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home-assistant.io/source/_integrations/template.markdown

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---
title: Template
description: Instructions on how to integrate Template Sensors into Home Assistant.
ha_category:
- Alarm Control Panel
- Binary sensor
- Button
- Cover
- Fan
- Helper
- Image
- Light
- Lock
- Number
- Select
- Sensor
- Switch
- Vacuum
- Weather
ha_release: 0.12
ha_iot_class: Local Push
ha_quality_scale: internal
ha_codeowners:
- '@Petro31'
- '@home-assistant/core'
ha_domain: template
ha_platforms:
- alarm_control_panel
- binary_sensor
- button
- cover
- fan
- image
- light
- lock
- number
- select
- sensor
- switch
- vacuum
- weather
ha_integration_type: helper
ha_config_flow: true
related:
- docs: /docs/configuration/
title: Configuration file
- docs: /docs/blueprint/
title: About blueprints
---
The `template` integration allows creating entities which derive their values from other data. This is done by specifying [templates](/docs/configuration/templating/) for properties of an entity, like the name or the state.
There is currently support for the following device types within Home Assistant:
- [Alarm control panel](#alarm-control-panel)
- [Binary sensor](#binary-sensor)
- [Button](#button)
- [Cover](#cover)
- [Fan](#fan)
- [Image](#image)
- [Light](#light)
- [Lock](#lock)
- [Number](#number)
- [Select](#select)
- [Sensor](#sensor)
- [Switch](#switch)
- [Vacuum](#vacuum)
- [Weather](#weather)
{% include integrations/config_flow.md %}
{% important %}
To be able to add **{% my helpers title="Helpers" %}** via the user interface, you should have `default_config:` in your {% term "`configuration.yaml`" %}. It should already be there by default unless you removed it.
{% endimportant %}
{% note %}
Configuration using our user interface provides a more limited subset of options, making this integration more accessible while covering most use cases.
If you need more specific features for your use case, the manual [YAML-configuration section](#yaml-configuration) of this integration might provide them.
{% endnote %}
## YAML configuration
Entities are defined in your YAML configuration files under the `template:` key. You can define multiple configuration blocks as a list. Each block defines sensor/binary sensor/number/select entities and can contain optional update triggers.
### State-based template entities
Template entities will by default update as soon as any of the referenced data in the template updates.
For example, you can have a template that takes the averages of two sensors. Home Assistant will update your template sensor as soon as either source sensor updates.
{% raw %}
```yaml
template:
- sensor:
- name: "Average temperature"
unit_of_measurement: "°C"
state: >
{% set bedroom = states('sensor.bedroom_temperature') | float %}
{% set kitchen = states('sensor.kitchen_temperature') | float %}
{{ ((bedroom + kitchen) / 2) | round(1, default=0) }}
```
{% endraw %}
### Trigger-based template binary sensors, images, lights, numbers, selects, sensors, switches, and weathers
If you want more control over when an entity updates, you can define triggers. Triggers follow the same format and work exactly the same as [triggers in automations][trigger-doc]. This feature is a great way to create entities based on webhook data ([example](#trigger-based-sensor-and-binary-sensor-storing-webhook-information)), or update entities based on a schedule.
Whenever a trigger fires, all related entities will re-render and it will have access to [the trigger data](/docs/automation/templating/) in the templates.
Trigger-based entities do not automatically update when states referenced in the templates change. This functionality can be added back by defining a [state trigger](/docs/automation/trigger/#state-trigger) for each entity that you want to trigger updates.
The state, including attributes, of trigger-based sensors and binary sensors is restored when Home Assistant is restarted. The state of other trigger-based template entities is not restored.
{% note %}
Buttons do not support using `trigger` or `action` options.
{% endnote %}
{% raw %}
```yaml
# Example configuration entry
template:
- triggers:
- trigger: time_pattern
# This will update every night
hours: 0
minutes: 0
sensor:
# Keep track how many days have past since a date
- name: "Not smoking"
state: '{{ ( ( as_timestamp(now()) - as_timestamp(strptime("06.07.2018", "%d.%m.%Y")) ) / 86400 ) | round(default=0) }}'
unit_of_measurement: "Days"
```
{% endraw %}
### Configuration reference
{% configuration %}
actions:
description: Define actions to be executed when the trigger fires (for trigger-based entities only). Optional. Variables set by the action script are available when evaluating entity templates. This can be used to interact with anything using actions, in particular actions with [response data](/docs/scripts/perform-actions#use-templates-to-handle-response-data). [See action documentation](/docs/automation/action).
required: false
type: list
conditions:
description: Define conditions that have to be met after a trigger fires and before any actions are executed or sensor updates are performed (for trigger-based entities only). Optional. [See condition documentation](/docs/automation/condition).
required: false
type: list
triggers:
description: Define one or multiple automation triggers to update the entities. Optional. If omitted will update based on referenced entities. [See trigger documentation](/docs/automation/trigger).
required: false
type: list
unique_id:
description: The unique ID for this config block. This will be prefixed to all unique IDs of all entities in this block.
required: false
type: string
variables:
description: Key-value pairs of variable definitions which can be referenced and used in the templates below (for trigger-based entities only). Mostly used by blueprints. With State-based template entities, variables are only resolved when the configuration is loaded or reloaded. Trigger based template entities resolve variables between triggers and actions.
required: false
type: map
keys:
"variable_name: value":
description: The variable name and corresponding value.
required: true
type: string
{% endconfiguration %}
## Common Device Configuration Options
Each entity platform has its own set of configuration options, but there are some common options that can be used across all entity platforms.
{% raw %}
```yaml
# Example configuration.yaml entry
template:
binary_sensor:
# Common configuration options
- unique_id: my_unique_sensor_id
availability: "{{ 'sensor.watts' | has_value }}"
icon: "{{ 'mdi:flash-alert' if states('sensor.watts') | float > 100 else 'mdi:flash' }}"
name: "{{ states('sensor.watts') }} Alert"
# Entity specific configuration options
state: "{{ states('sensor.watts') | float > 100}}"
device_class: problem
```
{% endraw %}
{% configuration %}
availability:
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison is not case sensitive; `"TrUe"` and `"yEs"` are allowed.
required: false
type: template
default: true
icon:
description: Defines a template for the icon of the entity.
required: false
type: template
picture:
description: Defines a template for the entity picture of the sensor.
required: false
type: template
name:
description: Defines a template to get the name of the entity.
required: false
type: template
unique_id:
description: An ID that uniquely identifies this entity. Will be combined with the unique ID of the configuration block if available. This allows changing the `name`, `icon` and `entity_id` from the web interface.
required: false
type: string
{% endconfiguration %}
## Alarm Control Panel
The template alarm control panel platform allows you to create a alarm control panels with templates to define the state and scripts to define each actions.
Alarm control panel entities can be created from the frontend in the Helpers section or via YAML. Alarm control panel entities do not support trigger-based configurations.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- alarm_control_panel:
- name: "Alarm Control Panel 1"
state: "{{ states('input_select.panel_1_state') }}"
arm_away:
action: script.arm_panel_away
arm_home:
action: script.arm_panel_home
disarm:
action: script.disarm_panel
```
```yaml
# Example trigger-based configuration.yaml entry
template:
- triggers:
- trigger: state
entity_id: input_select.panel_1_state
alarm_control_panel:
- name: "Alarm Control Panel 1"
state: "{{ states('input_select.panel_1_state') }}"
arm_away:
action: script.arm_panel_away
arm_home:
action: script.arm_panel_home
disarm:
action: script.disarm_panel
```
{% endraw %}
{% configuration %}
alarm_control_panel:
description: List of alarm control panels
required: true
type: map
keys:
arm_away:
description: Defines an action to run when the alarm is armed to away mode.
required: false
type: action
arm_custom_bypass:
description: Defines an action to run when the alarm is armed to custom bypass mode.
required: false
type: action
arm_home:
description: Defines an action to run when the alarm is armed to home mode.
required: false
type: action
arm_night:
description: Defines an action to run when the alarm is armed to night mode.
required: false
type: action
arm_vacation:
description: Defines an action to run when the alarm is armed to vacation mode.
required: false
type: action
code_arm_required:
description: If true, the code is required to arm the alarm.
required: false
type: boolean
default: true
code_format:
description: One of `number`, `text` or `no_code`. Format for the code used to arm/disarm the alarm.
required: false
type: string
default: number
disarm:
description: Defines an action to run when the alarm is disarmed.
required: false
type: action
state:
description: "Defines a template to set the state of the alarm panel. Only the states `armed_away`, `armed_home`, `armed_night`, `armed_vacation`, `arming`, `disarmed`, `pending`, `triggered` and `unavailable` are used."
required: false
type: template
trigger:
description: Defines an action to run when the alarm is triggered.
required: false
type: action
{% endconfiguration %}
## Binary Sensor
The template binary sensor platform allows you to create binary sensors with templates to define the state and attributes.
Binary sensor entities can be created from the frontend in the Helpers section or via YAML.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- binary_sensor:
- name: Sun Up
state: >
{{ is_state("sun.sun", "above_horizon") }}
```
```yaml
# Example trigger-based configuration.yaml entry
template:
- triggers:
- trigger: state
entity_id: sun.sun
binary_sensor:
- name: Sun Up
state: >
{{ is_state("sun.sun", "above_horizon") }}
```
{% endraw %}
{% configuration %}
binary_sensor:
description: List of binary sensors
required: true
type: list
keys:
attributes:
description: Defines templates for attributes of the entity.
required: false
type: map
keys:
"attribute: template":
description: The attribute and corresponding template.
required: true
type: template
auto_off:
description: "**Requires a trigger.** After how much time the entity should turn off after it rendered 'on'."
required: false
type: time
delay_off:
description: The amount of time the template state must be ***not met*** before this sensor will switch to `off`. This can also be a template.
required: false
type: time
delay_on:
description: The amount of time (e.g. `0:00:05`) the template state must be ***met*** before this sensor will switch to `on`. This can also be a template.
required: false
type: time
device_class:
description: Sets the class of the device, changing the device state and icon that is displayed on the UI (see below). It does not set the `unit_of_measurement`.
required: false
type: device_class
default: None
state:
description: The sensor is `on` if the template evaluates as `True`, `yes`, `on`, `enable` or a positive number. Any other value will render it as `off`. The actual appearance in the frontend (`Open`/`Closed`, `Detected`/`Clear` etc) depends on the sensor's device_class value
required: true
type: template
{% endconfiguration %}
### State based binary sensor - Washing Machine Running
This example creates a washing machine "load running" sensor by monitoring an
energy meter connected to the washer. During the washer's operation, the energy meter will fluctuate wildly, hitting zero frequently even before the load is finished. By utilizing `delay_off`, we can have this sensor only turn off if there has been no washer activity for 5 minutes.
{% raw %}
```yaml
# Example configuration.yaml entry
# Determine when the washing machine has a load running.
template:
- binary_sensor:
- name: "Washing Machine"
delay_off:
minutes: 5
state: >
{{ states('sensor.washing_machine_power')|float > 0 }}
```
{% endraw %}
### State based binary sensor - Is Anyone Home
This example is determining if anyone is home based on the combination of device tracking and motion sensors. It's extremely useful if you have kids/baby sitter/grand parents who might still be in your house that aren't represented by a trackable device in Home Assistant. This is providing a composite of Wi-Fi based device tracking and Z-Wave multisensor presence sensors.
{% raw %}
```yaml
# Example configuration.yaml entry
template:
- binary_sensor:
- name: People home
state: >
{{ is_state('device_tracker.sean', 'home')
or is_state('device_tracker.susan', 'home')
or is_state('binary_sensor.office_124', 'on')
or is_state('binary_sensor.hallway_134', 'on')
or is_state('binary_sensor.living_room_139', 'on')
or is_state('binary_sensor.porch_ms6_1_129', 'on')
or is_state('binary_sensor.family_room_144', 'on') }}
```
{% endraw %}
### State based binary sensor - device tracker sensor with latitude and longitude attributes
This example shows how to combine a non-GPS (e.g., NMAP) and GPS device tracker while still including latitude and longitude attributes
{% raw %}
```yaml
# Example configuration.yaml entry
template:
- binary_sensor:
- name: My Device
state: >
{{ is_state('device_tracker.my_device_nmap', 'home') or is_state('device_tracker.my_device_gps', 'home') }}
device_class: "presence"
attributes:
latitude: >
{% if is_state('device_tracker.my_device_nmap', 'home') %}
{{ state_attr('zone.home', 'latitude') }}
{% else %}
{{ state_attr('device_tracker.my_device_gps', 'latitude') }}
{% endif %}
longitude: >
{% if is_state('device_tracker.my_device_nmap', 'home') %}
{{ state_attr('zone.home', 'longitude') }}
{% else %}
{{ state_attr('device_tracker.my_device_gps', 'longitude') }}
{% endif %}
```
{% endraw %}
### State based binary sensor - Change the icon when a state changes
This example demonstrates how to use template to change the icon as its state changes. This icon is referencing its own state.
{% raw %}
```yaml
# Example configuration.yaml entry
template:
- binary_sensor:
- name: Sun Up
state: >
{{ is_state("sun.sun", "above_horizon") }}
icon: >
{% if is_state("binary_sensor.sun_up", "on") %}
mdi:weather-sunset-up
{% else %}
mdi:weather-sunset-down
{% endif %}
```
{% endraw %}
### Trigger based binary sensor - Change state and icon when a custom event is received
A more advanced use case could be to set the icon based on the sensor's own state like above, but when triggered by an event. This example demonstrates a binary sensor that turns on momentarily, such as when a doorbell button is pressed.
The binary sensor turns on and sets the matching icon when the appropriate event is received. After 5 seconds, the binary sensor turns off automatically. To ensure the icon gets updated, there must be a trigger for when the state changes to off.
{% raw %}
```yaml
# Example configuration.yaml entry
template:
- triggers:
- trigger: event
event_type: YOUR_EVENT
- trigger: state
entity_id: binary_sensor.doorbell_rang
to: "off"
binary_sensor:
name: doorbell_rang
icon: "{{ (trigger.platform == 'event') | iif('mdi:bell-ring-outline', 'mdi:bell-outline') }}"
state: "{{ trigger.platform == 'event' }}"
auto_off:
seconds: 5
```
{% endraw %}
## Button
The template button platform allows you to create button entities with scripts to define each action.
Button entities can be created from the frontend in the Helpers section or via YAML.
{% raw %}
```yaml
# Example configuration.yaml entry
template:
- button:
- name: Fast Forward
press:
action: remote.send_command
target:
entity_id: remote.living_room
data:
command: fast_forward
```
{% endraw %}
{% configuration %}
button:
description: List of buttons
required: true
type: map
keys:
press:
description: Defines actions to run to press the button.
required: true
type: action
{% endconfiguration %}
## Cover
The template cover platform allows you to create covers with templates to define the state and scripts to define each action.
Cover entities can only be created from YAML.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- cover:
- name: Garage Door
state: "{{ states('sensor.garage_door')|float > 0 }}"
device_class: garage
open_cover:
action: script.open_garage_door
close_cover:
action: script.close_garage_door
stop_cover:
action: script.stop_garage_door
```
```yaml
# Example trigger-based configuration.yaml entry
template:
- triggers:
- trigger: state
entity_id: sensor.garage_door
cover:
- name: Garage Door
state: "{{ trigger.to_state.state|float(0) > 0 }}"
device_class: garage
open_cover:
action: script.open_garage_door
close_cover:
action: script.close_garage_door
stop_cover:
action: script.stop_garage_door
```
{% endraw %}
{% configuration %}
cover:
description: Characteristics of a cover
type: map
keys:
close_cover:
description: Defines an action to close the cover.
required: inclusive
type: action
device_class:
description: Sets the [class of the device](/integrations/cover/), changing the device state and icon that is displayed on the frontend.
required: false
type: string
open_cover:
description: Defines an action to open the cover. If `open_cover` is specified, `close_cover` must also be specified. At least one of `open_cover` and `set_cover_position` must be specified.
required: inclusive
type: action
optimistic:
description: Force cover position to use [optimistic mode](#cover-optimistic-mode).
required: false
type: boolean
default: false
position:
description: Defines a template to get the position of the cover. Legal values are numbers between `0` (closed) and `100` (open). If the template produces a `None` value the current position will be set to `unknown`.
required: false
type: template
set_cover_position:
description: Defines an action to set to a cover position (between `0` and `100`). The variable `position` will contain the entity's set position.
required: false
type: action
set_cover_tilt_position:
description: Defines an action to set the tilt of a cover (between `0` and `100`). The variable `tilt` will contain the entity's set tilt position.
required: false
type: action
state:
description: Defines a template to get the state of the cover. Valid output values from the template are `open`, `opening`, `closing` and `closed` which are directly mapped to the corresponding states. In addition, `true` is valid as a synonym to `open` and `false` as a synonym to `closed`. If [both a `state` and a `position` template](#combining-state-and-position-templates) are specified, only `opening` and `closing` are set from the `state` template. If the template produces a `None` value the state will be set to `unknown`.
required: false
type: template
stop_cover:
description: Defines an action to stop the cover.
required: false
type: action
tilt:
description: Defines a template to get the tilt state of the cover. Legal values are numbers between `0` (closed) and `100` (open). If the template produces a `None` value, the current tilt state will be set to `unknown`.
required: false
type: template
tilt_optimistic:
description: Force cover tilt position to use [optimistic mode](#cover-optimistic-mode).
required: false
type: boolean
default: false
{% endconfiguration %}
### Cover Optimistic Mode
In optimistic mode, the cover position state is maintained internally. This mode is automatically enabled if neither `state` or `position` are specified. Note that this is unlikely to be very reliable without some feedback mechanism, since there is otherwise no way to know if the cover is moving properly. The cover can be forced into optimistic mode by using the `optimistic` attribute. There is an equivalent mode for `tilt_position` that is enabled when `tilt` is not specified or when the `tilt_optimistic` attribute is used.
### Combining `state` and `position` templates
If both a `state` and a `position` are specified only `opening` and `closing` states are set directly from the `state`, the `open` and `closed` states will instead be derived from the cover position.
| value_template output | result |
| --------------------- | ------------------------------------ |
| open | state defined by `position_template` |
| closed | state defined by `position_template` |
| true | state defined by `position_template` |
| false | state defined by `position_template` |
| opening | state set to `opening` |
| closing | state set to `closing` |
| <any other output> | No change of state or position |
### State based cover - Garage Door
This example converts a garage door with a controllable switch and position sensor into a cover. The condition check is optional, but suggested if you use the same switch to open and close the garage.
{% raw %}
```yaml
template:
- cover:
- name: Garage Door
device_class: garage
position: "{{ states('sensor.garage_door') }}"
open_cover:
- condition: state
entity_id: sensor.garage_door
state: "off"
- action: switch.turn_on
target:
entity_id: switch.garage_door
close_cover:
- condition: state
entity_id: sensor.garage_door
state: "on"
- action: switch.turn_off
target:
entity_id: switch.garage_door
stop_cover:
action: switch.turn_on
target:
entity_id: switch.garage_door
icon: >-
{% if states('sensor.garage_door')|float > 0 %}
mdi:garage-open
{% else %}
mdi:garage
{% endif %}
```
{% endraw %}
### State based cover - Optimistic Garage Door with Momentary Switch
This example converts a garage door with a momentary switch.
{% raw %}
```yaml
template:
- cover:
- name: Garage Door
device_class: garage
open_cover:
- action: switch.turn_on
target:
entity_id: switch.garage_door
close_cover:
- action: switch.turn_on
target:
entity_id: switch.garage_door
stop_cover:
- action: switch.turn_on
target:
entity_id: switch.garage_door
```
{% endraw %}
## Fan
The template fan platform allows you to create fans with templates to define the state and scripts to define each action.
Fan entities can only be created from YAML. Fan entities do not support trigger-based configurations.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- fan:
- name: "Bedroom fan"
state: "{{ states('input_boolean.state') }}"
percentage: "{{ states('input_number.percentage') }}"
preset_mode: "{{ states('input_select.preset_mode') }}"
oscillating: "{{ states('input_select.osc') }}"
direction: "{{ states('input_select.direction') }}"
turn_on:
action: script.fan_on
turn_off:
action: script.fan_off
set_percentage:
action: script.fans_set_speed
data:
percentage: "{{ percentage }}"
set_preset_mode:
action: script.fans_set_preset_mode
data:
preset_mode: "{{ preset_mode }}"
set_oscillating:
action: script.fan_oscillating
data:
oscillating: "{{ oscillating }}"
set_direction:
action: script.fan_direction
data:
direction: "{{ direction }}"
speed_count: 6
preset_modes:
- 'auto'
- 'smart'
- 'whoosh'
```
{% endraw %}
{% configuration %}
fan:
description: List of fans
required: true
type: map
keys:
oscillating:
description: "Defines a template to get the osc state of the fan. Valid values: `true`, `false`."
required: false
type: template
direction:
description: "Defines a template to get the direction of the fan. Valid values: `forward`, `reverse`."
required: false
type: template
percentage:
description: Defines a template to get the speed percentage of the fan.
required: false
type: template
preset_mode:
description: Defines a template to get the preset mode of the fan.
required: false
type: template
preset_modes:
description: List of preset modes the fan is capable of. This is an arbitrary list of strings and must not contain any speeds.
required: false
type: [string, list]
default: []
set_percentage:
description: Defines an action to run when the fan is given a speed percentage command.
required: false
type: action
set_preset_mode:
description: Defines an action to run when the fan is given a preset command.
required: false
type: action
set_oscillating:
description: Defines an action to run when the fan is given an oscillation state command.
required: false
type: action
set_direction:
description: Defines an action to run when the fan is given a direction command.
required: false
type: action
speed_count:
description: The number of speeds the fan supports. Used to calculate the percentage step for the `fan.increase_speed` and `fan.decrease_speed` actions.
required: false
type: integer
default: 100
state:
description: "Defines a template to get the state of the fan. Valid values: `on`, `off`."
required: true
type: template
turn_on:
description: Defines an action to run when the fan is turned on.
required: true
type: action
turn_off:
description: Defines an action to run when the fan is turned off.
required: true
type: action
{% endconfiguration %}
### Converting from speeds to percentage
When converting a fan with 3 speeds from the old fan entity model, the following percentages can be used:
0 - `off`
33 - `low`
66 - `medium`
100 - `high`
### State based fan - Helper fan
This example uses an input_boolean and an input_number to mimic a fan, and the example shows multiple actions for `set_percentage`.
{% raw %}
```yaml
template:
- fan:
- name: "Helper Fan"
state: "{{ states('input_boolean.state') }}"
turn_on:
- action: input_boolean.turn_on
target:
entity_id: input_boolean.state
turn_off:
- action: input_boolean.turn_off
target:
entity_id: input_boolean.state
speed_count: 6
percentage: >
{{ states('input_number.percentage') if is_state('input_boolean.state', 'on') else 0 }}
set_percentage:
- action: input_boolean.turn_{{ 'on' if percentage > 0 else 'off' }}
target:
entity_id: input_boolean.state
- action: input_number.set_value
target:
entity_id: input_number.percentage
data:
value: "{{ percentage }}"
```
{% endraw %}
### State based fan - Fan with preset modes
This example uses an existing fan with only a percentage. It extends the percentage value into useable preset modes without a helper entity.
{% raw %}
```yaml
template:
- fan:
- name: "Preset Mode Fan Example"
state: "{{ states('fan.percentage_fan') }}"
turn_on:
- action: fan.turn_on
target:
entity_id: fan.percentage_fan
turn_off:
- action: fan.turn_off
target:
entity_id: fan.percentage_fan
percentage: >
{{ state_attr('fan.percentage_fan', 'percentage') }}
speed_count: 3
set_percentage:
- action: fan.set_percentage
target:
entity_id: fan.percentage_fan
data:
percentage: "{{ percentage }}"
preset_modes:
- "off"
- "low"
- "medium"
- "high"
preset_mode: >
{% if is_state('fan.percentage_fan', 'on') %}
{% if state_attr('fan.percentage_fan', 'percentage') == 100 %}
high
{% elif state_attr('fan.percentage_fan', 'percentage') == 66 %}
medium
{% else %}
low
{% endif %}
{% else %}
off
{% endif %}
set_preset_mode:
- action: fan.set_percentage
target:
entity_id: fan.percentage_fan
data:
percentage: >-
{% if preset_mode == 'high' %}
100
{% elif preset_mode == 'medium' %}
66
{% elif preset_mode == 'low' %}
33
{% else %}
0
{% endif %}
```
{% endraw %}
## Image
The template image platform allows you to create image entities with templates to define the image URL.
Image entities can be created from the frontend in the Helpers section or via YAML.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- image:
- name: "My Image"
url: "http://example.com/image.jpg"
```
```yaml
# Example trigger-based configuration.yaml entry
template:
- triggers:
- trigger: state
entity_id:
- input_boolean.state
image:
- name: "My Image"
url: >
{% if is_state('input_boolean.state', 'on') %}
http://example.com/image_on.jpg
{% else %}
http://example.com/image_off.jpg
{% endif %}
```
{% endraw %}
{% configuration %}
image:
description: List of images
required: true
type: map
keys:
url:
description: The URL on which the image is served.
required: true
type: template
verify_ssl:
description: Enable or disable SSL certificate verification. Set to false to use an http-only URL, or you have a self-signed SSL certificate and haven't installed the CA certificate to enable verification.
required: false
type: boolean
default: true
{% endconfiguration %}
## Light
The template light platform allows you to create lights with templates to define the state and scripts to define each action.
Light entities can only be created from YAML.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
light:
- light:
- name: "Theater Lights"
level: "{{ state_attr('sensor.theater_brightness', 'lux')|int }}"
state: "{{ state_attr('sensor.theater_brightness', 'lux')|int > 0 }}"
temperature: "{{states('input_number.temperature_input') | int}}"
hs_template: "({{states('input_number.h_input') | int}}, {{states('input_number.s_input') | int}})"
effect_list: "{{ state_attr('light.led_strip', 'effect_list') }}"
turn_on:
action: script.theater_lights_on
turn_off:
action: script.theater_lights_off
set_level:
action: script.theater_lights_level
data:
brightness: "{{ brightness }}"
set_temperature:
action: input_number.set_value
data:
value: "{{ color_temp }}"
entity_id: input_number.temperature_input
set_hs:
- action: input_number.set_value
data:
value: "{{ h }}"
entity_id: input_number.h_input
- action: input_number.set_value
data:
value: "{{ s }}"
entity_id: input_number.s_input
- action: light.turn_on
data:
entity_id:
- light.led_strip
transition: "{{ transition | float }}"
hs_color:
- "{{ hs[0] }}"
- "{{ hs[1] }}"
set_effect:
- action: light.turn_on
data:
entity_id:
- light.led_strip
effect: "{{ effect }}"
supports_transition: "{{ true }}"
```
```yaml
# Example trigger-based configuration.yaml entry
template:
- triggers:
- trigger: state
entity_id:
- sensor.theater_brightness
- input_number.temperature_input
- input_number.h_input
- input_number.s_input
- light.led_strip
light:
- name: "Theater Lights"
level: "{{ state_attr('sensor.theater_brightness', 'lux')|int }}"
state: "{{ state_attr('sensor.theater_brightness', 'lux')|int > 0 }}"
temperature: "{{states('input_number.temperature_input') | int}}"
hs_template: "({{states('input_number.h_input') | int}}, {{states('input_number.s_input') | int}})"
effect_list: "{{ state_attr('light.led_strip', 'effect_list') }}"
turn_on:
action: script.theater_lights_on
turn_off:
action: script.theater_lights_off
set_level:
action: script.theater_lights_level
data:
brightness: "{{ brightness }}"
set_temperature:
action: input_number.set_value
data:
value: "{{ color_temp }}"
entity_id: input_number.temperature_input
set_hs:
- action: input_number.set_value
data:
value: "{{ h }}"
entity_id: input_number.h_input
- action: input_number.set_value
data:
value: "{{ s }}"
entity_id: input_number.s_input
- action: light.turn_on
data:
entity_id:
- light.led_strip
transition: "{{ transition | float }}"
hs_color:
- "{{ hs[0] }}"
- "{{ hs[1] }}"
set_effect:
- action: light.turn_on
data:
entity_id:
- light.led_strip
effect: "{{ effect }}"
supports_transition: "{{ true }}"
```
{% endraw %}
{% configuration %}
light:
description: List of your lights.
required: true
type: map
keys:
effect:
description: Defines a template to get the effect of the light.
required: inclusive
type: template
default: optimistic
effect_list:
description: Defines a template to get the list of supported effects. Must render a list.
required: inclusive
type: template
default: optimistic
hs:
description: Defines a template to get the HS color of the light. Must render a tuple (hue, saturation).
required: false
type: template
default: optimistic
level:
description: Defines a template to get the brightness of the light.
required: false
type: template
default: optimistic
min_mireds:
description: Defines a template to get the minimum mired value of the light.
required: false
type: template
default: optimistic
max_mireds:
description: Defines a template to get the maximum mired value of the light.
required: false
type: template
default: optimistic
rgb:
description: Defines a template to get the RGB color of the light. Must render a tuple or a list (red, green, blue).
required: false
type: template
default: optimistic
rgbw:
description: Defines a template to get the RGBW color of the light. Must render a tuple or a list (red, green, blue, white).
required: false
type: template
default: optimistic
rgbww:
description: Defines a template to get the RGBWW color of the light. Must render a tuple or a list (red, green, blue, cold white, warm white).
required: false
type: template
default: optimistic
set_effect:
description: Defines an action to run when the light is given an effect command. Receives the variable `effect`. May also receive the variables `brightness`, and/or `transition`.
required: inclusive
type: action
set_level:
description: Defines an action to run when the light is given a brightness command. The script will only be called if the `turn_on` call only ha brightness, and optionally transition. Receives variables `brightness` and, optionally, `transition`.
required: false
type: action
set_temperature:
description: Defines an action to run when the light is given a color temperature command. Receives variable `color_temp`. May also receive variables `brightness` and/or `transition`.
required: false
type: action
set_hs:
description: "Defines an action to run when the light is given a hs color command. Available variables: `hs` as a tuple, `h` and `s`"
required: false
type: action
set_rgb:
description: "Defines an action to run when the light is given an RGB color command. Available variables: `rgb` as a tuple, `r`, `g` and `b`."
required: false
type: action
set_rgbw:
description: "Defines an action to run when the light is given an RGBW color command. Available variables: `rgbw` as a tuple, `rgb` as a tuple, `r`, `g`, `b` and `w`."
required: false
type: action
set_rgbww:
description: "Defines an action to run when the light is given an RGBWW color command. Available variables: `rgbww` as a tuple, `rgb` as a tuple, `r`, `g` `b`, `cw` and `ww`."
required: false
type: action
state:
description: Defines a template to set the state of the light. If not defined, the switch will optimistically assume all commands are successful.
required: false
type: template
default: optimistic
supports_transition:
description: Defines a template to get if the light supports transition. Should return a boolean value (True/False). If this value is `True`, the transition parameter in a `turn on` or `turn off` call will be passed as a named parameter `transition` in either of the scripts.
required: false
type: template
default: false
temperature:
description: Defines a template to get the color temperature of the light.
required: false
type: template
default: optimistic
turn_on:
description: Defines an action to run when the light is turned on. May receive the variables `brightness` and/or `transition`.
required: true
type: action
turn_off:
description: Defines an action to run when the light is turned off. May receive the variable `transition`.
required: true
type: action
{% endconfiguration %}
### Light Considerations
Transition doesn't have its own script, it will instead be passed as a named parameter `transition` to the `turn_on`, `turn_off`, `brightness`, `color_temp`, `effect`, `hs_color`, `rgb_color`, `rgbw_color` or `rgbww_color` scripts. Brightness will be passed as a named parameter `brightness` to either of `turn_on`, `color_temp`, `effect`, `hs_color`, `rgb_color`, `rgbw_color` or `rgbww_color` scripts if the corresponding parameter is also in the call. In this case, the brightness script (`set_level`) will not be called. If only brightness is passed to `light.turn_on` action, then `set_level` script is called.
### State based light - Theater Volume Control
This example shows a light that is actually a home theater's volume. This
integration gives you the flexibility to provide whatever you'd like to send as
the payload to the consumer including any scale conversions you may need to
make; the [media player integration](/integrations/media_player/) needs a floating
point percentage value from `0.0` to `1.0`.
{% raw %}
```yaml
# Example configuration.yaml entry
template:
- light:
- name: Receiver Volume
state: >-
{% if is_state('media_player.receiver', 'on') %}
{% if state_attr('media_player.receiver', 'is_volume_muted') %}
off
{% else %}
on
{% endif %}
{% else %}
off
{% endif %}
turn_on:
action: media_player.volume_mute
target:
entity_id: media_player.receiver
data:
is_volume_muted: false
turn_off:
action: media_player.volume_mute
target:
entity_id: media_player.receiver
data:
is_volume_muted: true
set_level:
action: media_player.volume_set
target:
entity_id: media_player.receiver
data:
volume_level: "{{ (brightness / 255 * 100)|int / 100 }}"
level: >-
{% if is_state('media_player.receiver', 'on') %}
{{ (state_attr('media_player.receiver', 'volume_level')|float * 255)|int }}
{% else %}
0
{% endif %}
```
{% endraw %}
### State based light - Make a global light entity for a multi-segment WLED light
This example shows how to group together 2 RGBW segments from the same WLED controller into a single usable light.
{% raw %}
```yaml
template:
- light:
unique_id: 28208f257b54c44e50deb2d618d44710
name: Multi-segment Wled control
state: "{{ states('light.wled_master') }}"
level: "{{ state_attr('light.wled_master', 'brightness')|d(0,true)|int }}"
rgbw: (
{{ (state_attr('light.wled_segment_0', 'rgbw_color')[0]|d(0) + state_attr('light.wled_segment_1', 'rgbw_color')[0]|d(0))/2 }},
{{ (state_attr('light.wled_segment_0', 'rgbw_color')[1]|d(0) + state_attr('light.wled_segment_1', 'rgbw_color')[1]|d(0))/2 }},
{{ (state_attr('light.wled_segment_0', 'rgbw_color')[2]|d(0) + state_attr('light.wled_segment_1', 'rgbw_color')[2]|d(0))/2 }},
{{ (state_attr('light.wled_segment_0', 'rgbw_color')[3]|d(0) + state_attr('light.wled_segment_1', 'rgbw_color')[3]|d(0))/2 }}
)
effect_list: "{{ state_attr('light.wled_segment_0', 'effect_list') }}"
effect: "{{ state_attr('light.wled_segment_0', 'effect') if state_attr('light.wled_segment_0', 'effect') == state_attr('light.wled_segment_1', 'effect') else none }}"
availability: "{{ not is_state('light.wled_master', 'unknown') }}"
turn_on:
action: light.turn_on
entity_id: light.wled_segment_0, light.wled_segment_1, light.wled_master
turn_off:
action: light.turn_off
entity_id: light.wled_master
set_level:
action: light.turn_on
entity_id: light.wled_master
data:
brightness: "{{ brightness }}"
set_rgbw:
action: light.turn_on
entity_id: light.wled_segment_0, light.wled_segment_1
data:
rgbw_color:
- "{{ r }}"
- "{{ g }}"
- "{{ b }}"
- "{{ w }}"
effect: "Solid"
set_effect:
action: light.turn_on
entity_id: light.wled_segment_0, light.wled_segment_1
data:
effect: "{{ effect }}"
```
{% endraw %}
## Lock
The template lock platform allows you to create locks with templates to define the state and scripts to define each action.
Lock entities can only be created from YAML. Lock entities do not support trigger-based configurations.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- lock:
- name: Garage door
state: "{{ is_state('sensor.door', 'on') }}"
lock:
action: switch.turn_on
target:
entity_id: switch.door
unlock:
action: switch.turn_off
target:
entity_id: switch.door
```
{% endraw %}
{% configuration %}
lock:
description: List of locks
required: true
type: map
keys:
code_format:
description: Defines a template to get the `code_format` attribute of the entity. This template must evaluate to a valid [Python regular expression](https://docs.python.org/3/library/re.html#regular-expression-syntax) or `None`. If it evaluates to a not-`None` value, you are prompted to enter a code when interacting with the lock. The code will be matched against the regular expression, and the lock/unlock actions will be executed only if they match. The actual _validity_ of the entered code must be verified within these actions. If there's a syntax error in the template, the entity will be unavailable. If the template fails to render for other reasons or if the regular expression is invalid, no code will be accepted, and the lock/unlock actions will never be invoked.
required: false
type: template
default: None
lock:
description: Defines an action to run when the lock is locked.
required: true
type: action
open:
description: Defines an action to run when the lock is opened.
required: false
type: action
optimistic:
description: Flag that defines if the lock works in optimistic mode.
required: false
type: boolean
default: false
state:
description: Defines a template to set the state of the lock.
required: true
type: template
unlock:
description: Defines an action to run when the lock is unlocked.
required: true
type: action
{% endconfiguration %}
### State based lock - Lock from a switch
This example shows a lock that copies data from a switch.
{% raw %}
```yaml
template:
- lock:
- name: Garage Door
state: "{{ is_state('switch.source', 'on') }}"
lock:
action: switch.turn_on
target:
entity_id: switch.source
unlock:
action: switch.turn_off
target:
entity_id: switch.source
```
{% endraw %}
### State based lock - Optimistic mode
This example shows a lock in optimistic mode. This lock will immediately change state after command and will not wait for state update from the sensor.
{% raw %}
```yaml
template:
- lock:
- name: Garage Door
state: "{{ is_state('sensor.skylight.state', 'on') }}"
optimistic: true
lock:
action: switch.turn_on
target:
entity_id: switch.source
unlock:
action: switch.turn_off
target:
entity_id: switch.source
```
{% endraw %}
### State based lock - Sensor and Two Switches
This example shows a lock that takes its state from a sensor, and uses two momentary switches to control a device.
{% raw %}
```yaml
template:
- lock:
- name: Garage Door
state: "{{ is_state('sensor.skylight.state', 'on') }}"
lock:
action: switch.turn_on
target:
entity_id: switch.skylight_open
unlock:
action: switch.turn_on
target:
entity_id: switch.skylight_close
```
{% endraw %}
### State based lock - Secret code
This example shows a lock that copies data from a switch. It needs a PIN code defined as a [secret](/docs/configuration/secrets) to unlock and no code to lock. Note that the actual validity check of the code is part of the `unlock` action and should always happen there or in scripts called from these actions. In this way, you can not only perform code checks against static values, but also dynamic ones (for instance, TOTPs).
{% raw %}
```yaml
template:
- lock:
- name: Garage Door
state: "{{ is_state('switch.source', 'on') }}"
code_format: "{{ '\\d{4}' if is_state('switch.source', 'on') else None }}"
lock:
- action: switch.turn_on
target:
entity_id: switch.source
unlock:
- variables:
pin: !secret garage_door_pin
- condition: "{{ code == pin }}"
- action: switch.turn_off
target:
entity_id: switch.source
```
{% endraw %}
In `secrets.yaml`:
{% raw %}
```yaml
garage_door_pin: "1234"
```
{% endraw %}
## Number
The template number platform allows you to create number entities with templates to define the state and scripts to define each action.
Number entities can be created from the frontend in the Helpers section or via YAML.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- number:
- name: Desk Height
unit_of_measurement: "in"
state: "{{ states('sensor.desk_height') }}"
set_value:
- action: script.set_desk_height
data:
value: "{{ value }}"
step: 0.5
min: 1
max: 24
icon: mdi:ruler
```
```yaml
# Example trigger-based configuration.yaml entry
template:
- triggers:
- trigger: state
entity_id: sensor.desk_height
- number:
- name: Desk Height
unit_of_measurement: "in"
state: "{{ states('sensor.desk_height') }}"
set_value:
- action: script.set_desk_height
data:
value: "{{ value }}"
step: 0.5
min: 1
max: 24
icon: mdi:ruler
```
{% endraw %}
{% configuration %}
number:
description: List of numbers
required: true
type: map
keys:
max:
description: Template for the number's maximum value.
required: false
type: template
default: 100.0
min:
description: Template for the number's minimum value.
required: false
type: template
default: 0.0
optimistic:
description: Flag that defines if number works in optimistic mode. When enabled, the number's state will update immediately when changed through the UI or service calls, without waiting for the template defined in `state` to update. When disabled (default), the number will only update when the `state` template returns a new value.
required: false
type: boolean
default: false
set_value:
description: Defines actions to run when the number value changes. The variable `value` will contain the number entered.
required: true
type: action
state:
description: Template for the number's current value.
required: true
type: template
unit_of_measurement:
description: Defines the units of measurement of the number, if any.
required: false
type: string
default: None
step:
description: Template for the number's increment/decrement step.
required: true
type: template
{% endconfiguration %}
### State based number - Changing the unit of measurement of another number
This example demonstrates the usage of a template number with a unit of measurement set to change a unit-less value of another number entity.
{% raw %}
```yaml
template:
- number:
- name: "Cutting Height"
unit_of_measurement: "cm"
unique_id: automower_cutting_height
state: "{{ states('number.automower_cutting_height_raw')|int(0) * 0.5 + 1.5 }}"
set_value:
- service: number.set_value
target:
entity_id: number.automower_cutting_height_raw
data:
value: "{{ (value - 1.5) * 2 }}"
step: 0.5
min: 2
max: 6
icon: mdi:ruler
```
{% endraw %}
## Select
The template select platform allows you to create select entities with templates to define the state and scripts to define each action.
Select entities can be created from the frontend in the Helpers section or via YAML.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- select:
- name: Camera Day-Night Mode
state: "{{ state_attr('camera.porch', 'day_night_mode') }}"
options: "{{ ['off', 'on', 'auto'] }}"
select_option:
- action: script.porch_camera_day_night_mode
data:
day_night_mode: "{{ option }}"
```
```yaml
# Example trigger-based configuration.yaml entry
template:
- triggers:
- trigger: state
entity_id: camera.porch
attribute: day_night_mode
select:
- name: Camera Day-Night Mode
state: "{{ state_attr('camera.porch', 'day_night_mode') }}"
options: "{{ ['off', 'on', 'auto'] }}"
select_option:
- action: script.porch_camera_day_night_mode
data:
day_night_mode: "{{ option }}"
```
{% endraw %}
{% configuration %}
select:
description: List of selects
required: true
type: map
keys:
optimistic:
description: Flag that defines if select works in optimistic mode. When enabled, the select's state will update immediately when a new option is chosen through the UI or service calls, without waiting for the template defined in `state` to update. When disabled (default), the select will only update when the `state` template returns a new value.
required: false
type: boolean
default: false
options:
description: Template for the select's available options.
required: true
type: template
select_option:
description: Defines actions to run to select an option from the `options` list. The variable `option` will contain the option selected.
required: true
type: action
state:
description: Template for the select's current value.
required: true
type: template
{% endconfiguration %}
### State based select - Control Day/Night mode of a camera
This show how a state based template select can be used to perform an action.
{% raw %}
```yaml
template:
select:
- name: "Porch Camera Day-Night Mode"
unique_id: porch_camera_day_night_mode
state: "{{ state_attr('camera.porch_camera_sd', 'day_night_mode') }}"
options: "{{ ['off', 'on', 'auto'] }}"
select_option:
- action: tapo_control.set_day_night_mode
data:
day_night_mode: "{{ option }}"
target:
entity_id: camera.porch_camera_sd
```
{% endraw %}
## Sensor
The template sensor platform allows you to create sensors with templates to define the state and attributes.
Sensor entities can be created from the frontend in the Helpers section or via YAML.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- sensor:
- name: "Kettle"
state: >
{% if is_state('switch.kettle', 'off') %}
off
{% elif state_attr('switch.kettle', 'W')|float < 1000 %}
standby
{% elif is_state('switch.kettle', 'on') %}
on
{% else %}
failed
{% endif %}
```
```yaml
# Example trigger-based configuration.yaml entry
template:
- triggers:
- trigger: state
entity_id: sensor.outside_temperature
not_to:
- unknown
- unavailable
sensor:
- name: Outside Temperature
device_class: temperature
unit_of_measurement: °C
state: "{{ (states('sensor.outside_temperature') | float - 32) * 5/9 }}"
```
{% endraw %}
{% configuration %}
sensor:
description: List of sensors
required: true
type: list
keys:
attributes:
description: Defines templates for attributes of the entity.
required: false
type: map
keys:
"attribute: template":
description: The attribute and corresponding template.
required: true
type: template
last_reset:
description: "Defines a template that describes when the state of the sensor was last reset. Must render to a valid `datetime`. Only available when `state_class` is set to `total`"
required: false
type: template
default: None
state:
description: "Defines a template to get the state of the sensor. If the sensor is numeric, i.e. it has a `state_class` or a `unit_of_measurement`, the state template must render to a number or to `none`. The state template must not render to a string, including `unknown` or `unavailable`. An `availability` template may be defined to suppress rendering of the state template."
required: true
type: template
state_class:
description: "The [state_class](https://developers.home-assistant.io/docs/core/entity/sensor#available-state-classes) of the sensor. This will also display the value based on the user profile Number Format setting and influence the graphical presentation in the history visualization as a continuous value. If you desire to include the sensor in long-term statistics, include this key and assign it the appropriate value"
required: false
type: string
default: None
unit_of_measurement:
description: "Defines the units of measurement of the sensor, if any. This will also display the value based on the user profile Number Format setting and influence the graphical presentation in the history visualization as a continuous value."
required: false
type: string
default: None
{% endconfiguration %}
### State based sensor - Exposing sun angle
This example shows the sun angle in the frontend.
{% raw %}
```yaml
template:
- sensor:
- name: Sun Angle
unit_of_measurement: "°"
state: "{{ '%+.1f'|format(state_attr('sun.sun', 'elevation')) }}"
```
{% endraw %}
### State based sensor - Modifying another sensor's output
If you don't like the wording of a sensor output, then the Template Sensor can help too. Let's rename the output of the [Sun integration](/integrations/sun/) as a simple example:
{% raw %}
```yaml
template:
- sensor:
- name: "Sun State"
state: >
{% if is_state('sun.sun', 'above_horizon') %}
up
{% else %}
down
{% endif %}
```
{% endraw %}
### State based sensor - Changing the unit of measurement of another sensor
With a Template Sensor, it's easy to convert given values into others if the unit of measurement doesn't fit your needs.
Because the sensors do math on the source sensor's state and need to render to a numeric value, an availability template is used
to suppress rendering of the state template if the source sensor does not have a valid numeric state.
{% raw %}
```yaml
template:
- sensor:
- name: "Transmission Down Speed"
unit_of_measurement: "kB/s"
state: "{{ states('sensor.transmission_down_speed')|float * 1024 }}"
availability: "{{ is_number(states('sensor.transmission_down_speed')) }}"
- name: "Transmission Up Speed"
unit_of_measurement: "kB/s"
state: "{{ states('sensor.transmission_up_speed')|float * 1024 }}"
availability: "{{ is_number(states('sensor.transmission_up_speed')) }}"
```
{% endraw %}
### Trigger based sensor - Using conditions to control updates
This example shows how to store the last valid value of a temperature sensor. It will update as long as the source sensor has a valid (numeric) state. Otherwise, the template sensor's state will remain unchanged.
{% raw %}
```yaml
template:
- triggers:
trigger: state
entity_id: sensor.outside_temperature
conditions:
- condition: template
value_template: "{{ is_number(states('sensor.outside_temperature')) }}"
sensor:
- name: Outside Temperature last known value
state: "{{ states('sensor.outside_temperature') }}"
```
{% endraw %}
## Switch
The template switch platform allows you to create switches with templates to define the state and scripts to define each action.
Switch entities can be created from the frontend in the Helpers section or via YAML.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- switch:
- name: Skylight
state: "{{ is_state('binary_sensor.skylight', 'on') }}"
turn_on:
action: switch.turn_on
target:
entity_id: switch.skylight_open
turn_off:
action: switch.turn_off
target:
entity_id: switch.skylight_close
```
```yaml
# Example trigger-based configuration.yaml entry
template:
- triggers:
- trigger: state
entity_id: binary_sensor.skylight
switch:
- name: Skylight
state: "{{ is_state('binary_sensor.skylight', 'on') }}"
turn_on:
action: switch.turn_on
target:
entity_id: switch.skylight_open
turn_off:
action: switch.turn_off
target:
entity_id: switch.skylight_close
```
{% endraw %}
{% configuration %}
switch:
description: List of switches
required: true
type: map
keys:
state:
description: Defines a template to set the state of the switch. If not defined, the switch will optimistically assume all commands are successful.
required: false
type: template
default: optimistic
turn_off:
description: Defines an action or list of actions to run when the switch is turned off.
required: true
type: action
turn_on:
description: Defines an action or list of actions to run when the switch is turned on.
required: true
type: action
{% endconfiguration %}
### State based switch - Invert a Switch
This example shows a switch that is the inverse of another switch.
{% raw %}
```yaml
template:
- switch:
- state: "{{ not is_state('switch.target', 'on') }}"
availability: "{{ has_value('switch.target') }}"
turn_on:
action: switch.turn_off
target:
entity_id: switch.target
turn_off:
action: switch.turn_on
target:
entity_id: switch.target
```
{% endraw %}
### State based switch - Toggle Switch
This example shows a switch that takes its state from a sensor and toggles a switch.
{% raw %}
```yaml
template:
- switch:
- name: "Blind"
state: "{{ is_state_attr('switch.blind_toggle', 'sensor_state', 'on') }}"
turn_on:
action: switch.toggle
target:
entity_id: switch.blind_toggle
turn_off:
action: switch.toggle
target:
entity_id: switch.blind_toggle
```
{% endraw %}
### State based switch - Sensor and Two Switches
This example shows a switch that takes its state from a sensor, and uses two
momentary switches to control a device.
{% raw %}
```yaml
template:
- switch:
- name: "Skylight"
value_template: "{{ is_state('sensor.skylight', 'on') }}"
turn_on:
action: switch.turn_on
target:
entity_id: switch.skylight_open
turn_off:
action: switch.turn_on
target:
entity_id: switch.skylight_close
```
{% endraw %}
### State based switch - Optimistic Switch
This example switch with an assumed state based on the actions performed. This switch will immediately change state after a `turn_on`/`turn_off` command.
{% raw %}
```yaml
template:
- switch:
- name: "Blind"
turn_on:
action: switch.toggle
target:
entity_id: switch.blind_toggle
turn_off:
action: switch.toggle
target:
entity_id: switch.blind_toggle
```
{% endraw %}
## Vacuum
The template vacuum platform allows you to create vacuum entities with templates to define the state and scripts to define each action.
Vacuum entities can only be created via YAML. Vacuum entities do not support trigger-based configurations.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- vacuum:
- name: Living Room Vacuum
start:
action: script.vacuum_start
```
{% endraw %}
{% configuration %}
vacuum:
description: List of vacuum entities
required: true
type: map
keys:
attributes:
description: Defines templates for attributes of the entity.
required: false
type: map
keys:
"attribute: template":
description: The attribute and corresponding template.
required: true
type: template
battery_level:
description: "Defines a template to get the battery level of the vacuum. Legal values are numbers between `0` and `100`."
required: false
type: template
clean_spot:
description: Defines an action to run when the vacuum is given a clean spot command.
required: false
type: action
fan_speed:
description: Defines a template to get the fan speed of the vacuum.
required: false
type: template
fan_speeds:
description: List of fan speeds supported by the vacuum.
required: false
type: [string, list]
locate:
description: Defines an action to run when the vacuum is given a locate command.
required: false
type: action
pause:
description: Defines an action to run when the vacuum is paused.
required: false
type: action
return_to_base:
description: Defines an action to run when the vacuum is given a return to base command.
required: false
type: action
set_fan_speed:
description: Defines an action to run when the vacuum is given a command to set the fan speed.
required: false
type: action
start:
description: Defines an action to run when the vacuum is started.
required: true
type: action
state:
description: "Defines a template to get the state of the vacuum. Valid value: `docked`/`cleaning`/`idle`/`paused`/`returning`/`error`"
required: false
type: template
stop:
description: Defines an action to run when the vacuum is stopped.
required: false
type: action
{% endconfiguration %}
### State based vacuum - Control vacuum with Harmony Hub
This example shows how you can use a Template Vacuum to control an IR vacuum cleaner using the [Harmony Hub Remote integration](/integrations/harmony).
```yaml
vacuum:
- platform: template
vacuums:
living_room_vacuum:
start:
- action: remote.send_command
target:
entity_id: remote.harmony_hub
data:
command: Clean
device: 52840686
return_to_base:
- action: remote.send_command
target:
entity_id: remote.harmony_hub
data:
command: Home
device: 52840686
clean_spot:
- action: remote.send_command
target:
entity_id: remote.harmony_hub
data:
command: SpotCleaning
device: 52840686
```
### State based vacuum - Custom attributes
This example shows how to add custom attributes.
{% raw %}
```yaml
vacuum:
- platform: template
vacuums:
living_room_vacuum:
value_template: "{{ states('sensor.vacuum_state') }}"
battery_level_template: "{{ states('sensor.vacuum_battery_level')|int }}"
fan_speed_template: "{{ states('sensor.vacuum_fan_speed') }}"
attribute_templates:
status: >-
{% if (states('sensor.robot_vacuum_robot_cleaner_movement') == "after" and states('sensor.robot_vacuum_robot_cleaner_cleaning_mode') == "stop") %}
Charging to Resume
{% elif states('sensor.robot_vacuum_robot_cleaner_cleaning_mode') == "auto" %}
Cleaning
{% else %}
Charging
{% endif %}
```
{% endraw %}
## Weather
The template weather platform allows you to create weather entities with templates to define the state and attributes.
Weather entities can only be created via YAML.
{% raw %}
```yaml
# Example state-based configuration.yaml entry
template:
- weather:
- name: "My Weather Station"
condition_template: "{{ states('weather.my_region') }}"
temperature_template: "{{ states('sensor.temperature') | float }}"
temperature_unit: "°C"
humidity_template: "{{ states('sensor.humidity') | float }}"
forecast_daily_template: "{{ state_attr('weather.my_region', 'forecast_data') }}"
```
```yaml
# Example trigger-based configuration.yaml entry
template:
- triggers:
- trigger: state
entity_id:
- weather.my_region
- sensor.temperature
- sensor.humidity
weather:
- name: "My Weather Station"
condition_template: "{{ states('weather.my_region') }}"
temperature_template: "{{ states('sensor.temperature') | float }}"
temperature_unit: "°C"
humidity_template: "{{ states('sensor.humidity') | float }}"
forecast_daily_template: "{{ state_attr('weather.my_region', 'forecast_data') }}"
```
{% endraw %}
{% configuration %}
weather:
description: List of weather entities
required: true
type: map
keys:
apparent_temperature_template:
description: The current apparent (feels-like) temperature.
required: false
type: template
cloud_coverage_template:
description: The current cloud coverage.
required: false
type: template
condition_template:
description: The current weather condition.
required: true
type: template
dew_point_template:
description: The current dew point.
required: false
type: template
forecast_daily_template:
description: Daily forecast data.
required: false
type: template
forecast_hourly_template:
description: Hourly forecast data.
required: false
type: template
forecast_twice_daily_template:
description: Twice daily forecast data.
required: false
type: template
humidity_template:
description: The current humidity.
required: true
type: template
ozone_template:
description: The current ozone level.
required: false
type: template
precipitation_unit:
description: Unit for precipitation output. Valid options are km, mi, ft, m, cm, mm, in, yd.
required: false
type: string
pressure_template:
description: The current air pressure.
required: false
type: template
pressure_unit:
description: Unit for pressure_template output. Valid options are Pa, hPa, kPa, bar, cbar, mbar, mmHg, inHg, psi.
required: false
type: string
temperature_template:
description: The current temperature.
required: true
type: template
temperature_unit:
description: Unit for temperature_template output. Valid options are °C, °F, and K.
required: false
type: string
visibility_template:
description: The current visibility.
required: false
type: template
visibility_unit:
description: Unit for visibility_template output. Valid options are km, mi, ft, m, cm, mm, in, yd.
required: false
type: string
wind_gust_speed_template:
description: The current wind gust speed.
required: false
type: template
wind_speed_template:
description: The current wind speed.
required: false
type: template
wind_speed_unit:
description: Unit for wind_speed_template output. Valid options are m/s, km/h, mph, mm/d, in/d, and in/h.
required: false
type: string
wind_bearing_template:
description: The current wind bearing.
required: false
type: template
{% endconfiguration %}
### Trigger based weather - Weather Forecast from response data
This example demonstrates how to use an `action` to call a [action with response data](/docs/scripts/perform-actions/#use-templates-to-handle-response-data)
and use the response in a template.
{% raw %}
```yaml
template:
- triggers:
- trigger: time_pattern
hours: /1
actions:
- action: weather.get_forecasts
data:
type: hourly
target:
entity_id: weather.home
response_variable: hourly
sensor:
- name: Weather Forecast Hourly
unique_id: weather_forecast_hourly
state: "{{ now().isoformat() }}"
attributes:
forecast: "{{ hourly['weather.home'].forecast }}"
```
{% endraw %}
#### Video tutorial
This video tutorial explains how to set up a trigger based template that makes use of an action to retrieve the weather forecast (precipitation).
<lite-youtube videoid="zrWqDjaRBf0" videotitle="How to create Action Template Sensors in Home Assistant" posterquality="maxresdefault"></lite-youtube>
## Combining multiple template entities
The template integration allows defining multiple sections.
```yaml
# Example configuration.yaml entry with two sections
template:
# Define state-based template entities
- sensor:
...
- binary_sensor:
...
# Define trigger-based template entities
- triggers:
...
sensor:
...
binary_sensor:
...
```
[trigger-doc]: /docs/automation/trigger
### Trigger based sensor and binary sensor storing webhook information
Template entities can be triggered using any automation trigger, including webhook triggers. Use a trigger-based template entity to store this information in template entities.
{% raw %}
```yaml
template:
- triggers:
- trigger: webhook
webhook_id: my-super-secret-webhook-id
sensor:
- name: "Webhook Temperature"
state: "{{ trigger.json.temperature }}"
unit_of_measurement: °C
- name: "Webhook Humidity"
state: "{{ trigger.json.humidity }}"
unit_of_measurement: %
binary_sensor:
- name: "Motion"
state: "{{ trigger.json.motion }}"
device_class: motion
```
{% endraw %}
You can test this trigger entity with the following CURL command:
```bash
curl --header "Content-Type: application/json" \
--request POST \
--data '{"temperature": 5, "humidity": 34, "motion": true}' \
http://homeassistant.local:8123/api/webhook/my-super-secret-webhook-id
```
## Template and action variables
State-based and trigger-based template entities have the special template variable `this` available in their templates and actions. The `this` variable is the current [state object](/docs/configuration/state_object) of the entity and aids [self-referencing](#self-referencing) of an entity's state and attributes in templates and actions. Trigger-based entities also provide [the trigger data](/docs/automation/templating/).
{% note %}
Self-referencing using `this` provides the state and attributes for the entity before rendering the templates to calculate a new state. In other words, it contains the previous state.
{% endnote %}
### Self referencing
This example demonstrates how the `this` variable can be used in templates for self-referencing.
{% raw %}
```yaml
template:
- sensor:
- name: test
state: "{{ this.attributes.test | default('Value when missing') }}"
# not: "{{ state_attr('sensor.test', 'test') }}"
attributes:
test: "{{ now() }}"
```
{% endraw %}
## Optimistic mode
For template entities that support interactivity (like `number` and `select`), you can enable optimistic mode by setting the `optimistic` parameter to `true`. This affects how the entity's state updates when you interact with it:
- **With optimistic mode disabled (default)**: When you interact with the entity (for example, selecting a new option in a dropdown or setting a new number value), the entity's state in Home Assistant will only update after the underlying template defined in the `state` parameter returns the new value.
- **With optimistic mode enabled**: When you interact with the entity, the entity's state in Home Assistant immediately updates to reflect your change, without waiting for the `state` template to update. This provides a more responsive UI experience but may not reflect the actual state if the underlying action fails or takes time to complete.
Optimistic mode is particularly useful when:
- The underlying system doesn't provide immediate feedback
- You want a more responsive UI experience
- You're confident the action will succeed
When optimistic mode is disabled (default), you get more accuracy but potentially a less responsive UI, as the entity only updates after confirmation from the underlying system.
## Rate limiting updates
When there are entities present in the template and no triggers are defined, the template will be re-rendered when one of the entities changes states. To avoid this taking up too many resources in Home Assistant, rate limiting will be automatically applied if too many states are observed.
{% tip %}
<a href='#trigger-based-template-sensors'>Define a trigger</a> to avoid a rate limit and get more control over entity updates.
{% endtip %}
When `states` is used in a template by itself to iterate all states on the system, the template is re-rendered each
time any state changed event happens if any part of the state is accessed. When merely counting states, the template
is only re-rendered when a state is added or removed from the system. On busy systems with many entities or hundreds of
thousands state changed events per day, templates may re-render more than desirable.
In the below example, re-renders are limited to once per minute because we iterate over all available entities:
{% raw %}
```yaml
template:
- binary_sensor:
- name: "Has Unavailable States"
state: "{{ states | selectattr('state', 'in', ['unavailable', 'unknown', 'none']) | list | count }}"
```
{% endraw %}
In the below example, re-renders are limited to once per second because we iterate over all entities in a single domain (sensor):
{% raw %}
```yaml
template:
- binary_sensor:
- name: "Has Unavailable States"
state: "{{ states.sensor | selectattr('state', 'in', ['unavailable', 'unknown', 'none']) | list | count }}"
```
{% endraw %}
If the template accesses every state on the system, a rate limit of one update per minute is applied. If the template accesses all states under a specific domain, a rate limit of one update per second is applied. If the template only accesses specific states, receives update events for specifically referenced entities, or the `homeassistant.update_entity` action is used, no rate limit is applied.
## Considerations
### Startup
If you are using the state of a platform that might not be available during startup, the Template Sensor may get an `unknown` state. To avoid this, use the `states()` function in your template. For example, you should replace {% raw %}`{{ states.sensor.moon.state }}`{% endraw %} with this equivalent that returns the state and never results in `unknown`: {% raw %}`{{ states('sensor.moon') }}` {% endraw %}.
The same would apply to the `is_state()` function. You should replace {% raw %}`{{ states.switch.source.state == 'on' }}`{% endraw %} with this equivalent that returns `true`/`false` and never gives an `unknown` result:
{% raw %}
```yaml
{{ is_state('switch.source', 'on') }}
```
{% endraw %}
## Using blueprints
If you're just starting out and are not really familiar with templates, we recommend that you start with {% term blueprint %} template entities. These are template entities which are ready-made by the community and that you only need to configure.
Each blueprint contains the "recipe" for creating a single template entity, but you can create multiple template entities based on the same blueprint.
To create your first template entity based on a blueprint, open up your `configuration.yaml` file and add:
```yaml
# Example configuration.yaml template entity based on a blueprint located in config/blueprints/homeassistant/inverted_binary_sensor.yaml
template:
- use_blueprint:
path: homeassistant/inverted_binary_sensor.yaml # relative to config/blueprints/template/
input:
reference_entity: binary_sensor.foo
name: Inverted foo
unique_id: inverted_foo
```
If you look at the blueprint definition, you will notice it has one input defined (`reference_entity`), which expects a `binary_sensor` entity ID. When you create a template entity based on that blueprint, you will have to tell it which of your `binary_sensor` entities it should use to fill that spot.
### Importing blueprints
Home Assistant can import blueprints from the Home Assistant forums, GitHub, and GitHub gists.
1. To import a blueprint, first [find a blueprint you want to import][blueprint-forums].
- If you just want to practice importing, you can use this URL:
```text
https://github.com/home-assistant/core/blob/dev/homeassistant/components/template/blueprints/inverted_binary_sensor.yaml
```
2. Download the file and place it under `config/blueprints/template/<source or author>/<blueprint name>.yaml`
3. Use a config similar to the one above to create a new template entity based on the blueprint you just imported.
4. Make sure to fill in all required inputs.
The blueprint can now be used for creating template entities.
[blueprint-forums]: /get-blueprints
## Event `event_template_reloaded`
Event `event_template_reloaded` is fired when Template entities have been reloaded and entities thus might have changed.
This event has no additional data.
## Legacy Alarm Control Panel configuration format
_These formats still work but are no longer recommended. [Use modern configuration](#alarm-control-panel)._
This format is configured as a platform for the `alarm_control_panel` integration and not directly under the `template` integration.
{% raw %}
```yaml
# Example configuration.yaml entry
alarm_control_panel:
- platform: template
panels:
safe_alarm_panel:
value_template: "{{ states('alarm_control_panel.real_alarm') }}"
arm_away:
action: alarm_control_panel.alarm_arm_away
target:
entity_id: alarm_control_panel.real_alarm
data:
code: !secret alarm_code
arm_home:
action: alarm_control_panel.alarm_arm_home
target:
entity_id: alarm_control_panel.real_alarm
data:
code: !secret alarm_code
disarm:
- condition: state
entity_id: device_tracker.paulus
state: "home"
- action: alarm_control_panel.alarm_disarm
target:
entity_id: alarm_control_panel.real_alarm
data:
code: !secret alarm_code
```
{% endraw %}
{% configuration %}
panels:
description: List of your panels.
required: true
type: map
keys:
alarm_control_panel_name:
description: The slug of the panel.
required: true
type: map
keys:
name:
description: Name to use in the frontend.
required: false
type: string
default: Template Alarm Control Panel
unique_id:
description: An ID that uniquely identifies this alarm control panel. Set this to a unique value to allow customization through the UI.
required: false
type: string
value_template:
description: "Defines a template to set the state of the alarm panel. Only the states `armed_away`, `armed_home`, `armed_night`, `armed_vacation`, `arming`, `disarmed`, `pending`, `triggered` and `unavailable` are used."
required: false
type: template
disarm:
description: Defines an action to run when the alarm is disarmed.
required: false
type: action
arm_away:
description: Defines an action to run when the alarm is armed to away mode.
required: false
type: action
arm_home:
description: Defines an action to run when the alarm is armed to home mode.
required: false
type: action
arm_night:
description: Defines an action to run when the alarm is armed to night mode.
required: false
type: action
arm_vacation:
description: Defines an action to run when the alarm is armed to vacation mode.
required: false
type: action
arm_custom_bypass:
description: Defines an action to run when the alarm is armed to custom bypass mode.
required: false
type: action
trigger:
description: Defines an action to run when the alarm is triggered.
required: false
type: action
code_arm_required:
description: If true, the code is required to arm the alarm.
required: false
type: boolean
default: true
code_format:
description: One of `number`, `text` or `no_code`. Format for the code used to arm/disarm the alarm.
required: false
type: string
default: number
{% endconfiguration %}
## Legacy Binary Sensor configuration format
_These formats still work but are no longer recommended. [Use modern configuration](#binary-sensor)._
This format is configured as a platform for the `binary_sensor` integration and not directly under the `template` integration.
{% raw %}
```yaml
# Example configuration.yaml entry
binary_sensor:
- platform: template
sensors:
sun_up:
friendly_name: "Sun is up"
value_template: "{{ state_attr('sun.sun', 'elevation') > 0 }}"
```
{% endraw %}
{% configuration %}
sensors:
description: List of your sensors.
required: true
type: map
keys:
sensor_name:
description: The slug of the sensor.
required: true
type: map
keys:
friendly_name:
description: Name to use in the frontend.
required: false
type: string
unique_id:
description: An ID that uniquely identifies this binary sensor. Set this to a unique value to allow customization through the UI.
required: false
type: string
device_class:
description: Sets the [class of the device](/integrations/binary_sensor/), changing the device state and icon that is displayed on the frontend.
required: false
type: device_class
default: None
value_template:
description: The sensor is `on` if the template evaluates as `True` and `off` otherwise. The actual appearance in the frontend (`Open`/`Closed`, `Detected`/`Clear` etc) depends on the sensor's device_class value
required: true
type: template
availability_template:
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
required: false
type: template
default: true
icon_template:
description: Defines a template for the icon of the sensor.
required: false
type: template
entity_picture_template:
description: Defines a template for the entity picture of the sensor.
required: false
type: template
attribute_templates:
description: Defines templates for attributes of the sensor.
required: false
type: map
keys:
"attribute: template":
description: The attribute and corresponding template.
required: true
type: template
delay_on:
description: The amount of time the template state must be ***met*** before this sensor will switch to `on`. This can also be a template.
required: false
type: time
delay_off:
description: The amount of time the template state must be ***not met*** before this sensor will switch to `off`. This can also be a template.
required: false
type: time
{% endconfiguration %}
## Legacy Cover configuration format
_This format still works but is no longer recommended. [Use modern configuration](#cover)._
This format is configured as a platform for the `cover` integration and not directly under the `template` integration.
{% raw %}
```yaml
# Example configuration.yaml entry
cover:
- platform: template
covers:
garage_door:
device_class: garage
friendly_name: "Garage Door"
value_template: "{{ states('sensor.garage_door')|float > 0 }}"
open_cover:
action: script.open_garage_door
close_cover:
action: script.close_garage_door
stop_cover:
action: script.stop_garage_door
```
{% endraw %}
{% configuration %}
covers:
description: List of your covers.
required: true
type: map
keys:
friendly_name:
description: Name to use in the frontend.
required: false
type: string
unique_id:
description: An ID that uniquely identifies this cover. Set this to a unique value to allow customization through the UI.
required: false
type: string
value_template:
description: Defines a template to get the state of the cover. Valid output values from the template are `open`, `opening`, `closing` and `closed` which are directly mapped to the corresponding states. In addition, `true` is valid as a synonym to `open` and `false` as a synonym to `closed`. If [both a `value_template` and a `position_template`](#combining-state-and-position-templates) are specified, only `opening` and `closing` are set from the `value_template`. If the template produces a `None` value the state will be set to `unknown`.
required: false
type: template
position_template:
description: Defines a template to get the position of the cover. Legal values are numbers between `0` (closed) and `100` (open). If the template produces a `None` value the current position will be set to `unknown`.
required: false
type: template
icon_template:
description: Defines a template to specify which icon to use.
required: false
type: template
entity_picture_template:
description: Defines a template for the entity picture of the cover.
required: false
type: template
availability_template:
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison is not case sensitive; `"TrUe"` and `"yEs"` are allowed.
required: false
type: template
default: true
device_class:
description: Sets the [class of the device](/integrations/cover/), changing the device state and icon that is displayed on the frontend.
required: false
type: string
open_cover:
description: Defines an action to open the cover. If `open_cover` is specified, `close_cover` must also be specified. At least one of `open_cover` and `set_cover_position` must be specified.
required: inclusive
type: action
close_cover:
description: Defines an action to close the cover.
required: inclusive
type: action
stop_cover:
description: Defines an action to stop the cover.
required: false
type: action
set_cover_position:
description: Defines an action to set to a cover position (between `0` and `100`). The variable `position` will contain the entity's set position.
required: false
type: action
set_cover_tilt_position:
description: Defines an action to set the tilt of a cover (between `0` and `100`). The variable `tilt` will contain the entity's set tilt position.
required: false
type: action
optimistic:
description: Force cover position to use [optimistic mode](#cover-optimistic-mode).
required: false
type: boolean
default: false
tilt_optimistic:
description: Force cover tilt position to use [optimistic mode](#cover-optimistic-mode).
required: false
type: boolean
default: false
tilt_template:
description: Defines a template to get the tilt state of the cover. Legal values are numbers between `0` (closed) and `100` (open). If the template produces a `None` value the current tilt state will be set to `unknown`.
required: false
type: template
{% endconfiguration %}
## Legacy Fan configuration format
_This format still works but is no longer recommended. [Use modern configuration](#fan)._
This format is configured as a platform for the `fan` integration and not directly under the `template` integration.
{% raw %}
```yaml
# Example configuration.yaml entry
fan:
- platform: template
fans:
bedroom_fan:
friendly_name: "Bedroom fan"
value_template: "{{ states('input_boolean.state') }}"
percentage_template: "{{ states('input_number.percentage') }}"
preset_mode_template: "{{ states('input_select.preset_mode') }}"
oscillating_template: "{{ states('input_select.osc') }}"
direction_template: "{{ states('input_select.direction') }}"
turn_on:
action: script.fan_on
turn_off:
action: script.fan_off
set_percentage:
action: script.fans_set_speed
data:
percentage: "{{ percentage }}"
set_preset_mode:
action: script.fans_set_preset_mode
data:
preset_mode: "{{ preset_mode }}"
set_oscillating:
action: script.fan_oscillating
data:
oscillating: "{{ oscillating }}"
set_direction:
action: script.fan_direction
data:
direction: "{{ direction }}"
speed_count: 6
preset_modes:
- 'auto'
- 'smart'
- 'whoosh'
```
{% endraw %}
{% configuration %}
fans:
description: List of your fans.
required: true
type: map
keys:
friendly_name:
description: Name to use in the frontend.
required: false
type: string
unique_id:
description: An ID that uniquely identifies this fan. Set this to a unique value to allow customization through the UI.
required: false
type: string
value_template:
description: "Defines a template to get the state of the fan. Valid values: `on`, `off`"
required: true
type: template
percentage_template:
description: Defines a template to get the speed percentage of the fan.
required: false
type: template
preset_mode_template:
description: Defines a template to get the preset mode of the fan.
required: false
type: template
oscillating_template:
description: "Defines a template to get the osc state of the fan. Valid values: `true`, `false`"
required: false
type: template
direction_template:
description: "Defines a template to get the direction of the fan. Valid values: `forward`, `reverse`"
required: false
type: template
availability_template:
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
required: false
type: template
default: true
turn_on:
description: Defines an action to run when the fan is turned on.
required: true
type: action
turn_off:
description: Defines an action to run when the fan is turned off.
required: true
type: action
set_percentage:
description: Defines an action to run when the fan is given a speed percentage command.
required: false
type: action
set_preset_mode:
description: Defines an action to run when the fan is given a preset command.
required: false
type: action
set_oscillating:
description: Defines an action to run when the fan is given an osc state command.
required: false
type: action
set_direction:
description: Defines an action to run when the fan is given a direction command.
required: false
type: action
preset_modes:
description: List of preset modes the fan is capable of. This is an arbitrary list of strings and must not contain any speeds.
required: false
type: [string, list]
default: []
speed_count:
description: The number of speeds the fan supports. Used to calculate the percentage step for the `fan.increase_speed` and `fan.decrease_speed` actions.
required: false
type: integer
default: 100
{% endconfiguration %}
## Legacy Light configuration format
_This format still works but is no longer recommended. [Use modern configuration](#light)._
This format is configured as a platform for the `light` integration and not directly under the `template` integration.
{% raw %}
```yaml
# Example configuration.yaml entry
light:
- platform: template
lights:
theater_lights:
friendly_name: "Theater Lights"
level_template: "{{ state_attr('sensor.theater_brightness', 'lux')|int }}"
value_template: "{{ state_attr('sensor.theater_brightness', 'lux')|int > 0 }}"
temperature_template: "{{states('input_number.temperature_input') | int}}"
hs_template: "({{states('input_number.h_input') | int}}, {{states('input_number.s_input') | int}})"
effect_list_template: "{{ state_attr('light.led_strip', 'effect_list') }}"
turn_on:
action: script.theater_lights_on
turn_off:
action: script.theater_lights_off
set_level:
action: script.theater_lights_level
data:
brightness: "{{ brightness }}"
set_temperature:
action: input_number.set_value
data:
value: "{{ color_temp }}"
entity_id: input_number.temperature_input
set_hs:
- action: input_number.set_value
data:
value: "{{ h }}"
entity_id: input_number.h_input
- action: input_number.set_value
data:
value: "{{ s }}"
entity_id: input_number.s_input
- action: light.turn_on
data:
entity_id:
- light.led_strip
transition: "{{ transition | float }}"
hs_color:
- "{{ hs[0] }}"
- "{{ hs[1] }}"
set_effect:
- action: light.turn_on
data:
entity_id:
- light.led_strip
effect: "{{ effect }}"
supports_transition_template: "{{ true }}"
```
{% endraw %}
{% configuration %}
lights:
description: List of your lights.
required: true
type: map
keys:
friendly_name:
description: Name to use in the frontend.
required: false
type: string
unique_id:
description: An ID that uniquely identifies this light. Set this to a unique value to allow customization through the UI.
required: false
type: string
value_template:
description: Defines a template to get the state of the light.
required: false
type: template
default: optimistic
level_template:
description: Defines a template to get the brightness of the light.
required: false
type: template
default: optimistic
temperature_template:
description: Defines a template to get the color temperature of the light.
required: false
type: template
default: optimistic
hs_template:
description: Defines a template to get the HS color of the light. Must render a tuple (hue, saturation).
required: false
type: template
default: optimistic
rgb_template:
description: Defines a template to get the RGB color of the light. Must render a tuple or a list (red, green, blue).
required: false
type: template
default: optimistic
rgbw_template:
description: Defines a template to get the RGBW color of the light. Must render a tuple or a list (red, green, blue, white).
required: false
type: template
default: optimistic
rgbww_template:
description: Defines a template to get the RGBWW color of the light. Must render a tuple or a list (red, green, blue, cold white, warm white).
required: false
type: template
default: optimistic
supports_transition_template:
description: Defines a template to get if light supports transition. Should return boolean value (True/False). If this value is `True` transition parameter in a turn on or turn off call will be passed as a named parameter `transition` to either of the scripts.
required: false
type: template
default: false
effect_list_template:
description: Defines a template to get the list of supported effects. Must render a list
required: inclusive
type: template
default: optimistic
effect_template:
description: Defines a template to get the effect of the light.
required: inclusive
type: template
default: optimistic
min_mireds_template:
description: Defines a template to get the min mireds value of the light.
required: false
type: template
default: optimistic
max_mireds_template:
description: Defines a template to get the max mireds value of the light.
required: false
type: template
default: optimistic
icon_template:
description: Defines a template for an icon or picture, e.g., showing a different icon for different states.
required: false
type: template
availability_template:
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
required: false
type: template
default: true
turn_on:
description: Defines an action to run when the light is turned on. May receive variables `brightness` and/or `transition`.
required: true
type: action
turn_off:
description: Defines an action to run when the light is turned off. May receive variable `transition`.
required: true
type: action
set_level:
description: Defines an action to run when the light is given a brightness command. The script will only be called if the `turn_on` call only has brightness, and optionally transition. Receives variables `brightness` and optionally `transition`.
required: false
type: action
set_temperature:
description: Defines an action to run when the light is given a color temperature command. Receives variable `color_temp`. May also receive variables `brightness` and/or `transition`.
required: false
type: action
set_hs:
description: "Defines an action to run when the light is given a hs color command. Available variables: `hs` as a tuple, `h` and `s`"
required: false
type: action
set_rgb:
description: "Defines an action to run when the light is given an RGB color command. Available variables: `rgb` as a tuple, `r`, `g` and `b`."
required: false
type: action
set_rgbw:
description: "Defines an action to run when the light is given an RGBW color command. Available variables: `rgbw` as a tuple, `rgb` as a tuple, `r`, `g`, `b` and `w`."
required: false
type: action
set_rgbww:
description: "Defines an action to run when the light is given an RGBWW color command. Available variables: `rgbww` as a tuple, `rgb` as a tuple, `r`, `g`, `b`, `cw` and `ww`."
required: false
type: action
set_effect:
description: Defines an action to run when the light is given an effect command. Receives variable `effect`. May also receive variables `brightness` and/or `transition`.
required: inclusive
type: action
{% endconfiguration %}
## Legacy Lock configuration format
_This format still works but is no longer recommended. [Use modern configuration](#lock)._
This format is configured as a platform for the `lock` integration and not directly under the `template` integration.
{% raw %}
```yaml
# Example configuration.yaml entry
lock:
- platform: template
name: Garage door
value_template: "{{ is_state('sensor.door', 'on') }}"
lock:
action: switch.turn_on
target:
entity_id: switch.door
unlock:
action: switch.turn_off
target:
entity_id: switch.door
```
{% endraw %}
{% configuration %}
name:
description: Name to use in the frontend.
required: false
type: string
default: Template Lock
unique_id:
description: An ID that uniquely identifies this lock. Set this to a unique value to allow customization through the UI.
required: false
type: string
value_template:
description: Defines a template to set the state of the lock.
required: true
type: template
availability_template:
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
required: false
type: template
default: true
code_format_template:
description: Defines a template to get the `code_format` attribute of the entity. This template must evaluate to a valid [Python regular expression](https://docs.python.org/3/library/re.html#regular-expression-syntax) or `None`. If it evaluates to a not-`None` value, the user is prompted to enter a code when interacting with the lock. The code will be matched against the regular expression, and only if it matches, the lock/unlock actions will be executed. The actual _validity_ of the entered code must be verified within these actions. If there's a syntax error in the template, the entity will be unavailable. If the template fails to render for other reasons or if the regular expression is invalid, no code will be accepted and the lock/unlock actions will never be invoked.
required: false
type: template
default: None
lock:
description: Defines an action to run when the lock is locked.
required: true
type: action
unlock:
description: Defines an action to run when the lock is unlocked.
required: true
type: action
open:
description: Defines an action to run when the lock is opened.
required: false
type: action
optimistic:
description: Flag that defines if lock works in optimistic mode.
required: false
type: boolean
default: false
{% endconfiguration %}
## Legacy Sensor configuration format
_This format still works but is no longer recommended. [Use modern configuration](#sensor)._
This format is configured as a platform for the `sensor` integration and not directly under the `template` integration.
{% raw %}
```yaml
# Example configuration.yaml entry
sensor:
- platform: template
sensors:
solar_angle:
friendly_name: "Sun angle"
unit_of_measurement: "degrees"
value_template: "{{ state_attr('sun.sun', 'elevation') }}"
sunrise:
value_template: "{{ state_attr('sun.sun', 'next_rising') }}"
```
{% endraw %}
{% configuration %}
sensors:
description: Map of your sensors.
required: true
type: map
keys:
friendly_name:
description: Name to use in the frontend.
required: false
type: string
friendly_name_template:
description: Defines a template for the name to be used in the frontend (this overrides friendly_name).
required: false
type: template
unique_id:
description: An ID that uniquely identifies this sensor. Set this to a unique value to allow customization through the UI.
required: false
type: string
unit_of_measurement:
description: "Defines the units of measurement of the sensor, if any. This will also display the value based on the user profile Number Format setting and influence the graphical presentation in the history visualization as a continuous value."
required: false
type: string
default: None
value_template:
description: Defines a template to get the state of the sensor.
required: true
type: template
icon_template:
description: Defines a template for the icon of the sensor.
required: false
type: template
entity_picture_template:
description: Defines a template for the entity picture of the sensor.
required: false
type: template
attribute_templates:
description: Defines templates for attributes of the sensor.
required: false
type: map
keys:
"attribute: template":
description: The attribute and corresponding template.
required: true
type: template
availability_template:
description: Defines a template to get the `available` state of the integration. If the template returns `true`, the device is `available`. If the template returns any other value, the device will be `unavailable`. If `availability_template` is not configured, the integration will always be `available`.
required: false
type: template
default: true
device_class:
description: Sets the class of the device, changing the device state and icon that is displayed on the UI (see below). It does not set the `unit_of_measurement`.
required: false
type: device_class
default: None
{% endconfiguration %}
## Legacy Switch configuration format
_This format still works but is no longer recommended. [Use modern configuration](#switch)._
This format is configured as a platform for the `switch` integration and not directly under the `template` integration.
{% raw %}
```yaml
# Example configuration.yaml entry
switch:
- platform: template
switches:
skylight:
value_template: "{{ is_state('sensor.skylight', 'on') }}"
turn_on:
action: switch.turn_on
target:
entity_id: switch.skylight_open
turn_off:
action: switch.turn_off
target:
entity_id: switch.skylight_close
```
{% endraw %}
{% configuration %}
switches:
description: List of your switches.
required: true
type: map
keys:
friendly_name:
description: Name to use in the frontend.
required: false
type: string
unique_id:
description: An ID that uniquely identifies this switch. Set this to a unique value to allow customization through the UI.
required: false
type: string
value_template:
description: Defines a template to set the state of the switch. If not defined, the switch will optimistically assume all commands are successful.
required: false
type: template
default: optimistic
availability_template:
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
required: false
type: template
default: true
turn_on:
description: Defines an action or list of actions to run when the switch is turned on.
required: true
type: action
turn_off:
description: Defines an action or list of actions to run when the switch is turned off.
required: true
type: action
icon_template:
description: Defines a template for the icon of the switch.
required: false
type: template
entity_picture_template:
description: Defines a template for the picture of the switch.
required: false
type: template
{% endconfiguration %}
## Legacy Vacuum configuration format
_This format still works but is no longer recommended. [Use modern configuration](#vacuum)._
This format is configured as a platform for the `vacuum` integration and not directly under the `template` integration.
{% raw %}
```yaml
# Example configuration.yaml entry
vacuum:
- platform: template
vacuums:
living_room_vacuum:
start:
action: script.vacuum_start
```
{% endraw %}
{% configuration %}
vacuums:
description: List of your vacuums.
required: true
type: map
keys:
friendly_name:
description: Name to use in the frontend.
required: false
type: string
unique_id:
description: An ID that uniquely identifies this vacuum. Set this to a unique value to allow customization through the UI.
required: false
type: string
value_template:
description: "Defines a template to get the state of the vacuum. Valid value: `docked`/`cleaning`/`idle`/`paused`/`returning`/`error`"
required: false
type: template
battery_level_template:
description: "Defines a template to get the battery level of the vacuum. Legal values are numbers between `0` and `100`."
required: false
type: template
fan_speed_template:
description: Defines a template to get the fan speed of the vacuum.
required: false
type: template
attribute_templates:
description: Defines templates for attributes of the sensor.
required: false
type: map
keys:
"attribute: template":
description: The attribute and corresponding template.
required: true
type: template
availability_template:
description: Defines a template to get the `available` state of the entity. If the template either fails to render or returns `True`, `"1"`, `"true"`, `"yes"`, `"on"`, `"enable"`, or a non-zero number, the entity will be `available`. If the template returns any other value, the entity will be `unavailable`. If not configured, the entity will always be `available`. Note that the string comparison not case sensitive; `"TrUe"` and `"yEs"` are allowed.
required: false
type: template
default: true
start:
description: Defines an action to run when the vacuum is started.
required: true
type: action
pause:
description: Defines an action to run when the vacuum is paused.
required: false
type: action
stop:
description: Defines an action to run when the vacuum is stopped.
required: false
type: action
return_to_base:
description: Defines an action to run when the vacuum is given a return to base command.
required: false
type: action
clean_spot:
description: Defines an action to run when the vacuum is given a clean spot command.
required: false
type: action
locate:
description: Defines an action to run when the vacuum is given a locate command.
required: false
type: action
set_fan_speed:
description: Defines an action to run when the vacuum is given a command to set the fan speed.
required: false
type: action
fan_speeds:
description: List of fan speeds supported by the vacuum.
required: false
type: [string, list]
{% endconfiguration %}
## Legacy Weather configuration format
_This format still works but is no longer recommended. [Use modern configuration](#weather)._
This format is configured as a platform for the `weather` integration and not directly under the `template` integration.
{% raw %}
```yaml
# Example configuration.yaml entry
weather:
- platform: template
name: "My Weather Station"
condition_template: "{{ states('weather.my_region') }}"
temperature_template: "{{ states('sensor.temperature') | float }}"
temperature_unit: "°C"
humidity_template: "{{ states('sensor.humidity') | float }}"
forecast_daily_template: "{{ state_attr('weather.my_region', 'forecast_data') }}"
```
{% endraw %}
{% configuration %}
name:
description: Name to use in the frontend.
required: true
type: template
unique_id:
description: An ID that uniquely identifies this weather entity. Set this to a unique value to allow customization through the UI.
required: false
type: string
condition_template:
description: The current weather condition.
required: true
type: template
temperature_template:
description: The current temperature.
required: true
type: template
dew_point_template:
description: The current dew point.
required: false
type: template
apparent_temperature_template:
description: The current apparent (feels-like) temperature.
required: false
type: template
temperature_unit:
description: Unit for temperature_template output. Valid options are °C, °F, and K.
required: false
type: string
humidity_template:
description: The current humidity.
required: true
type: template
attribution_template:
description: The attribution to be shown in the frontend.
required: false
type: string
pressure_template:
description: The current air pressure.
required: false
type: template
pressure_unit:
description: Unit for pressure_template output. Valid options are Pa, hPa, kPa, bar, cbar, mbar, mmHg, inHg, psi.
required: false
type: string
wind_speed_template:
description: The current wind speed.
required: false
type: template
wind_gust_speed_template:
description: The current wind gust speed.
required: false
type: template
wind_speed_unit:
description: Unit for wind_speed_template output. Valid options are m/s, km/h, mph, mm/d, in/d, and in/h.
required: false
type: string
wind_bearing_template:
description: The current wind bearing.
required: false
type: template
ozone_template:
description: The current ozone level.
required: false
type: template
cloud_coverage_template:
description: The current cloud coverage.
required: false
type: template
visibility_template:
description: The current visibility.
required: false
type: template
visibility_unit:
description: Unit for visibility_template output. Valid options are km, mi, ft, m, cm, mm, in, yd.
required: false
type: string
forecast_daily_template:
description: Daily forecast data.
required: false
type: template
forecast_hourly_template:
description: Hourly forecast data.
required: false
type: template
forecast_twice_daily_template:
description: Twice daily forecast data.
required: false
type: template
precipitation_unit:
description: Unit for precipitation output. Valid options are km, mi, ft, m, cm, mm, in, yd.
required: false
type: string
{% endconfiguration %}