
* * Updated wait_template to include 'trigger.entity_id' and 'variables' support * * Deleted notes and whitespaces * Small grammar correction
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layout | title | description | date | sidebar | comments | sharing | footer | redirect_from |
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page | Script Syntax | Documention for the Home Assistant Script Syntax. | 2016-04-24 08:30 +0100 | true | false | true | true | /getting-started/scripts/ |
Scripts are a sequence of actions that Home Assistant will execute. Scripts are available as an entity through the standalone Script component but can also be embedded in automations and Alexa/Amazon Echo configurations.
The script syntax basic structure is a list of key/value maps that contain actions. If a script contains only 1 action, the wrapping list can be omitted.
# Example script component containing script syntax
script:
example_script:
sequence:
# This is written using the Script Syntax
- service: light.turn_on
entity_id: light.ceiling
- service: notify.notify
data:
message: 'Turned on the ceiling light!'
{% linkable_title Call a Service %}
The most important one is the action to call a service. This can be done in various ways. For all the different possibilities, have a look at the service calls page.
alias: Bedroom lights on
service: light.turn_on
data:
entity_id: group.bedroom
brightness: 100
{% linkable_title Test a Condition %}
While executing a script you can add a condition to stop further execution. When a condition does not return true
, the script will finish. There are many different conditions which are documented at the conditions page.
condition: state
entity_id: device_tracker.paulus
state: 'home'
{% linkable_title Delay %}
Delays are useful for temporarily suspending your script and start it at a later moment. We support different syntaxes for a delay as shown below.
# Waits 1 hour
delay: 01:00
# Waits 1 minute, 30 seconds
delay: 00:01:30
# Waits 1 minute
delay:
# supports milliseconds, seconds, minutes, hours, days
minutes: 1
# Waits however many minutes input_number.minute_delay is set to
# Valid formats include HH:MM and HH:MM:SS
delay: {% raw %}'00:{{ states.input_number.minute_delay.state | int }}:00'{% endraw %}
{% linkable_title Wait %}
Wait until some things are complete. We support at the moment wait_template
for waiting until a condition is true
, see also on Template-Trigger. It is possible to set a timeout after which the script will abort its execution if the condition is not satisfied. Timeout has the same syntax as delay
.
# wait until media player have stop the playing
wait_template: {% raw %}"{{ states.media_player.floor.state == 'stop' }}"{% endraw %}
# wait until a valve is < 10 or abort after 1 minutes.
wait_template: {% raw %}"{{ states.climate.kitchen.attributes.valve < 10 }}"{% endraw %}
timeout: 00:01:00
When using wait_template
within an automation trigger.entity_id
is supported for state
, numeric_state
and template
triggers, see also Available-Trigger-Data.
{% raw %}
wait_template: "{{ is_state(trigger.entity_id, 'on') }}"
{% endraw %}
It is also possible to use dummy variables, e.g., in scripts, when using wait_template
.
{% raw %}
# Service call, e.g. from an automation.
service: script.do_something
data_template:
dummy: "{{ input_boolean.switch }}"
# Inside the script
wait_template: "{{ is_state(dummy, 'off') }}"
{% endraw %}
{% linkable_title Fire an Event %}
This action allows you to fire an event. Events can be used for many things. It could trigger an automation or indicate to another component that something is happening. For instance, in the below example it is used to create an entry in the logbook.
event: LOGBOOK_ENTRY
event_data:
name: Paulus
message: is waking up
entity_id: device_tracker.paulus
domain: light