533 Commits

Author SHA1 Message Date
Will Tatam
1891cc816f Merge branch '0_15_0' of https://github.com/Aircoookie/WLED into 0_15_0 2024-12-09 09:33:33 +00:00
Damian Schneider
b78229d1e2 Fix update for #4193 (twinkle fox & cat)
- previous fix worked but there was still an overflow after some time passed. there were still missing roll-overs apparently: reverting these two variables back to 16bit/8bit should fix it for good.
2024-12-05 06:49:17 +01:00
Damian Schneider
71b242874f Fix for #4193 (twinkle fox & cat) 2024-12-04 20:39:19 +01:00
Damian Schneider
fa4c23b76e minor improvement 2024-11-27 22:23:48 +01:00
Damian Schneider
a0a46850f5 Merge remote-tracking branch 'upstream/0_15' into 0_15_trig_math 2024-11-27 22:22:50 +01:00
Damian Schneider
4cd0563a93 changed 90° offset to hex, fixed potential bug in FX using sin/cos with incrementing number
- sin/cos calls with incrementing numbers can lead to bad outcomes, the functions (_approx or original sinf/cosf) return bad values for very large float inputs
2024-11-27 21:53:32 +01:00
netmindz
b83f0f461c
Merge pull request #4263 from DedeHai/palette_FX_fix
fixed palette FX to more closely match original 1D version
2024-11-27 19:48:00 +00:00
netmindz
2bee2793ef Merge pull request #4309 from netmindz/release-name-fix
Fix release name macro expansion
2024-11-25 23:12:04 +00:00
Frank
5b989adebc
Allow TV Simulator on single LED segments
I've checked the code - nothing preventing the effect to run with SEGLEN=1
2024-11-25 15:27:53 +01:00
Damian Schneider
32dc54ce72 reverted rotation scale, offset only on static rotation, inverted shift direction
- inverting the shift direction in signed int is computationally safe as it is cast into an uint8_t and it matches the original FX in 1D
2024-11-22 08:43:45 +01:00
Will Miles
a765903a41 Fix array overflow in exploding_fireworks
Attempt to allocate enough room for the "minimum" sparks; and ensure
that we never overrun the allocated array size.

Fixes #4120
2024-11-16 17:10:30 -05:00
Damian Schneider
536444f9d1 fixed palette FX to more closely match original 1D version
- rotation scale is now exactly 180° (divide slider input by 255 instead of 256)
- removed shift offset: offset is now zero at slider 0, to hit 128 on touch input devices is really hard
- added a 90° shift to input rotation, enabling to rotate from 0 to 180° instead of +90 to -90 (which is not useful in 1D)
- changed default settings values to more closely match the old 1D effect
2024-11-09 16:38:18 +01:00
Damian Schneider
2703c9899a Bugfix in FX ripple_base() 2024-10-27 15:08:25 +01:00
Christian Schwinne
e9d2182390
Re-license the WLED project from MIT to EUPL (#4194) 2024-10-16 00:07:19 +02:00
Damian Schneider
5e29f2c1b7 fixed atan2_t
approximation was incorrect, now doing it right.
also removed hypotf() from octopus, saving a little flash.
2024-10-15 20:11:33 +02:00
Damian Schneider
44e28f96e0 Fix for Octopus on ESP32 C3
Apparently the C3 can not convert negative floats to uint8_t directly, casting it into an int first fixes it.
2024-10-15 13:49:58 +02:00
Blaz Kristan
1b0ce9a123 Fix for #4179 2024-10-05 15:00:58 +02:00
Damian Schneider
7b855c851d Added integer based sin()/cos() functions, changed all trig functions to wled_math
- `sin16_t() / cos16_t()` are faster and more accurate than fastled versions
- `sin_approx() / cos_approx()` are float wrappers for `sin16_t() / cos16_t()` and are accurate enough to replace `sinf()/cosf()`
- `atan2()` is used only in octopus to calculate center offset, new approximated version saves flash
- `tan(), atan(), asin(), acos(), floor(), fmod()` are used only for sunrise/sunset calculation, using wled_math version saves flash
- `beatsinx()` replacements are to make use of new `sin16_t()/sin8_t()` functions to reduce flash size
- Extensively tested surnise/sunset calculation: deviation is 1min. max
- Tested some of the relevant FX and found no visual difference: Julia, 2D Drift, Drift Rose, Ghost rider, Rotozoomer, Palette, Arc 1D expansion
- total flash savings: 7.4k
2024-10-05 12:32:41 +02:00
Frank
402fba734a
bugfix for holes in 2D DNA Spiral
Holes were visible at height > 32. Root cause: "lerp8x8" seems to be inaccurate --> replaced by a simple linear calculation.
2024-10-02 16:34:36 +02:00
Frank
262af0678f
colored burst effect bugfix (swapped XY dimensions)
fixing a bug where width and height got swapped (visible on non-square panels)
2024-09-30 18:35:14 +02:00
Frank
3765d558b6
akemi bugfix fix
map2 --> map
2024-09-30 18:26:00 +02:00
Frank
4ed8ded502
Akemi bugfix for panel width > 32
due to a math accident, Akemi did not show proper GEQ bands in its hands when width>32
2024-09-30 17:44:38 +02:00
Blaz Kristan
b50e6e0d90 Static PinManager & UsermodManager
- saves a few bytes of flash
2024-09-19 21:44:11 +02:00
Blaz Kristan
65a8dbfe41 FX: Usermod Temperature effect 2024-09-15 11:04:02 +02:00
Blaž Kristan
c35e82e59f
Merge branch '0_15' into pixel-dice-usermod 2024-08-18 13:20:45 +02:00
Blaž Kristan
8688777ae1
Merge pull request #4103 from netmindz/FX-cleanup
Remove repeating code to fetch audio data
2024-08-16 17:39:49 +02:00
Will Tatam
24ecf1a166 Move getAudioData to static 2024-08-15 17:58:19 +01:00
Will Tatam
e68375a71e Remove repeating code to fetch audio data 2024-08-15 09:08:57 +01:00
Blaz Kristan
cec67d8eff Const and 2D box blur
- added 2D blur
2024-08-14 22:15:48 +02:00
jdiamond
b73f049484 Clean up addEffect() changes. 2024-08-13 04:40:59 +00:00
Frank
db5e66a9b0 playing with Fire2012
* speedup: add functions to only blur rows or columns (50% faster)

* fire2012: tinkering with bur options. Vertical blur only when slider < 64 (faster); extra blur for  slider values >192 (bush burn)
2024-08-09 12:53:41 +02:00
jdiamond
96c7716d3e Added a usermod for interacting with BLE Pixels Dice. 2024-08-08 03:13:33 +00:00
Blaž Kristan
49976ae35a
Merge pull request #4078 from apanteleev/fire-blur-control
Add a parameter for blur amount in the Fire 2012 effect
2024-07-29 07:31:33 +02:00
Alexey Panteleev
0af1ec3bde Added a parameter for blur amount in the Fire 2012 effect. 2024-07-27 12:33:59 -07:00
Adrian Schröter
343d766ddd
2DGEQ: Getting same sized bar width on 32x32 display
before a x=32 (n times of 16) had not equal sized bars, but first was
a single pixel and later a bar had 3 pixel width. This solves it to
have always 2 pixel sized bars.

I have to admit that I did not test with other pixel dimensions.
2024-07-27 12:44:16 +02:00
Blaz Kristan
887254f5da Bugfixes
- LED memory calculation (not UI)
- potential fix for #4040
- compiler warning in FX
2024-07-07 14:18:51 +02:00
Blaz Kristan
5874b78349 Bugfixes
- FX: Breathe, Meteor
- IR: use Segment
- UI: palette search, LED settings
2024-07-05 21:22:05 +02:00
Blaz Kristan
693bf4816b Minor tweaks. 2024-06-30 10:44:25 +02:00
Blaz Kristan
f4475b9d2a Dynamic parallel I2S output
- update NeoPixelBus to v2.8.0
- use single/mono I2S + 4x RMT for 5 outputs or less
- use parallel x8 I2S + 8x RMT for >5 outputs (limit of 300 LEDs per output)
2024-06-12 18:00:00 +02:00
Blaz Kristan
25ade86994 Filter/sort bugfix 2024-06-04 17:05:11 +02:00
Blaz Kristan
68a7282b27 Speed and size optimisations in FX.cpp
- replace uint8_t and uint16_t with unsigned
- replace in8_t and int16_t with int
- reduces code by 1kB
- WARNING may break effects that rely on overflow/narrow width (most fixed)
2024-05-31 15:58:18 +02:00
Blaz Kristan
4513404629 Fix for #3987 2024-05-18 11:15:16 +02:00
Blaz Kristan
77e6ea8a6f Palette loading optimisation
- fixes #3978
- FX: Firenoise can use selected palette
2024-05-15 15:34:53 +02:00
Blaz Kristan
4dbe9a7015 Antialiased line & circle 2024-05-10 00:02:28 +02:00
gaaat98
5bccb5fc42
removed commented checks 2024-05-07 00:31:37 +02:00
gaaat
74bc159a52 enabled some audioreactive effects for single pixel strips/segments 2024-04-29 20:19:10 +02:00
Blaz Kristan
94cdd88474 Version bump B3
- fix for #3896
- fix WS2815 current
- conditional AA setPixelColor()
2024-04-13 18:25:25 +02:00
Blaz Kristan
38539aac74 Merge branch '0_15' into new-KITT 2024-04-09 16:36:18 +02:00
Blaz Kristan
7b366d49d2 Effect: 2D Drift gets original twin option 2024-03-12 21:23:09 +01:00
BaptisteHudyma
05c0febd04 fix the 2d drift animation 2024-03-12 12:01:25 +01:00