current air pressure.
|
|
required: false
|
|
type: template
|
|
pressure_unit:
|
|
description: Unit for pressure_template output. Valid options are Pa, hPa, kPa, bar, cbar, mbar, mmHg, inHg, psi.
|
|
required: false
|
|
type: string
|
|
wind_speed_template:
|
|
description: The current wind speed.
|
|
required: false
|
|
type: template
|
|
wind_gust_speed_template:
|
|
description: The current wind gust speed.
|
|
required: false
|
|
type: template
|
|
wind_speed_unit:
|
|
description: Unit for wind_speed_template output. Valid options are m/s, km/h, mph, mm/d, in/d, and in/h.
|
|
required: false
|
|
type: string
|
|
wind_bearing_template:
|
|
description: The current wind bearing.
|
|
required: false
|
|
type: template
|
|
ozone_template:
|
|
description: The current ozone level.
|
|
required: false
|
|
type: template
|
|
cloud_coverage_template:
|
|
description: The current cloud coverage.
|
|
required: false
|
|
type: template
|
|
visibility_template:
|
|
description: The current visibility.
|
|
required: false
|
|
type: template
|
|
visibility_unit:
|
|
description: Unit for visibility_template output. Valid options are km, mi, ft, m, cm, mm, in, yd.
|
|
required: false
|
|
type: string
|
|
forecast_daily_template:
|
|
description: Daily forecast data.
|
|
required: false
|
|
type: template
|
|
forecast_hourly_template:
|
|
description: Hourly forecast data.
|
|
required: false
|
|
type: template
|
|
forecast_twice_daily_template:
|
|
description: Twice daily forecast data.
|
|
required: false
|
|
type: template
|
|
precipitation_unit:
|
|
description: Unit for precipitation output. Valid options are km, mi, ft, m, cm, mm, in, yd.
|
|
required: false
|
|
type: string
|
|
{% endconfiguration %}
|