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title, description, logo, ha_category, ha_qa_scale, ha_release
title | description | logo | ha_category | ha_qa_scale | ha_release | |
---|---|---|---|---|---|---|
Scenes | Instructions on how to setup scenes within Home Assistant. | home-assistant.png |
|
internal | 0.15 |
You can create scenes that capture the states you want certain entities to be. For example, a scene can specify that light A should be turned on and light B should be bright red.
# Example configuration.yaml entry
scene:
- name: Romantic
entities:
light.tv_back_light: true
light.ceiling:
state: true
xy_color: [0.33, 0.66]
brightness: 200
- name: Movies
entities:
light.tv_back_light:
state: true
brightness: 100
light.ceiling: false
media_player.sony_bravia_tv:
source: HDMI 1
{% configuration %} name: description: Friendly name of scene. required: true type: string entities: description: Entities to control. required: true type: list {% endconfiguration %}
As you can see, there are two ways to define the states of each entity_id
:
- Define the
state
directly with the entity. - Define a complex state with its attributes.
The mapping from states to services is done with the state helper. So, please have a look there for available states for your scenes.
Scenes can be activated using the service scene.turn_on
(there is no 'scene.turn_off' service).
# Example automation
...
automation:
trigger:
platform: state
entity_id: device_tracker.sweetheart
from: 'not_home'
to: 'home'
action:
service: scene.turn_on
entity_id: scene.romantic
Please note that the scene integration for the most part only supports one service call per entity to achieve the state. Due to this limitation, you cannot set states belonging to different services. A workaround for this limitation is to write a script, which you then turn on in your scene. A few integrations have direct support for multiple service calls per state, Currently this is the media_player and climate components.