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* Dashboards: apply sentence-style capitalization * Apply sentence-style capitalization, apply reuse * Apply suggestions from code review Co-authored-by: Joakim Sørensen <joasoe@gmail.com> * Apply suggestions from code review * Add substep on dashboard control * Remove code fence from title - to focus on the topic of the content, rather than the code itself * Apply suggestions from code review Co-authored-by: Joakim Sørensen <joasoe@gmail.com> --------- Co-authored-by: Joakim Sørensen <joasoe@gmail.com>
160 lines
3.9 KiB
Markdown
160 lines
3.9 KiB
Markdown
---
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type: card
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title: "Glance card"
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sidebar_label: Glance
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description: "The glance card is useful to group multiple sensors in a compact overview."
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---
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The glance card is useful to group multiple sensors in a compact overview. Keep in mind that this can be used together with [entity-filter](/dashboards/entity-filter/) cards to create dynamic cards.
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<p class='img'>
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<img src='/images/dashboards/glance_card.png' alt='Screenshot of the glance card'>
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Screenshot of the glance card.
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</p>
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{% include dashboard/edit_dashboard.md %}
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All options for this card can be configured via the user interface.
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## YAML configuration
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The following YAML options are available when you use YAML mode or just prefer to use YAML in the code editor in the UI.
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{% configuration %}
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type:
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required: true
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description: "`glance`"
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type: string
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entities:
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required: true
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description: "A list of entity IDs or `entity` objects, see below."
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type: list
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title:
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required: false
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description: Card title.
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type: string
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show_name:
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required: false
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description: Show entity name.
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type: boolean
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default: "true"
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show_icon:
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required: false
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description: Show entity icon.
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type: boolean
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default: "true"
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show_state:
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required: false
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description: Show entity state text.
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type: boolean
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default: "true"
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theme:
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required: false
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description: Override the used theme for this card with any loaded theme. For more information about themes, see the [frontend documentation](/integrations/frontend/).
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type: string
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columns:
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required: false
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description: Number of columns to show. If not specified the number will be set automatically.
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type: integer
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state_color:
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required: false
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description: Set to `true` to have icons colored when entity is active.
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type: boolean
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default: true
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{% endconfiguration %}
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### Options for entities
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If you define entities as objects instead of strings, you can add more customization and configuration:
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{% configuration %}
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entity:
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required: true
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description: Entity ID.
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type: string
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name:
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required: false
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description: Overwrites friendly name.
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type: string
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icon:
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required: false
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description: Overwrites icon.
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type: string
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image:
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required: false
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description: Overwrites entity picture.
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type: string
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show_last_changed:
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required: false
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description: Overwrites the state display with the relative time since last changed.
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type: boolean
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default: false
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show_state:
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required: false
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description: Show entity state text.
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type: boolean
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default: true
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tap_action:
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required: false
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description: Action taken on card tap. See [action documentation](/dashboards/actions/#tap-action).
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type: map
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hold_action:
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required: false
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description: Action taken on card tap and hold. See [action documentation](/dashboards/actions/).
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type: map
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double_tap_action:
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required: false
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description: Action taken on card double tap. See [action documentation](/dashboards/actions/#double-tap-action).
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type: map
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{% endconfiguration %}
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### Options for exemptions
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{% configuration badges %}
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user:
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required: true
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description: User ID that can see the view tab.
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type: string
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{% endconfiguration %}
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### Examples
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Basic example:
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```yaml
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type: glance
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title: Glance card sample
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entities:
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- binary_sensor.movement_backyard
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- light.bed_light
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- binary_sensor.basement_floor_wet
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- sensor.outside_temperature
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- light.ceiling_lights
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- switch.ac
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- lock.kitchen_door
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```
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<p class='img'>
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<img src='/images/dashboards/glance_card.png' alt='Screenshot of the glance card with custom title'>
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Screenshot of the glance card with custom title.
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</p>
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Define entities as objects and apply a custom name:
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```yaml
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type: glance
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title: Better names
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entities:
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- entity: binary_sensor.movement_backyard
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name: Movement?
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- light.bed_light
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- binary_sensor.basement_floor_wet
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- sensor.outside_temperature
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- light.ceiling_lights
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- switch.ac
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- lock.kitchen_door
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- entity: switch.wall_plug_switch
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tap_action:
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action: toggle
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```
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