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29 Commits

Author SHA1 Message Date
Daniel Hiltgen
4b0050cf0e Merge pull request #5037 from dhiltgen/faster_win_build
More parallelism on windows generate
2024-06-15 08:03:05 -07:00
Daniel Hiltgen
0577af98f4 More parallelism on windows generate
Make the build faster
2024-06-15 07:44:55 -07:00
Daniel Hiltgen
17ce203a26 Merge pull request #4875 from dhiltgen/rocm_gfx900_workaround
Rocm gfx900 workaround
2024-06-15 07:38:58 -07:00
Daniel Hiltgen
d76555ffb5 Merge pull request #4874 from dhiltgen/rocm_v6_bump
Rocm v6 bump
2024-06-15 07:38:32 -07:00
Daniel Hiltgen
2786dff5d3 Merge pull request #4264 from dhiltgen/show_gpu_visible_settings
Centralize GPU configuration vars
2024-06-15 07:33:52 -07:00
Daniel Hiltgen
532db58311 Merge pull request #4972 from jayson-cloude/main
fix: "Skip searching for network devices"
2024-06-14 17:04:40 -07:00
Daniel Hiltgen
6be309e1bd Centralize GPU configuration vars
This should aid in troubleshooting by capturing and reporting the GPU
settings at startup in the logs along with all the other server settings.
2024-06-14 15:59:10 -07:00
Daniel Hiltgen
da3bf23354 Workaround gfx900 SDMA bugs
Implement support for GPU env var workarounds, and leverage
this for the Vega RX 56 which needs
HSA_ENABLE_SDMA=0 set to work properly
2024-06-14 15:38:13 -07:00
Daniel Hiltgen
26ab67732b Bump ROCm linux to 6.1.1 2024-06-14 15:37:54 -07:00
Daniel Hiltgen
45cacbaf05 Merge pull request #4517 from dhiltgen/gpu_incremental
Enhanced GPU discovery and multi-gpu support with concurrency
2024-06-14 15:35:00 -07:00
Daniel Hiltgen
17df6520c8 Remove mmap related output calc logic 2024-06-14 14:55:50 -07:00
Daniel Hiltgen
6f351bf586 review comments and coverage 2024-06-14 14:55:50 -07:00
Daniel Hiltgen
ff4f0cbd1d Prevent multiple concurrent loads on the same gpus
While models are loading, the VRAM metrics are dynamic, so try
to load on a GPU that doesn't have a model actively loading, or wait
to avoid races that lead to OOMs
2024-06-14 14:51:40 -07:00
Daniel Hiltgen
fc37c192ae Refine CPU load behavior with system memory visibility 2024-06-14 14:51:40 -07:00
Daniel Hiltgen
434dfe30c5 Reintroduce nvidia nvml library for windows
This library will give us the most reliable free VRAM reporting on windows
to enable concurrent model scheduling.
2024-06-14 14:51:40 -07:00
Daniel Hiltgen
4e2b7e181d Refactor intel gpu discovery 2024-06-14 14:51:40 -07:00
Daniel Hiltgen
48702dd149 Harden unload for empty runners 2024-06-14 14:51:40 -07:00
Daniel Hiltgen
68dfc6236a refined test timing
adjust timing on some tests so they don't timeout on small/slow GPUs
2024-06-14 14:51:40 -07:00
Daniel Hiltgen
5e8ff556cb Support forced spreading for multi GPU
Our default behavior today is to try to fit into a single GPU if possible.
Some users would prefer the old behavior of always spreading across
multiple GPUs even if the model can fit into one.  This exposes that
tunable behavior.
2024-06-14 14:51:40 -07:00
Daniel Hiltgen
6fd04ca922 Improve multi-gpu handling at the limit
Still not complete, needs some refinement to our prediction to understand the
discrete GPUs available space so we can see how many layers fit in each one
since we can't split one layer across multiple GPUs we can't treat free space
as one logical block
2024-06-14 14:51:40 -07:00
Daniel Hiltgen
206797bda4 Fix concurrency integration test to work locally
This worked remotely but wound up trying to spawn multiple servers
locally which doesn't work
2024-06-14 14:51:40 -07:00
Daniel Hiltgen
43ed358f9a Refine GPU discovery to bootstrap once
Now that we call the GPU discovery routines many times to
update memory, this splits initial discovery from free memory
updating.
2024-06-14 14:51:40 -07:00
Daniel Hiltgen
b32ebb4f29 Use DRM driver for VRAM info for amd
The amdgpu drivers free VRAM reporting omits some other apps, so leverage the
upstream DRM driver which keeps better tabs on things
2024-06-14 14:51:40 -07:00
Daniel Hiltgen
fb9cdfa723 Fix server.cpp for the new cuda build macros 2024-06-14 14:51:40 -07:00
Daniel Hiltgen
efac488675 Revert "Limit GPU lib search for now (#4777)"
This reverts commit 476fb8e892.
2024-06-14 14:51:40 -07:00
Jeffrey Morgan
6b800aa7b7 openai: do not set temperature to 0 when setting seed (#5045) 2024-06-14 13:43:56 -07:00
Jeffrey Morgan
dd7c9ebeaf server: longer timeout in TestRequests (#5046) 2024-06-14 09:48:25 -07:00
Patrick Devine
4dc7fb9525 update 40xx gpu compat matrix (#5036) 2024-06-13 17:10:33 -07:00
jayson-cloude
157f09acdf fix: "Skip searching for network devices"
On an Ubuntu 24.04 computer with vmware installed, the sudo lshw command will get stuck. "Network interfaces" is always displayed
2024-06-11 16:11:35 +08:00
38 changed files with 1932 additions and 739 deletions

View File

@@ -124,7 +124,7 @@ jobs:
strategy:
matrix:
rocm-version:
- '6.0.2'
- '6.1.1'
runs-on: linux
container: rocm/dev-ubuntu-20.04:${{ matrix.rocm-version }}
steps:

View File

@@ -2,7 +2,7 @@ ARG GOLANG_VERSION=1.22.1
ARG CMAKE_VERSION=3.22.1
# this CUDA_VERSION corresponds with the one specified in docs/gpu.md
ARG CUDA_VERSION=11.3.1
ARG ROCM_VERSION=6.0.2
ARG ROCM_VERSION=6.1.1
# Copy the minimal context we need to run the generate scripts
FROM scratch AS llm-code

View File

@@ -8,7 +8,7 @@ Check your compute compatibility to see if your card is supported:
| Compute Capability | Family | Cards |
| ------------------ | ------------------- | ----------------------------------------------------------------------------------------------------------- |
| 9.0 | NVIDIA | `H100` |
| 8.9 | GeForce RTX 40xx | `RTX 4090` `RTX 4080` `RTX 4070 Ti` `RTX 4060 Ti` |
| 8.9 | GeForce RTX 40xx | `RTX 4090` `RTX 4080 SUPER` `RTX 4080` `RTX 4070 Ti SUPER` `RTX 4070 Ti` `RTX 4070 SUPER` `RTX 4070` `RTX 4060 Ti` `RTX 4060` |
| | NVIDIA Professional | `L4` `L40` `RTX 6000` |
| 8.6 | GeForce RTX 30xx | `RTX 3090 Ti` `RTX 3090` `RTX 3080 Ti` `RTX 3080` `RTX 3070 Ti` `RTX 3070` `RTX 3060 Ti` `RTX 3060` |
| | NVIDIA Professional | `A40` `RTX A6000` `RTX A5000` `RTX A4000` `RTX A3000` `RTX A2000` `A10` `A16` `A2` |

View File

@@ -104,7 +104,6 @@ curl http://localhost:11434/v1/chat/completions \
#### Notes
- Setting `seed` will always set `temperature` to `0`
- `finish_reason` will always be `stop`
- `usage.prompt_tokens` will be 0 for completions where prompt evaluation is cached

View File

@@ -53,8 +53,21 @@ var (
NumParallel int
// Set via OLLAMA_RUNNERS_DIR in the environment
RunnersDir string
// Set via OLLAMA_SCHED_SPREAD in the environment
SchedSpread bool
// Set via OLLAMA_TMPDIR in the environment
TmpDir string
// Set via CUDA_VISIBLE_DEVICES in the environment
CudaVisibleDevices string
// Set via HIP_VISIBLE_DEVICES in the environment
HipVisibleDevices string
// Set via ROCR_VISIBLE_DEVICES in the environment
RocrVisibleDevices string
// Set via GPU_DEVICE_ORDINAL in the environment
GpuDeviceOrdinal string
// Set via HSA_OVERRIDE_GFX_VERSION in the environment
HsaOverrideGfxVersion string
)
type EnvVar struct {
@@ -64,7 +77,7 @@ type EnvVar struct {
}
func AsMap() map[string]EnvVar {
return map[string]EnvVar{
ret := map[string]EnvVar{
"OLLAMA_DEBUG": {"OLLAMA_DEBUG", Debug, "Show additional debug information (e.g. OLLAMA_DEBUG=1)"},
"OLLAMA_FLASH_ATTENTION": {"OLLAMA_FLASH_ATTENTION", FlashAttention, "Enabled flash attention"},
"OLLAMA_HOST": {"OLLAMA_HOST", Host, "IP Address for the ollama server (default 127.0.0.1:11434)"},
@@ -79,8 +92,17 @@ func AsMap() map[string]EnvVar {
"OLLAMA_NUM_PARALLEL": {"OLLAMA_NUM_PARALLEL", NumParallel, "Maximum number of parallel requests (default 1)"},
"OLLAMA_ORIGINS": {"OLLAMA_ORIGINS", AllowOrigins, "A comma separated list of allowed origins"},
"OLLAMA_RUNNERS_DIR": {"OLLAMA_RUNNERS_DIR", RunnersDir, "Location for runners"},
"OLLAMA_SCHED_SPREAD": {"OLLAMA_SCHED_SPREAD", SchedSpread, "Always schedule model across all GPUs"},
"OLLAMA_TMPDIR": {"OLLAMA_TMPDIR", TmpDir, "Location for temporary files"},
}
if runtime.GOOS != "darwin" {
ret["CUDA_VISIBLE_DEVICES"] = EnvVar{"CUDA_VISIBLE_DEVICES", CudaVisibleDevices, "Set which NVIDIA devices are visible"}
ret["HIP_VISIBLE_DEVICES"] = EnvVar{"HIP_VISIBLE_DEVICES", HipVisibleDevices, "Set which AMD devices are visible"}
ret["ROCR_VISIBLE_DEVICES"] = EnvVar{"ROCR_VISIBLE_DEVICES", RocrVisibleDevices, "Set which AMD devices are visible"}
ret["GPU_DEVICE_ORDINAL"] = EnvVar{"GPU_DEVICE_ORDINAL", GpuDeviceOrdinal, "Set which AMD devices are visible"}
ret["HSA_OVERRIDE_GFX_VERSION"] = EnvVar{"HSA_OVERRIDE_GFX_VERSION", HsaOverrideGfxVersion, "Override the gfx used for all detected AMD GPUs"}
}
return ret
}
func Values() map[string]string {
@@ -191,6 +213,15 @@ func LoadConfig() {
NoHistory = true
}
if spread := clean("OLLAMA_SCHED_SPREAD"); spread != "" {
s, err := strconv.ParseBool(spread)
if err == nil {
SchedSpread = s
} else {
SchedSpread = true
}
}
if noprune := clean("OLLAMA_NOPRUNE"); noprune != "" {
NoPrune = true
}
@@ -244,6 +275,12 @@ func LoadConfig() {
if err != nil {
slog.Error("invalid setting", "OLLAMA_HOST", Host, "error", err, "using default port", Host.Port)
}
CudaVisibleDevices = clean("CUDA_VISIBLE_DEVICES")
HipVisibleDevices = clean("HIP_VISIBLE_DEVICES")
RocrVisibleDevices = clean("ROCR_VISIBLE_DEVICES")
GpuDeviceOrdinal = clean("GPU_DEVICE_ORDINAL")
HsaOverrideGfxVersion = clean("HSA_OVERRIDE_GFX_VERSION")
}
func getModelsDir() (string, error) {

View File

@@ -13,6 +13,7 @@ import (
"strconv"
"strings"
"github.com/ollama/ollama/envconfig"
"github.com/ollama/ollama/format"
)
@@ -25,7 +26,16 @@ const (
// Prefix with the node dir
GPUTotalMemoryFileGlob = "mem_banks/*/properties" // size_in_bytes line
GPUUsedMemoryFileGlob = "mem_banks/*/used_memory"
// Direct Rendering Manager sysfs location
DRMDeviceDirGlob = "/sys/class/drm/card*/device"
DRMTotalMemoryFile = "mem_info_vram_total"
DRMUsedMemoryFile = "mem_info_vram_used"
// In hex; properties file is in decimal
DRMUniqueIDFile = "unique_id"
DRMVendorFile = "vendor"
DRMDeviceFile = "device"
)
var (
@@ -35,8 +45,8 @@ var (
)
// Gather GPU information from the amdgpu driver if any supported GPUs are detected
func AMDGetGPUInfo() []GpuInfo {
resp := []GpuInfo{}
func AMDGetGPUInfo() []RocmGPUInfo {
resp := []RocmGPUInfo{}
if !AMDDetected() {
return resp
}
@@ -50,9 +60,9 @@ func AMDGetGPUInfo() []GpuInfo {
// Determine if the user has already pre-selected which GPUs to look at, then ignore the others
var visibleDevices []string
hipVD := os.Getenv("HIP_VISIBLE_DEVICES") // zero based index only
rocrVD := os.Getenv("ROCR_VISIBLE_DEVICES") // zero based index or UUID, but consumer cards seem to not support UUID
gpuDO := os.Getenv("GPU_DEVICE_ORDINAL") // zero based index
hipVD := envconfig.HipVisibleDevices // zero based index only
rocrVD := envconfig.RocrVisibleDevices // zero based index or UUID, but consumer cards seem to not support UUID
gpuDO := envconfig.GpuDeviceOrdinal // zero based index
switch {
// TODO is this priorty order right?
case hipVD != "":
@@ -65,7 +75,7 @@ func AMDGetGPUInfo() []GpuInfo {
visibleDevices = strings.Split(gpuDO, ",")
}
gfxOverride := os.Getenv("HSA_OVERRIDE_GFX_VERSION")
gfxOverride := envconfig.HsaOverrideGfxVersion
var supported []string
libDir := ""
@@ -90,7 +100,7 @@ func AMDGetGPUInfo() []GpuInfo {
scanner := bufio.NewScanner(fp)
isCPU := false
var major, minor, patch uint64
var vendor, device uint64
var vendor, device, uniqueID uint64
for scanner.Scan() {
line := strings.TrimSpace(scanner.Text())
// Note: we could also use "cpu_cores_count X" where X is greater than zero to detect CPUs
@@ -121,30 +131,43 @@ func AMDGetGPUInfo() []GpuInfo {
} else if strings.HasPrefix(line, "vendor_id") {
ver := strings.Fields(line)
if len(ver) != 2 {
slog.Debug("malformed vendor_id", "vendor_id", line)
slog.Debug("malformed", "vendor_id", line)
continue
}
vendor, err = strconv.ParseUint(ver[1], 10, 32)
vendor, err = strconv.ParseUint(ver[1], 10, 64)
if err != nil {
slog.Debug("malformed vendor_id" + line)
slog.Debug("malformed", "vendor_id", line, "error", err)
}
} else if strings.HasPrefix(line, "device_id") {
ver := strings.Fields(line)
if len(ver) != 2 {
slog.Debug("malformed device_id", "device_id", line)
slog.Debug("malformed", "device_id", line)
continue
}
device, err = strconv.ParseUint(ver[1], 10, 32)
device, err = strconv.ParseUint(ver[1], 10, 64)
if err != nil {
slog.Debug("malformed device_id" + line)
slog.Debug("malformed", "device_id", line, "error", err)
}
} else if strings.HasPrefix(line, "unique_id") {
ver := strings.Fields(line)
if len(ver) != 2 {
slog.Debug("malformed", "unique_id", line)
continue
}
uniqueID, err = strconv.ParseUint(ver[1], 10, 64)
if err != nil {
slog.Debug("malformed", "unique_id", line, "error", err)
}
}
// TODO - any other properties we want to extract and record?
// vendor_id + device_id -> pci lookup for "Name"
// Other metrics that may help us understand relative performance between multiple GPUs
}
// Note: while ./mem_banks/*/used_memory exists, it doesn't appear to take other VRAM consumers
// into consideration, so we instead map the device over to the DRM driver sysfs nodes which
// do reliably report VRAM usage.
if isCPU {
cpuCount++
continue
@@ -156,7 +179,7 @@ func AMDGetGPUInfo() []GpuInfo {
// Shouldn't happen, but just in case...
if gpuID < 0 {
slog.Error("unexpected amdgpu sysfs data resulted in negative GPU ID, please set OLLAMA_DEBUG=1 and report an issue")
return []GpuInfo{}
return nil
}
if int(major) < RocmComputeMin {
@@ -167,65 +190,68 @@ func AMDGetGPUInfo() []GpuInfo {
// Look up the memory for the current node
totalMemory := uint64(0)
usedMemory := uint64(0)
propGlob := filepath.Join(AMDNodesSysfsDir, strconv.Itoa(nodeID), GPUTotalMemoryFileGlob)
propFiles, err := filepath.Glob(propGlob)
if err != nil {
slog.Warn("error looking up total GPU memory", "glob", propGlob, "error", err)
var usedFile string
mapping := []struct {
id uint64
filename string
}{
{vendor, DRMVendorFile},
{device, DRMDeviceFile},
{uniqueID, DRMUniqueIDFile}, // Not all devices will report this
}
// 1 or more memory banks - sum the values of all of them
for _, propFile := range propFiles {
fp, err := os.Open(propFile)
if err != nil {
slog.Warn("failed to open sysfs node", "file", propFile, "erroir", err)
continue
}
defer fp.Close()
scanner := bufio.NewScanner(fp)
for scanner.Scan() {
line := strings.TrimSpace(scanner.Text())
if strings.HasPrefix(line, "size_in_bytes") {
ver := strings.Fields(line)
if len(ver) != 2 {
slog.Warn("malformed " + line)
continue
}
bankSizeInBytes, err := strconv.ParseUint(ver[1], 10, 64)
if err != nil {
slog.Warn("malformed int " + line)
continue
}
totalMemory += bankSizeInBytes
slog.Debug("mapping amdgpu to drm sysfs nodes", "amdgpu", match, "vendor", vendor, "device", device, "unique_id", uniqueID)
// Map over to DRM location to find the total/free memory
drmMatches, _ := filepath.Glob(DRMDeviceDirGlob)
for _, devDir := range drmMatches {
matched := true
for _, m := range mapping {
if m.id == 0 {
// Null ID means it didn't populate, so we can't use it to match
continue
}
filename := filepath.Join(devDir, m.filename)
buf, err := os.ReadFile(filename)
if err != nil {
slog.Debug("failed to read sysfs node", "file", filename, "error", err)
matched = false
break
}
// values here are in hex, strip off the lead 0x and parse so we can compare the numeric (decimal) values in amdgpu
cmp, err := strconv.ParseUint(strings.TrimPrefix(strings.TrimSpace(string(buf)), "0x"), 16, 64)
if err != nil {
slog.Debug("failed to parse sysfs node", "file", filename, "error", err)
matched = false
break
}
if cmp != m.id {
matched = false
break
}
}
}
if totalMemory == 0 {
slog.Warn("amdgpu reports zero total memory", "gpu", gpuID)
continue
}
usedGlob := filepath.Join(AMDNodesSysfsDir, strconv.Itoa(nodeID), GPUUsedMemoryFileGlob)
usedFiles, err := filepath.Glob(usedGlob)
if err != nil {
slog.Warn("error looking up used GPU memory", "glob", usedGlob, "error", err)
continue
}
for _, usedFile := range usedFiles {
fp, err := os.Open(usedFile)
if err != nil {
slog.Warn("failed to open sysfs node", "file", usedFile, "error", err)
if !matched {
continue
}
defer fp.Close()
data, err := io.ReadAll(fp)
// Found the matching DRM directory
slog.Debug("matched", "amdgpu", match, "drm", devDir)
totalFile := filepath.Join(devDir, DRMTotalMemoryFile)
buf, err := os.ReadFile(totalFile)
if err != nil {
slog.Warn("failed to read sysfs node", "file", usedFile, "error", err)
continue
slog.Debug("failed to read sysfs node", "file", totalFile, "error", err)
break
}
used, err := strconv.ParseUint(strings.TrimSpace(string(data)), 10, 64)
totalMemory, err = strconv.ParseUint(strings.TrimSpace(string(buf)), 10, 64)
if err != nil {
slog.Warn("malformed used memory", "data", string(data), "error", err)
continue
slog.Debug("failed to parse sysfs node", "file", totalFile, "error", err)
break
}
usedMemory += used
usedFile = filepath.Join(devDir, DRMUsedMemoryFile)
usedMemory, err = getFreeMemory(usedFile)
if err != nil {
slog.Debug("failed to update used memory", "error", err)
}
break
}
// iGPU detection, remove this check once we can support an iGPU variant of the rocm library
@@ -241,18 +267,21 @@ func AMDGetGPUInfo() []GpuInfo {
slog.Debug("amdgpu memory", "gpu", gpuID, "total", format.HumanBytes2(totalMemory))
slog.Debug("amdgpu memory", "gpu", gpuID, "available", format.HumanBytes2(totalMemory-usedMemory))
gpuInfo := GpuInfo{
Library: "rocm",
memInfo: memInfo{
TotalMemory: totalMemory,
FreeMemory: (totalMemory - usedMemory),
gpuInfo := RocmGPUInfo{
GpuInfo: GpuInfo{
Library: "rocm",
memInfo: memInfo{
TotalMemory: totalMemory,
FreeMemory: (totalMemory - usedMemory),
},
ID: strconv.Itoa(gpuID),
Name: name,
Compute: fmt.Sprintf("gfx%d%x%x", major, minor, patch),
MinimumMemory: rocmMinimumMemory,
DriverMajor: driverMajor,
DriverMinor: driverMinor,
},
ID: fmt.Sprintf("%d", gpuID),
Name: name,
Compute: fmt.Sprintf("gfx%d%x%x", major, minor, patch),
MinimumMemory: rocmMinimumMemory,
DriverMajor: driverMajor,
DriverMinor: driverMinor,
usedFilepath: usedFile,
}
// If the user wants to filter to a subset of devices, filter out if we aren't a match
@@ -276,7 +305,7 @@ func AMDGetGPUInfo() []GpuInfo {
libDir, err = AMDValidateLibDir()
if err != nil {
slog.Warn("unable to verify rocm library, will use cpu", "error", err)
return []GpuInfo{}
return nil
}
}
gpuInfo.DependencyPath = libDir
@@ -287,7 +316,7 @@ func AMDGetGPUInfo() []GpuInfo {
supported, err = GetSupportedGFX(libDir)
if err != nil {
slog.Warn("failed to lookup supported GFX types, falling back to CPU mode", "error", err)
return []GpuInfo{}
return nil
}
slog.Debug("rocm supported GPUs", "types", supported)
}
@@ -304,6 +333,11 @@ func AMDGetGPUInfo() []GpuInfo {
slog.Info("skipping rocm gfx compatibility check", "HSA_OVERRIDE_GFX_VERSION", gfxOverride)
}
// Check for env var workarounds
if name == "1002:687f" { // Vega RX 56
gpuInfo.EnvWorkarounds = append(gpuInfo.EnvWorkarounds, [2]string{"HSA_ENABLE_SDMA", "0"})
}
// The GPU has passed all the verification steps and is supported
resp = append(resp, gpuInfo)
}
@@ -378,3 +412,31 @@ func AMDDriverVersion() (driverMajor, driverMinor int, err error) {
}
return driverMajor, driverMinor, nil
}
func (gpus RocmGPUInfoList) RefreshFreeMemory() error {
if len(gpus) == 0 {
return nil
}
for i := range gpus {
usedMemory, err := getFreeMemory(gpus[i].usedFilepath)
if err != nil {
return err
}
slog.Debug("updating rocm free memory", "gpu", gpus[i].ID, "name", gpus[i].Name, "before", format.HumanBytes2(gpus[i].FreeMemory), "now", format.HumanBytes2(gpus[i].TotalMemory-usedMemory))
gpus[i].FreeMemory = gpus[i].TotalMemory - usedMemory
}
return nil
}
func getFreeMemory(usedFile string) (uint64, error) {
buf, err := os.ReadFile(usedFile)
if err != nil {
return 0, fmt.Errorf("failed to read sysfs node %s %w", usedFile, err)
}
usedMemory, err := strconv.ParseUint(strings.TrimSpace(string(buf)), 10, 64)
if err != nil {
slog.Debug("failed to parse sysfs node", "file", usedFile, "error", err)
return 0, fmt.Errorf("failed to parse sysfs node %s %w", usedFile, err)
}
return usedMemory, nil
}

View File

@@ -7,8 +7,10 @@ import (
"os"
"path/filepath"
"slices"
"strconv"
"strings"
"github.com/ollama/ollama/envconfig"
"github.com/ollama/ollama/format"
)
@@ -24,8 +26,8 @@ var (
RocmStandardLocations = []string{"C:\\Program Files\\AMD\\ROCm\\5.7\\bin"} // TODO glob?
)
func AMDGetGPUInfo() []GpuInfo {
resp := []GpuInfo{}
func AMDGetGPUInfo() []RocmGPUInfo {
resp := []RocmGPUInfo{}
hl, err := NewHipLib()
if err != nil {
slog.Debug(err.Error())
@@ -52,7 +54,7 @@ func AMDGetGPUInfo() []GpuInfo {
}
var supported []string
gfxOverride := os.Getenv("HSA_OVERRIDE_GFX_VERSION")
gfxOverride := envconfig.HsaOverrideGfxVersion
if gfxOverride == "" {
supported, err = GetSupportedGFX(libDir)
if err != nil {
@@ -117,21 +119,24 @@ func AMDGetGPUInfo() []GpuInfo {
// v5.7 only reports VRAM used by this process, so it's completely wrong and unusable
slog.Debug("amdgpu memory", "gpu", i, "total", format.HumanBytes2(totalMemory))
slog.Debug("amdgpu memory", "gpu", i, "available", format.HumanBytes2(freeMemory))
gpuInfo := GpuInfo{
Library: "rocm",
memInfo: memInfo{
TotalMemory: totalMemory,
FreeMemory: freeMemory,
},
ID: fmt.Sprintf("%d", i), // TODO this is probably wrong if we specify visible devices
DependencyPath: libDir,
MinimumMemory: rocmMinimumMemory,
Name: name,
Compute: gfx,
gpuInfo := RocmGPUInfo{
GpuInfo: GpuInfo{
Library: "rocm",
memInfo: memInfo{
TotalMemory: totalMemory,
FreeMemory: freeMemory,
},
ID: strconv.Itoa(i), // TODO this is probably wrong if we specify visible devices
DependencyPath: libDir,
MinimumMemory: rocmMinimumMemory,
Name: name,
Compute: gfx,
// TODO - this information isn't accurate on windows, so don't report it until we find the right way to retrieve
// DriverMajor: driverMajor,
// DriverMinor: driverMinor,
// TODO - this information isn't accurate on windows, so don't report it until we find the right way to retrieve
// DriverMajor: driverMajor,
// DriverMinor: driverMinor,
},
index: i,
}
resp = append(resp, gpuInfo)
@@ -159,3 +164,30 @@ func AMDValidateLibDir() (string, error) {
slog.Warn("amdgpu detected, but no compatible rocm library found. Please install ROCm")
return "", fmt.Errorf("no suitable rocm found, falling back to CPU")
}
func (gpus RocmGPUInfoList) RefreshFreeMemory() error {
if len(gpus) == 0 {
return nil
}
hl, err := NewHipLib()
if err != nil {
slog.Debug(err.Error())
return nil
}
defer hl.Release()
for i := range gpus {
err := hl.HipSetDevice(gpus[i].index)
if err != nil {
return err
}
freeMemory, _, err := hl.HipMemGetInfo()
if err != nil {
slog.Warn("get mem info", "id", i, "error", err)
continue
}
slog.Debug("updating rocm free memory", "gpu", gpus[i].ID, "name", gpus[i].Name, "before", format.HumanBytes2(gpus[i].FreeMemory), "now", format.HumanBytes2(freeMemory))
gpus[i].FreeMemory = freeMemory
}
return nil
}

View File

@@ -1,21 +1,16 @@
package gpu
import (
"log/slog"
"golang.org/x/sys/cpu"
)
func GetCPUVariant() string {
func GetCPUCapability() CPUCapability {
if cpu.X86.HasAVX2 {
slog.Debug("CPU has AVX2")
return "avx2"
return CPUCapabilityAVX2
}
if cpu.X86.HasAVX {
slog.Debug("CPU has AVX")
return "avx"
return CPUCapabilityAVX
}
slog.Debug("CPU does not have vector extensions")
// else LCD
return ""
return CPUCapabilityNone
}

View File

@@ -24,19 +24,37 @@ import (
"github.com/ollama/ollama/format"
)
type handles struct {
type cudaHandles struct {
deviceCount int
cudart *C.cudart_handle_t
nvcuda *C.nvcuda_handle_t
nvml *C.nvml_handle_t
}
type oneapiHandles struct {
oneapi *C.oneapi_handle_t
deviceCount int
}
const (
cudaMinimumMemory = 457 * format.MebiByte
rocmMinimumMemory = 457 * format.MebiByte
// TODO OneAPI minimum memory
)
var gpuMutex sync.Mutex
var (
gpuMutex sync.Mutex
bootstrapped bool
cpuCapability CPUCapability
cpus []CPUInfo
cudaGPUs []CudaGPUInfo
nvcudaLibPath string
cudartLibPath string
oneapiLibPath string
nvmlLibPath string
rocmGPUs []RocmGPUInfo
oneapiGPUs []OneapiGPUInfo
)
// With our current CUDA compile flags, older than 5.0 will not work properly
var CudaComputeMin = [2]C.int{5, 0}
@@ -46,113 +64,113 @@ var RocmComputeMin = 9
// TODO find a better way to detect iGPU instead of minimum memory
const IGPUMemLimit = 1 * format.GibiByte // 512G is what they typically report, so anything less than 1G must be iGPU
var CudartLinuxGlobs = []string{
"/usr/local/cuda/lib64/libcudart.so*",
"/usr/lib/x86_64-linux-gnu/nvidia/current/libcudart.so*",
"/usr/lib/x86_64-linux-gnu/libcudart.so*",
"/usr/lib/wsl/lib/libcudart.so*",
"/usr/lib/wsl/drivers/*/libcudart.so*",
"/opt/cuda/lib64/libcudart.so*",
"/usr/local/cuda*/targets/aarch64-linux/lib/libcudart.so*",
"/usr/lib/aarch64-linux-gnu/nvidia/current/libcudart.so*",
"/usr/lib/aarch64-linux-gnu/libcudart.so*",
"/usr/local/cuda/lib*/libcudart.so*",
"/usr/lib*/libcudart.so*",
"/usr/local/lib*/libcudart.so*",
}
var CudartWindowsGlobs = []string{
"c:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v*\\bin\\cudart64_*.dll",
}
var NvcudaLinuxGlobs = []string{
"/usr/local/cuda*/targets/*/lib/libcuda.so*",
"/usr/lib/*-linux-gnu/nvidia/current/libcuda.so*",
"/usr/lib/*-linux-gnu/libcuda.so*",
"/usr/lib/wsl/lib/libcuda.so*",
"/usr/lib/wsl/drivers/*/libcuda.so*",
"/opt/cuda/lib*/libcuda.so*",
"/usr/local/cuda/lib*/libcuda.so*",
"/usr/lib*/libcuda.so*",
"/usr/local/lib*/libcuda.so*",
}
var NvcudaWindowsGlobs = []string{
"c:\\windows\\system*\\nvcuda.dll",
}
var OneapiWindowsGlobs = []string{
"c:\\Windows\\System32\\DriverStore\\FileRepository\\*\\ze_intel_gpu64.dll",
}
var OneapiLinuxGlobs = []string{
"/usr/lib/x86_64-linux-gnu/libze_intel_gpu.so*",
"/usr/lib*/libze_intel_gpu.so*",
}
// Jetson devices have JETSON_JETPACK="x.y.z" factory set to the Jetpack version installed.
// Included to drive logic for reducing Ollama-allocated overhead on L4T/Jetson devices.
var CudaTegra string = os.Getenv("JETSON_JETPACK")
// Note: gpuMutex must already be held
func initGPUHandles() *handles {
func initCudaHandles() *cudaHandles {
// TODO - if the ollama build is CPU only, don't do these checks as they're irrelevant and confusing
gpuHandles := &handles{}
var cudartMgmtName string
var cudartMgmtPatterns []string
var nvcudaMgmtName string
var nvcudaMgmtPatterns []string
tmpDir, _ := PayloadsDir()
switch runtime.GOOS {
case "windows":
cudartMgmtName = "cudart64_*.dll"
localAppData := os.Getenv("LOCALAPPDATA")
cudartMgmtPatterns = []string{filepath.Join(localAppData, "Programs", "Ollama", cudartMgmtName)}
cudartMgmtPatterns = append(cudartMgmtPatterns, CudartWindowsGlobs...)
// Aligned with driver, we can't carry as payloads
nvcudaMgmtName = "nvcuda.dll"
nvcudaMgmtPatterns = NvcudaWindowsGlobs
case "linux":
cudartMgmtName = "libcudart.so*"
if tmpDir != "" {
// TODO - add "payloads" for subprocess
cudartMgmtPatterns = []string{filepath.Join(tmpDir, "cuda*", cudartMgmtName)}
}
cudartMgmtPatterns = append(cudartMgmtPatterns, CudartLinuxGlobs...)
// Aligned with driver, we can't carry as payloads
nvcudaMgmtName = "libcuda.so*"
nvcudaMgmtPatterns = NvcudaLinuxGlobs
default:
return gpuHandles
cHandles := &cudaHandles{}
// Short Circuit if we already know which library to use
if nvmlLibPath != "" {
cHandles.nvml, _ = LoadNVMLMgmt([]string{nvmlLibPath})
return cHandles
}
if nvcudaLibPath != "" {
cHandles.deviceCount, cHandles.nvcuda, _ = LoadNVCUDAMgmt([]string{nvcudaLibPath})
return cHandles
}
if cudartLibPath != "" {
cHandles.deviceCount, cHandles.cudart, _ = LoadCUDARTMgmt([]string{cudartLibPath})
return cHandles
}
slog.Debug("Detecting GPUs")
nvcudaLibPaths := FindGPULibs(nvcudaMgmtName, nvcudaMgmtPatterns)
slog.Debug("searching for GPU discovery libraries for NVIDIA")
var cudartMgmtPatterns []string
// Aligned with driver, we can't carry as payloads
nvcudaMgmtPatterns := NvcudaGlobs
if runtime.GOOS == "windows" {
localAppData := os.Getenv("LOCALAPPDATA")
cudartMgmtPatterns = []string{filepath.Join(localAppData, "Programs", "Ollama", CudartMgmtName)}
}
tmpDir, _ := PayloadsDir()
if tmpDir != "" {
// TODO - add "payloads" for subprocess
cudartMgmtPatterns = []string{filepath.Join(tmpDir, "cuda*", CudartMgmtName)}
}
cudartMgmtPatterns = append(cudartMgmtPatterns, CudartGlobs...)
if len(NvmlGlobs) > 0 {
nvmlLibPaths := FindGPULibs(NvmlMgmtName, NvmlGlobs)
if len(nvmlLibPaths) > 0 {
nvml, libPath := LoadNVMLMgmt(nvmlLibPaths)
if nvml != nil {
slog.Debug("nvidia-ml loaded", "library", libPath)
cHandles.nvml = nvml
nvmlLibPath = libPath
}
}
}
nvcudaLibPaths := FindGPULibs(NvcudaMgmtName, nvcudaMgmtPatterns)
if len(nvcudaLibPaths) > 0 {
deviceCount, nvcuda, libPath := LoadNVCUDAMgmt(nvcudaLibPaths)
if nvcuda != nil {
slog.Debug("detected GPUs", "count", deviceCount, "library", libPath)
gpuHandles.nvcuda = nvcuda
gpuHandles.deviceCount = deviceCount
return gpuHandles
cHandles.nvcuda = nvcuda
cHandles.deviceCount = deviceCount
nvcudaLibPath = libPath
return cHandles
}
}
cudartLibPaths := FindGPULibs(cudartMgmtName, cudartMgmtPatterns)
cudartLibPaths := FindGPULibs(CudartMgmtName, cudartMgmtPatterns)
if len(cudartLibPaths) > 0 {
deviceCount, cudart, libPath := LoadCUDARTMgmt(cudartLibPaths)
if cudart != nil {
slog.Debug("detected GPUs", "library", libPath, "count", deviceCount)
gpuHandles.cudart = cudart
gpuHandles.deviceCount = deviceCount
return gpuHandles
cHandles.cudart = cudart
cHandles.deviceCount = deviceCount
cudartLibPath = libPath
return cHandles
}
}
return gpuHandles
return cHandles
}
// Note: gpuMutex must already be held
func initOneAPIHandles() *oneapiHandles {
oHandles := &oneapiHandles{}
// Short Circuit if we already know which library to use
if oneapiLibPath != "" {
oHandles.deviceCount, oHandles.oneapi, _ = LoadOneapiMgmt([]string{oneapiLibPath})
return oHandles
}
oneapiLibPaths := FindGPULibs(OneapiMgmtName, OneapiGlobs)
if len(oneapiLibPaths) > 0 {
oHandles.deviceCount, oHandles.oneapi, oneapiLibPath = LoadOneapiMgmt(oneapiLibPaths)
}
return oHandles
}
func GetCPUInfo() GpuInfoList {
gpuMutex.Lock()
if !bootstrapped {
gpuMutex.Unlock()
GetGPUInfo()
} else {
gpuMutex.Unlock()
}
return GpuInfoList{cpus[0].GpuInfo}
}
func GetGPUInfo() GpuInfoList {
@@ -160,112 +178,247 @@ func GetGPUInfo() GpuInfoList {
// GPUs so we can report warnings if we see Nvidia/AMD but fail to load the libraries
gpuMutex.Lock()
defer gpuMutex.Unlock()
gpuHandles := initGPUHandles()
needRefresh := true
var cHandles *cudaHandles
var oHandles *oneapiHandles
defer func() {
if gpuHandles.cudart != nil {
C.cudart_release(*gpuHandles.cudart)
if cHandles != nil {
if cHandles.cudart != nil {
C.cudart_release(*cHandles.cudart)
}
if cHandles.nvcuda != nil {
C.nvcuda_release(*cHandles.nvcuda)
}
if cHandles.nvml != nil {
C.nvml_release(*cHandles.nvml)
}
}
if gpuHandles.nvcuda != nil {
C.nvcuda_release(*gpuHandles.nvcuda)
if oHandles != nil {
if oHandles.oneapi != nil {
// TODO - is this needed?
C.oneapi_release(*oHandles.oneapi)
}
}
}()
// All our GPU builds on x86 have AVX enabled, so fallback to CPU if we don't detect at least AVX
cpuVariant := GetCPUVariant()
if cpuVariant == "" && runtime.GOARCH == "amd64" {
slog.Warn("CPU does not have AVX or AVX2, disabling GPU support.")
}
if !bootstrapped {
slog.Debug("Detecting GPUs")
needRefresh = false
cpuCapability = GetCPUCapability()
var memInfo C.mem_info_t
// On windows we bundle the nvidia library one level above the runner dir
depPath := ""
if runtime.GOOS == "windows" && envconfig.RunnersDir != "" {
depPath = filepath.Dir(envconfig.RunnersDir)
}
var memInfo C.mem_info_t
resp := []GpuInfo{}
// NVIDIA first
for i := range gpuHandles.deviceCount {
// TODO once we support CPU compilation variants of GPU libraries refine this...
if cpuVariant == "" && runtime.GOARCH == "amd64" {
continue
mem, err := GetCPUMem()
if err != nil {
slog.Warn("error looking up system memory", "error", err)
}
if gpuHandles.cudart != nil || gpuHandles.nvcuda != nil {
gpuInfo := GpuInfo{
Library: "cuda",
cpus = []CPUInfo{CPUInfo{
GpuInfo: GpuInfo{
memInfo: mem,
Library: "cpu",
Variant: cpuCapability,
ID: "0",
},
}}
// Fallback to CPU mode if we're lacking required vector extensions on x86
if cpuCapability < GPURunnerCPUCapability && runtime.GOARCH == "amd64" {
slog.Warn("CPU does not have minimum vector extensions, GPU inference disabled", "required", GPURunnerCPUCapability, "detected", cpuCapability)
bootstrapped = true
// No need to do any GPU discovery, since we can't run on them
return GpuInfoList{cpus[0].GpuInfo}
}
// On windows we bundle the nvidia library one level above the runner dir
depPath := ""
if runtime.GOOS == "windows" && envconfig.RunnersDir != "" {
depPath = filepath.Dir(envconfig.RunnersDir)
}
// Load ALL libraries
cHandles = initCudaHandles()
// NVIDIA
for i := range cHandles.deviceCount {
if cHandles.cudart != nil || cHandles.nvcuda != nil {
gpuInfo := CudaGPUInfo{
GpuInfo: GpuInfo{
Library: "cuda",
},
index: i,
}
var driverMajor int
var driverMinor int
if cHandles.cudart != nil {
C.cudart_bootstrap(*cHandles.cudart, C.int(i), &memInfo)
} else {
C.nvcuda_bootstrap(*cHandles.nvcuda, C.int(i), &memInfo)
driverMajor = int(cHandles.nvcuda.driver_major)
driverMinor = int(cHandles.nvcuda.driver_minor)
}
if memInfo.err != nil {
slog.Info("error looking up nvidia GPU memory", "error", C.GoString(memInfo.err))
C.free(unsafe.Pointer(memInfo.err))
continue
}
if memInfo.major < CudaComputeMin[0] || (memInfo.major == CudaComputeMin[0] && memInfo.minor < CudaComputeMin[1]) {
slog.Info(fmt.Sprintf("[%d] CUDA GPU is too old. Compute Capability detected: %d.%d", i, memInfo.major, memInfo.minor))
continue
}
gpuInfo.TotalMemory = uint64(memInfo.total)
gpuInfo.FreeMemory = uint64(memInfo.free)
gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
gpuInfo.Compute = fmt.Sprintf("%d.%d", memInfo.major, memInfo.minor)
gpuInfo.MinimumMemory = cudaMinimumMemory
gpuInfo.DependencyPath = depPath
gpuInfo.Name = C.GoString(&memInfo.gpu_name[0])
gpuInfo.DriverMajor = driverMajor
gpuInfo.DriverMinor = driverMinor
// TODO potentially sort on our own algorithm instead of what the underlying GPU library does...
cudaGPUs = append(cudaGPUs, gpuInfo)
}
var driverMajor int
var driverMinor int
if gpuHandles.cudart != nil {
C.cudart_check_vram(*gpuHandles.cudart, C.int(i), &memInfo)
}
// Intel
oHandles = initOneAPIHandles()
for d := 0; oHandles.oneapi != nil && d < int(oHandles.oneapi.num_drivers); d++ {
if oHandles.oneapi == nil {
// shouldn't happen
slog.Warn("nil oneapi handle with driver count", "count", int(oHandles.oneapi.num_drivers))
continue
}
devCount := C.oneapi_get_device_count(*oHandles.oneapi, C.int(d))
for i := range devCount {
gpuInfo := OneapiGPUInfo{
GpuInfo: GpuInfo{
Library: "oneapi",
},
driverIndex: d,
gpuIndex: int(i),
}
// TODO - split bootstrapping from updating free memory
C.oneapi_check_vram(*oHandles.oneapi, C.int(d), i, &memInfo)
// TODO - convert this to MinimumMemory based on testing...
var totalFreeMem float64 = float64(memInfo.free) * 0.95 // work-around: leave some reserve vram for mkl lib used in ggml-sycl backend.
memInfo.free = C.uint64_t(totalFreeMem)
gpuInfo.TotalMemory = uint64(memInfo.total)
gpuInfo.FreeMemory = uint64(memInfo.free)
gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
gpuInfo.Name = C.GoString(&memInfo.gpu_name[0])
// TODO dependency path?
oneapiGPUs = append(oneapiGPUs, gpuInfo)
}
}
rocmGPUs = AMDGetGPUInfo()
bootstrapped = true
}
// For detected GPUs, load library if not loaded
// Refresh free memory usage
if needRefresh {
mem, err := GetCPUMem()
if err != nil {
slog.Warn("error looking up system memory", "error", err)
} else {
slog.Debug("updating system memory data",
slog.Group(
"before",
"total", format.HumanBytes2(cpus[0].TotalMemory),
"free", format.HumanBytes2(cpus[0].FreeMemory),
),
slog.Group(
"now",
"total", format.HumanBytes2(mem.TotalMemory),
"free", format.HumanBytes2(mem.FreeMemory),
),
)
cpus[0].FreeMemory = mem.FreeMemory
}
var memInfo C.mem_info_t
if cHandles == nil && len(cudaGPUs) > 0 {
cHandles = initCudaHandles()
}
for i, gpu := range cudaGPUs {
if cHandles.nvml != nil {
C.nvml_get_free(*cHandles.nvml, C.int(gpu.index), &memInfo.free, &memInfo.total, &memInfo.used)
} else if cHandles.cudart != nil {
C.cudart_bootstrap(*cHandles.cudart, C.int(gpu.index), &memInfo)
} else if cHandles.nvcuda != nil {
C.nvcuda_get_free(*cHandles.nvcuda, C.int(gpu.index), &memInfo.free, &memInfo.total)
memInfo.used = memInfo.total - memInfo.free
} else {
C.nvcuda_check_vram(*gpuHandles.nvcuda, C.int(i), &memInfo)
driverMajor = int(gpuHandles.nvcuda.driver_major)
driverMinor = int(gpuHandles.nvcuda.driver_minor)
// shouldn't happen
slog.Warn("no valid cuda library loaded to refresh vram usage")
break
}
if memInfo.err != nil {
slog.Info("error looking up nvidia GPU memory", "error", C.GoString(memInfo.err))
slog.Warn("error looking up nvidia GPU memory", "error", C.GoString(memInfo.err))
C.free(unsafe.Pointer(memInfo.err))
continue
}
if memInfo.major < CudaComputeMin[0] || (memInfo.major == CudaComputeMin[0] && memInfo.minor < CudaComputeMin[1]) {
slog.Info(fmt.Sprintf("[%d] CUDA GPU is too old. Compute Capability detected: %d.%d", i, memInfo.major, memInfo.minor))
if memInfo.free == 0 {
slog.Warn("error looking up nvidia GPU memory")
continue
}
gpuInfo.TotalMemory = uint64(memInfo.total)
gpuInfo.FreeMemory = uint64(memInfo.free)
gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
gpuInfo.Compute = fmt.Sprintf("%d.%d", memInfo.major, memInfo.minor)
gpuInfo.MinimumMemory = cudaMinimumMemory
gpuInfo.DependencyPath = depPath
gpuInfo.Name = C.GoString(&memInfo.gpu_name[0])
gpuInfo.DriverMajor = driverMajor
gpuInfo.DriverMinor = driverMinor
slog.Debug("updating cuda memory data",
"gpu", gpu.ID,
"name", gpu.Name,
slog.Group(
"before",
"total", format.HumanBytes2(gpu.TotalMemory),
"free", format.HumanBytes2(gpu.FreeMemory),
),
slog.Group(
"now",
"total", format.HumanBytes2(uint64(memInfo.total)),
"free", format.HumanBytes2(uint64(memInfo.free)),
"used", format.HumanBytes2(uint64(memInfo.used)),
),
)
cudaGPUs[i].FreeMemory = uint64(memInfo.free)
}
// TODO potentially sort on our own algorithm instead of what the underlying GPU library does...
resp = append(resp, gpuInfo)
if oHandles == nil && len(oneapiGPUs) > 0 {
oHandles = initOneAPIHandles()
}
for i, gpu := range oneapiGPUs {
if oHandles.oneapi == nil {
// shouldn't happen
slog.Warn("nil oneapi handle with device count", "count", oHandles.deviceCount)
continue
}
C.oneapi_check_vram(*oHandles.oneapi, C.int(gpu.driverIndex), C.int(gpu.gpuIndex), &memInfo)
// TODO - convert this to MinimumMemory based on testing...
var totalFreeMem float64 = float64(memInfo.free) * 0.95 // work-around: leave some reserve vram for mkl lib used in ggml-sycl backend.
memInfo.free = C.uint64_t(totalFreeMem)
oneapiGPUs[i].FreeMemory = uint64(memInfo.free)
}
err = RocmGPUInfoList(rocmGPUs).RefreshFreeMemory()
if err != nil {
slog.Debug("problem refreshing ROCm free memory", "error", err)
}
}
// Then AMD
resp = append(resp, AMDGetGPUInfo()...)
resp := []GpuInfo{}
for _, gpu := range cudaGPUs {
resp = append(resp, gpu.GpuInfo)
}
for _, gpu := range rocmGPUs {
resp = append(resp, gpu.GpuInfo)
}
for _, gpu := range oneapiGPUs {
resp = append(resp, gpu.GpuInfo)
}
if len(resp) == 0 {
C.cpu_check_ram(&memInfo)
if memInfo.err != nil {
slog.Info("error looking up CPU memory", "error", C.GoString(memInfo.err))
C.free(unsafe.Pointer(memInfo.err))
return resp
}
gpuInfo := GpuInfo{
Library: "cpu",
Variant: cpuVariant,
}
gpuInfo.TotalMemory = uint64(memInfo.total)
gpuInfo.FreeMemory = uint64(memInfo.free)
gpuInfo.ID = C.GoString(&memInfo.gpu_id[0])
resp = append(resp, gpuInfo)
resp = append(resp, cpus[0].GpuInfo)
}
return resp
}
func GetCPUMem() (memInfo, error) {
var ret memInfo
var info C.mem_info_t
C.cpu_check_ram(&info)
if info.err != nil {
defer C.free(unsafe.Pointer(info.err))
return ret, fmt.Errorf(C.GoString(info.err))
}
ret.FreeMemory = uint64(info.free)
ret.TotalMemory = uint64(info.total)
return ret, nil
}
func FindGPULibs(baseLibName string, defaultPatterns []string) []string {
// Multiple GPU libraries may exist, and some may not work, so keep trying until we exhaust them
var ldPaths []string
@@ -362,8 +515,26 @@ func LoadNVCUDAMgmt(nvcudaLibPaths []string) (int, *C.nvcuda_handle_t, string) {
return 0, nil, ""
}
func LoadNVMLMgmt(nvmlLibPaths []string) (*C.nvml_handle_t, string) {
var resp C.nvml_init_resp_t
resp.ch.verbose = getVerboseState()
for _, libPath := range nvmlLibPaths {
lib := C.CString(libPath)
defer C.free(unsafe.Pointer(lib))
C.nvml_init(lib, &resp)
if resp.err != nil {
slog.Info(fmt.Sprintf("Unable to load NVML management library %s: %s", libPath, C.GoString(resp.err)))
C.free(unsafe.Pointer(resp.err))
} else {
return &resp.ch, libPath
}
}
return nil, ""
}
func LoadOneapiMgmt(oneapiLibPaths []string) (int, *C.oneapi_handle_t, string) {
var resp C.oneapi_init_resp_t
num_devices := 0
resp.oh.verbose = getVerboseState()
for _, libPath := range oneapiLibPaths {
lib := C.CString(libPath)
@@ -373,7 +544,10 @@ func LoadOneapiMgmt(oneapiLibPaths []string) (int, *C.oneapi_handle_t, string) {
slog.Debug("Unable to load oneAPI management library", "library", libPath, "error", C.GoString(resp.err))
C.free(unsafe.Pointer(resp.err))
} else {
return int(resp.num_devices), &resp.oh, libPath
for i := range resp.oh.num_drivers {
num_devices += int(C.oneapi_get_device_count(resp.oh, C.int(i)))
}
return num_devices, &resp.oh, libPath
}
}
return 0, nil, ""

View File

@@ -24,7 +24,7 @@ func GetGPUInfo() GpuInfoList {
return []GpuInfo{
{
Library: "cpu",
Variant: GetCPUVariant(),
Variant: GetCPUCapability(),
memInfo: mem,
},
}
@@ -42,6 +42,17 @@ func GetGPUInfo() GpuInfoList {
return []GpuInfo{info}
}
func GetCPUInfo() GpuInfoList {
mem, _ := GetCPUMem()
return []GpuInfo{
{
Library: "cpu",
Variant: GetCPUCapability(),
memInfo: mem,
},
}
}
func GetCPUMem() (memInfo, error) {
return memInfo{
TotalMemory: uint64(C.getPhysicalMemory()),

View File

@@ -47,6 +47,7 @@ typedef struct mem_info {
char gpu_name[GPU_NAME_LEN];
uint64_t total;
uint64_t free;
uint64_t used;
// Compute Capability
int major;
@@ -62,6 +63,7 @@ void cpu_check_ram(mem_info_t *resp);
#include "gpu_info_cudart.h"
#include "gpu_info_nvcuda.h"
#include "gpu_info_nvml.h"
#include "gpu_info_oneapi.h"
#endif // __GPU_INFO_H__

View File

@@ -1,45 +0,0 @@
#include "gpu_info.h"
// Fallbacks for CPU mode
#ifdef _WIN32
#include <sysinfoapi.h>
void cpu_check_ram(mem_info_t *resp) {
resp->err = NULL;
MEMORYSTATUSEX info;
info.dwLength = sizeof(info);
if (GlobalMemoryStatusEx(&info) != 0) {
resp->total = info.ullTotalPhys;
resp->free = info.ullAvailPhys;
snprintf(&resp->gpu_id[0], GPU_ID_LEN, "0");
} else {
resp->err = LOAD_ERR();
}
return;
}
#elif __linux__
#include <errno.h>
#include <string.h>
#include <sys/sysinfo.h>
void cpu_check_ram(mem_info_t *resp) {
struct sysinfo info;
resp->err = NULL;
if (sysinfo(&info) != 0) {
resp->err = strdup(strerror(errno));
} else {
resp->total = info.totalram * info.mem_unit;
resp->free = info.freeram * info.mem_unit;
snprintf(&resp->gpu_id[0], GPU_ID_LEN, "0");
}
return;
}
#elif __APPLE__
// TODO consider an Apple implementation that does something useful
// mem_info_t cpu_check_ram() {
// mem_info_t resp = {0, 0, NULL};
// return resp;
// }
#else
#error "Unsupported platform"
#endif

View File

@@ -94,7 +94,7 @@ void cudart_init(char *cudart_lib_path, cudart_init_resp_t *resp) {
}
void cudart_check_vram(cudart_handle_t h, int i, mem_info_t *resp) {
void cudart_bootstrap(cudart_handle_t h, int i, mem_info_t *resp) {
resp->err = NULL;
cudartMemory_t memInfo = {0,0,0};
cudartReturn_t ret;
@@ -166,9 +166,11 @@ void cudart_check_vram(cudart_handle_t h, int i, mem_info_t *resp) {
resp->total = memInfo.total;
resp->free = memInfo.free;
resp->used = memInfo.used;
LOG(h.verbose, "[%s] CUDA totalMem %lu\n", resp->gpu_id, resp->total);
LOG(h.verbose, "[%s] CUDA freeMem %lu\n", resp->gpu_id, resp->free);
LOG(h.verbose, "[%s] CUDA usedMem %lu\n", resp->gpu_id, resp->used);
LOG(h.verbose, "[%s] Compute Capability %d.%d\n", resp->gpu_id, resp->major, resp->minor);
}

View File

@@ -140,7 +140,8 @@ typedef struct cudart_init_resp {
} cudart_init_resp_t;
void cudart_init(char *cudart_lib_path, cudart_init_resp_t *resp);
void cudart_check_vram(cudart_handle_t ch, int device_id, mem_info_t *resp);
void cudart_bootstrap(cudart_handle_t ch, int device_id, mem_info_t *resp);
// TODO - if we keep this library longer term, add cudart_get_free
void cudart_release(cudart_handle_t ch);
#endif // __GPU_INFO_CUDART_H__

View File

@@ -96,7 +96,7 @@ void nvcuda_init(char *nvcuda_lib_path, nvcuda_init_resp_t *resp) {
}
const int buflen = 256;
void nvcuda_check_vram(nvcuda_handle_t h, int i, mem_info_t *resp) {
void nvcuda_bootstrap(nvcuda_handle_t h, int i, mem_info_t *resp) {
resp->err = NULL;
nvcudaMemory_t memInfo = {0,0};
CUresult ret;
@@ -168,7 +168,7 @@ void nvcuda_check_vram(nvcuda_handle_t h, int i, mem_info_t *resp) {
// To get memory we have to set (and release) a context
ret = (*h.cuCtxCreate_v3)(&ctx, NULL, 0, 0, device);
if (ret != CUDA_SUCCESS) {
snprintf(buf, buflen, "nvcuda failed to get primary device context %d", ret);
snprintf(buf, buflen, "nvcuda failed to get device context %d", ret);
resp->err = strdup(buf);
return;
}
@@ -193,7 +193,42 @@ void nvcuda_check_vram(nvcuda_handle_t h, int i, mem_info_t *resp) {
ret = (*h.cuCtxDestroy)(ctx);
if (ret != CUDA_SUCCESS) {
LOG(1, "nvcuda failed to release primary device context %d", ret);
LOG(1, "nvcuda failed to release device context %d", ret);
}
}
void nvcuda_get_free(nvcuda_handle_t h, int i, uint64_t *free, uint64_t *total) {
CUresult ret;
CUcontext ctx = NULL;
CUdevice device = -1;
*free = 0;
*total = 0;
ret = (*h.cuDeviceGet)(&device, i);
if (ret != CUDA_SUCCESS) {
LOG(1, "nvcuda device failed to initialize");
return;
}
// To get memory we have to set (and release) a context
ret = (*h.cuCtxCreate_v3)(&ctx, NULL, 0, 0, device);
if (ret != CUDA_SUCCESS) {
LOG(1, "nvcuda failed to get device context %d", ret);
return;
}
ret = (*h.cuMemGetInfo_v2)(free, total);
if (ret != CUDA_SUCCESS) {
LOG(1, "nvcuda device memory info lookup failure %d", ret);
// Best effort on failure...
(*h.cuCtxDestroy)(ctx);
return;
}
ret = (*h.cuCtxDestroy)(ctx);
if (ret != CUDA_SUCCESS) {
LOG(1, "nvcuda failed to release device context %d", ret);
}
}

View File

@@ -67,7 +67,8 @@ typedef struct nvcuda_init_resp {
} nvcuda_init_resp_t;
void nvcuda_init(char *nvcuda_lib_path, nvcuda_init_resp_t *resp);
void nvcuda_check_vram(nvcuda_handle_t ch, int device_id, mem_info_t *resp);
void nvcuda_bootstrap(nvcuda_handle_t ch, int device_id, mem_info_t *resp);
void nvcuda_get_free(nvcuda_handle_t ch, int device_id, uint64_t *free, uint64_t *total);
void nvcuda_release(nvcuda_handle_t ch);
#endif // __GPU_INFO_NVCUDA_H__

104
gpu/gpu_info_nvml.c Normal file
View File

@@ -0,0 +1,104 @@
#ifndef __APPLE__ // TODO - maybe consider nvidia support on intel macs?
#include <string.h>
#include "gpu_info_nvml.h"
void nvml_init(char *nvml_lib_path, nvml_init_resp_t *resp) {
nvmlReturn_t ret;
resp->err = NULL;
const int buflen = 256;
char buf[buflen + 1];
int i;
struct lookup {
char *s;
void **p;
} l[] = {
{"nvmlInit_v2", (void *)&resp->ch.nvmlInit_v2},
{"nvmlShutdown", (void *)&resp->ch.nvmlShutdown},
{"nvmlDeviceGetHandleByIndex", (void *)&resp->ch.nvmlDeviceGetHandleByIndex},
{"nvmlDeviceGetMemoryInfo", (void *)&resp->ch.nvmlDeviceGetMemoryInfo},
{NULL, NULL},
};
resp->ch.handle = LOAD_LIBRARY(nvml_lib_path, RTLD_LAZY);
if (!resp->ch.handle) {
char *msg = LOAD_ERR();
LOG(resp->ch.verbose, "library %s load err: %s\n", nvml_lib_path, msg);
snprintf(buf, buflen,
"Unable to load %s library to query for Nvidia GPUs: %s",
nvml_lib_path, msg);
free(msg);
resp->err = strdup(buf);
return;
}
// TODO once we've squashed the remaining corner cases remove this log
// LOG(resp->ch.verbose, "wiring nvidia management library functions in %s\n", nvml_lib_path);
for (i = 0; l[i].s != NULL; i++) {
// TODO once we've squashed the remaining corner cases remove this log
// LOG(resp->ch.verbose, "dlsym: %s\n", l[i].s);
*l[i].p = LOAD_SYMBOL(resp->ch.handle, l[i].s);
if (!l[i].p) {
resp->ch.handle = NULL;
char *msg = LOAD_ERR();
LOG(resp->ch.verbose, "dlerr: %s\n", msg);
UNLOAD_LIBRARY(resp->ch.handle);
snprintf(buf, buflen, "symbol lookup for %s failed: %s", l[i].s,
msg);
free(msg);
resp->err = strdup(buf);
return;
}
}
ret = (*resp->ch.nvmlInit_v2)();
if (ret != NVML_SUCCESS) {
LOG(resp->ch.verbose, "nvmlInit_v2 err: %d\n", ret);
UNLOAD_LIBRARY(resp->ch.handle);
resp->ch.handle = NULL;
snprintf(buf, buflen, "nvml vram init failure: %d", ret);
resp->err = strdup(buf);
return;
}
}
void nvml_get_free(nvml_handle_t h, int device_id, uint64_t *free, uint64_t *total, uint64_t *used) {
nvmlDevice_t device;
nvmlMemory_t memInfo = {0};
nvmlReturn_t ret;
ret = (*h.nvmlDeviceGetHandleByIndex)(device_id, &device);
if (ret != NVML_SUCCESS) {
LOG(1, "unable to get device handle %d: %d", device_id, ret);
*free = 0;
return;
}
ret = (*h.nvmlDeviceGetMemoryInfo)(device, &memInfo);
if (ret != NVML_SUCCESS) {
LOG(1, "device memory info lookup failure %d: %d", device_id, ret);
*free = 0;
return;
}
*free = memInfo.free;
*total = memInfo.total;
*used = memInfo.used;
}
void nvml_release(nvml_handle_t h) {
LOG(h.verbose, "releasing nvml library\n");
nvmlReturn_t ret;
ret = (*h.nvmlShutdown)();
if (ret != NVML_SUCCESS) {
LOG(1, "error during nvmlShutdown %d", ret);
}
UNLOAD_LIBRARY(h.handle);
h.handle = NULL;
}
#endif // __APPLE__

48
gpu/gpu_info_nvml.h Normal file
View File

@@ -0,0 +1,48 @@
#ifndef __APPLE__
#ifndef __GPU_INFO_NVML_H__
#define __GPU_INFO_NVML_H__
#include "gpu_info.h"
// Just enough typedef's to dlopen/dlsym for memory information
typedef enum nvmlReturn_enum {
NVML_SUCCESS = 0,
// Other values omitted for now...
} nvmlReturn_t;
typedef void *nvmlDevice_t; // Opaque is sufficient
typedef struct nvmlMemory_st {
unsigned long long total;
unsigned long long free;
unsigned long long used;
} nvmlMemory_t;
typedef enum nvmlBrandType_enum
{
NVML_BRAND_UNKNOWN = 0,
} nvmlBrandType_t;
typedef struct nvml_handle {
void *handle;
uint16_t verbose;
nvmlReturn_t (*nvmlInit_v2)(void);
nvmlReturn_t (*nvmlShutdown)(void);
nvmlReturn_t (*nvmlDeviceGetHandleByIndex)(unsigned int, nvmlDevice_t *);
nvmlReturn_t (*nvmlDeviceGetMemoryInfo)(nvmlDevice_t, nvmlMemory_t *);
} nvml_handle_t;
typedef struct nvml_init_resp {
char *err; // If err is non-null handle is invalid
nvml_handle_t ch;
} nvml_init_resp_t;
typedef struct nvml_compute_capability {
char *err;
int major;
int minor;
} nvml_compute_capability_t;
void nvml_init(char *nvml_lib_path, nvml_init_resp_t *resp);
void nvml_get_free(nvml_handle_t ch, int device_id, uint64_t *free, uint64_t *total, uint64_t *used);
void nvml_release(nvml_handle_t ch);
#endif // __GPU_INFO_NVML_H__
#endif // __APPLE__

View File

@@ -4,15 +4,17 @@
#include <string.h>
void oneapi_init(char *oneapi_lib_path, oneapi_init_resp_t *resp)
{
void oneapi_init(char *oneapi_lib_path, oneapi_init_resp_t *resp) {
ze_result_t ret;
resp->err = NULL;
resp->oh.devices = NULL;
resp->oh.num_devices = NULL;
resp->oh.drivers = NULL;
resp->oh.num_drivers = 0;
const int buflen = 256;
char buf[buflen + 1];
int i;
struct lookup
{
int i, d, count;
struct lookup {
char *s;
void **p;
} l[] = {
@@ -28,8 +30,7 @@ void oneapi_init(char *oneapi_lib_path, oneapi_init_resp_t *resp)
};
resp->oh.handle = LOAD_LIBRARY(oneapi_lib_path, RTLD_LAZY);
if (!resp->oh.handle)
{
if (!resp->oh.handle) {
char *msg = LOAD_ERR();
snprintf(buf, buflen,
"Unable to load %s library to query for Intel GPUs: %s\n",
@@ -44,14 +45,12 @@ void oneapi_init(char *oneapi_lib_path, oneapi_init_resp_t *resp)
"wiring Level-Zero management library functions in %s\n",
oneapi_lib_path);
for (i = 0; l[i].s != NULL; i++)
{
for (i = 0; l[i].s != NULL; i++) {
// TODO once we've squashed the remaining corner cases remove this log
LOG(resp->oh.verbose, "dlsym: %s\n", l[i].s);
*l[i].p = LOAD_SYMBOL(resp->oh.handle, l[i].s);
if (!l[i].p)
{
if (!l[i].p) {
resp->oh.handle = NULL;
char *msg = LOAD_ERR();
LOG(resp->oh.verbose, "dlerr: %s\n", msg);
@@ -64,22 +63,67 @@ void oneapi_init(char *oneapi_lib_path, oneapi_init_resp_t *resp)
}
ret = (*resp->oh.zesInit)(0);
if (ret != ZE_RESULT_SUCCESS)
{
LOG(resp->oh.verbose, "zesInit err: %d\n", ret);
UNLOAD_LIBRARY(resp->oh.handle);
resp->oh.handle = NULL;
snprintf(buf, buflen, "oneapi vram init failure: %d", ret);
if (ret != ZE_RESULT_SUCCESS) {
LOG(resp->oh.verbose, "zesInit err: %x\n", ret);
snprintf(buf, buflen, "oneapi vram init failure: %x", ret);
resp->err = strdup(buf);
oneapi_release(resp->oh);
return;
}
(*resp->oh.zesDriverGet)(&resp->num_devices, NULL);
count = 0;
ret = (*resp->oh.zesDriverGet)(&resp->oh.num_drivers, NULL);
if (ret != ZE_RESULT_SUCCESS) {
LOG(resp->oh.verbose, "zesDriverGet err: %x\n", ret);
snprintf(buf, buflen, "unable to get driver count: %x", ret);
resp->err = strdup(buf);
oneapi_release(resp->oh);
return;
}
LOG(resp->oh.verbose, "oneapi driver count: %d\n", resp->oh.num_drivers);
resp->oh.drivers = malloc(resp->oh.num_drivers * sizeof(zes_driver_handle_t));
resp->oh.num_devices = malloc(resp->oh.num_drivers * sizeof(uint32_t));
memset(&resp->oh.num_devices[0], 0, resp->oh.num_drivers * sizeof(uint32_t));
resp->oh.devices =
malloc(resp->oh.num_drivers * sizeof(zes_device_handle_t *));
ret = (*resp->oh.zesDriverGet)(&resp->oh.num_drivers, &resp->oh.drivers[0]);
if (ret != ZE_RESULT_SUCCESS) {
LOG(resp->oh.verbose, "zesDriverGet err: %x\n", ret);
snprintf(buf, buflen, "unable to get driver count: %x", ret);
resp->err = strdup(buf);
oneapi_release(resp->oh);
return;
}
for (d = 0; d < resp->oh.num_drivers; d++) {
ret = (*resp->oh.zesDeviceGet)(resp->oh.drivers[d],
&resp->oh.num_devices[d], NULL);
if (ret != ZE_RESULT_SUCCESS) {
LOG(resp->oh.verbose, "zesDeviceGet err: %x\n", ret);
snprintf(buf, buflen, "unable to get device count: %x", ret);
resp->err = strdup(buf);
oneapi_release(resp->oh);
return;
}
resp->oh.devices[d] =
malloc(resp->oh.num_devices[d] * sizeof(zes_device_handle_t));
ret = (*resp->oh.zesDeviceGet)(
resp->oh.drivers[d], &resp->oh.num_devices[d], resp->oh.devices[d]);
if (ret != ZE_RESULT_SUCCESS) {
LOG(resp->oh.verbose, "zesDeviceGet err: %x\n", ret);
snprintf(buf, buflen, "unable to get device count: %x", ret);
resp->err = strdup(buf);
oneapi_release(resp->oh);
return;
}
count += resp->oh.num_devices[d];
}
return;
}
void oneapi_check_vram(oneapi_handle_t h, mem_info_t *resp)
{
void oneapi_check_vram(oneapi_handle_t h, int driver, int device,
mem_info_t *resp) {
ze_result_t ret;
resp->err = NULL;
uint64_t totalMem = 0;
@@ -88,127 +132,126 @@ void oneapi_check_vram(oneapi_handle_t h, mem_info_t *resp)
char buf[buflen + 1];
int i, d, m;
if (h.handle == NULL)
{
if (h.handle == NULL) {
resp->err = strdup("Level-Zero handle not initialized");
return;
}
uint32_t driversCount = 0;
ret = (*h.zesDriverGet)(&driversCount, NULL);
if (ret != ZE_RESULT_SUCCESS)
{
snprintf(buf, buflen, "unable to get driver count: %d", ret);
resp->err = strdup(buf);
if (driver > h.num_drivers || device > h.num_devices[driver]) {
resp->err = strdup("driver of device index out of bounds");
return;
}
LOG(h.verbose, "discovered %d Level-Zero drivers\n", driversCount);
zes_driver_handle_t *allDrivers =
malloc(driversCount * sizeof(zes_driver_handle_t));
(*h.zesDriverGet)(&driversCount, allDrivers);
resp->total = 0;
resp->free = 0;
for (d = 0; d < driversCount; d++)
{
uint32_t deviceCount = 0;
ret = (*h.zesDeviceGet)(allDrivers[d], &deviceCount, NULL);
if (ret != ZE_RESULT_SUCCESS)
{
snprintf(buf, buflen, "unable to get device count: %d", ret);
zes_device_ext_properties_t ext_props;
ext_props.stype = ZES_STRUCTURE_TYPE_DEVICE_EXT_PROPERTIES;
ext_props.pNext = NULL;
zes_device_properties_t props;
props.stype = ZES_STRUCTURE_TYPE_DEVICE_PROPERTIES;
props.pNext = &ext_props;
ret = (*h.zesDeviceGetProperties)(h.devices[driver][device], &props);
if (ret != ZE_RESULT_SUCCESS) {
snprintf(buf, buflen, "unable to get device properties: %d", ret);
resp->err = strdup(buf);
return;
}
snprintf(&resp->gpu_name[0], GPU_NAME_LEN, props.modelName);
// TODO this needs to map to ONEAPI_DEVICE_SELECTOR syntax
// (this is probably wrong...)
// TODO - the driver isn't included - what if there are multiple drivers?
snprintf(&resp->gpu_id[0], GPU_ID_LEN, "%d", device);
if (h.verbose) {
// When in verbose mode, report more information about
// the card we discover.
LOG(h.verbose, "[%d:%d] oneAPI device name: %s\n", driver, device,
props.modelName);
LOG(h.verbose, "[%d:%d] oneAPI brand: %s\n", driver, device,
props.brandName);
LOG(h.verbose, "[%d:%d] oneAPI vendor: %s\n", driver, device,
props.vendorName);
LOG(h.verbose, "[%d:%d] oneAPI S/N: %s\n", driver, device,
props.serialNumber);
LOG(h.verbose, "[%d:%d] oneAPI board number: %s\n", driver, device,
props.boardNumber);
}
// TODO
// Compute Capability equivalent in resp->major, resp->minor, resp->patch
uint32_t memCount = 0;
ret = (*h.zesDeviceEnumMemoryModules)(h.devices[driver][device], &memCount,
NULL);
if (ret != ZE_RESULT_SUCCESS) {
snprintf(buf, buflen, "unable to enumerate Level-Zero memory modules: %x",
ret);
resp->err = strdup(buf);
return;
}
LOG(h.verbose, "discovered %d Level-Zero memory modules\n", memCount);
zes_mem_handle_t *mems = malloc(memCount * sizeof(zes_mem_handle_t));
(*h.zesDeviceEnumMemoryModules)(h.devices[driver][device], &memCount, mems);
for (m = 0; m < memCount; m++) {
zes_mem_state_t state;
state.stype = ZES_STRUCTURE_TYPE_MEM_STATE;
state.pNext = NULL;
ret = (*h.zesMemoryGetState)(mems[m], &state);
if (ret != ZE_RESULT_SUCCESS) {
snprintf(buf, buflen, "unable to get memory state: %x", ret);
resp->err = strdup(buf);
free(allDrivers);
free(mems);
return;
}
LOG(h.verbose, "discovered %d Level-Zero devices\n", deviceCount);
zes_device_handle_t *devices =
malloc(deviceCount * sizeof(zes_device_handle_t));
(*h.zesDeviceGet)(allDrivers[d], &deviceCount, devices);
for (i = 0; i < deviceCount; i++)
{
zes_device_ext_properties_t ext_props;
ext_props.stype = ZES_STRUCTURE_TYPE_DEVICE_EXT_PROPERTIES;
ext_props.pNext = NULL;
zes_device_properties_t props;
props.stype = ZES_STRUCTURE_TYPE_DEVICE_PROPERTIES;
props.pNext = &ext_props;
ret = (*h.zesDeviceGetProperties)(devices[i], &props);
if (ret != ZE_RESULT_SUCCESS)
{
snprintf(buf, buflen, "unable to get device properties: %d", ret);
resp->err = strdup(buf);
free(allDrivers);
free(devices);
return;
}
if (h.verbose)
{
// When in verbose mode, report more information about
// the card we discover.
LOG(h.verbose, "[%d] oneAPI device name: %s\n", i,
props.modelName);
LOG(h.verbose, "[%d] oneAPI brand: %s\n", i,
props.brandName);
LOG(h.verbose, "[%d] oneAPI vendor: %s\n", i,
props.vendorName);
LOG(h.verbose, "[%d] oneAPI S/N: %s\n", i,
props.serialNumber);
LOG(h.verbose, "[%d] oneAPI board number: %s\n", i,
props.boardNumber);
}
uint32_t memCount = 0;
ret = (*h.zesDeviceEnumMemoryModules)(devices[i], &memCount, NULL);
if (ret != ZE_RESULT_SUCCESS)
{
snprintf(buf, buflen,
"unable to enumerate Level-Zero memory modules: %d", ret);
resp->err = strdup(buf);
free(allDrivers);
free(devices);
return;
}
LOG(h.verbose, "discovered %d Level-Zero memory modules\n", memCount);
zes_mem_handle_t *mems = malloc(memCount * sizeof(zes_mem_handle_t));
(*h.zesDeviceEnumMemoryModules)(devices[i], &memCount, mems);
for (m = 0; m < memCount; m++)
{
zes_mem_state_t state;
state.stype = ZES_STRUCTURE_TYPE_MEM_STATE;
state.pNext = NULL;
ret = (*h.zesMemoryGetState)(mems[m], &state);
if (ret != ZE_RESULT_SUCCESS)
{
snprintf(buf, buflen, "unable to get memory state: %d", ret);
resp->err = strdup(buf);
free(allDrivers);
free(devices);
free(mems);
return;
}
resp->total += state.size;
resp->free += state.free;
}
free(mems);
}
free(devices);
resp->total += state.size;
resp->free += state.free;
}
free(allDrivers);
free(mems);
}
void oneapi_release(oneapi_handle_t h) {
int d;
LOG(h.verbose, "releasing oneapi library\n");
for (d = 0; d < h.num_drivers; d++) {
if (h.devices != NULL && h.devices[d] != NULL) {
free(h.devices[d]);
}
}
if (h.devices != NULL) {
free(h.devices);
h.devices = NULL;
}
if (h.num_devices != NULL) {
free(h.num_devices);
h.num_devices = NULL;
}
if (h.drivers != NULL) {
free(h.drivers);
h.drivers = NULL;
}
h.num_drivers = 0;
UNLOAD_LIBRARY(h.handle);
h.handle = NULL;
}
int oneapi_get_device_count(oneapi_handle_t h, int driver) {
if (h.handle == NULL || h.num_devices == NULL) {
return 0;
}
if (driver > h.num_drivers) {
return 0;
}
return (int)h.num_devices[driver];
}
#endif // __APPLE__

View File

@@ -9,8 +9,7 @@
#define ZE_BIT(_i) (1 << _i)
// Just enough typedef's to dlopen/dlsym for memory information
typedef enum ze_result_t
{
typedef enum ze_result_t {
ZE_RESULT_SUCCESS = 0,
// Other values omitted for now...
} ze_result_t;
@@ -20,13 +19,11 @@ typedef struct _zes_driver_handle_t *zes_driver_handle_t;
typedef struct _zes_device_handle_t *zes_device_handle_t;
typedef struct _zes_mem_handle_t *zes_mem_handle_t;
typedef enum _ze_structure_type_t
{
typedef enum _ze_structure_type_t {
ZE_STRUCTURE_TYPE_FORCE_UINT32 = 0x7fffffff
} ze_structure_type_t;
typedef enum _zes_structure_type_t
{
typedef enum _zes_structure_type_t {
ZES_STRUCTURE_TYPE_DEVICE_PROPERTIES = 0x1,
ZES_STRUCTURE_TYPE_MEM_PROPERTIES = 0xb,
ZES_STRUCTURE_TYPE_MEM_STATE = 0x1e,
@@ -34,35 +31,29 @@ typedef enum _zes_structure_type_t
ZES_STRUCTURE_TYPE_FORCE_UINT32 = 0x7fffffff
} zes_structure_type_t;
typedef enum _zes_mem_type_t
{
typedef enum _zes_mem_type_t {
ZES_MEM_TYPE_FORCE_UINT32 = 0x7fffffff
} zes_mem_type_t;
typedef enum _zes_mem_loc_t
{
typedef enum _zes_mem_loc_t {
ZES_MEM_LOC_SYSTEM = 0,
ZES_MEM_LOC_DEVICE = 1,
ZES_MEM_LOC_FORCE_UINT32 = 0x7fffffff
} zes_mem_loc_t;
typedef enum _zes_mem_health_t
{
typedef enum _zes_mem_health_t {
ZES_MEM_HEALTH_FORCE_UINT32 = 0x7fffffff
} zes_mem_health_t;
typedef struct _ze_device_uuid_t
{
typedef struct _ze_device_uuid_t {
uint8_t id[ZE_MAX_DEVICE_UUID_SIZE];
} ze_device_uuid_t;
typedef struct _zes_uuid_t
{
typedef struct _zes_uuid_t {
uint8_t id[ZE_MAX_DEVICE_UUID_SIZE];
} zes_uuid_t;
typedef enum _ze_device_type_t
{
typedef enum _ze_device_type_t {
ZE_DEVICE_TYPE_GPU = 1,
ZE_DEVICE_TYPE_CPU = 2,
ZE_DEVICE_TYPE_FPGA = 3,
@@ -71,8 +62,7 @@ typedef enum _ze_device_type_t
ZE_DEVICE_TYPE_FORCE_UINT32 = 0x7fffffff
} ze_device_type_t;
typedef enum _zes_device_type_t
{
typedef enum _zes_device_type_t {
ZES_DEVICE_TYPE_GPU = 1,
ZES_DEVICE_TYPE_CPU = 2,
ZES_DEVICE_TYPE_FPGA = 3,
@@ -82,8 +72,7 @@ typedef enum _zes_device_type_t
} zes_device_type_t;
typedef uint32_t ze_device_property_flags_t;
typedef enum _ze_device_property_flag_t
{
typedef enum _ze_device_property_flag_t {
ZE_DEVICE_PROPERTY_FLAG_INTEGRATED = ZE_BIT(0),
ZE_DEVICE_PROPERTY_FLAG_SUBDEVICE = ZE_BIT(1),
ZE_DEVICE_PROPERTY_FLAG_ECC = ZE_BIT(2),
@@ -92,8 +81,7 @@ typedef enum _ze_device_property_flag_t
} ze_device_property_flag_t;
typedef uint32_t zes_device_property_flags_t;
typedef enum _zes_device_property_flag_t
{
typedef enum _zes_device_property_flag_t {
ZES_DEVICE_PROPERTY_FLAG_INTEGRATED = ZE_BIT(0),
ZES_DEVICE_PROPERTY_FLAG_SUBDEVICE = ZE_BIT(1),
ZES_DEVICE_PROPERTY_FLAG_ECC = ZE_BIT(2),
@@ -101,8 +89,7 @@ typedef enum _zes_device_property_flag_t
ZES_DEVICE_PROPERTY_FLAG_FORCE_UINT32 = 0x7fffffff
} zes_device_property_flag_t;
typedef struct _ze_device_properties_t
{
typedef struct _ze_device_properties_t {
ze_structure_type_t stype;
void *pNext;
ze_device_type_t type;
@@ -126,8 +113,7 @@ typedef struct _ze_device_properties_t
char name[ZE_MAX_DEVICE_NAME];
} ze_device_properties_t;
typedef struct _zes_device_properties_t
{
typedef struct _zes_device_properties_t {
zes_structure_type_t stype;
void *pNext;
ze_device_properties_t core;
@@ -140,8 +126,7 @@ typedef struct _zes_device_properties_t
char driverVersion[ZES_STRING_PROPERTY_SIZE];
} zes_device_properties_t;
typedef struct _zes_device_ext_properties_t
{
typedef struct _zes_device_ext_properties_t {
zes_structure_type_t stype;
void *pNext;
zes_uuid_t uuid;
@@ -149,8 +134,7 @@ typedef struct _zes_device_ext_properties_t
zes_device_property_flags_t flags;
} zes_device_ext_properties_t;
typedef struct _zes_mem_properties_t
{
typedef struct _zes_mem_properties_t {
zes_structure_type_t stype;
void *pNext;
zes_mem_type_t type;
@@ -162,8 +146,7 @@ typedef struct _zes_mem_properties_t
int32_t numChannels;
} zes_mem_properties_t;
typedef struct _zes_mem_state_t
{
typedef struct _zes_mem_state_t {
zes_structure_type_t stype;
const void *pNext;
zes_mem_health_t health;
@@ -171,10 +154,19 @@ typedef struct _zes_mem_state_t
uint64_t size;
} zes_mem_state_t;
typedef struct oneapi_handle
{
typedef struct oneapi_handle {
void *handle;
uint16_t verbose;
uint32_t num_drivers;
zes_driver_handle_t *drivers;
uint32_t *num_devices;
zes_device_handle_t **devices;
// TODO Driver major, minor information
// int driver_major;
// int driver_minor;
ze_result_t (*zesInit)(int);
ze_result_t (*zesDriverGet)(uint32_t *pCount, zes_driver_handle_t *phDrivers);
ze_result_t (*zesDeviceGet)(zes_driver_handle_t hDriver, uint32_t *pCount,
@@ -191,21 +183,21 @@ typedef struct oneapi_handle
} oneapi_handle_t;
typedef struct oneapi_init_resp
{
typedef struct oneapi_init_resp {
char *err; // If err is non-null handle is invalid
int num_devices;
oneapi_handle_t oh;
} oneapi_init_resp_t;
typedef struct oneapi_version_resp
{
typedef struct oneapi_version_resp {
ze_result_t status;
char *str; // Contains version or error string if status != 0
} oneapi_version_resp_t;
void oneapi_init(char *oneapi_lib_path, oneapi_init_resp_t *resp);
void oneapi_check_vram(oneapi_handle_t rh, mem_info_t *resp);
void oneapi_check_vram(oneapi_handle_t h, int driver, int device,
mem_info_t *resp);
void oneapi_release(oneapi_handle_t h);
int oneapi_get_device_count(oneapi_handle_t h, int driver);
#endif // __GPU_INFO_INTEL_H__
#endif // __APPLE__

89
gpu/gpu_linux.go Normal file
View File

@@ -0,0 +1,89 @@
package gpu
import (
"bufio"
"fmt"
"os"
"strings"
"github.com/ollama/ollama/format"
)
var CudartGlobs = []string{
"/usr/local/cuda/lib64/libcudart.so*",
"/usr/lib/x86_64-linux-gnu/nvidia/current/libcudart.so*",
"/usr/lib/x86_64-linux-gnu/libcudart.so*",
"/usr/lib/wsl/lib/libcudart.so*",
"/usr/lib/wsl/drivers/*/libcudart.so*",
"/opt/cuda/lib64/libcudart.so*",
"/usr/local/cuda*/targets/aarch64-linux/lib/libcudart.so*",
"/usr/lib/aarch64-linux-gnu/nvidia/current/libcudart.so*",
"/usr/lib/aarch64-linux-gnu/libcudart.so*",
"/usr/local/cuda/lib*/libcudart.so*",
"/usr/lib*/libcudart.so*",
"/usr/local/lib*/libcudart.so*",
}
var NvmlGlobs = []string{}
var NvcudaGlobs = []string{
"/usr/local/cuda*/targets/*/lib/libcuda.so*",
"/usr/lib/*-linux-gnu/nvidia/current/libcuda.so*",
"/usr/lib/*-linux-gnu/libcuda.so*",
"/usr/lib/wsl/lib/libcuda.so*",
"/usr/lib/wsl/drivers/*/libcuda.so*",
"/opt/cuda/lib*/libcuda.so*",
"/usr/local/cuda/lib*/libcuda.so*",
"/usr/lib*/libcuda.so*",
"/usr/local/lib*/libcuda.so*",
}
var OneapiGlobs = []string{
"/usr/lib/x86_64-linux-gnu/libze_intel_gpu.so*",
"/usr/lib*/libze_intel_gpu.so*",
}
var CudartMgmtName = "libcudart.so*"
var NvcudaMgmtName = "libcuda.so*"
var NvmlMgmtName = "" // not currently wired on linux
var OneapiMgmtName = "libze_intel_gpu.so"
func GetCPUMem() (memInfo, error) {
var mem memInfo
var total, available, free, buffers, cached uint64
f, err := os.Open("/proc/meminfo")
if err != nil {
return mem, err
}
defer f.Close()
s := bufio.NewScanner(f)
for s.Scan() {
line := s.Text()
switch {
case strings.HasPrefix(line, "MemTotal:"):
_, err = fmt.Sscanf(line, "MemTotal:%d", &total)
case strings.HasPrefix(line, "MemAvailable:"):
_, err = fmt.Sscanf(line, "MemAvailable:%d", &available)
case strings.HasPrefix(line, "MemFree:"):
_, err = fmt.Sscanf(line, "MemFree:%d", &free)
case strings.HasPrefix(line, "Buffers:"):
_, err = fmt.Sscanf(line, "Buffers:%d", &buffers)
case strings.HasPrefix(line, "Cached:"):
_, err = fmt.Sscanf(line, "Cached:%d", &cached)
default:
continue
}
if err != nil {
return mem, err
}
if total > 0 && available > 0 {
mem.TotalMemory = total * format.KibiByte
mem.FreeMemory = available * format.KibiByte
return mem, nil
}
}
mem.TotalMemory = total * format.KibiByte
mem.FreeMemory = (free + buffers + cached) * format.KibiByte
return mem, nil
}

55
gpu/gpu_windows.go Normal file
View File

@@ -0,0 +1,55 @@
package gpu
import (
"fmt"
"syscall"
"unsafe"
)
type MEMORYSTATUSEX struct {
length uint32
MemoryLoad uint32
TotalPhys uint64
AvailPhys uint64
TotalPageFile uint64
AvailPageFile uint64
TotalVirtual uint64
AvailVirtual uint64
AvailExtendedVirtual uint64
}
var (
k32 = syscall.NewLazyDLL("kernel32.dll")
globalMemoryStatusExProc = k32.NewProc("GlobalMemoryStatusEx")
sizeofMemoryStatusEx = uint32(unsafe.Sizeof(MEMORYSTATUSEX{}))
)
var CudartGlobs = []string{
"c:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v*\\bin\\cudart64_*.dll",
}
var NvmlGlobs = []string{
"c:\\Windows\\System32\\nvml.dll",
}
var NvcudaGlobs = []string{
"c:\\windows\\system*\\nvcuda.dll",
}
var OneapiGlobs = []string{
"c:\\Windows\\System32\\DriverStore\\FileRepository\\*\\ze_intel_gpu64.dll",
}
var CudartMgmtName = "cudart64_*.dll"
var NvcudaMgmtName = "nvcuda.dll"
var NvmlMgmtName = "nvml.dll"
var OneapiMgmtName = "ze_intel_gpu64.dll"
func GetCPUMem() (memInfo, error) {
memStatus := MEMORYSTATUSEX{length: sizeofMemoryStatusEx}
r1, _, err := globalMemoryStatusExProc.Call(uintptr(unsafe.Pointer(&memStatus)))
if r1 == 0 {
return memInfo{}, fmt.Errorf("GlobalMemoryStatusEx failed: %w", err)
}
return memInfo{TotalMemory: memStatus.TotalPhys, FreeMemory: memStatus.AvailPhys}, nil
}

View File

@@ -18,7 +18,7 @@ type GpuInfo struct {
Library string `json:"library,omitempty"`
// Optional variant to select (e.g. versions, cpu feature flags)
Variant string `json:"variant,omitempty"`
Variant CPUCapability `json:"variant"`
// MinimumMemory represents the minimum memory required to use the GPU
MinimumMemory uint64 `json:"-"`
@@ -26,6 +26,9 @@ type GpuInfo struct {
// Any extra PATH/LD_LIBRARY_PATH dependencies required for the Library to operate properly
DependencyPath string `json:"lib_path,omitempty"`
// Extra environment variables specific to the GPU as list of [key,value]
EnvWorkarounds [][2]string `json:"envs,omitempty"`
// GPU information
ID string `json:"gpu_id"` // string to use for selection of this specific GPU
Name string `json:"name"` // user friendly name if available
@@ -38,6 +41,30 @@ type GpuInfo struct {
// TODO other performance capability info to help in scheduling decisions
}
type CPUInfo struct {
GpuInfo
}
type CudaGPUInfo struct {
GpuInfo
index int //nolint:unused,nolintlint
}
type CudaGPUInfoList []CudaGPUInfo
type RocmGPUInfo struct {
GpuInfo
usedFilepath string //nolint:unused,nolintlint
index int //nolint:unused,nolintlint
}
type RocmGPUInfoList []RocmGPUInfo
type OneapiGPUInfo struct {
GpuInfo
driverIndex int //nolint:unused,nolintlint
gpuIndex int //nolint:unused,nolintlint
}
type OneapiGPUInfoList []OneapiGPUInfo
type GpuInfoList []GpuInfo
// Split up the set of gpu info's by Library and variant
@@ -47,8 +74,8 @@ func (l GpuInfoList) ByLibrary() []GpuInfoList {
for _, info := range l {
found := false
requested := info.Library
if info.Variant != "" {
requested += "_" + info.Variant
if info.Variant != CPUCapabilityNone {
requested += "_" + info.Variant.String()
}
for i, lib := range libs {
if lib == requested {
@@ -86,3 +113,26 @@ type ByFreeMemory []GpuInfo
func (a ByFreeMemory) Len() int { return len(a) }
func (a ByFreeMemory) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
func (a ByFreeMemory) Less(i, j int) bool { return a[i].FreeMemory < a[j].FreeMemory }
type CPUCapability uint32
// Override at build time when building base GPU runners
var GPURunnerCPUCapability = CPUCapabilityAVX
const (
CPUCapabilityNone CPUCapability = iota
CPUCapabilityAVX
CPUCapabilityAVX2
// TODO AVX512
)
func (c CPUCapability) String() string {
switch c {
case CPUCapabilityAVX:
return "avx"
case CPUCapabilityAVX2:
return "avx2"
default:
return "no vector extensions"
}
}

View File

@@ -19,17 +19,19 @@ func TestMultiModelConcurrency(t *testing.T) {
var (
req = [2]api.GenerateRequest{
{
Model: "orca-mini",
Prompt: "why is the ocean blue?",
Stream: &stream,
Model: "orca-mini",
Prompt: "why is the ocean blue?",
Stream: &stream,
KeepAlive: &api.Duration{Duration: 10 * time.Second},
Options: map[string]interface{}{
"seed": 42,
"temperature": 0.0,
},
}, {
Model: "tinydolphin",
Prompt: "what is the origin of the us thanksgiving holiday?",
Stream: &stream,
Model: "tinydolphin",
Prompt: "what is the origin of the us thanksgiving holiday?",
Stream: &stream,
KeepAlive: &api.Duration{Duration: 10 * time.Second},
Options: map[string]interface{}{
"seed": 42,
"temperature": 0.0,
@@ -38,42 +40,64 @@ func TestMultiModelConcurrency(t *testing.T) {
}
resp = [2][]string{
[]string{"sunlight"},
[]string{"england", "english", "massachusetts", "pilgrims"},
[]string{"england", "english", "massachusetts", "pilgrims", "british"},
}
)
var wg sync.WaitGroup
wg.Add(len(req))
ctx, cancel := context.WithTimeout(context.Background(), time.Second*120)
ctx, cancel := context.WithTimeout(context.Background(), time.Second*240)
defer cancel()
client, _, cleanup := InitServerConnection(ctx, t)
defer cleanup()
for i := 0; i < len(req); i++ {
require.NoError(t, PullIfMissing(ctx, client, req[i].Model))
}
for i := 0; i < len(req); i++ {
go func(i int) {
defer wg.Done()
GenerateTestHelper(ctx, t, req[i], resp[i])
DoGenerate(ctx, t, client, req[i], resp[i], 60*time.Second, 10*time.Second)
}(i)
}
wg.Wait()
}
func TestIntegrationConcurrentPredictOrcaMini(t *testing.T) {
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Minute) // GTX 750 2G card takes ~9 minutes
req, resp := GenerateRequests()
reqLimit := len(req)
iterLimit := 5
vram := os.Getenv("OLLAMA_MAX_VRAM")
if vram != "" {
max, err := strconv.ParseUint(vram, 10, 64)
require.NoError(t, err)
// Don't hammer on small VRAM cards...
if max < 4*1024*1024*1024 {
reqLimit = min(reqLimit, 2)
iterLimit = 2
}
}
ctx, cancel := context.WithTimeout(context.Background(), 9*time.Minute)
defer cancel()
client, _, cleanup := InitServerConnection(ctx, t)
defer cleanup()
req, resp := GenerateRequests()
// Get the server running (if applicable) warm the model up with a single initial request
DoGenerate(ctx, t, client, req[0], resp[0], 60*time.Second, 5*time.Second)
DoGenerate(ctx, t, client, req[0], resp[0], 60*time.Second, 10*time.Second)
var wg sync.WaitGroup
wg.Add(len(req))
for i := 0; i < len(req); i++ {
wg.Add(reqLimit)
for i := 0; i < reqLimit; i++ {
go func(i int) {
defer wg.Done()
for j := 0; j < 5; j++ {
for j := 0; j < iterLimit; j++ {
slog.Info("Starting", "req", i, "iter", j)
// On slower GPUs it can take a while to process the 4 concurrent requests
// On slower GPUs it can take a while to process the concurrent requests
// so we allow a much longer initial timeout
DoGenerate(ctx, t, client, req[i], resp[i], 90*time.Second, 5*time.Second)
DoGenerate(ctx, t, client, req[i], resp[i], 120*time.Second, 20*time.Second)
}
}(i)
}
@@ -221,5 +245,23 @@ func TestMultiModelStress(t *testing.T) {
}
}(i)
}
go func() {
for {
time.Sleep(2 * time.Second)
select {
case <-ctx.Done():
return
default:
models, err := client.ListRunning(ctx)
if err != nil {
slog.Warn("failed to list running models", "error", err)
continue
}
for _, m := range models.Models {
slog.Info("loaded model snapshot", "model", m)
}
}
}
}()
wg.Wait()
}

View File

@@ -11,7 +11,8 @@ import (
)
func TestContextExhaustion(t *testing.T) {
ctx, cancel := context.WithTimeout(context.Background(), 2*time.Minute) // TODO maybe shorter?
// Longer needed for small footprint GPUs
ctx, cancel := context.WithTimeout(context.Background(), 6*time.Minute)
defer cancel()
// Set up the test data
req := api.GenerateRequest{

View File

@@ -32,7 +32,11 @@ func TestIntegrationMultimodal(t *testing.T) {
resp := "the ollam"
ctx, cancel := context.WithTimeout(context.Background(), 3*time.Minute)
defer cancel()
GenerateTestHelper(ctx, t, req, []string{resp})
client, _, cleanup := InitServerConnection(ctx, t)
defer cleanup()
require.NoError(t, PullIfMissing(ctx, client, req.Model))
// llava models on CPU can be quite slow to start,
DoGenerate(ctx, t, client, req, []string{resp}, 120*time.Second, 30*time.Second)
}
const imageEncoding = `iVBORw0KGgoAAAANSUhEUgAAANIAAAB4CAYAAACHHqzKAAAAAXNSR0IArs4c6QAAAIRlWElmTU0AKgAAAAgABQESAAMAAAABAAEAAAEaAAUAAAABAAAASgEb

View File

@@ -140,7 +140,7 @@ func PullIfMissing(ctx context.Context, client *api.Client, modelName string) er
showCtx, cancel := context.WithDeadlineCause(
ctx,
time.Now().Add(5*time.Second),
time.Now().Add(10*time.Second),
fmt.Errorf("show for existing model %s took too long", modelName),
)
defer cancel()
@@ -287,41 +287,46 @@ func DoGenerate(ctx context.Context, t *testing.T, client *api.Client, genReq ap
func GenerateRequests() ([]api.GenerateRequest, [][]string) {
return []api.GenerateRequest{
{
Model: "orca-mini",
Prompt: "why is the ocean blue?",
Stream: &stream,
Model: "orca-mini",
Prompt: "why is the ocean blue?",
Stream: &stream,
KeepAlive: &api.Duration{Duration: 10 * time.Second},
Options: map[string]interface{}{
"seed": 42,
"temperature": 0.0,
},
}, {
Model: "orca-mini",
Prompt: "why is the color of dirt brown?",
Stream: &stream,
Model: "orca-mini",
Prompt: "why is the color of dirt brown?",
Stream: &stream,
KeepAlive: &api.Duration{Duration: 10 * time.Second},
Options: map[string]interface{}{
"seed": 42,
"temperature": 0.0,
},
}, {
Model: "orca-mini",
Prompt: "what is the origin of the us thanksgiving holiday?",
Stream: &stream,
Model: "orca-mini",
Prompt: "what is the origin of the us thanksgiving holiday?",
Stream: &stream,
KeepAlive: &api.Duration{Duration: 10 * time.Second},
Options: map[string]interface{}{
"seed": 42,
"temperature": 0.0,
},
}, {
Model: "orca-mini",
Prompt: "what is the origin of independence day?",
Stream: &stream,
Model: "orca-mini",
Prompt: "what is the origin of independence day?",
Stream: &stream,
KeepAlive: &api.Duration{Duration: 10 * time.Second},
Options: map[string]interface{}{
"seed": 42,
"temperature": 0.0,
},
}, {
Model: "orca-mini",
Prompt: "what is the composition of air?",
Stream: &stream,
Model: "orca-mini",
Prompt: "what is the composition of air?",
Stream: &stream,
KeepAlive: &api.Duration{Duration: 10 * time.Second},
Options: map[string]interface{}{
"seed": 42,
"temperature": 0.0,
@@ -331,7 +336,7 @@ func GenerateRequests() ([]api.GenerateRequest, [][]string) {
[][]string{
[]string{"sunlight"},
[]string{"soil", "organic", "earth", "black", "tan"},
[]string{"england", "english", "massachusetts", "pilgrims"},
[]string{"england", "english", "massachusetts", "pilgrims", "british"},
[]string{"fourth", "july", "declaration", "independence"},
[]string{"nitrogen", "oxygen", "carbon", "dioxide"},
}

View File

@@ -2335,9 +2335,9 @@ static void server_params_parse(int argc, char **argv, server_params &sparams, g
invalid_param = true;
break;
}
#ifndef GGML_USE_CUBLAS
fprintf(stderr, "warning: llama.cpp was compiled without cuBLAS. Setting the split mode has no effect.\n");
#endif // GGML_USE_CUBLAS
#ifndef GGML_USE_CUDA
fprintf(stderr, "warning: llama.cpp was compiled without CUDA. Setting the split mode has no effect.\n");
#endif // GGML_USE_CUDA
}
else if (arg == "--tensor-split" || arg == "-ts")
{
@@ -2346,7 +2346,7 @@ static void server_params_parse(int argc, char **argv, server_params &sparams, g
invalid_param = true;
break;
}
#if defined(GGML_USE_CUBLAS) || defined(GGML_USE_SYCL)
#if defined(GGML_USE_CUDA) || defined(GGML_USE_SYCL)
std::string arg_next = argv[i];
// split string by , and /
@@ -2367,8 +2367,8 @@ static void server_params_parse(int argc, char **argv, server_params &sparams, g
}
}
#else
LOG_WARNING("llama.cpp was compiled without cuBLAS. It is not possible to set a tensor split.\n", {});
#endif // GGML_USE_CUBLAS
LOG_WARNING("llama.cpp was compiled without CUDA. It is not possible to set a tensor split.\n", {});
#endif // GGML_USE_CUDA
}
else if (arg == "--main-gpu" || arg == "-mg")
{
@@ -2377,7 +2377,7 @@ static void server_params_parse(int argc, char **argv, server_params &sparams, g
invalid_param = true;
break;
}
#if defined(GGML_USE_CUBLAS) || defined(GGML_USE_SYCL)
#if defined(GGML_USE_CUDA) || defined(GGML_USE_SYCL)
params.main_gpu = std::stoi(argv[i]);
#else
LOG_WARNING("llama.cpp was compiled without cuBLAS. It is not possible to set a main GPU.", {});

View File

@@ -1,7 +1,5 @@
#!powershell
$ErrorActionPreference = "Stop"
function amdGPUs {
if ($env:AMDGPU_TARGETS) {
return $env:AMDGPU_TARGETS
@@ -85,9 +83,9 @@ function init_vars {
function git_module_setup {
# TODO add flags to skip the init/patch logic to make it easier to mod llama.cpp code in-repo
& git submodule init
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
if ($LASTEXITCODE -ne 0) { throw($LASTEXITCODE)}
& git submodule update --force "${script:llamacppDir}"
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
if ($LASTEXITCODE -ne 0) { throw($LASTEXITCODE)}
}
function apply_patches {
@@ -121,10 +119,15 @@ function build {
write-host "generating config with: cmake -S ${script:llamacppDir} -B $script:buildDir $script:cmakeDefs"
& cmake --version
& cmake -S "${script:llamacppDir}" -B $script:buildDir $script:cmakeDefs
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
write-host "building with: cmake --build $script:buildDir --config $script:config $($script:cmakeTargets | ForEach-Object { `"--target`", $_ })"
& cmake --build $script:buildDir --config $script:config ($script:cmakeTargets | ForEach-Object { "--target", $_ })
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
if ($LASTEXITCODE -ne 0) { throw($LASTEXITCODE)}
if ($cmakeDefs -contains "-G") {
$extra=@("-j8")
} else {
$extra= @("--", "/p:CL_MPcount=8")
}
write-host "building with: cmake --build $script:buildDir --config $script:config $($script:cmakeTargets | ForEach-Object { `"--target`", $_ }) $extra"
& cmake --build $script:buildDir --config $script:config ($script:cmakeTargets | ForEach-Object { "--target", $_ }) $extra
if ($LASTEXITCODE -ne 0) { write-host "cmake build exit status $LASTEXITCODE"; throw($LASTEXITCODE)}
# Rearrange output to be consistent between different generators
if ($null -ne ${script:config} -And (test-path -path "${script:buildDir}/bin/${script:config}" ) ) {
mv -force "${script:buildDir}/bin/${script:config}/*" "${script:buildDir}/bin/"
@@ -138,7 +141,7 @@ function sign {
foreach ($file in @(get-childitem "${script:buildDir}/bin/*.exe") + @(get-childitem "${script:buildDir}/bin/*.dll")){
& "${script:SignTool}" sign /v /fd sha256 /t http://timestamp.digicert.com /f "${script:OLLAMA_CERT}" `
/csp "Google Cloud KMS Provider" /kc "${env:KEY_CONTAINER}" $file
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
if ($LASTEXITCODE -ne 0) { throw($LASTEXITCODE)}
}
}
}
@@ -213,7 +216,13 @@ function build_static() {
}
}
function build_cpu($gen_arch) {
function build_cpu() {
if ($script:ARCH -eq "arm64") {
$gen_arch = "ARM64"
} else { # amd64
$gen_arch = "x64"
}
if ((-not "${env:OLLAMA_SKIP_CPU_GENERATE}" ) -and ((-not "${env:OLLAMA_CPU_TARGET}") -or ("${env:OLLAMA_CPU_TARGET}" -eq "cpu"))) {
# remaining llama.cpp builds use MSVC
init_vars
@@ -270,7 +279,15 @@ function build_cuda() {
init_vars
$script:buildDir="../build/windows/${script:ARCH}/cuda$script:CUDA_VARIANT"
$script:distDir="$script:DIST_BASE\cuda$script:CUDA_VARIANT"
$script:cmakeDefs += @("-A", "x64", "-DLLAMA_CUDA=ON", "-DLLAMA_AVX=on", "-DLLAMA_AVX2=off", "-DCUDAToolkit_INCLUDE_DIR=$script:CUDA_INCLUDE_DIR", "-DCMAKE_CUDA_ARCHITECTURES=${script:CMAKE_CUDA_ARCHITECTURES}")
$script:cmakeDefs += @(
"-A", "x64",
"-DLLAMA_CUDA=ON",
"-DLLAMA_AVX=on",
"-DLLAMA_AVX2=off",
"-DCUDAToolkit_INCLUDE_DIR=$script:CUDA_INCLUDE_DIR",
"-DCMAKE_CUDA_FLAGS=-t8"
"-DCMAKE_CUDA_ARCHITECTURES=${script:CMAKE_CUDA_ARCHITECTURES}"
)
if ($null -ne $env:OLLAMA_CUSTOM_CUDA_DEFS) {
write-host "OLLAMA_CUSTOM_CUDA_DEFS=`"${env:OLLAMA_CUSTOM_CUDA_DEFS}`""
$script:cmakeDefs +=@("${env:OLLAMA_CUSTOM_CUDA_DEFS}")
@@ -391,16 +408,29 @@ init_vars
if ($($args.count) -eq 0) {
git_module_setup
apply_patches
build_static
if ($script:ARCH -eq "arm64") {
build_cpu("ARM64")
} else { # amd64
build_cpu("x64")
build_cpu_avx
build_cpu_avx2
build_cuda
build_oneapi
build_rocm
$tasks = @("build_static", "build_cpu")
$jobs = @()
if ($script:ARCH -ne "arm64") {
$tasks += $("build_cpu_avx", "build_cpu_avx2", "build_cuda", "build_oneapi", "build_rocm")
}
foreach ($t in $tasks) {
$jobs += @(Start-ThreadJob -ThrottleLimit 12 -FilePath .\gen_windows.ps1 -ArgumentList $t -Name $t)
}
get-job
foreach ($job in $jobs) {
write-host "----" $job.Name output follows
receive-job -wait -job $job
write-host "----" $job.Name $job.State
write-host ""
if ($job.State -contains 'Failed') {
cleanup
write-host "Terminating remaining jobs (this takes a while, you can ^C)"
# TODO find some way to kill the spawned cmake processes faster
remove-job -force -job $jobs
exit(-1)
}
get-job
}
cleanup

View File

@@ -307,6 +307,7 @@ func (llm GGML) GraphSize(context, batch uint64) (partialOffload, fullOffload ui
partialOffload = 4 * batch * embedding
partialOffload += max(
// 4*batch*(4+6*embedding+context*(2*heads)+llm.KV().GQA()),
4*batch*(1+embedding+max(context, embedding))+embedding*embedding*9/16+4*context*(batch*heads+embedding/heads*headsKV),
4*batch*(embedding+vocab)+embedding*vocab*105/128,
)

View File

@@ -1,11 +1,11 @@
package llm
import (
"fmt"
"log/slog"
"strconv"
"strings"
"github.com/ollama/ollama/api"
"github.com/ollama/ollama/envconfig"
"github.com/ollama/ollama/format"
"github.com/ollama/ollama/gpu"
)
@@ -16,7 +16,8 @@ func PredictServerFit(allGpus gpu.GpuInfoList, ggml *GGML, adapters, projectors
var estimatedVRAM uint64
for _, gpus := range allGpus.ByLibrary() {
var layerCount int
layerCount, estimatedVRAM, _ = EstimateGPULayers(gpus, ggml, projectors, opts)
estimate := EstimateGPULayers(gpus, ggml, projectors, opts)
layerCount, estimatedVRAM = estimate.Layers, estimate.VRAMSize
if opts.NumGPU < 0 {
if layerCount > 0 && layerCount >= int(ggml.KV().BlockCount()+1) {
return true, estimatedVRAM
@@ -30,24 +31,64 @@ func PredictServerFit(allGpus gpu.GpuInfoList, ggml *GGML, adapters, projectors
return false, estimatedVRAM
}
type MemoryEstimate struct {
// How many layers we predict we can load
Layers int
// The size of the graph which occupies the main GPU
Graph uint64
// How much VRAM will be allocated given the number of layers we predict
VRAMSize uint64
// The total size of the model if loaded into VRAM. If all layers are loaded, VRAMSize == TotalSize
TotalSize uint64
// For multi-GPU scenarios, this provides the tensor split parameter
TensorSplit string
// For multi-GPU scenarios, this is the size in bytes per GPU
GPUSizes []uint64
}
// Given a model and one or more GPU targets, predict how many layers and bytes we can load, and the total size
// The GPUs provided must all be the same Library
func EstimateGPULayers(gpus []gpu.GpuInfo, ggml *GGML, projectors []string, opts api.Options) (int, uint64, uint64) {
var memoryAvailable uint64
for _, info := range gpus {
memoryAvailable += info.FreeMemory
}
if envconfig.MaxVRAM > 0 {
memoryAvailable = envconfig.MaxVRAM
}
func EstimateGPULayers(gpus []gpu.GpuInfo, ggml *GGML, projectors []string, opts api.Options) MemoryEstimate {
// Graph size for a partial offload, applies to all GPUs
var graphPartialOffload uint64
slog.Debug("evaluating", "library", gpus[0].Library, "gpu_count", len(gpus), "available", format.HumanBytes2(memoryAvailable))
// Graph size when all layers are offloaded, applies to all GPUs
var graphFullOffload uint64
// TODO - this is probably wrong, first GPU vs secondaries will have different overheads
memoryMinimum := gpus[0].MinimumMemory
// Final graph offload once we know full or partial
var graphOffload uint64
// Projectors loaded into GPU0 only
var projectorSize uint64
// Conditional output size on GPU 0
var memoryLayerOutput uint64
// The sizes of a layer
var layerSize uint64
// The sum of all the layer sizes (just for logging)
var memoryWeights uint64
// True if all the layers are loaded
var fullyLoaded bool
// Overflow that didn't fit into the GPU
var overflow uint64
availableList := make([]string, len(gpus))
for i, gpu := range gpus {
availableList[i] = format.HumanBytes2(gpu.FreeMemory)
}
slog.Debug("evaluating", "library", gpus[0].Library, "gpu_count", len(gpus), "available", availableList)
for _, projector := range projectors {
memoryMinimum += projectorMemoryRequirements(projector)
projectorSize += projectorMemoryRequirements(projector)
// multimodal models require at least 2048 context
opts.NumCtx = max(opts.NumCtx, 2048)
@@ -56,79 +97,160 @@ func EstimateGPULayers(gpus []gpu.GpuInfo, ggml *GGML, projectors []string, opts
layers := ggml.Tensors().Layers()
// add one layer worth of memory as a buffer
if blk0, ok := layers["blk.0"]; ok {
memoryMinimum += blk0.size()
layerSize = blk0.size()
} else {
slog.Warn("model missing blk.0 layer size")
}
// fp16 k,v = (1 (k) + 1 (v)) * sizeof(float16) * n_ctx * n_layer * n_embd / n_head * n_head_kv
var kv uint64 = 2 * 2 * uint64(opts.NumCtx) * ggml.KV().BlockCount() * ggml.KV().EmbeddingLength() / ggml.KV().HeadCount() * ggml.KV().HeadCountKV()
graphPartialOffload, graphFullOffload := ggml.GraphSize(uint64(opts.NumCtx), uint64(min(opts.NumCtx, opts.NumBatch)))
// KV is proportional to the number of layers
layerSize += kv / ggml.KV().BlockCount()
graphPartialOffload, graphFullOffload = ggml.GraphSize(uint64(opts.NumCtx), uint64(min(opts.NumCtx, opts.NumBatch)))
if graphPartialOffload == 0 {
graphPartialOffload = ggml.KV().GQA() * kv / 6
}
if graphFullOffload == 0 {
graphFullOffload = graphPartialOffload
}
graphFullOffload *= uint64(len(gpus))
graphPartialOffload *= uint64(len(gpus))
// on metal there's no partial offload overhead
if gpus[0].Library == "metal" {
graphPartialOffload = graphFullOffload
} else if len(gpus) > 1 {
// multigpu should always use the partial graph size
graphFullOffload = graphPartialOffload
}
// memoryRequiredTotal represents the memory required for full GPU offloading (all layers)
memoryRequiredTotal := memoryMinimum + graphFullOffload
// memoryRequiredPartial represents the memory required for partial GPU offloading (n > 0, n < layers)
memoryRequiredPartial := memoryMinimum + graphPartialOffload
var memoryLayerOutput uint64
if layer, ok := layers["output_norm"]; ok {
memoryLayerOutput += layer.size()
}
if layer, ok := layers["output"]; ok {
memoryLayerOutput += layer.size()
} else if layer, ok := layers["token_embd"]; ok {
memoryLayerOutput += layer.size()
}
if gpus[0].Library == "metal" && opts.UseMMap {
// memory is preallocated for output tensors
memoryRequiredTotal += memoryLayerOutput
memoryRequiredPartial += memoryLayerOutput
// Output layer handled at the end if we have space
gpuZeroOverhead := projectorSize
// Reduce set of GPUs to only those that have sufficient space to fit overhead and at least one layer
var layerCount int
layerCounts := make([]int, len(gpus))
gpuAllocations := make([]uint64, len(gpus))
type gs struct {
i int
g *gpu.GpuInfo
}
gpusWithSpace := []gs{}
for i := range gpus {
var gzo uint64
if len(gpusWithSpace) == 0 {
gzo = gpuZeroOverhead
}
// Only include GPUs that can fit the graph, gpu minimum, the layer buffer and at least more layer
if gpus[i].FreeMemory < gzo+max(graphPartialOffload, graphFullOffload)+gpus[i].MinimumMemory+2*layerSize {
slog.Debug("gpu has too little memory to allocate any layers", "gpu", gpus[i])
continue
}
gpusWithSpace = append(gpusWithSpace, gs{i, &gpus[i]})
gpuAllocations[i] += gpus[i].MinimumMemory + layerSize // We hold off on graph until we know partial vs. full
}
var layerCount int
var gpuZeroID int
if len(gpusWithSpace) > 0 {
gpuZeroID = gpusWithSpace[0].i
gpuAllocations[gpuZeroID] += gpuZeroOverhead
}
// For all the layers, find where they can fit on the GPU(s)
for i := range int(ggml.KV().BlockCount()) {
if blk, ok := layers[fmt.Sprintf("blk.%d", i)]; ok {
memoryLayer := blk.size()
memoryWeights += layerSize
// KV is proportional to the number of layers
memoryLayer += kv / ggml.KV().BlockCount()
if opts.NumGPU >= 0 && layerCount >= opts.NumGPU {
// Stop allocating on GPU(s) once we hit the users target NumGPU
continue
}
memoryRequiredTotal += memoryLayer
if (opts.NumGPU >= 0 && layerCount+1 <= opts.NumGPU) || (opts.NumGPU < 0 && memoryAvailable > memoryRequiredPartial+memoryLayer) {
memoryRequiredPartial += memoryLayer
// distribute the layers across the GPU(s) that have space
for j := len(gpusWithSpace); j > 0; j-- {
g := gpusWithSpace[i%j]
used := gpuAllocations[g.i] + max(graphPartialOffload, graphFullOffload)
if g.g.FreeMemory > used+layerSize {
gpuAllocations[g.i] += layerSize
layerCounts[g.i]++
layerCount++
break
} else {
gpusWithSpace = append(gpusWithSpace[:i%j], gpusWithSpace[i%j+1:]...)
}
}
}
if gpus[0].Library != "metal" || !opts.UseMMap {
// memory was not preallocated for output tensors
memoryRequiredTotal += memoryLayerOutput
if layerCount >= int(ggml.KV().BlockCount()) {
fullyLoaded = true
} else {
for i := layerCount; i < int(ggml.KV().BlockCount()); i++ {
overflow += layerSize
}
}
if (opts.NumGPU >= 0 && layerCount+1 <= opts.NumGPU) || (opts.NumGPU < 0 && memoryAvailable > memoryRequiredTotal) {
layerCount = int(ggml.KV().BlockCount()) + 1
memoryRequiredPartial = memoryRequiredTotal
// Determine if we need to consider output then find where it fits
if memoryLayerOutput > 0 && (opts.NumGPU < 0 || layerCount < opts.NumGPU) {
for j := len(gpusWithSpace); j > 0; j-- {
g := gpusWithSpace[layerCount%j]
used := gpuAllocations[g.i] + max(graphPartialOffload, graphFullOffload)
if g.g.FreeMemory > used+memoryLayerOutput {
gpuAllocations[g.i] += memoryLayerOutput
layerCounts[g.i]++
layerCount++
break
}
}
if layerCount < int(ggml.KV().BlockCount())+1 {
fullyLoaded = false
overflow += memoryLayerOutput
}
}
memoryWeights := memoryRequiredTotal - memoryMinimum - graphFullOffload - kv
// Add the applicable (full or partial) graph allocations
for i := range gpus {
if layerCounts[i] <= 0 {
continue
}
if fullyLoaded {
gpuAllocations[i] += graphFullOffload
} else {
gpuAllocations[i] += graphPartialOffload
}
}
if fullyLoaded {
graphOffload = graphFullOffload
} else {
graphOffload = graphPartialOffload
}
// Summaries for the log
var memoryRequiredPartial, memoryRequiredTotal uint64
for i := range gpuAllocations {
memoryRequiredPartial += gpuAllocations[i]
}
memoryRequiredTotal = memoryRequiredPartial + overflow
tensorSplit := ""
if len(gpus) > 1 {
splits := make([]string, len(gpus))
for i, count := range layerCounts {
splits[i] = strconv.Itoa(count)
}
tensorSplit = strings.Join(splits, ",")
}
allocationsList := []string{}
for _, a := range gpuAllocations {
allocationsList = append(allocationsList, format.HumanBytes2(a))
}
slog.Info(
"offload to gpu",
@@ -136,13 +258,17 @@ func EstimateGPULayers(gpus []gpu.GpuInfo, ggml *GGML, projectors []string, opts
"layers",
// requested number of layers to offload
"requested", opts.NumGPU,
// The number of layers the model has (including output)
"model", int(ggml.KV().BlockCount())+1,
// estimated number of layers that can be offloaded
"real", layerCount,
"offload", layerCount,
// multi-gpu split for tesnors
"split", tensorSplit,
),
slog.Group(
"memory",
// memory available for offloading
"available", format.HumanBytes2(memoryAvailable),
// memory available by GPU for offloading
"available", availableList,
slog.Group(
"required",
// memory required for full offloading
@@ -151,6 +277,8 @@ func EstimateGPULayers(gpus []gpu.GpuInfo, ggml *GGML, projectors []string, opts
"partial", format.HumanBytes2(memoryRequiredPartial),
// memory of KV cache
"kv", format.HumanBytes2(kv),
// Allocations across the GPUs
"allocations", allocationsList,
),
slog.Group(
"weights",
@@ -171,12 +299,31 @@ func EstimateGPULayers(gpus []gpu.GpuInfo, ggml *GGML, projectors []string, opts
),
)
if gpus[0].Library == "cpu" {
return 0, 0, memoryRequiredTotal
return MemoryEstimate{
Layers: 0,
Graph: 0,
VRAMSize: 0,
TotalSize: memoryRequiredTotal,
GPUSizes: []uint64{},
}
}
if memoryRequiredPartial > memoryAvailable {
if layerCount == 0 {
slog.Debug("insufficient VRAM to load any model layers")
return 0, 0, memoryRequiredTotal
return MemoryEstimate{
Layers: 0,
Graph: 0,
VRAMSize: 0,
TotalSize: memoryRequiredTotal,
GPUSizes: []uint64{},
}
}
return layerCount, memoryRequiredPartial, memoryRequiredTotal
return MemoryEstimate{
Layers: layerCount,
Graph: graphOffload,
VRAMSize: memoryRequiredPartial,
TotalSize: memoryRequiredTotal,
TensorSplit: tensorSplit,
GPUSizes: gpuAllocations,
}
}

127
llm/memory_test.go Normal file
View File

@@ -0,0 +1,127 @@
package llm
import (
"bytes"
"encoding/binary"
"fmt"
"os"
"testing"
"github.com/ollama/ollama/api"
"github.com/ollama/ollama/envconfig"
"github.com/ollama/ollama/gpu"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestEstimateGPULayers(t *testing.T) {
envconfig.Debug = true
modelName := "dummy"
f, err := os.CreateTemp(t.TempDir(), modelName)
require.NoError(t, err)
defer f.Close()
gguf := NewGGUFV3(binary.LittleEndian)
inputLayerCount := 5
tensors := []Tensor{
{Name: "blk.0.attn.weight", Kind: uint32(0), Offset: uint64(0), Shape: []uint64{1, 1, 1, 1}, WriterTo: &bytes.Reader{}},
{Name: "blk.1.attn.weight", Kind: uint32(0), Offset: uint64(0), Shape: []uint64{1, 1, 1, 1}, WriterTo: &bytes.Reader{}},
{Name: "blk.2.attn.weight", Kind: uint32(0), Offset: uint64(0), Shape: []uint64{1, 1, 1, 1}, WriterTo: &bytes.Reader{}},
{Name: "blk.3.attn.weight", Kind: uint32(0), Offset: uint64(0), Shape: []uint64{1, 1, 1, 1}, WriterTo: &bytes.Reader{}},
{Name: "blk.4.attn.weight", Kind: uint32(0), Offset: uint64(0), Shape: []uint64{1, 1, 1, 1}, WriterTo: &bytes.Reader{}},
{Name: "output.weight", Kind: uint32(0), Offset: uint64(0), Shape: []uint64{1, 1, 1, 1}, WriterTo: &bytes.Reader{}},
}
assert.Len(t, tensors, inputLayerCount+1)
err = gguf.Encode(f, KV{
"general.architecture": "llama",
"general.name": "name",
"llama.context_length": uint32(32),
"llama.embedding_length": uint32(4096),
"llama.block_count": uint32(inputLayerCount),
"llama.attention.head_count": uint32(32),
"llama.attention.head_count_kv": uint32(32),
"tokenizer.ggml.tokens": []string{" "},
"tokenizer.ggml.scores": []float32{0},
"tokenizer.ggml.token_type": []int32{0},
}, tensors)
require.NoError(t, err)
ggml, err := LoadModel(f.Name())
require.NoError(t, err)
// Simple CPU scenario
gpus := []gpu.GpuInfo{
{
Library: "cpu",
},
}
projectors := []string{}
opts := api.DefaultOptions()
t.Run("cpu", func(t *testing.T) {
estimate := EstimateGPULayers(gpus, ggml, projectors, opts)
assert.Equal(t, 0, estimate.Layers)
assert.Equal(t, uint64(0), estimate.Graph)
})
// derived from the dummy ggml file above
graphPartialOffload := uint64(202377216)
graphFullOffload := uint64(171968512)
layerSize := uint64(33554436)
projectorSize := uint64(0)
memoryLayerOutput := uint64(4)
// Dual CUDA scenario with assymetry
gpuMinimumMemory := uint64(2048)
gpus = []gpu.GpuInfo{
{
Library: "cuda",
MinimumMemory: gpuMinimumMemory,
},
{
Library: "cuda",
MinimumMemory: gpuMinimumMemory,
},
}
// Nested array: GPU0 layer space, GPU1 layer space, expected gpu0, expected gpu1
for i, s := range []struct {
layer0, layer1 uint64
expect0, expect1 uint64
}{
{1, 1, 1, 1},
{2, 1, 2, 1},
{2, 2, 2, 2},
{1, 2, 1, 2},
{3, 3, 3, 3},
{4, 4, 3, 3},
{6, 6, 3, 3},
{0, 3, 0, 3},
} {
t.Run(fmt.Sprintf("%v", s), func(t *testing.T) {
gpus[0].FreeMemory = 0
gpus[1].FreeMemory = 0
gpus[0].FreeMemory += projectorSize
if s.layer0 > 0 {
gpus[0].FreeMemory += memoryLayerOutput
} else {
gpus[1].FreeMemory += memoryLayerOutput
}
gpus[0].FreeMemory += gpuMinimumMemory + layerSize + s.layer0*layerSize + 1
gpus[1].FreeMemory += gpuMinimumMemory + layerSize + s.layer1*layerSize + 1
gpus[0].FreeMemory += max(graphFullOffload, graphPartialOffload)
gpus[1].FreeMemory += max(graphFullOffload, graphPartialOffload)
estimate := EstimateGPULayers(gpus, ggml, projectors, opts)
assert.Equal(t, int(s.expect0+s.expect1), estimate.Layers, "scenario %d: %v", i, s)
assert.Equal(t, fmt.Sprintf("%d,%d", s.expect0, s.expect1), estimate.TensorSplit, "scenario %d: %v", i, s)
var layerSums uint64
for _, b := range estimate.GPUSizes {
layerSums += b
}
if estimate.Layers < inputLayerCount+1 {
assert.Less(t, estimate.VRAMSize, estimate.TotalSize, "scenario %d: %v %+v", i, s, estimate)
assert.Equal(t, estimate.VRAMSize, layerSums, "scenario %d: %v %+v", i, s, estimate)
} else {
assert.Equal(t, estimate.VRAMSize, estimate.TotalSize, "scenario %d: %v %+v", i, s, estimate)
assert.Equal(t, estimate.TotalSize, layerSums, "scenario %d: %v %+v", i, s, estimate)
}
})
}
}

View File

@@ -82,8 +82,8 @@ func serversForGpu(info gpu.GpuInfo) []string {
// glob workDir for files that start with ollama_
availableServers := availableServers()
requested := info.Library
if info.Variant != "" {
requested += "_" + info.Variant
if info.Variant != gpu.CPUCapabilityNone {
requested += "_" + info.Variant.String()
}
servers := []string{}
@@ -117,14 +117,14 @@ func serversForGpu(info gpu.GpuInfo) []string {
// Load up the best CPU variant if not primary requested
if info.Library != "cpu" {
variant := gpu.GetCPUVariant()
variant := gpu.GetCPUCapability()
// If no variant, then we fall back to default
// If we have a variant, try that if we find an exact match
// Attempting to run the wrong CPU instructions will panic the
// process
if variant != "" {
if variant != gpu.CPUCapabilityNone {
for cmp := range availableServers {
if cmp == "cpu_"+variant {
if cmp == "cpu_"+variant.String() {
servers = append(servers, cmp)
break
}
@@ -146,11 +146,11 @@ func serverForCpu() string {
if runtime.GOOS == "darwin" && runtime.GOARCH == "arm64" {
return "metal"
}
variant := gpu.GetCPUVariant()
variant := gpu.GetCPUCapability()
availableServers := availableServers()
if variant != "" {
if variant != gpu.CPUCapabilityNone {
for cmp := range availableServers {
if cmp == "cpu_"+variant {
if cmp == "cpu_"+variant.String() {
return cmp
}
}

View File

@@ -37,8 +37,9 @@ type LlamaServer interface {
Tokenize(ctx context.Context, content string) ([]int, error)
Detokenize(ctx context.Context, tokens []int) (string, error)
Close() error
EstimatedVRAM() uint64
EstimatedVRAM() uint64 // Total VRAM across all GPUs
EstimatedTotal() uint64
EstimatedVRAMByGPU(gpuID string) uint64
}
// llmServer is an instance of the llama.cpp server
@@ -49,13 +50,12 @@ type llmServer struct {
status *StatusWriter
options api.Options
// TODO - this should be broken down by GPU
estimatedVRAM uint64 // Estimated usage of VRAM by the loaded model
estimatedTotal uint64 // Total size of model
totalLayers uint64
gpuCount int
loadDuration time.Duration // Record how long it took the model to load
loadProgress float32
estimate MemoryEstimate
totalLayers uint64
// gpuCount int
gpus gpu.GpuInfoList // Recorded just before the model loaded, free space will be incorrect
loadDuration time.Duration // Record how long it took the model to load
loadProgress float32
sem *semaphore.Weighted
}
@@ -80,16 +80,16 @@ func LoadModel(model string) (*GGML, error) {
func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, projectors []string, opts api.Options) (LlamaServer, error) {
var err error
var cpuRunner string
var estimatedVRAM uint64
var estimatedTotal uint64
var estimate MemoryEstimate
var systemMemory uint64
gpuCount := len(gpus)
if (len(gpus) == 1 && gpus[0].Library == "cpu") || opts.NumGPU == 0 {
// TODO evaluate system memory to see if we should block the load, or force an unload of another CPU runner
// If the user wants zero GPU layers, reset the gpu list to be CPU/system ram info
if opts.NumGPU == 0 {
gpus = gpu.GetCPUInfo()
}
if len(gpus) == 1 && gpus[0].Library == "cpu" {
cpuRunner = serverForCpu()
gpuCount = 0
_, _, estimatedTotal = EstimateGPULayers(gpus, ggml, projectors, opts)
estimate = EstimateGPULayers(gpus, ggml, projectors, opts)
} else {
if gpus[0].Library == "metal" {
memInfo, err := gpu.GetCPUMem()
@@ -100,20 +100,19 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
slog.Debug("system memory", "total", format.HumanBytes2(systemMemory))
}
}
var layers int
layers, estimatedVRAM, estimatedTotal = EstimateGPULayers(gpus, ggml, projectors, opts)
estimate = EstimateGPULayers(gpus, ggml, projectors, opts)
switch {
case gpus[0].Library == "metal" && estimatedVRAM > systemMemory:
case gpus[0].Library == "metal" && estimate.VRAMSize > systemMemory:
// disable partial offloading when model is greater than total system memory as this
// can lead to locking up the system
opts.NumGPU = 0
case gpus[0].Library != "metal" && layers == 0:
case gpus[0].Library != "metal" && estimate.Layers == 0:
// Don't bother loading into the GPU if no layers can fit
cpuRunner = serverForCpu()
gpuCount = 0
case opts.NumGPU < 0 && layers > 0 && gpus[0].Library != "cpu":
opts.NumGPU = layers
gpus = gpu.GetCPUInfo()
case opts.NumGPU < 0 && estimate.Layers > 0 && gpus[0].Library != "cpu":
opts.NumGPU = estimate.Layers
}
}
@@ -232,6 +231,14 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
params = append(params, "--parallel", fmt.Sprintf("%d", numParallel))
if estimate.TensorSplit != "" {
params = append(params, "--tensor-split", estimate.TensorSplit)
}
if estimate.TensorSplit != "" {
params = append(params, "--tensor-split", estimate.TensorSplit)
}
for i := range len(servers) {
dir := availableServers[servers[i]]
if dir == "" {
@@ -242,8 +249,7 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
}
if strings.HasPrefix(servers[i], "cpu") {
// TODO if we tried a gpu runner first, and it failed, record the error and bubble that back up
gpuCount = 0
gpus = gpu.GetCPUInfo()
}
// Find an availableServers port, retry on each iteration in case the failure was a port conflict race
@@ -299,22 +305,25 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
}
s := &llmServer{
port: port,
cmd: exec.Command(server, finalParams...),
status: NewStatusWriter(os.Stderr),
options: opts,
estimatedVRAM: estimatedVRAM,
estimatedTotal: estimatedTotal,
sem: semaphore.NewWeighted(int64(numParallel)),
totalLayers: ggml.KV().BlockCount() + 1,
gpuCount: gpuCount,
done: make(chan error, 1),
port: port,
cmd: exec.Command(server, finalParams...),
status: NewStatusWriter(os.Stderr),
options: opts,
estimate: estimate,
sem: semaphore.NewWeighted(int64(numParallel)),
totalLayers: ggml.KV().BlockCount() + 1,
gpus: gpus,
done: make(chan error, 1),
}
s.cmd.Env = os.Environ()
s.cmd.Stdout = os.Stdout
s.cmd.Stderr = s.status
envWorkarounds := [][2]string{}
for _, gpu := range gpus {
envWorkarounds = append(envWorkarounds, gpu.EnvWorkarounds...)
}
visibleDevicesEnv, visibleDevicesEnvVal := gpus.GetVisibleDevicesEnv()
pathEnvVal := strings.Join(libraryPaths, string(filepath.ListSeparator))
@@ -329,6 +338,12 @@ func NewLlamaServer(gpus gpu.GpuInfoList, model string, ggml *GGML, adapters, pr
} else if devicesNeeded && strings.EqualFold(cmp[0], visibleDevicesEnv) {
s.cmd.Env[i] = visibleDevicesEnv + "=" + visibleDevicesEnvVal
devicesNeeded = false
} else if len(envWorkarounds) != 0 {
for _, kv := range envWorkarounds {
if strings.EqualFold(cmp[0], kv[0]) {
s.cmd.Env[i] = kv[0] + "=" + kv[1]
}
}
}
}
if pathNeeded {
@@ -1004,11 +1019,20 @@ func (s *llmServer) Close() error {
}
func (s *llmServer) EstimatedVRAM() uint64 {
return s.estimatedVRAM
return s.estimate.VRAMSize
}
func (s *llmServer) EstimatedTotal() uint64 {
return s.estimatedTotal
return s.estimate.TotalSize
}
func (s *llmServer) EstimatedVRAMByGPU(gpuID string) uint64 {
for i, gpu := range s.gpus {
if gpu.ID == gpuID {
return s.estimate.GPUSizes[i]
}
}
return 0
}
func parseDurationMs(ms float64) time.Duration {

View File

@@ -178,9 +178,6 @@ func fromRequest(r ChatCompletionRequest) api.ChatRequest {
if r.Seed != nil {
options["seed"] = *r.Seed
// temperature=0 is required for reproducible outputs
options["temperature"] = 0.0
}
if r.FrequencyPenalty != nil {

View File

@@ -159,8 +159,8 @@ check_gpu() {
esac ;;
lshw)
case $2 in
nvidia) available lshw && $SUDO lshw -c display -numeric | grep -q 'vendor: .* \[10DE\]' || return 1 ;;
amdgpu) available lshw && $SUDO lshw -c display -numeric | grep -q 'vendor: .* \[1002\]' || return 1 ;;
nvidia) available lshw && $SUDO lshw -c display -numeric -disable network | grep -q 'vendor: .* \[10DE\]' || return 1 ;;
amdgpu) available lshw && $SUDO lshw -c display -numeric -disable network | grep -q 'vendor: .* \[1002\]' || return 1 ;;
esac ;;
nvidia-smi) available nvidia-smi || return 1 ;;
esac

View File

@@ -7,7 +7,6 @@ import (
"log/slog"
"reflect"
"runtime"
"slices"
"sort"
"strings"
"sync"
@@ -27,6 +26,7 @@ type LlmRequest struct {
sessionDuration time.Duration
successCh chan *runnerRef
errCh chan error
schedAttempts uint
}
type Scheduler struct {
@@ -38,9 +38,11 @@ type Scheduler struct {
loaded map[string]*runnerRef
loadedMu sync.Mutex
loadFn func(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList)
newServerFn func(gpus gpu.GpuInfoList, model string, ggml *llm.GGML, adapters []string, projectors []string, opts api.Options) (llm.LlamaServer, error)
getGpuFn func() gpu.GpuInfoList
loadFn func(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList)
newServerFn func(gpus gpu.GpuInfoList, model string, ggml *llm.GGML, adapters []string, projectors []string, opts api.Options) (llm.LlamaServer, error)
getGpuFn func() gpu.GpuInfoList
getCpuFn func() gpu.GpuInfoList
reschedDelay time.Duration
}
var ErrMaxQueue = fmt.Errorf("server busy, please try again. maximum pending requests exceeded")
@@ -54,6 +56,8 @@ func InitScheduler(ctx context.Context) *Scheduler {
loaded: make(map[string]*runnerRef),
newServerFn: llm.NewLlamaServer,
getGpuFn: gpu.GetGPUInfo,
getCpuFn: gpu.GetCPUInfo,
reschedDelay: 250 * time.Millisecond,
}
sched.loadFn = sched.load
return sched
@@ -105,6 +109,7 @@ func (s *Scheduler) processPending(ctx context.Context) {
return
case pending := <-s.pendingReqCh:
// Block other requests until we get this pending request running
pending.schedAttempts++
if pending.ctx.Err() != nil {
slog.Debug("pending request cancelled or timed out, skipping scheduling")
@@ -131,7 +136,12 @@ func (s *Scheduler) processPending(ctx context.Context) {
} else {
// Either no models are loaded or below envconfig.MaxRunners
// Get a refreshed GPU list
gpus := s.getGpuFn()
var gpus gpu.GpuInfoList
if pending.opts.NumGPU == 0 {
gpus = s.getCpuFn()
} else {
gpus = s.getGpuFn()
}
// Load model for fitting
ggml, err := llm.LoadModel(pending.model.ModelPath)
@@ -140,16 +150,22 @@ func (s *Scheduler) processPending(ctx context.Context) {
break
}
// If we're CPU only mode, just limit by envconfig.MaxRunners above
// TODO handle system memory exhaustion
if (len(gpus) == 1 && gpus[0].Library == "cpu") || pending.opts.NumGPU == 0 {
slog.Debug("cpu mode with existing models, loading")
s.loadFn(pending, ggml, gpus)
break
}
// No models loaded. Load the model but prefer the best fit.
if loadedCount == 0 {
// Evaluate if the model will fit in the available system memory, or if we should unload a model first
if len(gpus) == 1 && gpus[0].Library == "cpu" {
if loadedCount == 0 {
slog.Debug("cpu mode with first model, loading")
s.loadFn(pending, ggml, gpus)
break
}
runnerToExpire = s.maybeFindCPURunnerToUnload(pending, ggml, gpus)
if runnerToExpire == nil {
slog.Debug("cpu mode with available system memory or first model, loading")
s.loadFn(pending, ggml, gpus)
break
}
// else we need to expire a runner
} else if loadedCount == 0 {
// No models loaded. Load the model but prefer the best fit.
slog.Debug("loading first model", "model", pending.model.ModelPath)
g := pickBestFitGPUs(pending, ggml, gpus)
if g != nil {
@@ -159,16 +175,44 @@ func (s *Scheduler) processPending(ctx context.Context) {
break
}
// More than one loaded model, so we have to see if the new one fits
// Update free memory from currently loaded models
s.updateFreeSpace(gpus)
gpus = pickBestFitGPUs(pending, ggml, gpus)
if gpus != nil {
slog.Debug("new model fits with existing models, loading")
s.loadFn(pending, ggml, gpus)
break
if runnerToExpire == nil {
// More than one loaded model, so we have to see if the
// new one fits
//
// We want to avoid loading on any GPUs that have other
// models still loading on them to avoid potential races
// with VRAM consumption ramping up during load
availGpus := s.filterGPUsWithoutLoadingModels(gpus)
// Update free memory from currently loaded models
s.updateFreeSpace(availGpus)
fitGpus := pickBestFitGPUs(pending, ggml, availGpus)
if fitGpus != nil {
slog.Debug("new model fits with existing models, loading")
s.loadFn(pending, ggml, fitGpus)
break
}
// We couldn't find a set of GPUs to fully load the new
// model. If no other models are loading (both GPU lists
// are the same) then we need to unload another model to
// make room
if len(availGpus) < len(gpus) {
// There are other requests pending, and this one
// needs more time, so put it on the back of the
// queue so that we might satisfy other pending
// requests that aren't blocked
go func() {
// Process in a go routine to avoid deadlocking
// the scheduler if our queue is full
slog.Debug("delaying scheduling while other models finish loading", "attempts", pending.schedAttempts, "model", pending.model.ModelPath)
time.Sleep(s.reschedDelay)
s.pendingReqCh <- pending
}()
break
}
runnerToExpire = s.findRunnerToUnload()
}
runnerToExpire = s.findRunnerToUnload()
}
if runnerToExpire == nil {
@@ -368,17 +412,9 @@ func (s *Scheduler) updateFreeSpace(allGpus gpu.GpuInfoList) {
s.loadedMu.Lock()
for _, r := range s.loaded {
r.refMu.Lock()
gpuIDs := make([]string, 0, len(r.gpus))
if r.llama != nil {
// TODO this should be broken down by GPU instead of assuming uniform spread
estimatedVRAMPerGPU := r.llama.EstimatedVRAM() / uint64(len(r.gpus))
for _, gpu := range r.gpus {
gpuIDs = append(gpuIDs, gpu.ID)
}
for _, gpu := range allGpus {
if slices.Contains(gpuIDs, gpu.ID) {
predMap[predKey{gpu.Library, gpu.ID}] += estimatedVRAMPerGPU
}
predMap[predKey{gpu.Library, gpu.ID}] += r.llama.EstimatedVRAMByGPU(gpu.ID)
}
} else {
slog.Warn("unexpected nil runner reference, memory prediction may be incorrect")
@@ -401,11 +437,36 @@ func (s *Scheduler) updateFreeSpace(allGpus gpu.GpuInfoList) {
// after we start our first runner, then we'll never acount for that, so picking the smallest free value seems prudent.
allGpus[i].FreeMemory = allGpus[i].TotalMemory - p
}
slog.Info("updated VRAM", "gpu", allGpus[i].ID, "library", allGpus[i].Library, "total", format.HumanBytes2(allGpus[i].TotalMemory), "available", format.HumanBytes2(allGpus[i].FreeMemory))
slog.Info("updated VRAM based on existing loaded models", "gpu", allGpus[i].ID, "library", allGpus[i].Library, "total", format.HumanBytes2(allGpus[i].TotalMemory), "available", format.HumanBytes2(allGpus[i].FreeMemory))
}
}
}
// While models are loading the VRAM consumption numbers will be indeterminate, so we have
// to avoid scheduling another model on the same GPU(s) that haven't stabilized.
// This routine returns the set of GPUs that do not have an active loading model.
// If all GPUs have loading models, an empty list will be returned (not a single CPU entry)
func (s *Scheduler) filterGPUsWithoutLoadingModels(allGpus gpu.GpuInfoList) gpu.GpuInfoList {
ret := append(gpu.GpuInfoList{}, allGpus...)
s.loadedMu.Lock()
defer s.loadedMu.Unlock()
for _, runner := range s.loaded {
if runner.loading {
slog.Debug("overlapping loads detected", "gpus", runner.gpus, "model", runner.modelPath)
for _, busyGPU := range runner.gpus {
for i := range ret {
if ret[i].ID == busyGPU.ID {
ret = append(ret[:i], ret[i+1:]...)
break
}
}
}
}
}
return ret
}
// TODO consolidate sched_types.go
type runnerRef struct {
refMu sync.Mutex
// refCond sync.Cond // Signaled on transition from 1 -> 0 refCount
@@ -487,8 +548,11 @@ func (runner *runnerRef) needsReload(ctx context.Context, req *LlmRequest) bool
func (runner *runnerRef) waitForVRAMRecovery() chan interface{} {
finished := make(chan interface{}, 1)
// CPU or Metal don't need checking, so no waiting required, windows can page VRAM, and the APIs we query tend to be optimistic on free space
if (len(runner.gpus) == 1 && (runner.gpus[0].Library == "cpu" || runner.gpus[0].Library == "metal")) || runtime.GOOS == "windows" {
// CPU or Metal don't need checking, so no waiting required
// windows can page VRAM, only cuda currently can report accurate used vram usage
if len(runner.gpus) == 0 ||
(len(runner.gpus) == 1 && (runner.gpus[0].Library == "cpu" || runner.gpus[0].Library == "metal")) ||
(runtime.GOOS == "windows" && runner.gpus[0].Library != "cuda") {
finished <- struct{}{}
return finished
}
@@ -508,7 +572,7 @@ func (runner *runnerRef) waitForVRAMRecovery() chan interface{} {
for {
<-ticker.C
if time.Now().After(expiresAt) {
slog.Warn("gpu VRAM usage didn't recover within timeout", "seconds", time.Since(start).Seconds())
slog.Warn("gpu VRAM usage didn't recover within timeout", "seconds", time.Since(start).Seconds(), "model", runner.modelPath)
finished <- struct{}{}
}
@@ -521,7 +585,7 @@ func (runner *runnerRef) waitForVRAMRecovery() chan interface{} {
}
// If we're within ~80% of the estimated memory usage recovered, bail out
if float32(freeMemoryNow-freeMemoryBefore) > float32(runner.estimatedVRAM)*0.8 {
slog.Debug(fmt.Sprintf("gpu VRAM free memory converged after %0.2f seconds", time.Since(start).Seconds()))
slog.Debug(fmt.Sprintf("gpu VRAM free memory converged after %0.2f seconds", time.Since(start).Seconds()), "model", runner.modelPath)
finished <- struct{}{}
return
}
@@ -558,10 +622,12 @@ func pickBestFitGPUs(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList) gpu.
sort.Sort(sort.Reverse(gpu.ByFreeMemory(sgl)))
// First attempt to fit the model into a single GPU
for _, g := range sgl {
if ok, estimatedVRAM = llm.PredictServerFit([]gpu.GpuInfo{g}, ggml, req.model.AdapterPaths, req.model.ProjectorPaths, req.opts); ok {
slog.Debug("new model will fit in available VRAM in single GPU, loading", "model", req.model.ModelPath, "gpu", g.ID, "available", g.FreeMemory, "required", format.HumanBytes2(estimatedVRAM))
return []gpu.GpuInfo{g}
if !envconfig.SchedSpread {
for _, g := range sgl {
if ok, estimatedVRAM = llm.PredictServerFit([]gpu.GpuInfo{g}, ggml, req.model.AdapterPaths, req.model.ProjectorPaths, req.opts); ok {
slog.Debug("new model will fit in available VRAM in single GPU, loading", "model", req.model.ModelPath, "gpu", g.ID, "available", g.FreeMemory, "required", format.HumanBytes2(estimatedVRAM))
return []gpu.GpuInfo{g}
}
}
}
@@ -586,6 +652,10 @@ func (s *Scheduler) findRunnerToUnload() *runnerRef {
runnerList = append(runnerList, r)
}
s.loadedMu.Unlock()
if len(runnerList) == 0 {
slog.Debug("no loaded runner to unload")
return nil
}
// In the future we can enhance the algorithm to be smarter about picking the optimal runner to unload
// e.g., if we have multiple options, will one make room for the request?
@@ -616,3 +686,18 @@ func (s *Scheduler) unloadAllRunners() {
}
}
}
// If other runners are loaded, make sure the pending request will fit in system memory
// If not, pick a runner to unload, else return nil and the request can be loaded
func (s *Scheduler) maybeFindCPURunnerToUnload(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList) *runnerRef {
slog.Debug("evaluating if CPU model load will fit in available system memory")
estimate := llm.EstimateGPULayers(gpus, ggml, req.model.ProjectorPaths, req.opts)
if estimate.TotalSize <= gpus[0].FreeMemory {
slog.Debug("cpu inference mode, model fits in available system memory", "model", format.HumanBytes2(estimate.TotalSize), "available", format.HumanBytes2(gpus[0].FreeMemory))
return nil
}
// TODO - optimization: try to find CPU only runners first, or partial offloads with enough in system memory to make room
return s.findRunnerToUnload()
}

View File

@@ -60,7 +60,7 @@ func TestLoad(t *testing.T) {
err := <-req.errCh
require.Contains(t, err.Error(), "this model may be incompatible")
server := &mockLlm{estimatedVRAM: 10}
server := &mockLlm{estimatedVRAM: 10, estimatedVRAMByGPU: map[string]uint64{}}
s.newServerFn = func(gpus gpu.GpuInfoList, model string, ggml *llm.GGML, adapters []string, projectors []string, opts api.Options) (llm.LlamaServer, error) {
return server, nil
}
@@ -129,6 +129,7 @@ func newScenario(t *testing.T, ctx context.Context, modelName string, estimatedV
"tokenizer.ggml.token_type": []int32{0},
}, []llm.Tensor{
{Name: "blk.0.attn.weight", Kind: uint32(0), Offset: uint64(0), Shape: []uint64{1, 1, 1, 1}, WriterTo: &bytes.Reader{}},
{Name: "output.weight", Kind: uint32(0), Offset: uint64(0), Shape: []uint64{1, 1, 1, 1}, WriterTo: &bytes.Reader{}},
})
require.NoError(t, err)
@@ -145,17 +146,17 @@ func newScenario(t *testing.T, ctx context.Context, modelName string, estimatedV
successCh: make(chan *runnerRef, 1),
errCh: make(chan error, 1),
}
scenario.srv = &mockLlm{estimatedVRAM: estimatedVRAM}
scenario.srv = &mockLlm{estimatedVRAM: estimatedVRAM, estimatedVRAMByGPU: map[string]uint64{"": estimatedVRAM}}
return scenario
}
func TestRequests(t *testing.T) {
ctx, done := context.WithTimeout(context.Background(), time.Second)
ctx, done := context.WithTimeout(context.Background(), 10*time.Second)
defer done()
// Same model, same request
scenario1a := newScenario(t, ctx, "ollama-model-1", 10)
scenario1a.req.sessionDuration = 0
scenario1a.req.sessionDuration = 5 * time.Millisecond
scenario1b := newScenario(t, ctx, "ollama-model-1", 11)
scenario1b.req.model = scenario1a.req.model
scenario1b.ggml = scenario1a.ggml
@@ -166,6 +167,7 @@ func TestRequests(t *testing.T) {
tmpModel := *scenario1a.req.model
scenario2a.req.model = &tmpModel
scenario2a.ggml = scenario1a.ggml
scenario2a.req.sessionDuration = 5 * time.Millisecond
// Multiple loaded models
scenario3a := newScenario(t, ctx, "ollama-model-3a", 1*format.GigaByte)
@@ -181,6 +183,12 @@ func TestRequests(t *testing.T) {
g.FreeMemory = 12 * format.GigaByte
return []gpu.GpuInfo{g}
}
s.getCpuFn = func() gpu.GpuInfoList {
g := gpu.GpuInfo{Library: "cpu"}
g.TotalMemory = 32 * format.GigaByte
g.FreeMemory = 26 * format.GigaByte
return []gpu.GpuInfo{g}
}
s.newServerFn = scenario1a.newServer
slog.Info("scenario1a")
s.pendingReqCh <- scenario1a.req
@@ -309,7 +317,6 @@ func TestGetRunner(t *testing.T) {
ctx, done := context.WithTimeout(context.Background(), 100*time.Millisecond)
defer done()
// Same model, same request
scenario1a := newScenario(t, ctx, "ollama-model-1a", 10)
scenario1a.req.sessionDuration = 0
scenario1b := newScenario(t, ctx, "ollama-model-1b", 10)
@@ -419,7 +426,7 @@ func TestUseLoadedRunner(t *testing.T) {
sessionDuration: 2,
}
finished := make(chan *LlmRequest)
llm1 := &mockLlm{}
llm1 := &mockLlm{estimatedVRAMByGPU: map[string]uint64{}}
r1 := &runnerRef{llama: llm1, sessionDuration: 1}
req.useLoadedRunner(r1, finished)
require.Equal(t, uint(1), r1.refCount)
@@ -452,8 +459,8 @@ func TestUpdateFreeSpace(t *testing.T) {
gpus[0].FreeMemory = 900
gpus[1].TotalMemory = 2000
gpus[1].FreeMemory = 1900
llm1 := &mockLlm{estimatedVRAM: 100}
llm2 := &mockLlm{estimatedVRAM: 200}
llm1 := &mockLlm{estimatedVRAMByGPU: map[string]uint64{"1": 50, "2": 50}}
llm2 := &mockLlm{estimatedVRAMByGPU: map[string]uint64{"1": 125, "2": 75}}
r1 := &runnerRef{llama: llm1, gpus: gpus}
r2 := &runnerRef{llama: llm2, gpus: gpus}
@@ -464,8 +471,42 @@ func TestUpdateFreeSpace(t *testing.T) {
s.loadedMu.Unlock()
s.updateFreeSpace(gpus)
require.Equal(t, uint64(850), gpus[0].FreeMemory)
require.Equal(t, uint64(1850), gpus[1].FreeMemory)
require.Equal(t, uint64(1000-50-125), gpus[0].FreeMemory)
require.Equal(t, uint64(2000-50-75), gpus[1].FreeMemory)
}
func TestFilterGPUsWithoutLoadingModels(t *testing.T) {
ctx, done := context.WithTimeout(context.Background(), 100*time.Millisecond)
defer done()
gpus := gpu.GpuInfoList{
{
Library: "cuda",
ID: "0",
},
{
Library: "cuda",
ID: "1",
},
}
r1 := &runnerRef{gpus: gpu.GpuInfoList{gpus[0]}, loading: true}
s := InitScheduler(ctx)
s.loadedMu.Lock()
s.loaded["a"] = r1
s.loadedMu.Unlock()
tmp := s.filterGPUsWithoutLoadingModels(gpus)
require.Len(t, tmp, 1)
require.Equal(t, "1", tmp[0].ID)
r1.gpus = gpu.GpuInfoList{gpus[1]}
tmp = s.filterGPUsWithoutLoadingModels(gpus)
require.Len(t, tmp, 1)
require.Equal(t, "0", tmp[0].ID)
r1.gpus = gpu.GpuInfoList{}
tmp = s.filterGPUsWithoutLoadingModels(gpus)
require.Len(t, tmp, 2)
}
func TestFindRunnerToUnload(t *testing.T) {
@@ -492,7 +533,7 @@ func TestNeedsReload(t *testing.T) {
ctx, done := context.WithTimeout(context.Background(), 100*time.Millisecond)
defer done()
llm := &mockLlm{}
llm := &mockLlm{estimatedVRAMByGPU: map[string]uint64{}}
do := api.DefaultOptions()
runner := &runnerRef{
model: &Model{AdapterPaths: []string{"adapter1"}, ProjectorPaths: []string{"projector1"}},
@@ -535,8 +576,8 @@ func TestUnloadAllRunners(t *testing.T) {
ctx, done := context.WithTimeout(context.Background(), 100*time.Millisecond)
defer done()
llm1 := &mockLlm{}
llm2 := &mockLlm{}
llm1 := &mockLlm{estimatedVRAMByGPU: map[string]uint64{}}
llm2 := &mockLlm{estimatedVRAMByGPU: map[string]uint64{}}
s := InitScheduler(ctx)
s.unloadAllRunners()
@@ -554,7 +595,7 @@ func TestUnloadAllRunners(t *testing.T) {
}
func TestUnload(t *testing.T) {
llm1 := &mockLlm{}
llm1 := &mockLlm{estimatedVRAMByGPU: map[string]uint64{}}
r1 := &runnerRef{llama: llm1}
r2 := &runnerRef{model: &Model{AdapterPaths: []string{"A"}}}
r1.unload()
@@ -564,19 +605,20 @@ func TestUnload(t *testing.T) {
}
type mockLlm struct {
pingResp error
waitResp error
completionResp error
embeddingResp []float64
embeddingRespErr error
tokenizeResp []int
tokenizeRespErr error
detokenizeResp string
detonekizeRespErr error
closeResp error
closeCalled bool
estimatedVRAM uint64
estimatedTotal uint64
pingResp error
waitResp error
completionResp error
embeddingResp []float64
embeddingRespErr error
tokenizeResp []int
tokenizeRespErr error
detokenizeResp string
detonekizeRespErr error
closeResp error
closeCalled bool
estimatedVRAM uint64
estimatedTotal uint64
estimatedVRAMByGPU map[string]uint64
}
func (s *mockLlm) Ping(ctx context.Context) error { return s.pingResp }
@@ -597,5 +639,6 @@ func (s *mockLlm) Close() error {
s.closeCalled = true
return s.closeResp
}
func (s *mockLlm) EstimatedVRAM() uint64 { return s.estimatedVRAM }
func (s *mockLlm) EstimatedTotal() uint64 { return s.estimatedTotal }
func (s *mockLlm) EstimatedVRAM() uint64 { return s.estimatedVRAM }
func (s *mockLlm) EstimatedTotal() uint64 { return s.estimatedTotal }
func (s *mockLlm) EstimatedVRAMByGPU(gpuid string) uint64 { return s.estimatedVRAMByGPU[gpuid] }