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---
layout: page
title: "Automation Actions"
description: "Automations result in action."
date: 2016-04-24 08:30 +0100
sidebar: true
comments: false
sharing: true
footer: true
redirect_from: /getting-started/automation-action/
---
The action of an automation rule is what is being executed when a rule fires. The action part follows the [script syntax](/docs/scripts/) which can be used to interact with anything via services or events. For services you can specify the entity_id that it should apply to and optional service parameters (to specify for example the brightness).
You can also call the service to activate [a scene](/components/scene/) which will allow you to define how you want your devices to be and have Home Assistant call the right services.
```yaml
automation:
# Change the light in the kitchen and living room to 150 brightness and color red.
trigger:
platform: sun
event: sunset
action:
service: light.turn_on
entity_id:
- light.kitchen
- light.living_room
data:
brightness: 150
rgb_color: [255, 0, 0]
automation 2:
# Notify me on my mobile phone of an event
trigger:
platform: sun
event: sunset
offset: -00:30
action:
# Actions are scripts so can also be a list of actions
- service: notify.notify
data:
message: Beautiful sunset!
- delay: 0:35
- service: notify.notify
data:
message: Oh wow you really missed something great.
```
Conditions can also be part of an action. You can combine multiple service calls and conditions in a single action, and they will be processed in the order you put them in. If the result of a condition is false, the action will stop there so any service calls after that condition will not be executed.
```yaml
automation:
- alias: 'Enciende Despacho'
trigger:
platform: state
entity_id: sensor.mini_despacho
to: 'ON'
action:
- service: notify.notify
data:
message: Testing conditional actions
- condition: or
conditions:
- condition: template
value_template: '{% raw %}{{ states.sun.sun.attributes.elevation < 4 }}{% endraw %}'
- condition: template
value_template: '{% raw %}{{ states.sensor.sensorluz_7_0.state < 10 }}{% endraw %}'
- service: scene.turn_on
entity_id: scene.DespiertaDespacho
```